19f62ea84SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 39f62ea84SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 49f62ea84SAndrew Rist * or more contributor license agreements. See the NOTICE file 59f62ea84SAndrew Rist * distributed with this work for additional information 69f62ea84SAndrew Rist * regarding copyright ownership. The ASF licenses this file 79f62ea84SAndrew Rist * to you under the Apache License, Version 2.0 (the 89f62ea84SAndrew Rist * "License"); you may not use this file except in compliance 99f62ea84SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 119f62ea84SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 139f62ea84SAndrew Rist * Unless required by applicable law or agreed to in writing, 149f62ea84SAndrew Rist * software distributed under the License is distributed on an 159f62ea84SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 169f62ea84SAndrew Rist * KIND, either express or implied. See the License for the 179f62ea84SAndrew Rist * specific language governing permissions and limitations 189f62ea84SAndrew Rist * under the License. 19cdf0e10cSrcweir * 209f62ea84SAndrew Rist *************************************************************/ 219f62ea84SAndrew Rist 229f62ea84SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_vcl.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <stdlib.h> 28cdf0e10cSrcweir 29cdf0e10cSrcweir #include <vcl/bmpacc.hxx> 30cdf0e10cSrcweir #include <vcl/octree.hxx> 31cdf0e10cSrcweir #include <vcl/bitmapex.hxx> 32cdf0e10cSrcweir #include <vcl/bitmap.hxx> 33cdf0e10cSrcweir 34cdf0e10cSrcweir #include <impoct.hxx> 35cdf0e10cSrcweir #include <impvect.hxx> 36cdf0e10cSrcweir 37cdf0e10cSrcweir // ----------- 38cdf0e10cSrcweir // - Defines - 39cdf0e10cSrcweir // ----------- 40cdf0e10cSrcweir 41cdf0e10cSrcweir #define RGB15( _def_cR, _def_cG, _def_cB ) (((sal_uLong)(_def_cR)<<10UL)|((sal_uLong)(_def_cG)<<5UL)|(sal_uLong)(_def_cB)) 42cdf0e10cSrcweir #define GAMMA( _def_cVal, _def_InvGamma ) ((sal_uInt8)MinMax(FRound(pow( _def_cVal/255.0,_def_InvGamma)*255.0),0L,255L)) 43cdf0e10cSrcweir 44cdf0e10cSrcweir #define CALC_ERRORS \ 45cdf0e10cSrcweir nTemp = p1T[nX++] >> 12; \ 46cdf0e10cSrcweir nBErr = MinMax( nTemp, 0, 255 ); \ 47cdf0e10cSrcweir nBErr = nBErr - FloydIndexMap[ nBC = FloydMap[nBErr] ]; \ 48cdf0e10cSrcweir nTemp = p1T[nX++] >> 12; \ 49cdf0e10cSrcweir nGErr = MinMax( nTemp, 0, 255 ); \ 50cdf0e10cSrcweir nGErr = nGErr - FloydIndexMap[ nGC = FloydMap[nGErr] ]; \ 51cdf0e10cSrcweir nTemp = p1T[nX] >> 12; \ 52cdf0e10cSrcweir nRErr = MinMax( nTemp, 0, 255 ); \ 53cdf0e10cSrcweir nRErr = nRErr - FloydIndexMap[ nRC = FloydMap[nRErr] ]; 54cdf0e10cSrcweir 55cdf0e10cSrcweir #define CALC_TABLES3 \ 56cdf0e10cSrcweir p2T[nX++] += FloydError3[nBErr]; \ 57cdf0e10cSrcweir p2T[nX++] += FloydError3[nGErr]; \ 58cdf0e10cSrcweir p2T[nX++] += FloydError3[nRErr]; 59cdf0e10cSrcweir 60cdf0e10cSrcweir #define CALC_TABLES5 \ 61cdf0e10cSrcweir p2T[nX++] += FloydError5[nBErr]; \ 62cdf0e10cSrcweir p2T[nX++] += FloydError5[nGErr]; \ 63cdf0e10cSrcweir p2T[nX++] += FloydError5[nRErr]; 64cdf0e10cSrcweir 65cdf0e10cSrcweir #define CALC_TABLES7 \ 66cdf0e10cSrcweir p1T[++nX] += FloydError7[nBErr]; \ 67cdf0e10cSrcweir p2T[nX++] += FloydError1[nBErr]; \ 68cdf0e10cSrcweir p1T[nX] += FloydError7[nGErr]; \ 69cdf0e10cSrcweir p2T[nX++] += FloydError1[nGErr]; \ 70cdf0e10cSrcweir p1T[nX] += FloydError7[nRErr]; \ 71cdf0e10cSrcweir p2T[nX] += FloydError1[nRErr]; 72cdf0e10cSrcweir 73cdf0e10cSrcweir // ----------- 74cdf0e10cSrcweir // - Statics - 75cdf0e10cSrcweir // ----------- 76cdf0e10cSrcweir 77cdf0e10cSrcweir sal_uLong nVCLRLut[ 6 ] = { 16, 17, 18, 19, 20, 21 }; 78cdf0e10cSrcweir sal_uLong nVCLGLut[ 6 ] = { 0, 6, 12, 18, 24, 30 }; 79cdf0e10cSrcweir sal_uLong nVCLBLut[ 6 ] = { 0, 36, 72, 108, 144, 180 }; 80cdf0e10cSrcweir 81cdf0e10cSrcweir // ------------------------------------------------------------------------ 82cdf0e10cSrcweir 83cdf0e10cSrcweir sal_uLong nVCLDitherLut[ 256 ] = 84cdf0e10cSrcweir { 85cdf0e10cSrcweir 0, 49152, 12288, 61440, 3072, 52224, 15360, 64512, 768, 49920, 13056, 86cdf0e10cSrcweir 62208, 3840, 52992, 16128, 65280, 32768, 16384, 45056, 28672, 35840, 19456, 87cdf0e10cSrcweir 48128, 31744, 33536, 17152, 45824, 29440, 36608, 20224, 48896, 32512, 8192, 88cdf0e10cSrcweir 57344, 4096, 53248, 11264, 60416, 7168, 56320, 8960, 58112, 4864, 54016, 89cdf0e10cSrcweir 12032, 61184, 7936, 57088, 40960, 24576, 36864, 20480, 44032, 27648, 39936, 90cdf0e10cSrcweir 23552, 41728, 25344, 37632, 21248, 44800, 28416, 40704, 24320, 2048, 51200, 91cdf0e10cSrcweir 14336, 63488, 1024, 50176, 13312, 62464, 2816, 51968, 15104, 64256, 1792, 92cdf0e10cSrcweir 50944, 14080, 63232, 34816, 18432, 47104, 30720, 33792, 17408, 46080, 29696, 93cdf0e10cSrcweir 35584, 19200, 47872, 31488, 34560, 18176, 46848, 30464, 10240, 59392, 6144, 94cdf0e10cSrcweir 55296, 9216, 58368, 5120, 54272, 11008, 60160, 6912, 56064, 9984, 59136, 95cdf0e10cSrcweir 5888, 55040, 43008, 26624, 38912, 22528, 41984, 25600, 37888, 21504, 43776, 96cdf0e10cSrcweir 27392, 39680, 23296, 42752, 26368, 38656, 22272, 512, 49664, 12800, 61952, 97cdf0e10cSrcweir 3584, 52736, 15872, 65024, 256, 49408, 12544, 61696, 3328, 52480, 15616, 98cdf0e10cSrcweir 64768, 33280, 16896, 45568, 29184, 36352, 19968, 48640, 32256, 33024, 16640, 99cdf0e10cSrcweir 45312, 28928, 36096, 19712, 48384, 32000, 8704, 57856, 4608, 53760, 11776, 100cdf0e10cSrcweir 60928, 7680, 56832, 8448, 57600, 4352, 53504, 11520, 60672, 7424, 56576, 101cdf0e10cSrcweir 41472, 25088, 37376, 20992, 44544, 28160, 40448, 24064, 41216, 24832, 37120, 102cdf0e10cSrcweir 20736, 44288, 27904, 40192, 23808, 2560, 51712, 14848, 64000, 1536, 50688, 103cdf0e10cSrcweir 13824, 62976, 2304, 51456, 14592, 63744, 1280, 50432, 13568, 62720, 35328, 104cdf0e10cSrcweir 18944, 47616, 31232, 34304, 17920, 46592, 30208, 35072, 18688, 47360, 30976, 105cdf0e10cSrcweir 34048, 17664, 46336, 29952, 10752, 59904, 6656, 55808, 9728, 58880, 5632, 106cdf0e10cSrcweir 54784, 10496, 59648, 6400, 55552, 9472, 58624, 5376, 54528, 43520, 27136, 107cdf0e10cSrcweir 39424, 23040, 42496, 26112, 38400, 22016, 43264, 26880, 39168, 22784, 42240, 108cdf0e10cSrcweir 25856, 38144, 21760 109cdf0e10cSrcweir }; 110cdf0e10cSrcweir 111cdf0e10cSrcweir // ------------------------------------------------------------------------ 112cdf0e10cSrcweir 113cdf0e10cSrcweir sal_uLong nVCLLut[ 256 ] = 114cdf0e10cSrcweir { 115cdf0e10cSrcweir 0, 1286, 2572, 3858, 5144, 6430, 7716, 9002, 116cdf0e10cSrcweir 10288, 11574, 12860, 14146, 15432, 16718, 18004, 19290, 117cdf0e10cSrcweir 20576, 21862, 23148, 24434, 25720, 27006, 28292, 29578, 118cdf0e10cSrcweir 30864, 32150, 33436, 34722, 36008, 37294, 38580, 39866, 119cdf0e10cSrcweir 41152, 42438, 43724, 45010, 46296, 47582, 48868, 50154, 120cdf0e10cSrcweir 51440, 52726, 54012, 55298, 56584, 57870, 59156, 60442, 121cdf0e10cSrcweir 61728, 63014, 64300, 65586, 66872, 68158, 69444, 70730, 122cdf0e10cSrcweir 72016, 73302, 74588, 75874, 77160, 78446, 79732, 81018, 123cdf0e10cSrcweir 82304, 83590, 84876, 86162, 87448, 88734, 90020, 91306, 124cdf0e10cSrcweir 92592, 93878, 95164, 96450, 97736, 99022,100308,101594, 125cdf0e10cSrcweir 102880,104166,105452,106738,108024,109310,110596,111882, 126cdf0e10cSrcweir 113168,114454,115740,117026,118312,119598,120884,122170, 127cdf0e10cSrcweir 123456,124742,126028,127314,128600,129886,131172,132458, 128cdf0e10cSrcweir 133744,135030,136316,137602,138888,140174,141460,142746, 129cdf0e10cSrcweir 144032,145318,146604,147890,149176,150462,151748,153034, 130cdf0e10cSrcweir 154320,155606,156892,158178,159464,160750,162036,163322, 131cdf0e10cSrcweir 164608,165894,167180,168466,169752,171038,172324,173610, 132cdf0e10cSrcweir 174896,176182,177468,178754,180040,181326,182612,183898, 133cdf0e10cSrcweir 185184,186470,187756,189042,190328,191614,192900,194186, 134cdf0e10cSrcweir 195472,196758,198044,199330,200616,201902,203188,204474, 135cdf0e10cSrcweir 205760,207046,208332,209618,210904,212190,213476,214762, 136cdf0e10cSrcweir 216048,217334,218620,219906,221192,222478,223764,225050, 137cdf0e10cSrcweir 226336,227622,228908,230194,231480,232766,234052,235338, 138cdf0e10cSrcweir 236624,237910,239196,240482,241768,243054,244340,245626, 139cdf0e10cSrcweir 246912,248198,249484,250770,252056,253342,254628,255914, 140cdf0e10cSrcweir 257200,258486,259772,261058,262344,263630,264916,266202, 141cdf0e10cSrcweir 267488,268774,270060,271346,272632,273918,275204,276490, 142cdf0e10cSrcweir 277776,279062,280348,281634,282920,284206,285492,286778, 143cdf0e10cSrcweir 288064,289350,290636,291922,293208,294494,295780,297066, 144cdf0e10cSrcweir 298352,299638,300924,302210,303496,304782,306068,307354, 145cdf0e10cSrcweir 308640,309926,311212,312498,313784,315070,316356,317642, 146cdf0e10cSrcweir 318928,320214,321500,322786,324072,325358,326644,327930 147cdf0e10cSrcweir }; 148cdf0e10cSrcweir 149cdf0e10cSrcweir // ------------------------------------------------------------------------ 150cdf0e10cSrcweir 151cdf0e10cSrcweir long FloydMap[256] = 152cdf0e10cSrcweir { 153cdf0e10cSrcweir 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 154cdf0e10cSrcweir 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 155cdf0e10cSrcweir 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 156cdf0e10cSrcweir 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 157cdf0e10cSrcweir 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 158cdf0e10cSrcweir 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 159cdf0e10cSrcweir 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 160cdf0e10cSrcweir 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 161cdf0e10cSrcweir 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 162cdf0e10cSrcweir 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 163cdf0e10cSrcweir 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 164cdf0e10cSrcweir 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 165cdf0e10cSrcweir 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 166cdf0e10cSrcweir 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 167cdf0e10cSrcweir 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 168cdf0e10cSrcweir 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 169cdf0e10cSrcweir }; 170cdf0e10cSrcweir 171cdf0e10cSrcweir // ------------------------------------------------------------------------ 172cdf0e10cSrcweir 173cdf0e10cSrcweir long FloydError1[61] = 174cdf0e10cSrcweir { 175cdf0e10cSrcweir -7680, -7424, -7168, -6912, -6656, -6400, -6144, 176cdf0e10cSrcweir -5888, -5632, -5376, -5120, -4864, -4608, -4352, 177cdf0e10cSrcweir -4096, -3840, -3584, -3328, -3072, -2816, -2560, 178cdf0e10cSrcweir -2304, -2048, -1792, -1536, -1280, -1024, -768, 179cdf0e10cSrcweir -512, -256, 0, 256, 512, 768, 1024, 1280, 1536, 180cdf0e10cSrcweir 1792, 2048, 2304, 2560, 2816, 3072, 3328, 3584, 181cdf0e10cSrcweir 3840, 4096, 4352, 4608, 4864, 5120, 5376, 5632, 182cdf0e10cSrcweir 5888, 6144, 6400, 6656, 6912, 7168, 7424, 7680 183cdf0e10cSrcweir }; 184cdf0e10cSrcweir 185cdf0e10cSrcweir // ------------------------------------------------------------------------ 186cdf0e10cSrcweir 187cdf0e10cSrcweir long FloydError3[61] = 188cdf0e10cSrcweir { 189cdf0e10cSrcweir -23040, -22272, -21504, -20736, -19968, -19200, 190cdf0e10cSrcweir -18432, -17664, -16896, -16128, -15360, -14592, 191cdf0e10cSrcweir -13824, -13056, -12288, -11520, -10752, -9984, 192cdf0e10cSrcweir -9216, -8448, -7680, -6912, -6144, -5376, -4608, 193cdf0e10cSrcweir -3840, -3072, -2304, -1536, -768, 0, 768, 1536, 194cdf0e10cSrcweir 2304, 3072, 3840, 4608, 5376, 6144, 6912, 7680, 195cdf0e10cSrcweir 8448, 9216, 9984, 10752, 11520, 12288, 13056, 196cdf0e10cSrcweir 13824, 14592, 15360, 16128, 16896, 17664, 18432, 197cdf0e10cSrcweir 19200, 19968, 20736, 21504, 22272, 23040 198cdf0e10cSrcweir }; 199cdf0e10cSrcweir 200cdf0e10cSrcweir // ------------------------------------------------------------------------ 201cdf0e10cSrcweir 202cdf0e10cSrcweir long FloydError5[61] = 203cdf0e10cSrcweir { 204cdf0e10cSrcweir -38400, -37120, -35840, -34560, -33280, -32000, 205cdf0e10cSrcweir -30720, -29440, -28160, -26880, -25600, -24320, 206cdf0e10cSrcweir -23040, -21760, -20480, -19200, -17920, -16640, 207cdf0e10cSrcweir -15360, -14080, -12800, -11520, -10240, -8960, 208cdf0e10cSrcweir -7680, -6400, -5120, -3840, -2560, -1280, 0, 209cdf0e10cSrcweir 1280, 2560, 3840, 5120, 6400, 7680, 8960, 10240, 210cdf0e10cSrcweir 11520, 12800, 14080, 15360, 16640, 17920, 19200, 211cdf0e10cSrcweir 20480, 21760, 23040, 24320, 25600, 26880, 28160, 212cdf0e10cSrcweir 29440, 30720, 32000, 33280, 34560, 35840, 37120, 213cdf0e10cSrcweir 38400 214cdf0e10cSrcweir }; 215cdf0e10cSrcweir 216cdf0e10cSrcweir // ------------------------------------------------------------------------ 217cdf0e10cSrcweir 218cdf0e10cSrcweir long FloydError7[61] = 219cdf0e10cSrcweir { 220cdf0e10cSrcweir -53760, -51968, -50176, -48384, -46592, -44800, 221cdf0e10cSrcweir -43008, -41216, -39424, -37632, -35840, -34048, 222cdf0e10cSrcweir -32256, -30464, -28672, -26880, -25088, -23296, 223cdf0e10cSrcweir -21504, -19712, -17920, -16128, -14336, -12544, 224cdf0e10cSrcweir -10752, -8960, -7168, -5376, -3584, -1792, 0, 225cdf0e10cSrcweir 1792, 3584, 5376, 7168, 8960, 10752, 12544, 14336, 226cdf0e10cSrcweir 16128, 17920, 19712, 21504, 23296, 25088, 26880, 227cdf0e10cSrcweir 28672, 30464, 32256, 34048, 35840, 37632, 39424, 228cdf0e10cSrcweir 41216, 43008, 44800, 46592, 48384, 50176, 51968, 229cdf0e10cSrcweir 53760 230cdf0e10cSrcweir }; 231cdf0e10cSrcweir 232cdf0e10cSrcweir // ------------------------------------------------------------------------ 233cdf0e10cSrcweir 234cdf0e10cSrcweir long FloydIndexMap[6] = 235cdf0e10cSrcweir { 236cdf0e10cSrcweir -30, 21, 72, 123, 174, 225 237cdf0e10cSrcweir }; 238cdf0e10cSrcweir 239cdf0e10cSrcweir // -------------------------- 240cdf0e10cSrcweir // - ImplCreateDitherMatrix - 241cdf0e10cSrcweir // -------------------------- 242cdf0e10cSrcweir 243cdf0e10cSrcweir void ImplCreateDitherMatrix( sal_uInt8 (*pDitherMatrix)[16][16] ) 244cdf0e10cSrcweir { 245cdf0e10cSrcweir double fVal = 3.125; 246cdf0e10cSrcweir const double fVal16 = fVal / 16.; 247cdf0e10cSrcweir long i, j, k, l; 248cdf0e10cSrcweir sal_uInt16 pMtx[ 16 ][ 16 ]; 249cdf0e10cSrcweir sal_uInt16 nMax = 0; 250cdf0e10cSrcweir static sal_uInt8 pMagic[4][4] = { { 0, 14, 3, 13, }, 251cdf0e10cSrcweir {11, 5, 8, 6, }, 252cdf0e10cSrcweir {12, 2, 15, 1, }, 253cdf0e10cSrcweir {7, 9, 4, 10 } }; 254cdf0e10cSrcweir 255cdf0e10cSrcweir // MagicSquare aufbauen 256cdf0e10cSrcweir for ( i = 0; i < 4; i++ ) 257cdf0e10cSrcweir for ( j = 0; j < 4; j++ ) 258cdf0e10cSrcweir for ( k = 0; k < 4; k++ ) 259cdf0e10cSrcweir for ( l = 0; l < 4; l++ ) 260cdf0e10cSrcweir nMax = Max ( pMtx[ (k<<2) + i][(l<<2 ) + j] = 261cdf0e10cSrcweir (sal_uInt16) ( 0.5 + pMagic[i][j]*fVal + pMagic[k][l]*fVal16 ), nMax ); 262cdf0e10cSrcweir 263cdf0e10cSrcweir // auf Intervall [0;254] skalieren 264cdf0e10cSrcweir for ( i = 0, fVal = 254. / nMax; i < 16; i++ ) 265cdf0e10cSrcweir for( j = 0; j < 16; j++ ) 266cdf0e10cSrcweir (*pDitherMatrix)[i][j] = (sal_uInt8) ( fVal * pMtx[i][j] ); 267cdf0e10cSrcweir } 268cdf0e10cSrcweir 269cdf0e10cSrcweir // ---------- 270cdf0e10cSrcweir // - Bitmap - 271cdf0e10cSrcweir // ---------- 272cdf0e10cSrcweir 273cdf0e10cSrcweir sal_Bool Bitmap::Convert( BmpConversion eConversion ) 274cdf0e10cSrcweir { 275cdf0e10cSrcweir const sal_uInt16 nBitCount = GetBitCount(); 276cdf0e10cSrcweir sal_Bool bRet = sal_False; 277cdf0e10cSrcweir 278cdf0e10cSrcweir switch( eConversion ) 279cdf0e10cSrcweir { 280cdf0e10cSrcweir case( BMP_CONVERSION_1BIT_THRESHOLD ): 281cdf0e10cSrcweir bRet = ImplMakeMono( 128 ); 282cdf0e10cSrcweir break; 283cdf0e10cSrcweir 284cdf0e10cSrcweir case( BMP_CONVERSION_1BIT_MATRIX ): 285cdf0e10cSrcweir bRet = ImplMakeMonoDither(); 286cdf0e10cSrcweir break; 287cdf0e10cSrcweir 288cdf0e10cSrcweir case( BMP_CONVERSION_4BIT_GREYS ): 289cdf0e10cSrcweir bRet = ImplMakeGreyscales( 16 ); 290cdf0e10cSrcweir break; 291cdf0e10cSrcweir 292cdf0e10cSrcweir case( BMP_CONVERSION_4BIT_COLORS ): 293cdf0e10cSrcweir { 294cdf0e10cSrcweir if( nBitCount < 4 ) 295cdf0e10cSrcweir bRet = ImplConvertUp( 4, NULL ); 296cdf0e10cSrcweir else if( nBitCount > 4 ) 297cdf0e10cSrcweir bRet = ImplConvertDown( 4, NULL ); 298cdf0e10cSrcweir else 299cdf0e10cSrcweir bRet = sal_True; 300cdf0e10cSrcweir } 301cdf0e10cSrcweir break; 302cdf0e10cSrcweir 303cdf0e10cSrcweir case( BMP_CONVERSION_4BIT_TRANS ): 304cdf0e10cSrcweir { 305cdf0e10cSrcweir Color aTrans( BMP_COL_TRANS ); 306cdf0e10cSrcweir 307cdf0e10cSrcweir if( nBitCount < 4 ) 308cdf0e10cSrcweir bRet = ImplConvertUp( 4, &aTrans ); 309cdf0e10cSrcweir else 310cdf0e10cSrcweir bRet = ImplConvertDown( 4, &aTrans ); 311cdf0e10cSrcweir } 312cdf0e10cSrcweir break; 313cdf0e10cSrcweir 314cdf0e10cSrcweir case( BMP_CONVERSION_8BIT_GREYS ): 315cdf0e10cSrcweir bRet = ImplMakeGreyscales( 256 ); 316cdf0e10cSrcweir break; 317cdf0e10cSrcweir 318cdf0e10cSrcweir case( BMP_CONVERSION_8BIT_COLORS ): 319cdf0e10cSrcweir { 320cdf0e10cSrcweir if( nBitCount < 8 ) 321cdf0e10cSrcweir bRet = ImplConvertUp( 8 ); 322cdf0e10cSrcweir else if( nBitCount > 8 ) 323cdf0e10cSrcweir bRet = ImplConvertDown( 8 ); 324cdf0e10cSrcweir else 325cdf0e10cSrcweir bRet = sal_True; 326cdf0e10cSrcweir } 327cdf0e10cSrcweir break; 328cdf0e10cSrcweir 329cdf0e10cSrcweir case( BMP_CONVERSION_8BIT_TRANS ): 330cdf0e10cSrcweir { 331cdf0e10cSrcweir Color aTrans( BMP_COL_TRANS ); 332cdf0e10cSrcweir 333cdf0e10cSrcweir if( nBitCount < 8 ) 334cdf0e10cSrcweir bRet = ImplConvertUp( 8, &aTrans ); 335cdf0e10cSrcweir else 336cdf0e10cSrcweir bRet = ImplConvertDown( 8, &aTrans ); 337cdf0e10cSrcweir } 338cdf0e10cSrcweir break; 339cdf0e10cSrcweir 340cdf0e10cSrcweir case( BMP_CONVERSION_24BIT ): 341cdf0e10cSrcweir { 342cdf0e10cSrcweir if( nBitCount < 24 ) 343cdf0e10cSrcweir bRet = ImplConvertUp( 24, sal_False ); 344cdf0e10cSrcweir else 345cdf0e10cSrcweir bRet = sal_True; 346cdf0e10cSrcweir } 347cdf0e10cSrcweir break; 348cdf0e10cSrcweir 349cdf0e10cSrcweir case( BMP_CONVERSION_GHOSTED ): 350cdf0e10cSrcweir bRet = ImplConvertGhosted(); 351cdf0e10cSrcweir break; 352cdf0e10cSrcweir 353cdf0e10cSrcweir default: 354cdf0e10cSrcweir DBG_ERROR( "Bitmap::Convert(): Unsupported conversion" ); 355cdf0e10cSrcweir break; 356cdf0e10cSrcweir } 357cdf0e10cSrcweir 358cdf0e10cSrcweir return bRet; 359cdf0e10cSrcweir } 360cdf0e10cSrcweir 361cdf0e10cSrcweir // ------------------------------------------------------------------------ 362cdf0e10cSrcweir 363cdf0e10cSrcweir sal_Bool Bitmap::ImplMakeMono( sal_uInt8 cThreshold ) 364cdf0e10cSrcweir { 365cdf0e10cSrcweir BitmapReadAccess* pReadAcc = AcquireReadAccess(); 366cdf0e10cSrcweir sal_Bool bRet = sal_False; 367cdf0e10cSrcweir 368cdf0e10cSrcweir if( pReadAcc ) 369cdf0e10cSrcweir { 370cdf0e10cSrcweir Bitmap aNewBmp( GetSizePixel(), 1 ); 371cdf0e10cSrcweir BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); 372cdf0e10cSrcweir 373cdf0e10cSrcweir if( pWriteAcc ) 374cdf0e10cSrcweir { 375cdf0e10cSrcweir const BitmapColor aBlack( pWriteAcc->GetBestMatchingColor( Color( COL_BLACK ) ) ); 376cdf0e10cSrcweir const BitmapColor aWhite( pWriteAcc->GetBestMatchingColor( Color( COL_WHITE ) ) ); 377cdf0e10cSrcweir const long nWidth = pWriteAcc->Width(); 378cdf0e10cSrcweir const long nHeight = pWriteAcc->Height(); 379cdf0e10cSrcweir 380cdf0e10cSrcweir if( pReadAcc->HasPalette() ) 381cdf0e10cSrcweir { 382cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 383cdf0e10cSrcweir { 384cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ ) 385cdf0e10cSrcweir { 386*87bc88d3SHerbert Dürr const sal_uInt8 cIndex = pReadAcc->GetPixelIndex( nY, nX ); 387*87bc88d3SHerbert Dürr if( pReadAcc->GetPaletteColor( cIndex ).GetLuminance() >= 388cdf0e10cSrcweir cThreshold ) 389cdf0e10cSrcweir { 390cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aWhite ); 391cdf0e10cSrcweir } 392cdf0e10cSrcweir else 393cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aBlack ); 394cdf0e10cSrcweir } 395cdf0e10cSrcweir } 396cdf0e10cSrcweir } 397cdf0e10cSrcweir else 398cdf0e10cSrcweir { 399cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 400cdf0e10cSrcweir { 401cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ ) 402cdf0e10cSrcweir { 403cdf0e10cSrcweir if( pReadAcc->GetPixel( nY, nX ).GetLuminance() >= 404cdf0e10cSrcweir cThreshold ) 405cdf0e10cSrcweir { 406cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aWhite ); 407cdf0e10cSrcweir } 408cdf0e10cSrcweir else 409cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aBlack ); 410cdf0e10cSrcweir } 411cdf0e10cSrcweir } 412cdf0e10cSrcweir } 413cdf0e10cSrcweir 414cdf0e10cSrcweir aNewBmp.ReleaseAccess( pWriteAcc ); 415cdf0e10cSrcweir bRet = sal_True; 416cdf0e10cSrcweir } 417cdf0e10cSrcweir 418cdf0e10cSrcweir ReleaseAccess( pReadAcc ); 419cdf0e10cSrcweir 420cdf0e10cSrcweir if( bRet ) 421cdf0e10cSrcweir { 422cdf0e10cSrcweir const MapMode aMap( maPrefMapMode ); 423cdf0e10cSrcweir const Size aSize( maPrefSize ); 424cdf0e10cSrcweir 425cdf0e10cSrcweir *this = aNewBmp; 