1*1d2dbeb0SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*1d2dbeb0SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*1d2dbeb0SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*1d2dbeb0SAndrew Rist * distributed with this work for additional information 6*1d2dbeb0SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*1d2dbeb0SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*1d2dbeb0SAndrew Rist * "License"); you may not use this file except in compliance 9*1d2dbeb0SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*1d2dbeb0SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*1d2dbeb0SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*1d2dbeb0SAndrew Rist * software distributed under the License is distributed on an 15*1d2dbeb0SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*1d2dbeb0SAndrew Rist * KIND, either express or implied. See the License for the 17*1d2dbeb0SAndrew Rist * specific language governing permissions and limitations 18*1d2dbeb0SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*1d2dbeb0SAndrew Rist *************************************************************/ 21*1d2dbeb0SAndrew Rist 22*1d2dbeb0SAndrew Rist 23cdf0e10cSrcweir #ifndef _TOCNTNTANCHOREDOBJECTPOSITION_HXX 24cdf0e10cSrcweir #define _TOCNTNTANCHOREDOBJECTPOSITION_HXX 25cdf0e10cSrcweir #include <anchoredobjectposition.hxx> 26cdf0e10cSrcweir 27cdf0e10cSrcweir class SwFrm; 28cdf0e10cSrcweir class SwTxtFrm; 29cdf0e10cSrcweir class SwLayoutFrm; 30cdf0e10cSrcweir class SwRect; 31cdf0e10cSrcweir 32cdf0e10cSrcweir namespace objectpositioning 33cdf0e10cSrcweir { 34cdf0e10cSrcweir class SwToCntntAnchoredObjectPosition : public SwAnchoredObjectPosition 35cdf0e10cSrcweir { 36cdf0e10cSrcweir private: 37cdf0e10cSrcweir // calculated data for object position 38cdf0e10cSrcweir const SwLayoutFrm* mpVertPosOrientFrm; 39cdf0e10cSrcweir // --> OD 2004-06-17 #i26791# 40cdf0e10cSrcweir // determine offset to frame anchor position according to the 41cdf0e10cSrcweir // positioning alignments 42cdf0e10cSrcweir Point maOffsetToFrmAnchorPos; 43cdf0e10cSrcweir 44cdf0e10cSrcweir // data for calculation of position 45cdf0e10cSrcweir bool mbAnchorToChar; 46cdf0e10cSrcweir const SwFrm* mpToCharOrientFrm; 47cdf0e10cSrcweir const SwRect* mpToCharRect; 48cdf0e10cSrcweir SwTwips mnToCharTopOfLine; 49cdf0e10cSrcweir 50cdf0e10cSrcweir virtual bool IsAnchoredToChar() const; 51cdf0e10cSrcweir virtual const SwFrm* ToCharOrientFrm() const; 52cdf0e10cSrcweir virtual const SwRect* ToCharRect() const; 53cdf0e10cSrcweir // OD 12.11.2003 #i22341# 54cdf0e10cSrcweir virtual SwTwips ToCharTopOfLine() const; 55cdf0e10cSrcweir 56cdf0e10cSrcweir // method to cast <SwAnchoredObjectPosition::GetAnchorFrm()> to 57cdf0e10cSrcweir // the needed type 58cdf0e10cSrcweir SwTxtFrm& GetAnchorTxtFrm() const; 59cdf0e10cSrcweir 60cdf0e10cSrcweir // ********************************************************************* 61cdf0e10cSrcweir /** determine frame for horizontal position 62cdf0e10cSrcweir 63cdf0e10cSrcweir OD 04.08.2003 64cdf0e10cSrcweir if the given proposed frame is a content frame, the proposed 65cdf0e10cSrcweir frame is returned. 66cdf0e10cSrcweir otherwise (given proposed frame is a layout frame), 67cdf0e10cSrcweir the lower content frames of the proposed frame are checked 68cdf0e10cSrcweir for the first, that the anchor or a follow of the anchor. 69cdf0e10cSrcweir If none is found, the proposed frame is returned. 70cdf0e10cSrcweir 71cdf0e10cSrcweir @author OD 72cdf0e10cSrcweir 73cdf0e10cSrcweir @param _pProposedFrm 74cdf0e10cSrcweir input parameter - proposed frame for horizontal position 75cdf0e10cSrcweir 76cdf0e10cSrcweir @return constant reference to <SwFrm> object, at which the 77cdf0e10cSrcweir horizontal position is determined. 78cdf0e10cSrcweir */ 79cdf0e10cSrcweir const SwFrm& _GetHoriVirtualAnchor( const SwLayoutFrm& _pProposedFrm ) const; 80cdf0e10cSrcweir 81cdf0e10cSrcweir public: 82cdf0e10cSrcweir SwToCntntAnchoredObjectPosition( SdrObject& _rDrawObj ); 83cdf0e10cSrcweir virtual ~SwToCntntAnchoredObjectPosition(); 84cdf0e10cSrcweir 85cdf0e10cSrcweir /** calculate position of object 86cdf0e10cSrcweir 87cdf0e10cSrcweir @author OD 88cdf0e10cSrcweir */ 89cdf0e10cSrcweir virtual void CalcPosition(); 90cdf0e10cSrcweir 91cdf0e10cSrcweir /** frame, at which the vertical position is oriented at 92cdf0e10cSrcweir 93cdf0e10cSrcweir @author OD 94cdf0e10cSrcweir */ 95cdf0e10cSrcweir const SwLayoutFrm& GetVertPosOrientFrm() const; 96cdf0e10cSrcweir }; 97cdf0e10cSrcweir } // namespace objectpositioning 98cdf0e10cSrcweir 99cdf0e10cSrcweir #endif 100