426cdf0e10cSrcweir 427cdf0e10cSrcweir maPrefMapMode = aMap; 428cdf0e10cSrcweir maPrefSize = aSize; 429cdf0e10cSrcweir } 430cdf0e10cSrcweir } 431cdf0e10cSrcweir 432cdf0e10cSrcweir return bRet; 433cdf0e10cSrcweir } 434cdf0e10cSrcweir 435cdf0e10cSrcweir // ------------------------------------------------------------------------ 436cdf0e10cSrcweir 437cdf0e10cSrcweir sal_Bool Bitmap::ImplMakeMonoDither() 438cdf0e10cSrcweir { 439cdf0e10cSrcweir BitmapReadAccess* pReadAcc = AcquireReadAccess(); 440cdf0e10cSrcweir sal_Bool bRet = sal_False; 441cdf0e10cSrcweir 442cdf0e10cSrcweir if( pReadAcc ) 443cdf0e10cSrcweir { 444cdf0e10cSrcweir Bitmap aNewBmp( GetSizePixel(), 1 ); 445cdf0e10cSrcweir BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); 446cdf0e10cSrcweir 447cdf0e10cSrcweir if( pWriteAcc ) 448cdf0e10cSrcweir { 449cdf0e10cSrcweir const BitmapColor aBlack( pWriteAcc->GetBestMatchingColor( Color( COL_BLACK ) ) ); 450cdf0e10cSrcweir const BitmapColor aWhite( pWriteAcc->GetBestMatchingColor( Color( COL_WHITE ) ) ); 451cdf0e10cSrcweir const long nWidth = pWriteAcc->Width(); 452cdf0e10cSrcweir const long nHeight = pWriteAcc->Height(); 453cdf0e10cSrcweir sal_uInt8 pDitherMatrix[ 16 ][ 16 ]; 454cdf0e10cSrcweir 455cdf0e10cSrcweir ImplCreateDitherMatrix( &pDitherMatrix ); 456cdf0e10cSrcweir 457cdf0e10cSrcweir if( pReadAcc->HasPalette() ) 458cdf0e10cSrcweir { 459cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 460cdf0e10cSrcweir { 461cdf0e10cSrcweir for( long nX = 0L, nModY = nY % 16; nX < nWidth; nX++ ) 462cdf0e10cSrcweir { 463*87bc88d3SHerbert Dürr const sal_uInt8 cIndex = pReadAcc->GetPixelIndex( nY, nX ); 464*87bc88d3SHerbert Dürr if( pReadAcc->GetPaletteColor( cIndex ).GetLuminance() > 465cdf0e10cSrcweir pDitherMatrix[ nModY ][ nX % 16 ] ) 466cdf0e10cSrcweir { 467cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aWhite ); 468cdf0e10cSrcweir } 469cdf0e10cSrcweir else 470cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aBlack ); 471cdf0e10cSrcweir } 472cdf0e10cSrcweir } 473cdf0e10cSrcweir } 474cdf0e10cSrcweir else 475cdf0e10cSrcweir { 476cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 477cdf0e10cSrcweir { 478cdf0e10cSrcweir for( long nX = 0L, nModY = nY % 16; nX < nWidth; nX++ ) 479cdf0e10cSrcweir { 480cdf0e10cSrcweir if( pReadAcc->GetPixel( nY, nX ).GetLuminance() > 481cdf0e10cSrcweir pDitherMatrix[ nModY ][ nX % 16 ] ) 482cdf0e10cSrcweir { 483cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aWhite ); 484cdf0e10cSrcweir } 485cdf0e10cSrcweir else 486cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aBlack ); 487cdf0e10cSrcweir } 488cdf0e10cSrcweir } 489cdf0e10cSrcweir } 490cdf0e10cSrcweir 491cdf0e10cSrcweir aNewBmp.ReleaseAccess( pWriteAcc ); 492cdf0e10cSrcweir bRet = sal_True; 493cdf0e10cSrcweir } 494cdf0e10cSrcweir 495cdf0e10cSrcweir ReleaseAccess( pReadAcc ); 496cdf0e10cSrcweir 497cdf0e10cSrcweir if( bRet ) 498cdf0e10cSrcweir { 499cdf0e10cSrcweir const MapMode aMap( maPrefMapMode ); 500cdf0e10cSrcweir const Size aSize( maPrefSize ); 501cdf0e10cSrcweir 502cdf0e10cSrcweir *this = aNewBmp; 503cdf0e10cSrcweir 504cdf0e10cSrcweir maPrefMapMode = aMap; 505cdf0e10cSrcweir maPrefSize = aSize; 506cdf0e10cSrcweir } 507cdf0e10cSrcweir } 508cdf0e10cSrcweir 509cdf0e10cSrcweir return bRet; 510cdf0e10cSrcweir } 511cdf0e10cSrcweir 512cdf0e10cSrcweir // ------------------------------------------------------------------------ 513cdf0e10cSrcweir 514cdf0e10cSrcweir sal_Bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys ) 515cdf0e10cSrcweir { 516cdf0e10cSrcweir DBG_ASSERT( nGreys == 16 || nGreys == 256, "Only 16 or 256 greyscales are supported!" ); 517cdf0e10cSrcweir 518cdf0e10cSrcweir BitmapReadAccess* pReadAcc = AcquireReadAccess(); 519cdf0e10cSrcweir sal_Bool bRet = sal_False; 520cdf0e10cSrcweir 521cdf0e10cSrcweir if( pReadAcc ) 522cdf0e10cSrcweir { 523cdf0e10cSrcweir const BitmapPalette& rPal = GetGreyPalette( nGreys ); 524cdf0e10cSrcweir sal_uLong nShift = ( ( nGreys == 16 ) ? 4UL : 0UL ); 525cdf0e10cSrcweir sal_Bool bPalDiffers = !pReadAcc->HasPalette() || ( rPal.GetEntryCount() != pReadAcc->GetPaletteEntryCount() ); 526cdf0e10cSrcweir 527cdf0e10cSrcweir if( !bPalDiffers ) 528cdf0e10cSrcweir bPalDiffers = ( (BitmapPalette&) rPal != pReadAcc->GetPalette() ); 529cdf0e10cSrcweir 530cdf0e10cSrcweir if( bPalDiffers ) 531cdf0e10cSrcweir { 532cdf0e10cSrcweir Bitmap aNewBmp( GetSizePixel(), ( nGreys == 16 ) ? 4 : 8, &rPal ); 533cdf0e10cSrcweir BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); 534cdf0e10cSrcweir 535cdf0e10cSrcweir if( pWriteAcc ) 536cdf0e10cSrcweir { 537cdf0e10cSrcweir const long nWidth = pWriteAcc->Width(); 538cdf0e10cSrcweir const long nHeight = pWriteAcc->Height(); 539cdf0e10cSrcweir 540cdf0e10cSrcweir if( pReadAcc->HasPalette() ) 541cdf0e10cSrcweir { 542cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 543cdf0e10cSrcweir { 544cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ ) 545cdf0e10cSrcweir { 546*87bc88d3SHerbert Dürr const sal_uInt8 cIndex = pReadAcc->GetPixelIndex( nY, nX ); 547*87bc88d3SHerbert Dürr pWriteAcc->SetPixelIndex( nY, nX, 548*87bc88d3SHerbert Dürr (pReadAcc->GetPaletteColor( cIndex ).GetLuminance() >> nShift) ); 549cdf0e10cSrcweir } 550cdf0e10cSrcweir } 551cdf0e10cSrcweir } 552cdf0e10cSrcweir else if( pReadAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR && 553cdf0e10cSrcweir pWriteAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL ) 554cdf0e10cSrcweir { 555cdf0e10cSrcweir nShift += 8; 556cdf0e10cSrcweir 557cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 558cdf0e10cSrcweir { 559cdf0e10cSrcweir Scanline pReadScan = pReadAcc->GetScanline( nY ); 560cdf0e10cSrcweir Scanline pWriteScan = pWriteAcc->GetScanline( nY ); 561cdf0e10cSrcweir 562cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ ) 563cdf0e10cSrcweir { 564cdf0e10cSrcweir const sal_uLong nB = *pReadScan++; 565cdf0e10cSrcweir const sal_uLong nG = *pReadScan++; 566cdf0e10cSrcweir const sal_uLong nR = *pReadScan++; 567cdf0e10cSrcweir 568cdf0e10cSrcweir *pWriteScan++ = (sal_uInt8) ( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift ); 569cdf0e10cSrcweir } 570cdf0e10cSrcweir } 571cdf0e10cSrcweir } 572cdf0e10cSrcweir else if( pReadAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_RGB && 573cdf0e10cSrcweir pWriteAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL ) 574cdf0e10cSrcweir { 575cdf0e10cSrcweir nShift += 8; 576cdf0e10cSrcweir 577cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 578cdf0e10cSrcweir { 579cdf0e10cSrcweir Scanline pReadScan = pReadAcc->GetScanline( nY ); 580cdf0e10cSrcweir Scanline pWriteScan = pWriteAcc->GetScanline( nY ); 581cdf0e10cSrcweir 582cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ ) 583cdf0e10cSrcweir { 584cdf0e10cSrcweir const sal_uLong nR = *pReadScan++; 585cdf0e10cSrcweir const sal_uLong nG = *pReadScan++; 586cdf0e10cSrcweir const sal_uLong nB = *pReadScan++; 587cdf0e10cSrcweir 588cdf0e10cSrcweir *pWriteScan++ = (sal_uInt8) ( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift ); 589cdf0e10cSrcweir } 590cdf0e10cSrcweir } 591cdf0e10cSrcweir } 592cdf0e10cSrcweir else 593cdf0e10cSrcweir { 594cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 595cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ ) 596*87bc88d3SHerbert Dürr pWriteAcc->SetPixelIndex( nY, nX, (pReadAcc->GetPixel( nY, nX ) ).GetLuminance() >> nShift ); 597cdf0e10cSrcweir } 598cdf0e10cSrcweir 599cdf0e10cSrcweir aNewBmp.ReleaseAccess( pWriteAcc ); 600cdf0e10cSrcweir bRet = sal_True; 601cdf0e10cSrcweir } 602cdf0e10cSrcweir 603cdf0e10cSrcweir ReleaseAccess( pReadAcc ); 604cdf0e10cSrcweir 605cdf0e10cSrcweir if( bRet ) 606cdf0e10cSrcweir { 607cdf0e10cSrcweir const MapMode aMap( maPrefMapMode ); 608cdf0e10cSrcweir const Size aSize( maPrefSize ); 609cdf0e10cSrcweir 610cdf0e10cSrcweir *this = aNewBmp; 611cdf0e10cSrcweir 612cdf0e10cSrcweir maPrefMapMode = aMap; 613cdf0e10cSrcweir maPrefSize = aSize; 614cdf0e10cSrcweir } 615cdf0e10cSrcweir } 616cdf0e10cSrcweir else 617cdf0e10cSrcweir { 618cdf0e10cSrcweir ReleaseAccess( pReadAcc ); 619cdf0e10cSrcweir bRet = sal_True; 620cdf0e10cSrcweir } 621cdf0e10cSrcweir } 622cdf0e10cSrcweir 623cdf0e10cSrcweir return bRet; 624cdf0e10cSrcweir } 625cdf0e10cSrcweir 626cdf0e10cSrcweir // ------------------------------------------------------------------------ 627cdf0e10cSrcweir 628cdf0e10cSrcweir sal_Bool Bitmap::ImplConvertUp( sal_uInt16 nBitCount, Color* pExtColor ) 629cdf0e10cSrcweir { 630cdf0e10cSrcweir DBG_ASSERT( nBitCount > GetBitCount(), "New BitCount must be greater!" ); 631cdf0e10cSrcweir 632cdf0e10cSrcweir BitmapReadAccess* pReadAcc = AcquireReadAccess(); 633cdf0e10cSrcweir sal_Bool bRet = sal_False; 634cdf0e10cSrcweir 635cdf0e10cSrcweir if( pReadAcc ) 636cdf0e10cSrcweir { 637cdf0e10cSrcweir BitmapPalette aPal; 638cdf0e10cSrcweir Bitmap aNewBmp( GetSizePixel(), nBitCount, pReadAcc->HasPalette() ? &pReadAcc->GetPalette() : &aPal ); 639cdf0e10cSrcweir BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); 640cdf0e10cSrcweir 641cdf0e10cSrcweir if( pWriteAcc ) 642cdf0e10cSrcweir { 643cdf0e10cSrcweir const long nWidth = pWriteAcc->Width(); 644cdf0e10cSrcweir const long nHeight = pWriteAcc->Height(); 645cdf0e10cSrcweir 646cdf0e10cSrcweir if( pWriteAcc->HasPalette() ) 647cdf0e10cSrcweir { 648cdf0e10cSrcweir const sal_uInt16 nOldCount = 1 << GetBitCount(); 649cdf0e10cSrcweir const BitmapPalette& rOldPal = pReadAcc->GetPalette(); 650cdf0e10cSrcweir 651cdf0e10cSrcweir aPal.SetEntryCount( 1 << nBitCount ); 652cdf0e10cSrcweir 653cdf0e10cSrcweir for( sal_uInt16 i = 0; i < nOldCount; i++ ) 654cdf0e10cSrcweir aPal[ i ] = rOldPal[ i ]; 655cdf0e10cSrcweir 656cdf0e10cSrcweir if( pExtColor ) 657cdf0e10cSrcweir aPal[ aPal.GetEntryCount() - 1 ] = *pExtColor; 658cdf0e10cSrcweir 659cdf0e10cSrcweir pWriteAcc->SetPalette( aPal ); 660cdf0e10cSrcweir 661cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 662cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ ) 663cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, pReadAcc->GetPixel( nY, nX ) ); 664cdf0e10cSrcweir } 665cdf0e10cSrcweir else 666cdf0e10cSrcweir { 667cdf0e10cSrcweir if( pReadAcc->HasPalette() ) 668cdf0e10cSrcweir { 669cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 670cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ ) 671*87bc88d3SHerbert Dürr pWriteAcc->SetPixel( nY, nX, pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nY, nX ) ) ); 672cdf0e10cSrcweir } 673cdf0e10cSrcweir else 674cdf0e10cSrcweir { 675cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 676cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ ) 677cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, pReadAcc->GetPixel( nY, nX ) ); 678cdf0e10cSrcweir } 679cdf0e10cSrcweir } 680cdf0e10cSrcweir 681cdf0e10cSrcweir aNewBmp.ReleaseAccess( pWriteAcc ); 682cdf0e10cSrcweir bRet = sal_True; 683cdf0e10cSrcweir } 684cdf0e10cSrcweir 685cdf0e10cSrcweir ReleaseAccess( pReadAcc ); 686cdf0e10cSrcweir 687cdf0e10cSrcweir if( bRet ) 688cdf0e10cSrcweir { 689cdf0e10cSrcweir const MapMode aMap( maPrefMapMode ); 690cdf0e10cSrcweir const Size aSize( maPrefSize ); 691cdf0e10cSrcweir 692cdf0e10cSrcweir *this = aNewBmp; 693cdf0e10cSrcweir 694cdf0e10cSrcweir maPrefMapMode = aMap; 695cdf0e10cSrcweir maPrefSize = aSize; 696cdf0e10cSrcweir } 697cdf0e10cSrcweir } 698cdf0e10cSrcweir 699cdf0e10cSrcweir return bRet; 700cdf0e10cSrcweir } 701cdf0e10cSrcweir 702cdf0e10cSrcweir // ------------------------------------------------------------------------ 703cdf0e10cSrcweir 704cdf0e10cSrcweir sal_Bool Bitmap::ImplConvertDown( sal_uInt16 nBitCount, Color* pExtColor ) 705cdf0e10cSrcweir { 706cdf0e10cSrcweir DBG_ASSERT( nBitCount <= GetBitCount(), "New BitCount must be lower ( or equal when pExtColor is set )!" ); 707cdf0e10cSrcweir 708cdf0e10cSrcweir BitmapReadAccess* pReadAcc = AcquireReadAccess(); 709cdf0e10cSrcweir sal_Bool bRet = sal_False; 710cdf0e10cSrcweir 711cdf0e10cSrcweir if( pReadAcc ) 712cdf0e10cSrcweir { 713cdf0e10cSrcweir BitmapPalette aPal; 714cdf0e10cSrcweir Bitmap aNewBmp( GetSizePixel(), nBitCount, &aPal ); 715cdf0e10cSrcweir BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); 716cdf0e10cSrcweir 717cdf0e10cSrcweir if( pWriteAcc ) 718cdf0e10cSrcweir { 719cdf0e10cSrcweir const sal_uInt16 nCount = 1 << nBitCount; 720cdf0e10cSrcweir const long nWidth = pWriteAcc->Width(); 721cdf0e10cSrcweir const long nWidth1 = nWidth - 1L; 722cdf0e10cSrcweir const long nHeight = pWriteAcc->Height(); 723cdf0e10cSrcweir Octree aOctree( *pReadAcc, pExtColor ? ( nCount - 1 ) : nCount ); 724cdf0e10cSrcweir InverseColorMap aColorMap( aPal = aOctree.GetPalette() ); 725cdf0e10cSrcweir BitmapColor aColor; 726cdf0e10cSrcweir ImpErrorQuad aErrQuad; 727cdf0e10cSrcweir ImpErrorQuad* pErrQuad1 = new ImpErrorQuad[ nWidth ]; 728cdf0e10cSrcweir ImpErrorQuad* pErrQuad2 = new ImpErrorQuad[ nWidth ]; 729cdf0e10cSrcweir ImpErrorQuad* pQLine1 = pErrQuad1; 730cdf0e10cSrcweir ImpErrorQuad* pQLine2 = 0; 731cdf0e10cSrcweir long nX, nY; 732cdf0e10cSrcweir long nYTmp = 0L; 733cdf0e10cSrcweir sal_uInt8 cIndex; 734cdf0e10cSrcweir sal_Bool bQ1 = sal_True; 735cdf0e10cSrcweir 736cdf0e10cSrcweir if( pExtColor ) 737cdf0e10cSrcweir { 738cdf0e10cSrcweir aPal.SetEntryCount( aPal.GetEntryCount() + 1 ); 739cdf0e10cSrcweir aPal[ aPal.GetEntryCount() - 1 ] = *pExtColor; 740cdf0e10cSrcweir } 741cdf0e10cSrcweir 742cdf0e10cSrcweir // set Black/White always, if we have enough space 743cdf0e10cSrcweir if( aPal.GetEntryCount() < ( nCount - 1 ) ) 744cdf0e10cSrcweir { 745cdf0e10cSrcweir aPal.SetEntryCount( aPal.GetEntryCount() + 2 ); 746cdf0e10cSrcweir aPal[ aPal.GetEntryCount() - 2 ] = Color( COL_BLACK ); 747cdf0e10cSrcweir aPal[ aPal.GetEntryCount() - 1 ] = Color( COL_WHITE ); 748cdf0e10cSrcweir } 749cdf0e10cSrcweir 750cdf0e10cSrcweir pWriteAcc->SetPalette( aPal ); 751cdf0e10cSrcweir 752cdf0e10cSrcweir for( nY = 0L; nY < Min( nHeight, 2L ); nY++, nYTmp++ ) 753cdf0e10cSrcweir { 754cdf0e10cSrcweir for( nX = 0L, pQLine2 = !nY ? pErrQuad1 : pErrQuad2; nX < nWidth; nX++ ) 755cdf0e10cSrcweir { 756cdf0e10cSrcweir if( pReadAcc->HasPalette() ) 757*87bc88d3SHerbert Dürr pQLine2[ nX ] = pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nYTmp, nX ) ); 758cdf0e10cSrcweir else 759cdf0e10cSrcweir pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX ); 760cdf0e10cSrcweir } 761cdf0e10cSrcweir } 762cdf0e10cSrcweir 763cdf0e10cSrcweir for( nY = 0L; nY < nHeight; nY++, nYTmp++ ) 764cdf0e10cSrcweir { 765*87bc88d3SHerbert Dürr // first pixel in the line 766cdf0e10cSrcweir cIndex = (sal_uInt8) aColorMap.GetBestPaletteIndex( pQLine1[ 0 ].ImplGetColor() ); 767*87bc88d3SHerbert Dürr pWriteAcc->SetPixelIndex( nY, 0, cIndex ); 768cdf0e10cSrcweir 769cdf0e10cSrcweir for( nX = 1L; nX < nWidth1; nX++ ) 770cdf0e10cSrcweir { 771cdf0e10cSrcweir cIndex = (sal_uInt8) aColorMap.GetBestPaletteIndex( aColor = pQLine1[ nX ].ImplGetColor() ); 772cdf0e10cSrcweir aErrQuad = ( ImpErrorQuad( aColor ) -= pWriteAcc->GetPaletteColor( cIndex ) ); 773cdf0e10cSrcweir pQLine1[ ++nX ].ImplAddColorError7( aErrQuad ); 774cdf0e10cSrcweir pQLine2[ nX-- ].ImplAddColorError1( aErrQuad ); 775cdf0e10cSrcweir pQLine2[ nX-- ].ImplAddColorError5( aErrQuad ); 776cdf0e10cSrcweir pQLine2[ nX++ ].ImplAddColorError3( aErrQuad ); 777*87bc88d3SHerbert Dürr pWriteAcc->SetPixelIndex( nY, nX, cIndex ); 778cdf0e10cSrcweir } 779cdf0e10cSrcweir 780cdf0e10cSrcweir // letztes ZeilenPixel 781cdf0e10cSrcweir if( nX < nWidth ) 782cdf0e10cSrcweir { 783cdf0e10cSrcweir cIndex = (sal_uInt8) aColorMap.GetBestPaletteIndex( pQLine1[ nWidth1 ].ImplGetColor() ); 784*87bc88d3SHerbert Dürr pWriteAcc->SetPixelIndex( nY, nX, cIndex ); 785cdf0e10cSrcweir } 786cdf0e10cSrcweir 787cdf0e10cSrcweir // Zeilenpuffer neu fuellen/kopieren 788cdf0e10cSrcweir pQLine1 = pQLine2; 789cdf0e10cSrcweir pQLine2 = ( bQ1 = !bQ1 ) != sal_False ? pErrQuad2 : pErrQuad1; 790cdf0e10cSrcweir 791cdf0e10cSrcweir if( nYTmp < nHeight ) 792cdf0e10cSrcweir { 793cdf0e10cSrcweir for( nX = 0L; nX < nWidth; nX++ ) 794cdf0e10cSrcweir { 795cdf0e10cSrcweir if( pReadAcc->HasPalette() ) 796*87bc88d3SHerbert Dürr pQLine2[ nX ] = pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nYTmp, nX ) ); 797cdf0e10cSrcweir else 798cdf0e10cSrcweir pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX ); 799cdf0e10cSrcweir } 800cdf0e10cSrcweir } 801cdf0e10cSrcweir } 802cdf0e10cSrcweir 803cdf0e10cSrcweir // Zeilenpuffer zerstoeren 804cdf0e10cSrcweir delete[] pErrQuad1; 805cdf0e10cSrcweir delete[] pErrQuad2; 806cdf0e10cSrcweir 807cdf0e10cSrcweir aNewBmp.ReleaseAccess( pWriteAcc ); 808cdf0e10cSrcweir bRet = sal_True; 809cdf0e10cSrcweir } 810cdf0e10cSrcweir 811cdf0e10cSrcweir ReleaseAccess( pReadAcc ); 812cdf0e10cSrcweir 813cdf0e10cSrcweir if( bRet ) 814cdf0e10cSrcweir { 815cdf0e10cSrcweir const MapMode aMap( maPrefMapMode ); 816cdf0e10cSrcweir const Size aSize( maPrefSize ); 817cdf0e10cSrcweir 818cdf0e10cSrcweir *this = aNewBmp; 819cdf0e10cSrcweir 820cdf0e10cSrcweir maPrefMapMode = aMap; 821cdf0e10cSrcweir maPrefSize = aSize; 822cdf0e10cSrcweir } 823cdf0e10cSrcweir } 824cdf0e10cSrcweir 825cdf0e10cSrcweir return bRet; 826cdf0e10cSrcweir } 827cdf0e10cSrcweir 828cdf0e10cSrcweir // ------------------------------------------------------------------------ 829cdf0e10cSrcweir 830cdf0e10cSrcweir sal_Bool Bitmap::ImplConvertGhosted() 831cdf0e10cSrcweir { 832cdf0e10cSrcweir Bitmap aNewBmp; 833cdf0e10cSrcweir BitmapReadAccess* pR = AcquireReadAccess(); 834cdf0e10cSrcweir sal_Bool bRet = sal_False; 835cdf0e10cSrcweir 836cdf0e10cSrcweir if( pR ) 837cdf0e10cSrcweir { 838cdf0e10cSrcweir if( pR->HasPalette() ) 839cdf0e10cSrcweir { 840cdf0e10cSrcweir BitmapPalette aNewPal( pR->GetPaletteEntryCount() ); 841cdf0e10cSrcweir 842cdf0e10cSrcweir for( long i = 0, nCount = aNewPal.GetEntryCount(); i < nCount; i++ ) 843cdf0e10cSrcweir { 844cdf0e10cSrcweir const BitmapColor& rOld = pR->GetPaletteColor( (sal_uInt16) i ); 845cdf0e10cSrcweir aNewPal[ (sal_uInt16) i ] = BitmapColor( ( rOld.GetRed() >> 1 ) | 0x80, 846cdf0e10cSrcweir ( rOld.GetGreen() >> 1 ) | 0x80, 847cdf0e10cSrcweir ( rOld.GetBlue() >> 1 ) | 0x80 ); 848cdf0e10cSrcweir } 849cdf0e10cSrcweir 850cdf0e10cSrcweir aNewBmp = Bitmap( GetSizePixel(), GetBitCount(), &aNewPal ); 851cdf0e10cSrcweir BitmapWriteAccess* pW = aNewBmp.AcquireWriteAccess(); 852cdf0e10cSrcweir 853cdf0e10cSrcweir if( pW ) 854cdf0e10cSrcweir { 855cdf0e10cSrcweir pW->CopyBuffer( *pR ); 856cdf0e10cSrcweir aNewBmp.ReleaseAccess( pW ); 857cdf0e10cSrcweir bRet = sal_True; 858cdf0e10cSrcweir } 859cdf0e10cSrcweir } 860cdf0e10cSrcweir else 861cdf0e10cSrcweir { 862cdf0e10cSrcweir aNewBmp = Bitmap( GetSizePixel(), 24 ); 863cdf0e10cSrcweir 864cdf0e10cSrcweir BitmapWriteAccess* pW = aNewBmp.AcquireWriteAccess(); 865cdf0e10cSrcweir 866cdf0e10cSrcweir if( pW ) 867cdf0e10cSrcweir { 868cdf0e10cSrcweir const long nWidth = pR->Width(), nHeight = pR->Height(); 869cdf0e10cSrcweir 870cdf0e10cSrcweir for( long nY = 0; nY < nHeight; nY++ ) 871cdf0e10cSrcweir { 872cdf0e10cSrcweir for( long nX = 0; nX < nWidth; nX++ ) 873cdf0e10cSrcweir { 874cdf0e10cSrcweir const BitmapColor aOld( pR->GetPixel( nY, nX ) ); 875cdf0e10cSrcweir pW->SetPixel( nY, nX, BitmapColor( ( aOld.GetRed() >> 1 ) | 0x80, 876cdf0e10cSrcweir ( aOld.GetGreen() >> 1 ) | 0x80, 877cdf0e10cSrcweir ( aOld.GetBlue() >> 1 ) | 0x80 ) ); 878cdf0e10cSrcweir 879cdf0e10cSrcweir } 880cdf0e10cSrcweir } 881cdf0e10cSrcweir 882cdf0e10cSrcweir aNewBmp.ReleaseAccess( pW ); 883cdf0e10cSrcweir bRet = sal_True; 884cdf0e10cSrcweir } 885cdf0e10cSrcweir } 886cdf0e10cSrcweir 887cdf0e10cSrcweir ReleaseAccess( pR ); 888cdf0e10cSrcweir } 889cdf0e10cSrcweir 890cdf0e10cSrcweir if( bRet ) 891cdf0e10cSrcweir { 892cdf0e10cSrcweir const MapMode aMap( maPrefMapMode ); 893cdf0e10cSrcweir const Size aSize( maPrefSize ); 894cdf0e10cSrcweir 895cdf0e10cSrcweir *this = aNewBmp; 896cdf0e10cSrcweir 897cdf0e10cSrcweir maPrefMapMode = aMap; 898cdf0e10cSrcweir maPrefSize = aSize; 899cdf0e10cSrcweir } 900cdf0e10cSrcweir 901cdf0e10cSrcweir return bRet; 902cdf0e10cSrcweir } 903cdf0e10cSrcweir 904cdf0e10cSrcweir // ------------------------------------------------------------------------ 905cdf0e10cSrcweir 906cdf0e10cSrcweir sal_Bool Bitmap::Scale( const double& rScaleX, const double& rScaleY, sal_uLong nScaleFlag ) 907cdf0e10cSrcweir { 908cdf0e10cSrcweir sal_Bool bRet; 909cdf0e10cSrcweir 910cdf0e10cSrcweir if( ( rScaleX != 1.0 ) || ( rScaleY != 1.0 ) ) 911cdf0e10cSrcweir { 912cdf0e10cSrcweir if( BMP_SCALE_FAST == nScaleFlag ) 913cdf0e10cSrcweir bRet = ImplScaleFast( rScaleX, rScaleY ); 914cdf0e10cSrcweir else if( BMP_SCALE_INTERPOLATE == nScaleFlag ) 915cdf0e10cSrcweir bRet = ImplScaleInterpolate( rScaleX, rScaleY ); 916cdf0e10cSrcweir else 917cdf0e10cSrcweir bRet = sal_False; 918cdf0e10cSrcweir } 919cdf0e10cSrcweir else 920cdf0e10cSrcweir bRet = sal_True; 921cdf0e10cSrcweir 922cdf0e10cSrcweir return bRet; 923cdf0e10cSrcweir } 924cdf0e10cSrcweir 925cdf0e10cSrcweir // ------------------------------------------------------------------------ 926cdf0e10cSrcweir 927cdf0e10cSrcweir sal_Bool Bitmap::Scale( const Size& rNewSize, sal_uLong nScaleFlag ) 928cdf0e10cSrcweir { 929cdf0e10cSrcweir const Size aSize( GetSizePixel() ); 930cdf0e10cSrcweir sal_Bool bRet; 931cdf0e10cSrcweir 932cdf0e10cSrcweir if( aSize.Width() && aSize.Height() ) 933cdf0e10cSrcweir { 934cdf0e10cSrcweir bRet = Scale( (double) rNewSize.Width() / aSize.Width(), 935cdf0e10cSrcweir (double) rNewSize.Height() / aSize.Height(), 936cdf0e10cSrcweir nScaleFlag ); 937cdf0e10cSrcweir } 938cdf0e10cSrcweir else 939cdf0e10cSrcweir bRet = sal_True; 940cdf0e10cSrcweir 941cdf0e10cSrcweir return bRet; 942cdf0e10cSrcweir } 943cdf0e10cSrcweir 944cdf0e10cSrcweir // ------------------------------------------------------------------------ 945cdf0e10cSrcweir 946cdf0e10cSrcweir sal_Bool Bitmap::ImplScaleFast( const double& rScaleX, const double& rScaleY ) 947cdf0e10cSrcweir { 948cdf0e10cSrcweir const Size aSizePix( GetSizePixel() ); 949cdf0e10cSrcweir const long nNewWidth = FRound( aSizePix.Width() * rScaleX ); 950cdf0e10cSrcweir const long nNewHeight = FRound( aSizePix.Height() * rScaleY ); 951cdf0e10cSrcweir sal_Bool bRet = sal_False; 952cdf0e10cSrcweir 953cdf0e10cSrcweir if( nNewWidth && nNewHeight ) 954cdf0e10cSrcweir { 955cdf0e10cSrcweir BitmapReadAccess* pReadAcc = AcquireReadAccess(); 9560f740837SAriel Constenla-Haile if ( !pReadAcc ) 9570f740837SAriel Constenla-Haile return sal_False; 9580f740837SAriel Constenla-Haile 959cdf0e10cSrcweir Bitmap aNewBmp( Size( nNewWidth, nNewHeight ), GetBitCount(), &pReadAcc->GetPalette() ); 960cdf0e10cSrcweir BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); 961cdf0e10cSrcweir 9620f740837SAriel Constenla-Haile if( pWriteAcc ) 963cdf0e10cSrcweir { 964cdf0e10cSrcweir const long nScanlineSize = pWriteAcc->GetScanlineSize(); 965cdf0e10cSrcweir const long nNewWidth1 = nNewWidth - 1L; 966cdf0e10cSrcweir const long nNewHeight1 = nNewHeight - 1L; 967cdf0e10cSrcweir const long nWidth = pReadAcc->Width(); 968cdf0e10cSrcweir const long nHeight = pReadAcc->Height(); 969cdf0e10cSrcweir long* pLutX = new long[ nNewWidth ]; 970cdf0e10cSrcweir long* pLutY = new long[ nNewHeight ]; 971cdf0e10cSrcweir long nX, nY, nMapY, nActY = 0L; 972cdf0e10cSrcweir 973cdf0e10cSrcweir if( nNewWidth1 && nNewHeight1 ) 974cdf0e10cSrcweir { 975cdf0e10cSrcweir for( nX = 0L; nX < nNewWidth; nX++ ) 976cdf0e10cSrcweir pLutX[ nX ] = nX * nWidth / nNewWidth; 977cdf0e10cSrcweir 978cdf0e10cSrcweir for( nY = 0L; nY < nNewHeight; nY++ ) 979cdf0e10cSrcweir pLutY[ nY ] = nY * nHeight / nNewHeight; 980cdf0e10cSrcweir 981cdf0e10cSrcweir while( nActY < nNewHeight ) 982cdf0e10cSrcweir { 983cdf0e10cSrcweir nMapY = pLutY[ nActY ]; 984cdf0e10cSrcweir 985cdf0e10cSrcweir for( nX = 0L; nX < nNewWidth; nX++ ) 986cdf0e10cSrcweir pWriteAcc->SetPixel( nActY, nX, pReadAcc->GetPixel( nMapY , pLutX[ nX ] ) ); 987cdf0e10cSrcweir 988cdf0e10cSrcweir while( ( nActY < nNewHeight1 ) && ( pLutY[ nActY + 1 ] == nMapY ) ) 989cdf0e10cSrcweir { 990cdf0e10cSrcweir memcpy( pWriteAcc->GetScanline( nActY + 1L ), 991cdf0e10cSrcweir pWriteAcc->GetScanline( nActY ), nScanlineSize ); 992cdf0e10cSrcweir nActY++; 993cdf0e10cSrcweir } 994cdf0e10cSrcweir 995cdf0e10cSrcweir nActY++; 996cdf0e10cSrcweir } 997cdf0e10cSrcweir 998cdf0e10cSrcweir bRet = sal_True; 999cdf0e10cSrcweir } 1000cdf0e10cSrcweir 1001cdf0e10cSrcweir delete[] pLutX; 1002cdf0e10cSrcweir delete[] pLutY; 1003cdf0e10cSrcweir } 1004cdf0e10cSrcweir 1005cdf0e10cSrcweir ReleaseAccess( pReadAcc ); 1006cdf0e10cSrcweir aNewBmp.ReleaseAccess( pWriteAcc ); 1007cdf0e10cSrcweir 1008cdf0e10cSrcweir if( bRet ) 1009cdf0e10cSrcweir ImplAssignWithSize( aNewBmp ); 1010cdf0e10cSrcweir } 1011cdf0e10cSrcweir 1012cdf0e10cSrcweir return bRet; 1013cdf0e10cSrcweir } 1014cdf0e10cSrcweir 1015cdf0e10cSrcweir // ------------------------------------------------------------------------ 1016cdf0e10cSrcweir 1017cdf0e10cSrcweir sal_Bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY ) 1018cdf0e10cSrcweir { 1019cdf0e10cSrcweir const Size aSizePix( GetSizePixel() ); 1020cdf0e10cSrcweir const long nNewWidth = FRound( aSizePix.Width() * rScaleX ); 1021cdf0e10cSrcweir const long nNewHeight = FRound( aSizePix.Height() * rScaleY ); 1022cdf0e10cSrcweir sal_Bool bRet = sal_False; 1023cdf0e10cSrcweir 1024cdf0e10cSrcweir if( ( nNewWidth > 1L ) && ( nNewHeight > 1L ) ) 1025cdf0e10cSrcweir { 1026cdf0e10cSrcweir BitmapColor aCol0; 1027cdf0e10cSrcweir BitmapColor aCol1; 1028cdf0e10cSrcweir BitmapReadAccess* pReadAcc = AcquireReadAccess(); 1029cdf0e10cSrcweir long nWidth = pReadAcc->Width(); 1030cdf0e10cSrcweir long nHeight = pReadAcc->Height(); 1031cdf0e10cSrcweir Bitmap aNewBmp( Size( nNewWidth, nHeight ), 24 ); 1032cdf0e10cSrcweir BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); 1033cdf0e10cSrcweir long* pLutInt; 1034cdf0e10cSrcweir long* pLutFrac; 1035cdf0e10cSrcweir long nX, nY; 1036cdf0e10cSrcweir long lXB0, lXB1, lXG0, lXG1, lXR0, lXR1; 1037cdf0e10cSrcweir double fTemp; 1038cdf0e10cSrcweir long nTemp; 1039cdf0e10cSrcweir 1040cdf0e10cSrcweir if( pReadAcc && pWriteAcc ) 1041cdf0e10cSrcweir { 1042cdf0e10cSrcweir const long nNewWidth1 = nNewWidth - 1L; 1043cdf0e10cSrcweir const long nWidth1 = pReadAcc->Width() - 1L; 1044cdf0e10cSrcweir const double fRevScaleX = (double) nWidth1 / nNewWidth1; 1045cdf0e10cSrcweir 1046cdf0e10cSrcweir pLutInt = new long[ nNewWidth ]; 1047cdf0e10cSrcweir pLutFrac = new long[ nNewWidth ]; 1048cdf0e10cSrcweir 1049cdf0e10cSrcweir for( nX = 0L, nTemp = nWidth - 2L; nX < nNewWidth; nX++ ) 1050cdf0e10cSrcweir { 1051cdf0e10cSrcweir fTemp = nX * fRevScaleX; 1052cdf0e10cSrcweir pLutInt[ nX ] = MinMax( (long) fTemp, 0, nTemp ); 1053cdf0e10cSrcweir fTemp -= pLutInt[ nX ]; 1054cdf0e10cSrcweir pLutFrac[ nX ] = (long) ( fTemp * 1024. ); 1055cdf0e10cSrcweir } 1056cdf0e10cSrcweir 1057cdf0e10cSrcweir if( pReadAcc->HasPalette() ) 1058cdf0e10cSrcweir { 1059cdf0e10cSrcweir for( nY = 0L; nY < nHeight; nY++ ) 1060cdf0e10cSrcweir { 1061cdf0e10cSrcweir if( 1 == nWidth ) 1062cdf0e10cSrcweir { 1063*87bc88d3SHerbert Dürr aCol0 = pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nY, 0 ) ); 1064cdf0e10cSrcweir 1065cdf0e10cSrcweir for( nX = 0L; nX < nNewWidth; nX++ ) 1066cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aCol0 ); 1067cdf0e10cSrcweir } 1068cdf0e10cSrcweir else 1069cdf0e10cSrcweir { 1070cdf0e10cSrcweir for( nX = 0L; nX < nNewWidth; nX++ ) 1071cdf0e10cSrcweir { 1072cdf0e10cSrcweir nTemp = pLutInt[ nX ]; 1073cdf0e10cSrcweir 1074*87bc88d3SHerbert Dürr aCol0 = pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nY, nTemp++ ) ); 1075*87bc88d3SHerbert Dürr aCol1 = pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nY, nTemp ) ); 1076cdf0e10cSrcweir 1077cdf0e10cSrcweir nTemp = pLutFrac[ nX ]; 1078cdf0e10cSrcweir 1079cdf0e10cSrcweir lXR1 = aCol1.GetRed() - ( lXR0 = aCol0.GetRed() ); 1080cdf0e10cSrcweir lXG1 = aCol1.GetGreen() - ( lXG0 = aCol0.GetGreen() ); 1081cdf0e10cSrcweir lXB1 = aCol1.GetBlue() - ( lXB0 = aCol0.GetBlue() ); 1082cdf0e10cSrcweir 1083cdf0e10cSrcweir aCol0.SetRed( (sal_uInt8) ( ( lXR1 * nTemp + ( lXR0 << 10 ) ) >> 10 ) ); 1084cdf0e10cSrcweir aCol0.SetGreen( (sal_uInt8) ( ( lXG1 * nTemp + ( lXG0 << 10 ) ) >> 10 ) ); 1085cdf0e10cSrcweir aCol0.SetBlue( (sal_uInt8) ( ( lXB1 * nTemp + ( lXB0 << 10 ) ) >> 10 ) ); 1086cdf0e10cSrcweir 1087cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aCol0 ); 1088cdf0e10cSrcweir } 1089cdf0e10cSrcweir } 1090cdf0e10cSrcweir } 1091cdf0e10cSrcweir } 1092cdf0e10cSrcweir else 1093cdf0e10cSrcweir { 1094cdf0e10cSrcweir for( nY = 0L; nY < nHeight; nY++ ) 1095cdf0e10cSrcweir { 1096cdf0e10cSrcweir if( 1 == nWidth ) 1097cdf0e10cSrcweir { 1098cdf0e10cSrcweir aCol0 = pReadAcc->GetPixel( nY, 0 ); 1099cdf0e10cSrcweir 1100cdf0e10cSrcweir for( nX = 0L; nX < nNewWidth; nX++ ) 1101cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aCol0 ); 1102cdf0e10cSrcweir } 1103cdf0e10cSrcweir else 1104cdf0e10cSrcweir { 1105cdf0e10cSrcweir for( nX = 0L; nX < nNewWidth; nX++ ) 1106cdf0e10cSrcweir { 1107cdf0e10cSrcweir nTemp = pLutInt[ nX ]; 1108cdf0e10cSrcweir 1109cdf0e10cSrcweir aCol0 = pReadAcc->GetPixel( nY, nTemp++ ); 1110cdf0e10cSrcweir aCol1 = pReadAcc->GetPixel( nY, nTemp ); 1111cdf0e10cSrcweir 1112cdf0e10cSrcweir nTemp = pLutFrac[ nX ]; 1113cdf0e10cSrcweir 1114cdf0e10cSrcweir lXR1 = aCol1.GetRed() - ( lXR0 = aCol0.GetRed() ); 1115cdf0e10cSrcweir lXG1 = aCol1.GetGreen() - ( lXG0 = aCol0.GetGreen() ); 1116cdf0e10cSrcweir lXB1 = aCol1.GetBlue() - ( lXB0 = aCol0.GetBlue() ); 1117cdf0e10cSrcweir 1118cdf0e10cSrcweir aCol0.SetRed( (sal_uInt8) ( ( lXR1 * nTemp + ( lXR0 << 10 ) ) >> 10 ) ); 1119cdf0e10cSrcweir aCol0.SetGreen( (sal_uInt8) ( ( lXG1 * nTemp + ( lXG0 << 10 ) ) >> 10 ) ); 1120cdf0e10cSrcweir aCol0.SetBlue( (sal_uInt8) ( ( lXB1 * nTemp + ( lXB0 << 10 ) ) >> 10 ) ); 1121cdf0e10cSrcweir 1122cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aCol0 ); 1123cdf0e10cSrcweir } 1124cdf0e10cSrcweir } 1125cdf0e10cSrcweir } 1126cdf0e10cSrcweir } 1127cdf0e10cSrcweir 1128cdf0e10cSrcweir delete[] pLutInt; 1129cdf0e10cSrcweir delete[] pLutFrac; 1130cdf0e10cSrcweir bRet = sal_True; 1131cdf0e10cSrcweir } 1132cdf0e10cSrcweir 1133cdf0e10cSrcweir ReleaseAccess( pReadAcc ); 1134cdf0e10cSrcweir aNewBmp.ReleaseAccess( pWriteAcc ); 1135cdf0e10cSrcweir 1136cdf0e10cSrcweir if( bRet ) 1137cdf0e10cSrcweir { 1138cdf0e10cSrcweir bRet = sal_False; 1139cdf0e10cSrcweir ImplAssignWithSize( aNewBmp ); 1140cdf0e10cSrcweir pReadAcc = AcquireReadAccess(); 1141cdf0e10cSrcweir aNewBmp = Bitmap( Size( nNewWidth, nNewHeight ), 24 ); 1142cdf0e10cSrcweir pWriteAcc = aNewBmp.AcquireWriteAccess(); 1143cdf0e10cSrcweir 1144cdf0e10cSrcweir if( pReadAcc && pWriteAcc ) 1145cdf0e10cSrcweir { 1146cdf0e10cSrcweir const long nNewHeight1 = nNewHeight - 1L; 1147cdf0e10cSrcweir const long nHeight1 = pReadAcc->Height() - 1L; 1148cdf0e10cSrcweir const double fRevScaleY = (double) nHeight1 / nNewHeight1; 1149cdf0e10cSrcweir 1150cdf0e10cSrcweir pLutInt = new long[ nNewHeight ]; 1151cdf0e10cSrcweir pLutFrac = new long[ nNewHeight ]; 1152cdf0e10cSrcweir 1153cdf0e10cSrcweir for( nY = 0L, nTemp = nHeight - 2L; nY < nNewHeight; nY++ ) 1154cdf0e10cSrcweir { 1155cdf0e10cSrcweir fTemp = nY * fRevScaleY; 1156cdf0e10cSrcweir pLutInt[ nY ] = MinMax( (long) fTemp, 0, nTemp ); 1157cdf0e10cSrcweir fTemp -= pLutInt[ nY ]; 1158cdf0e10cSrcweir pLutFrac[ nY ] = (long) ( fTemp * 1024. ); 1159cdf0e10cSrcweir } 1160cdf0e10cSrcweir 1161cdf0e10cSrcweir if( pReadAcc->HasPalette() ) 1162cdf0e10cSrcweir { 1163cdf0e10cSrcweir for( nX = 0L; nX < nNewWidth; nX++ ) 1164cdf0e10cSrcweir { 1165cdf0e10cSrcweir if( 1 == nHeight ) 1166cdf0e10cSrcweir { 1167*87bc88d3SHerbert Dürr aCol0 = pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( 0, nX ) ); 1168cdf0e10cSrcweir 1169cdf0e10cSrcweir for( nY = 0L; nY < nNewHeight; nY++ ) 1170cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aCol0 ); 1171cdf0e10cSrcweir } 1172cdf0e10cSrcweir else 1173cdf0e10cSrcweir { 1174cdf0e10cSrcweir for( nY = 0L; nY < nNewHeight; nY++ ) 1175cdf0e10cSrcweir { 1176cdf0e10cSrcweir nTemp = pLutInt[ nY ]; 1177cdf0e10cSrcweir 1178*87bc88d3SHerbert Dürr aCol0 = pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nTemp++, nX ) ); 1179*87bc88d3SHerbert Dürr aCol1 = pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nTemp, nX ) ); 1180cdf0e10cSrcweir 1181cdf0e10cSrcweir nTemp = pLutFrac[ nY ]; 1182cdf0e10cSrcweir 1183cdf0e10cSrcweir lXR1 = aCol1.GetRed() - ( lXR0 = aCol0.GetRed() ); 1184cdf0e10cSrcweir lXG1 = aCol1.GetGreen() - ( lXG0 = aCol0.GetGreen() ); 1185cdf0e10cSrcweir lXB1 = aCol1.GetBlue() - ( lXB0 = aCol0.GetBlue() ); 1186cdf0e10cSrcweir 1187cdf0e10cSrcweir aCol0.SetRed( (sal_uInt8) ( ( lXR1 * nTemp + ( lXR0 << 10 ) ) >> 10 ) ); 1188cdf0e10cSrcweir aCol0.SetGreen( (sal_uInt8) ( ( lXG1 * nTemp + ( lXG0 << 10 ) ) >> 10 ) ); 1189cdf0e10cSrcweir aCol0.SetBlue( (sal_uInt8) ( ( lXB1 * nTemp + ( lXB0 << 10 ) ) >> 10 ) ); 1190cdf0e10cSrcweir 1191cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aCol0 ); 1192cdf0e10cSrcweir } 1193cdf0e10cSrcweir } 1194cdf0e10cSrcweir } 1195cdf0e10cSrcweir } 1196cdf0e10cSrcweir else 1197cdf0e10cSrcweir { 1198cdf0e10cSrcweir for( nX = 0L; nX < nNewWidth; nX++ ) 1199cdf0e10cSrcweir { 1200cdf0e10cSrcweir if( 1 == nHeight ) 1201cdf0e10cSrcweir { 1202cdf0e10cSrcweir aCol0 = pReadAcc->GetPixel( 0, nX ); 1203cdf0e10cSrcweir 1204cdf0e10cSrcweir for( nY = 0L; nY < nNewHeight; nY++ ) 1205cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aCol0 ); 1206cdf0e10cSrcweir } 1207cdf0e10cSrcweir else 1208cdf0e10cSrcweir { 1209cdf0e10cSrcweir for( nY = 0L; nY < nNewHeight; nY++ ) 1210cdf0e10cSrcweir { 1211cdf0e10cSrcweir nTemp = pLutInt[ nY ]; 1212cdf0e10cSrcweir 1213cdf0e10cSrcweir aCol0 = pReadAcc->GetPixel( nTemp++, nX ); 1214cdf0e10cSrcweir aCol1 = pReadAcc->GetPixel( nTemp, nX ); 1215cdf0e10cSrcweir 1216cdf0e10cSrcweir nTemp = pLutFrac[ nY ]; 1217cdf0e10cSrcweir 1218cdf0e10cSrcweir lXR1 = aCol1.GetRed() - ( lXR0 = aCol0.GetRed() ); 1219cdf0e10cSrcweir lXG1 = aCol1.GetGreen() - ( lXG0 = aCol0.GetGreen() ); 1220cdf0e10cSrcweir lXB1 = aCol1.GetBlue() - ( lXB0 = aCol0.GetBlue() ); 1221cdf0e10cSrcweir 1222cdf0e10cSrcweir aCol0.SetRed( (sal_uInt8) ( ( lXR1 * nTemp + ( lXR0 << 10 ) ) >> 10 ) ); 1223cdf0e10cSrcweir aCol0.SetGreen( (sal_uInt8) ( ( lXG1 * nTemp + ( lXG0 << 10 ) ) >> 10 ) ); 1224cdf0e10cSrcweir aCol0.SetBlue( (sal_uInt8) ( ( lXB1 * nTemp + ( lXB0 << 10 ) ) >> 10 ) ); 1225cdf0e10cSrcweir 1226cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aCol0 ); 1227cdf0e10cSrcweir } 1228cdf0e10cSrcweir } 1229cdf0e10cSrcweir } 1230cdf0e10cSrcweir } 1231cdf0e10cSrcweir 1232cdf0e10cSrcweir delete[] pLutInt; 1233cdf0e10cSrcweir delete[] pLutFrac; 1234cdf0e10cSrcweir bRet = sal_True; 1235cdf0e10cSrcweir } 1236cdf0e10cSrcweir 1237cdf0e10cSrcweir ReleaseAccess( pReadAcc ); 1238cdf0e10cSrcweir aNewBmp.ReleaseAccess( pWriteAcc ); 1239cdf0e10cSrcweir 1240cdf0e10cSrcweir if( bRet ) 1241cdf0e10cSrcweir ImplAssignWithSize( aNewBmp ); 1242cdf0e10cSrcweir } 1243cdf0e10cSrcweir } 1244cdf0e10cSrcweir 1245cdf0e10cSrcweir if( !bRet ) 1246cdf0e10cSrcweir bRet = ImplScaleFast( rScaleX, rScaleY ); 1247cdf0e10cSrcweir 1248cdf0e10cSrcweir return bRet; 1249cdf0e10cSrcweir } 1250cdf0e10cSrcweir 1251cdf0e10cSrcweir // ------------------------------------------------------------------------ 1252cdf0e10cSrcweir 1253cdf0e10cSrcweir sal_Bool Bitmap::Dither( sal_uLong nDitherFlags ) 1254cdf0e10cSrcweir { 1255cdf0e10cSrcweir sal_Bool bRet = sal_False; 1256cdf0e10cSrcweir 1257cdf0e10cSrcweir const Size aSizePix( GetSizePixel() ); 1258cdf0e10cSrcweir 1259cdf0e10cSrcweir if( aSizePix.Width() == 1 || aSizePix.Height() == 1 ) 1260cdf0e10cSrcweir bRet = sal_True; 1261cdf0e10cSrcweir else if( nDitherFlags & BMP_DITHER_MATRIX ) 1262cdf0e10cSrcweir bRet = ImplDitherMatrix(); 1263cdf0e10cSrcweir else if( nDitherFlags & BMP_DITHER_FLOYD ) 1264cdf0e10cSrcweir bRet = ImplDitherFloyd(); 1265cdf0e10cSrcweir else if( ( nDitherFlags & BMP_DITHER_FLOYD_16 ) && ( GetBitCount() == 24 ) ) 1266cdf0e10cSrcweir bRet = ImplDitherFloyd16(); 1267cdf0e10cSrcweir 1268cdf0e10cSrcweir return bRet; 1269cdf0e10cSrcweir } 1270cdf0e10cSrcweir 1271cdf0e10cSrcweir // ------------------------------------------------------------------------ 1272cdf0e10cSrcweir 1273cdf0e10cSrcweir sal_Bool Bitmap::ImplDitherMatrix() 1274cdf0e10cSrcweir { 1275cdf0e10cSrcweir BitmapReadAccess* pReadAcc = AcquireReadAccess(); 1276cdf0e10cSrcweir Bitmap aNewBmp( GetSizePixel(), 8 ); 1277cdf0e10cSrcweir BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); 1278cdf0e10cSrcweir sal_Bool bRet = sal_False; 1279cdf0e10cSrcweir 1280cdf0e10cSrcweir if( pReadAcc && pWriteAcc ) 1281cdf0e10cSrcweir { 1282cdf0e10cSrcweir const sal_uLong nWidth = pReadAcc->Width(); 1283cdf0e10cSrcweir const sal_uLong nHeight = pReadAcc->Height(); 1284cdf0e10cSrcweir BitmapColor aIndex( (sal_uInt8) 0 ); 1285cdf0e10cSrcweir 1286cdf0e10cSrcweir if( pReadAcc->HasPalette() ) 1287cdf0e10cSrcweir { 1288cdf0e10cSrcweir for( sal_uLong nY = 0UL; nY < nHeight; nY++ ) 1289cdf0e10cSrcweir { 1290cdf0e10cSrcweir for( sal_uLong nX = 0UL, nModY = ( nY & 0x0FUL ) << 4UL; nX < nWidth; nX++ ) 1291cdf0e10cSrcweir { 1292*87bc88d3SHerbert Dürr const BitmapColor aCol( pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nY, nX ) ) ); 1293cdf0e10cSrcweir const sal_uLong nD = nVCLDitherLut[ nModY + ( nX & 0x0FUL ) ]; 1294cdf0e10cSrcweir const sal_uLong nR = ( nVCLLut[ aCol.GetRed() ] + nD ) >> 16UL; 1295cdf0e10cSrcweir const sal_uLong nG = ( nVCLLut[ aCol.GetGreen() ] + nD ) >> 16UL; 1296cdf0e10cSrcweir const sal_uLong nB = ( nVCLLut[ aCol.GetBlue() ] + nD ) >> 16UL; 1297cdf0e10cSrcweir 1298cdf0e10cSrcweir aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ nR ] + nVCLGLut[ nG ] + nVCLBLut[ nB ] ) ); 1299cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aIndex ); 1300cdf0e10cSrcweir } 1301cdf0e10cSrcweir } 1302cdf0e10cSrcweir } 1303cdf0e10cSrcweir else 1304cdf0e10cSrcweir { 1305cdf0e10cSrcweir for( sal_uLong nY = 0UL; nY < nHeight; nY++ ) 1306cdf0e10cSrcweir { 1307cdf0e10cSrcweir for( sal_uLong nX = 0UL, nModY = ( nY & 0x0FUL ) << 4UL; nX < nWidth; nX++ ) 1308cdf0e10cSrcweir { 1309cdf0e10cSrcweir const BitmapColor aCol( pReadAcc->GetPixel( nY, nX ) ); 1310cdf0e10cSrcweir const sal_uLong nD = nVCLDitherLut[ nModY + ( nX & 0x0FUL ) ]; 1311cdf0e10cSrcweir const sal_uLong nR = ( nVCLLut[ aCol.GetRed() ] + nD ) >> 16UL; 1312cdf0e10cSrcweir const sal_uLong nG = ( nVCLLut[ aCol.GetGreen() ] + nD ) >> 16UL; 1313cdf0e10cSrcweir const sal_uLong nB = ( nVCLLut[ aCol.GetBlue() ] + nD ) >> 16UL; 1314cdf0e10cSrcweir 1315cdf0e10cSrcweir aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ nR ] + nVCLGLut[ nG ] + nVCLBLut[ nB ] ) ); 1316cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aIndex ); 1317cdf0e10cSrcweir } 1318cdf0e10cSrcweir } 1319cdf0e10cSrcweir } 1320cdf0e10cSrcweir 1321cdf0e10cSrcweir bRet = sal_True; 1322cdf0e10cSrcweir } 1323cdf0e10cSrcweir 1324cdf0e10cSrcweir ReleaseAccess( pReadAcc ); 1325cdf0e10cSrcweir aNewBmp.ReleaseAccess( pWriteAcc ); 1326cdf0e10cSrcweir 1327cdf0e10cSrcweir if( bRet ) 1328cdf0e10cSrcweir { 1329cdf0e10cSrcweir const MapMode aMap( maPrefMapMode ); 1330cdf0e10cSrcweir const Size aSize( maPrefSize ); 1331cdf0e10cSrcweir 1332cdf0e10cSrcweir *this = aNewBmp; 1333cdf0e10cSrcweir 1334cdf0e10cSrcweir maPrefMapMode = aMap; 1335cdf0e10cSrcweir maPrefSize = aSize; 1336cdf0e10cSrcweir } 1337cdf0e10cSrcweir 1338cdf0e10cSrcweir return bRet; 1339cdf0e10cSrcweir } 1340cdf0e10cSrcweir 1341cdf0e10cSrcweir // ------------------------------------------------------------------------ 1342cdf0e10cSrcweir 1343cdf0e10cSrcweir sal_Bool Bitmap::ImplDitherFloyd() 1344cdf0e10cSrcweir { 1345cdf0e10cSrcweir const Size aSize( GetSizePixel() ); 1346cdf0e10cSrcweir sal_Bool bRet = sal_False; 1347cdf0e10cSrcweir 1348cdf0e10cSrcweir if( ( aSize.Width() > 3 ) && ( aSize.Height() > 2 ) ) 1349cdf0e10cSrcweir { 1350cdf0e10cSrcweir BitmapReadAccess* pReadAcc = AcquireReadAccess(); 1351cdf0e10cSrcweir Bitmap aNewBmp( GetSizePixel(), 8 ); 1352cdf0e10cSrcweir BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); 1353cdf0e10cSrcweir 1354cdf0e10cSrcweir if( pReadAcc && pWriteAcc ) 1355cdf0e10cSrcweir { 1356cdf0e10cSrcweir BitmapColor aColor; 1357cdf0e10cSrcweir long nWidth = pReadAcc->Width(); 1358cdf0e10cSrcweir long nWidth1 = nWidth - 1L; 1359cdf0e10cSrcweir long nHeight = pReadAcc->Height(); 1360cdf0e10cSrcweir long nX; 1361cdf0e10cSrcweir long nW = nWidth * 3L; 1362cdf0e10cSrcweir long nW2 = nW - 3L; 1363cdf0e10cSrcweir long nRErr, nGErr, nBErr; 1364cdf0e10cSrcweir long nRC, nGC, nBC; 1365cdf0e10cSrcweir long nTemp; 1366cdf0e10cSrcweir long nZ; 1367cdf0e10cSrcweir long* p1 = new long[ nW ]; 1368cdf0e10cSrcweir long* p2 = new long[ nW ]; 1369cdf0e10cSrcweir long* p1T = p1; 1370cdf0e10cSrcweir long* p2T = p2; 1371cdf0e10cSrcweir long* pTmp; 1372cdf0e10cSrcweir sal_Bool bPal = pReadAcc->HasPalette(); 1373cdf0e10cSrcweir 1374cdf0e10cSrcweir pTmp = p2T; 1375cdf0e10cSrcweir 1376cdf0e10cSrcweir if( bPal ) 1377cdf0e10cSrcweir { 1378cdf0e10cSrcweir for( nZ = 0; nZ < nWidth; nZ++ ) 1379cdf0e10cSrcweir { 1380*87bc88d3SHerbert Dürr aColor = pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( 0, nZ ) ); 1381cdf0e10cSrcweir 1382cdf0e10cSrcweir *pTmp++ = (long) aColor.GetBlue() << 12; 1383cdf0e10cSrcweir *pTmp++ = (long) aColor.GetGreen() << 12; 1384cdf0e10cSrcweir *pTmp++ = (long) aColor.GetRed() << 12; 1385cdf0e10cSrcweir } 1386cdf0e10cSrcweir } 1387cdf0e10cSrcweir else 1388cdf0e10cSrcweir { 1389cdf0e10cSrcweir for( nZ = 0; nZ < nWidth; nZ++ ) 1390cdf0e10cSrcweir { 1391cdf0e10cSrcweir aColor = pReadAcc->GetPixel( 0, nZ ); 1392cdf0e10cSrcweir 1393cdf0e10cSrcweir *pTmp++ = (long) aColor.GetBlue() << 12; 1394cdf0e10cSrcweir *pTmp++ = (long) aColor.GetGreen() << 12; 1395cdf0e10cSrcweir *pTmp++ = (long) aColor.GetRed() << 12; 1396cdf0e10cSrcweir } 1397cdf0e10cSrcweir } 1398cdf0e10cSrcweir 1399cdf0e10cSrcweir for( long nY = 1, nYAcc = 0L; nY <= nHeight; nY++, nYAcc++ ) 1400cdf0e10cSrcweir { 1401cdf0e10cSrcweir pTmp = p1T; 1402cdf0e10cSrcweir p1T = p2T; 1403cdf0e10cSrcweir p2T = pTmp; 1404cdf0e10cSrcweir 1405cdf0e10cSrcweir if( nY < nHeight ) 1406cdf0e10cSrcweir { 1407cdf0e10cSrcweir if( bPal ) 1408cdf0e10cSrcweir { 1409cdf0e10cSrcweir for( nZ = 0; nZ < nWidth; nZ++ ) 1410cdf0e10cSrcweir { 1411*87bc88d3SHerbert Dürr aColor = pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nY, nZ ) ); 1412cdf0e10cSrcweir 1413cdf0e10cSrcweir *pTmp++ = (long) aColor.GetBlue() << 12; 1414cdf0e10cSrcweir *pTmp++ = (long) aColor.GetGreen() << 12; 1415cdf0e10cSrcweir *pTmp++ = (long) aColor.GetRed() << 12; 1416cdf0e10cSrcweir } 1417cdf0e10cSrcweir } 1418cdf0e10cSrcweir else 1419cdf0e10cSrcweir { 1420cdf0e10cSrcweir for( nZ = 0; nZ < nWidth; nZ++ ) 1421cdf0e10cSrcweir { 1422cdf0e10cSrcweir aColor = pReadAcc->GetPixel( nY, nZ ); 1423cdf0e10cSrcweir 1424cdf0e10cSrcweir *pTmp++ = (long) aColor.GetBlue() << 12; 1425cdf0e10cSrcweir *pTmp++ = (long) aColor.GetGreen() << 12; 1426cdf0e10cSrcweir *pTmp++ = (long) aColor.GetRed() << 12; 1427cdf0e10cSrcweir } 1428cdf0e10cSrcweir } 1429cdf0e10cSrcweir } 1430cdf0e10cSrcweir 1431cdf0e10cSrcweir // erstes Pixel gesondert betrachten 1432cdf0e10cSrcweir nX = 0; 1433cdf0e10cSrcweir CALC_ERRORS; 1434cdf0e10cSrcweir CALC_TABLES7; 1435cdf0e10cSrcweir nX -= 5; 1436cdf0e10cSrcweir CALC_TABLES5; 1437*87bc88d3SHerbert Dürr pWriteAcc->SetPixelIndex( nYAcc, 0, static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ]) ); 1438cdf0e10cSrcweir 1439cdf0e10cSrcweir // mittlere Pixel ueber Schleife 1440cdf0e10cSrcweir long nXAcc; 1441cdf0e10cSrcweir for ( nX = 3L, nXAcc = 1L; nX < nW2; nXAcc++ ) 1442cdf0e10cSrcweir { 1443cdf0e10cSrcweir CALC_ERRORS; 1444cdf0e10cSrcweir CALC_TABLES7; 1445cdf0e10cSrcweir nX -= 8; 1446cdf0e10cSrcweir CALC_TABLES3; 1447cdf0e10cSrcweir CALC_TABLES5; 1448*87bc88d3SHerbert Dürr pWriteAcc->SetPixelIndex( nYAcc, nXAcc, static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ]) ); 1449cdf0e10cSrcweir } 1450cdf0e10cSrcweir 1451cdf0e10cSrcweir // letztes Pixel gesondert betrachten 1452cdf0e10cSrcweir CALC_ERRORS; 1453cdf0e10cSrcweir nX -= 5; 1454cdf0e10cSrcweir CALC_TABLES3; 1455cdf0e10cSrcweir CALC_TABLES5; 1456*87bc88d3SHerbert Dürr pWriteAcc->SetPixelIndex( nYAcc, nWidth1, static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ]) ); 1457cdf0e10cSrcweir } 1458cdf0e10cSrcweir 1459cdf0e10cSrcweir delete[] p1; 1460cdf0e10cSrcweir delete[] p2; 1461cdf0e10cSrcweir bRet = sal_True; 1462cdf0e10cSrcweir } 1463cdf0e10cSrcweir 1464cdf0e10cSrcweir ReleaseAccess( pReadAcc ); 1465cdf0e10cSrcweir aNewBmp.ReleaseAccess( pWriteAcc ); 1466cdf0e10cSrcweir 1467cdf0e10cSrcweir if( bRet ) 1468cdf0e10cSrcweir { 1469cdf0e10cSrcweir const MapMode aMap( maPrefMapMode ); 1470cdf0e10cSrcweir const Size aPrefSize( maPrefSize ); 1471cdf0e10cSrcweir 1472cdf0e10cSrcweir *this = aNewBmp; 1473cdf0e10cSrcweir 1474cdf0e10cSrcweir maPrefMapMode = aMap; 1475cdf0e10cSrcweir maPrefSize = aPrefSize; 1476cdf0e10cSrcweir } 1477cdf0e10cSrcweir } 1478cdf0e10cSrcweir 1479cdf0e10cSrcweir return bRet; 1480cdf0e10cSrcweir } 1481cdf0e10cSrcweir 1482cdf0e10cSrcweir // ------------------------------------------------------------------------ 1483cdf0e10cSrcweir 1484cdf0e10cSrcweir sal_Bool Bitmap::ImplDitherFloyd16() 1485cdf0e10cSrcweir { 1486cdf0e10cSrcweir BitmapReadAccess* pReadAcc = AcquireReadAccess(); 1487cdf0e10cSrcweir Bitmap aNewBmp( GetSizePixel(), 24 ); 1488cdf0e10cSrcweir BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); 1489cdf0e10cSrcweir sal_Bool bRet = sal_False; 1490cdf0e10cSrcweir 1491cdf0e10cSrcweir if( pReadAcc && pWriteAcc ) 1492cdf0e10cSrcweir { 1493cdf0e10cSrcweir const long nWidth = pWriteAcc->Width(); 1494cdf0e10cSrcweir const long nWidth1 = nWidth - 1L; 1495cdf0e10cSrcweir const long nHeight = pWriteAcc->Height(); 1496cdf0e10cSrcweir BitmapColor aColor; 1497cdf0e10cSrcweir BitmapColor aBestCol; 1498cdf0e10cSrcweir ImpErrorQuad aErrQuad; 1499cdf0e10cSrcweir ImpErrorQuad* pErrQuad1 = new ImpErrorQuad[ nWidth ]; 1500cdf0e10cSrcweir ImpErrorQuad* pErrQuad2 = new ImpErrorQuad[ nWidth ]; 1501cdf0e10cSrcweir ImpErrorQuad* pQLine1 = pErrQuad1; 1502cdf0e10cSrcweir ImpErrorQuad* pQLine2 = 0; 1503cdf0e10cSrcweir long nX, nY; 1504cdf0e10cSrcweir long nYTmp = 0L; 1505cdf0e10cSrcweir sal_Bool bQ1 = sal_True; 1506cdf0e10cSrcweir 1507cdf0e10cSrcweir for( nY = 0L; nY < Min( nHeight, 2L ); nY++, nYTmp++ ) 1508cdf0e10cSrcweir for( nX = 0L, pQLine2 = !nY ? pErrQuad1 : pErrQuad2; nX < nWidth; nX++ ) 1509cdf0e10cSrcweir pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX ); 1510cdf0e10cSrcweir 1511cdf0e10cSrcweir for( nY = 0L; nY < nHeight; nY++, nYTmp++ ) 1512cdf0e10cSrcweir { 1513cdf0e10cSrcweir // erstes ZeilenPixel 1514cdf0e10cSrcweir aBestCol = pQLine1[ 0 ].ImplGetColor(); 1515cdf0e10cSrcweir aBestCol.SetRed( ( aBestCol.GetRed() & 248 ) | 7 ); 1516cdf0e10cSrcweir aBestCol.SetGreen( ( aBestCol.GetGreen() & 248 ) | 7 ); 1517cdf0e10cSrcweir aBestCol.SetBlue( ( aBestCol.GetBlue() & 248 ) | 7 ); 1518cdf0e10cSrcweir pWriteAcc->SetPixel( nY, 0, aBestCol ); 1519cdf0e10cSrcweir 1520cdf0e10cSrcweir for( nX = 1L; nX < nWidth1; nX++ ) 1521cdf0e10cSrcweir { 1522cdf0e10cSrcweir aColor = pQLine1[ nX ].ImplGetColor(); 1523cdf0e10cSrcweir aBestCol.SetRed( ( aColor.GetRed() & 248 ) | 7 ); 1524cdf0e10cSrcweir aBestCol.SetGreen( ( aColor.GetGreen() & 248 ) | 7 ); 1525cdf0e10cSrcweir aBestCol.SetBlue( ( aColor.GetBlue() & 248 ) | 7 ); 1526cdf0e10cSrcweir aErrQuad = ( ImpErrorQuad( aColor ) -= aBestCol ); 1527cdf0e10cSrcweir pQLine1[ ++nX ].ImplAddColorError7( aErrQuad ); 1528cdf0e10cSrcweir pQLine2[ nX-- ].ImplAddColorError1( aErrQuad ); 1529cdf0e10cSrcweir pQLine2[ nX-- ].ImplAddColorError5( aErrQuad ); 1530cdf0e10cSrcweir pQLine2[ nX++ ].ImplAddColorError3( aErrQuad ); 1531cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aBestCol ); 1532cdf0e10cSrcweir } 1533cdf0e10cSrcweir 1534cdf0e10cSrcweir // letztes ZeilenPixel 1535cdf0e10cSrcweir aBestCol = pQLine1[ nWidth1 ].ImplGetColor(); 1536cdf0e10cSrcweir aBestCol.SetRed( ( aBestCol.GetRed() & 248 ) | 7 ); 1537cdf0e10cSrcweir aBestCol.SetGreen( ( aBestCol.GetGreen() & 248 ) | 7 ); 1538cdf0e10cSrcweir aBestCol.SetBlue( ( aBestCol.GetBlue() & 248 ) | 7 ); 1539cdf0e10cSrcweir pWriteAcc->SetPixel( nY, nX, aBestCol ); 1540cdf0e10cSrcweir 1541cdf0e10cSrcweir // Zeilenpuffer neu fuellen/kopieren 1542cdf0e10cSrcweir pQLine1 = pQLine2; 1543cdf0e10cSrcweir pQLine2 = ( bQ1 = !bQ1 ) != sal_False ? pErrQuad2 : pErrQuad1; 1544cdf0e10cSrcweir 1545cdf0e10cSrcweir if( nYTmp < nHeight ) 1546cdf0e10cSrcweir for( nX = 0L; nX < nWidth; nX++ ) 1547cdf0e10cSrcweir pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX ); 1548cdf0e10cSrcweir } 1549cdf0e10cSrcweir 1550cdf0e10cSrcweir // Zeilenpuffer zerstoeren 1551cdf0e10cSrcweir delete[] pErrQuad1; 1552cdf0e10cSrcweir delete[] pErrQuad2; 1553cdf0e10cSrcweir bRet = sal_True; 1554cdf0e10cSrcweir } 1555cdf0e10cSrcweir 1556cdf0e10cSrcweir ReleaseAccess( pReadAcc ); 1557cdf0e10cSrcweir aNewBmp.ReleaseAccess( pWriteAcc ); 1558cdf0e10cSrcweir 1559cdf0e10cSrcweir if( bRet ) 1560cdf0e10cSrcweir { 1561cdf0e10cSrcweir const MapMode aMap( maPrefMapMode ); 1562cdf0e10cSrcweir const Size aSize( maPrefSize ); 1563cdf0e10cSrcweir 1564cdf0e10cSrcweir *this = aNewBmp; 1565cdf0e10cSrcweir 1566cdf0e10cSrcweir maPrefMapMode = aMap; 1567cdf0e10cSrcweir maPrefSize = aSize; 1568cdf0e10cSrcweir } 1569cdf0e10cSrcweir 1570cdf0e10cSrcweir return bRet; 1571cdf0e10cSrcweir } 1572cdf0e10cSrcweir 1573cdf0e10cSrcweir // ------------------------------------------------------------------------ 1574cdf0e10cSrcweir 1575cdf0e10cSrcweir sal_Bool Bitmap::ReduceColors( sal_uInt16 nColorCount, BmpReduce eReduce ) 1576cdf0e10cSrcweir { 1577cdf0e10cSrcweir sal_Bool bRet; 1578cdf0e10cSrcweir 1579cdf0e10cSrcweir if( GetColorCount() <= (sal_uLong) nColorCount ) 1580cdf0e10cSrcweir bRet = sal_True; 1581cdf0e10cSrcweir else if( nColorCount ) 1582cdf0e10cSrcweir { 1583cdf0e10cSrcweir if( BMP_REDUCE_SIMPLE == eReduce ) 1584cdf0e10cSrcweir bRet = ImplReduceSimple( nColorCount ); 1585cdf0e10cSrcweir else if( BMP_REDUCE_POPULAR == eReduce ) 1586cdf0e10cSrcweir bRet = ImplReducePopular( nColorCount ); 1587cdf0e10cSrcweir else 1588cdf0e10cSrcweir bRet = ImplReduceMedian( nColorCount ); 1589cdf0e10cSrcweir } 1590cdf0e10cSrcweir else 1591cdf0e10cSrcweir bRet = sal_False; 1592cdf0e10cSrcweir 1593cdf0e10cSrcweir return bRet; 1594cdf0e10cSrcweir } 1595cdf0e10cSrcweir 1596cdf0e10cSrcweir // ------------------------------------------------------------------------ 1597cdf0e10cSrcweir 1598cdf0e10cSrcweir sal_Bool Bitmap::ImplReduceSimple( sal_uInt16 nColorCount ) 1599cdf0e10cSrcweir { 1600cdf0e10cSrcweir Bitmap aNewBmp; 1601cdf0e10cSrcweir BitmapReadAccess* pRAcc = AcquireReadAccess(); 1602cdf0e10cSrcweir const sal_uInt16 nColCount = Min( nColorCount, (sal_uInt16) 256 ); 1603cdf0e10cSrcweir sal_uInt16 nBitCount; 1604cdf0e10cSrcweir sal_Bool bRet = sal_False; 1605cdf0e10cSrcweir 1606cdf0e10cSrcweir if( nColCount <= 2 ) 1607cdf0e10cSrcweir nBitCount = 1; 1608cdf0e10cSrcweir else if( nColCount <= 16 ) 1609cdf0e10cSrcweir nBitCount = 4; 1610cdf0e10cSrcweir else 1611cdf0e10cSrcweir nBitCount = 8; 1612cdf0e10cSrcweir 1613cdf0e10cSrcweir if( pRAcc ) 1614cdf0e10cSrcweir { 1615cdf0e10cSrcweir Octree aOct( *pRAcc, nColCount ); 1616cdf0e10cSrcweir const BitmapPalette& rPal = aOct.GetPalette(); 1617cdf0e10cSrcweir BitmapWriteAccess* pWAcc; 1618cdf0e10cSrcweir 1619cdf0e10cSrcweir aNewBmp = Bitmap( GetSizePixel(), nBitCount, &rPal ); 1620cdf0e10cSrcweir pWAcc = aNewBmp.AcquireWriteAccess(); 1621cdf0e10cSrcweir 1622cdf0e10cSrcweir if( pWAcc ) 1623cdf0e10cSrcweir { 1624cdf0e10cSrcweir const long nWidth = pRAcc->Width(); 1625cdf0e10cSrcweir const long nHeight = pRAcc->Height(); 1626cdf0e10cSrcweir 1627cdf0e10cSrcweir if( pRAcc->HasPalette() ) 1628cdf0e10cSrcweir { 1629cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 1630cdf0e10cSrcweir for( long nX =0L; nX < nWidth; nX++ ) 1631*87bc88d3SHerbert Dürr pWAcc->SetPixelIndex( nY, nX, static_cast<sal_uInt8>(aOct.GetBestPaletteIndex( pRAcc->GetPaletteColor( pRAcc->GetPixelIndex( nY, nX ) ))) ); 1632cdf0e10cSrcweir } 1633cdf0e10cSrcweir else 1634cdf0e10cSrcweir { 1635cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 1636cdf0e10cSrcweir for( long nX =0L; nX < nWidth; nX++ ) 1637*87bc88d3SHerbert Dürr pWAcc->SetPixelIndex( nY, nX, static_cast<sal_uInt8>(aOct.GetBestPaletteIndex( pRAcc->GetPixel( nY, nX ) )) ); 1638cdf0e10cSrcweir } 1639cdf0e10cSrcweir 1640cdf0e10cSrcweir aNewBmp.ReleaseAccess( pWAcc ); 1641cdf0e10cSrcweir bRet = sal_True; 1642cdf0e10cSrcweir } 1643cdf0e10cSrcweir 1644cdf0e10cSrcweir ReleaseAccess( pRAcc ); 1645cdf0e10cSrcweir } 1646cdf0e10cSrcweir 1647cdf0e10cSrcweir if( bRet ) 1648cdf0e10cSrcweir { 1649cdf0e10cSrcweir const MapMode aMap( maPrefMapMode ); 1650cdf0e10cSrcweir const Size aSize( maPrefSize ); 1651cdf0e10cSrcweir 1652cdf0e10cSrcweir *this = aNewBmp; 1653cdf0e10cSrcweir maPrefMapMode = aMap; 1654cdf0e10cSrcweir maPrefSize = aSize; 1655cdf0e10cSrcweir } 1656cdf0e10cSrcweir 1657cdf0e10cSrcweir return bRet; 1658cdf0e10cSrcweir } 1659cdf0e10cSrcweir 1660cdf0e10cSrcweir // ------------------------------------------------------------------------ 1661cdf0e10cSrcweir 1662cdf0e10cSrcweir struct PopularColorCount 1663cdf0e10cSrcweir { 1664cdf0e10cSrcweir sal_uInt32 mnIndex; 1665cdf0e10cSrcweir sal_uInt32 mnCount; 1666cdf0e10cSrcweir }; 1667cdf0e10cSrcweir 1668cdf0e10cSrcweir // ------------------------------------------------------------------------ 1669cdf0e10cSrcweir 1670cdf0e10cSrcweir extern "C" int __LOADONCALLAPI ImplPopularCmpFnc( const void* p1, const void* p2 ) 1671cdf0e10cSrcweir { 1672cdf0e10cSrcweir int nRet; 1673cdf0e10cSrcweir 1674cdf0e10cSrcweir if( ( (PopularColorCount*) p1 )->mnCount < ( (PopularColorCount*) p2 )->mnCount ) 1675cdf0e10cSrcweir nRet = 1; 1676cdf0e10cSrcweir else if( ( (PopularColorCount*) p1 )->mnCount == ( (PopularColorCount*) p2 )->mnCount ) 1677cdf0e10cSrcweir nRet = 0; 1678cdf0e10cSrcweir else 1679cdf0e10cSrcweir nRet = -1; 1680cdf0e10cSrcweir 1681cdf0e10cSrcweir return nRet; 1682cdf0e10cSrcweir } 1683cdf0e10cSrcweir 1684cdf0e10cSrcweir // ------------------------------------------------------------------------ 1685cdf0e10cSrcweir 1686cdf0e10cSrcweir sal_Bool Bitmap::ImplReducePopular( sal_uInt16 nColCount ) 1687cdf0e10cSrcweir { 1688cdf0e10cSrcweir BitmapReadAccess* pRAcc = AcquireReadAccess(); 1689cdf0e10cSrcweir sal_uInt16 nBitCount; 1690cdf0e10cSrcweir sal_Bool bRet = sal_False; 1691cdf0e10cSrcweir 1692cdf0e10cSrcweir if( nColCount > 256 ) 1693cdf0e10cSrcweir nColCount = 256; 1694cdf0e10cSrcweir 1695cdf0e10cSrcweir if( nColCount < 17 ) 1696cdf0e10cSrcweir nBitCount = 4; 1697cdf0e10cSrcweir else 1698cdf0e10cSrcweir nBitCount = 8; 1699cdf0e10cSrcweir 1700cdf0e10cSrcweir if( pRAcc ) 1701cdf0e10cSrcweir { 1702cdf0e10cSrcweir const sal_uInt32 nValidBits = 4; 1703cdf0e10cSrcweir const sal_uInt32 nRightShiftBits = 8 - nValidBits; 1704cdf0e10cSrcweir const sal_uInt32 nLeftShiftBits1 = nValidBits; 1705cdf0e10cSrcweir const sal_uInt32 nLeftShiftBits2 = nValidBits << 1; 1706cdf0e10cSrcweir const sal_uInt32 nColorsPerComponent = 1 << nValidBits; 1707cdf0e10cSrcweir const sal_uInt32 nColorOffset = 256 / nColorsPerComponent; 1708cdf0e10cSrcweir const sal_uInt32 nTotalColors = nColorsPerComponent * nColorsPerComponent * nColorsPerComponent; 1709cdf0e10cSrcweir const long nWidth = pRAcc->Width(); 1710cdf0e10cSrcweir const long nHeight = pRAcc->Height(); 1711cdf0e10cSrcweir PopularColorCount* pCountTable = new PopularColorCount[ nTotalColors ]; 1712cdf0e10cSrcweir long nX, nY, nR, nG, nB, nIndex; 1713cdf0e10cSrcweir 1714cdf0e10cSrcweir rtl_zeroMemory( pCountTable, nTotalColors * sizeof( PopularColorCount ) ); 1715cdf0e10cSrcweir 1716cdf0e10cSrcweir for( nR = 0, nIndex = 0; nR < 256; nR += nColorOffset ) 1717cdf0e10cSrcweir { 1718cdf0e10cSrcweir for( nG = 0; nG < 256; nG += nColorOffset ) 1719cdf0e10cSrcweir { 1720cdf0e10cSrcweir for( nB = 0; nB < 256; nB += nColorOffset ) 1721cdf0e10cSrcweir { 1722cdf0e10cSrcweir pCountTable[ nIndex ].mnIndex = nIndex; 1723cdf0e10cSrcweir nIndex++; 1724cdf0e10cSrcweir } 1725cdf0e10cSrcweir } 1726cdf0e10cSrcweir } 1727cdf0e10cSrcweir 1728cdf0e10cSrcweir if( pRAcc->HasPalette() ) 1729cdf0e10cSrcweir { 1730cdf0e10cSrcweir for( nY = 0L; nY < nHeight; nY++ ) 1731cdf0e10cSrcweir { 1732cdf0e10cSrcweir for( nX = 0L; nX < nWidth; nX++ ) 1733cdf0e10cSrcweir { 1734*87bc88d3SHerbert Dürr const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixelIndex( nY, nX ) ); 1735cdf0e10cSrcweir pCountTable[ ( ( ( (sal_uInt32) rCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) | 1736cdf0e10cSrcweir ( ( ( (sal_uInt32) rCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) | 1737cdf0e10cSrcweir ( ( (sal_uInt32) rCol.GetBlue() ) >> nRightShiftBits ) ].mnCount++; 1738cdf0e10cSrcweir } 1739cdf0e10cSrcweir } 1740cdf0e10cSrcweir } 1741cdf0e10cSrcweir else 1742cdf0e10cSrcweir { 1743cdf0e10cSrcweir for( nY = 0L; nY < nHeight; nY++ ) 1744cdf0e10cSrcweir { 1745cdf0e10cSrcweir for( nX = 0L; nX < nWidth; nX++ ) 1746cdf0e10cSrcweir { 1747cdf0e10cSrcweir const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) ); 1748cdf0e10cSrcweir pCountTable[ ( ( ( (sal_uInt32) aCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) | 1749cdf0e10cSrcweir ( ( ( (sal_uInt32) aCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) | 1750cdf0e10cSrcweir ( ( (sal_uInt32) aCol.GetBlue() ) >> nRightShiftBits ) ].mnCount++; 1751cdf0e10cSrcweir } 1752cdf0e10cSrcweir } 1753cdf0e10cSrcweir } 1754cdf0e10cSrcweir 1755cdf0e10cSrcweir BitmapPalette aNewPal( nColCount ); 1756cdf0e10cSrcweir 1757cdf0e10cSrcweir qsort( pCountTable, nTotalColors, sizeof( PopularColorCount ), ImplPopularCmpFnc ); 1758cdf0e10cSrcweir 1759cdf0e10cSrcweir for( sal_uInt16 n = 0; n < nColCount; n++ ) 1760cdf0e10cSrcweir { 1761cdf0e10cSrcweir const PopularColorCount& rPop = pCountTable[ n ]; 1762cdf0e10cSrcweir aNewPal[ n ] = BitmapColor( (sal_uInt8) ( ( rPop.mnIndex >> nLeftShiftBits2 ) << nRightShiftBits ), 1763cdf0e10cSrcweir (sal_uInt8) ( ( ( rPop.mnIndex >> nLeftShiftBits1 ) & ( nColorsPerComponent - 1 ) ) << nRightShiftBits ), 1764cdf0e10cSrcweir (sal_uInt8) ( ( rPop.mnIndex & ( nColorsPerComponent - 1 ) ) << nRightShiftBits ) ); 1765cdf0e10cSrcweir } 1766cdf0e10cSrcweir 1767cdf0e10cSrcweir Bitmap aNewBmp( GetSizePixel(), nBitCount, &aNewPal ); 1768cdf0e10cSrcweir BitmapWriteAccess* pWAcc = aNewBmp.AcquireWriteAccess(); 1769cdf0e10cSrcweir 1770cdf0e10cSrcweir if( pWAcc ) 1771cdf0e10cSrcweir { 1772cdf0e10cSrcweir BitmapColor aDstCol( (sal_uInt8) 0 ); 1773cdf0e10cSrcweir sal_uInt8* pIndexMap = new sal_uInt8[ nTotalColors ]; 1774cdf0e10cSrcweir 1775cdf0e10cSrcweir for( nR = 0, nIndex = 0; nR < 256; nR += nColorOffset ) 1776cdf0e10cSrcweir for( nG = 0; nG < 256; nG += nColorOffset ) 1777cdf0e10cSrcweir for( nB = 0; nB < 256; nB += nColorOffset ) 1778cdf0e10cSrcweir pIndexMap[ nIndex++ ] = (sal_uInt8) aNewPal.GetBestIndex( BitmapColor( (sal_uInt8) nR, (sal_uInt8) nG, (sal_uInt8) nB ) ); 1779cdf0e10cSrcweir 1780cdf0e10cSrcweir if( pRAcc->HasPalette() ) 1781cdf0e10cSrcweir { 1782cdf0e10cSrcweir for( nY = 0L; nY < nHeight; nY++ ) 1783cdf0e10cSrcweir { 1784cdf0e10cSrcweir for( nX = 0L; nX < nWidth; nX++ ) 1785cdf0e10cSrcweir { 1786*87bc88d3SHerbert Dürr const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixelIndex( nY, nX ) ); 1787cdf0e10cSrcweir aDstCol.SetIndex( pIndexMap[ ( ( ( (sal_uInt32) rCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) | 1788cdf0e10cSrcweir ( ( ( (sal_uInt32) rCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) | 1789cdf0e10cSrcweir ( ( (sal_uInt32) rCol.GetBlue() ) >> nRightShiftBits ) ] ); 1790cdf0e10cSrcweir pWAcc->SetPixel( nY, nX, aDstCol ); 1791cdf0e10cSrcweir } 1792cdf0e10cSrcweir } 1793cdf0e10cSrcweir } 1794cdf0e10cSrcweir else 1795cdf0e10cSrcweir { 1796cdf0e10cSrcweir for( nY = 0L; nY < nHeight; nY++ ) 1797cdf0e10cSrcweir { 1798cdf0e10cSrcweir for( nX = 0L; nX < nWidth; nX++ ) 1799cdf0e10cSrcweir { 1800cdf0e10cSrcweir const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) ); 1801cdf0e10cSrcweir aDstCol.SetIndex( pIndexMap[ ( ( ( (sal_uInt32) aCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) | 1802cdf0e10cSrcweir ( ( ( (sal_uInt32) aCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) | 1803cdf0e10cSrcweir ( ( (sal_uInt32) aCol.GetBlue() ) >> nRightShiftBits ) ] ); 1804cdf0e10cSrcweir pWAcc->SetPixel( nY, nX, aDstCol ); 1805cdf0e10cSrcweir } 1806cdf0e10cSrcweir } 1807cdf0e10cSrcweir } 1808cdf0e10cSrcweir 1809cdf0e10cSrcweir delete[] pIndexMap; 1810cdf0e10cSrcweir aNewBmp.ReleaseAccess( pWAcc ); 1811cdf0e10cSrcweir bRet = sal_True; 1812cdf0e10cSrcweir } 1813cdf0e10cSrcweir 1814cdf0e10cSrcweir delete[] pCountTable; 1815cdf0e10cSrcweir ReleaseAccess( pRAcc ); 1816cdf0e10cSrcweir 1817cdf0e10cSrcweir if( bRet ) 1818cdf0e10cSrcweir { 1819cdf0e10cSrcweir const MapMode aMap( maPrefMapMode ); 1820cdf0e10cSrcweir const Size aSize( maPrefSize ); 1821cdf0e10cSrcweir 1822cdf0e10cSrcweir *this = aNewBmp; 1823cdf0e10cSrcweir maPrefMapMode = aMap; 1824cdf0e10cSrcweir maPrefSize = aSize; 1825cdf0e10cSrcweir } 1826cdf0e10cSrcweir } 1827cdf0e10cSrcweir 1828cdf0e10cSrcweir return bRet; 1829cdf0e10cSrcweir } 1830cdf0e10cSrcweir 1831cdf0e10cSrcweir // ------------------------------------------------------------------------ 1832cdf0e10cSrcweir 1833cdf0e10cSrcweir sal_Bool Bitmap::ImplReduceMedian( sal_uInt16 nColCount ) 1834cdf0e10cSrcweir { 1835cdf0e10cSrcweir BitmapReadAccess* pRAcc = AcquireReadAccess(); 1836cdf0e10cSrcweir sal_uInt16 nBitCount; 1837cdf0e10cSrcweir sal_Bool bRet = sal_False; 1838cdf0e10cSrcweir 1839cdf0e10cSrcweir if( nColCount < 17 ) 1840cdf0e10cSrcweir nBitCount = 4; 1841cdf0e10cSrcweir else if( nColCount < 257 ) 1842cdf0e10cSrcweir nBitCount = 8; 1843cdf0e10cSrcweir else 1844cdf0e10cSrcweir { 1845cdf0e10cSrcweir DBG_ERROR( "Bitmap::ImplReduceMedian(): invalid color count!" ); 1846cdf0e10cSrcweir nBitCount = 8; 1847cdf0e10cSrcweir nColCount = 256; 1848cdf0e10cSrcweir } 1849cdf0e10cSrcweir 1850cdf0e10cSrcweir if( pRAcc ) 1851cdf0e10cSrcweir { 1852cdf0e10cSrcweir Bitmap aNewBmp( GetSizePixel(), nBitCount ); 1853cdf0e10cSrcweir BitmapWriteAccess* pWAcc = aNewBmp.AcquireWriteAccess(); 1854cdf0e10cSrcweir 1855cdf0e10cSrcweir if( pWAcc ) 1856cdf0e10cSrcweir { 1857cdf0e10cSrcweir const sal_uLong nSize = 32768UL * sizeof( sal_uLong ); 1858cdf0e10cSrcweir sal_uLong* pColBuf = (sal_uLong*) rtl_allocateMemory( nSize ); 1859cdf0e10cSrcweir const long nWidth = pWAcc->Width(); 1860cdf0e10cSrcweir const long nHeight = pWAcc->Height(); 1861cdf0e10cSrcweir long nIndex = 0L; 1862cdf0e10cSrcweir 1863cdf0e10cSrcweir memset( (HPBYTE) pColBuf, 0, nSize ); 1864cdf0e10cSrcweir 1865cdf0e10cSrcweir // create Buffer 1866cdf0e10cSrcweir if( pRAcc->HasPalette() ) 1867cdf0e10cSrcweir { 1868cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 1869cdf0e10cSrcweir { 1870cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ ) 1871cdf0e10cSrcweir { 1872*87bc88d3SHerbert Dürr const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixelIndex( nY, nX ) ); 1873cdf0e10cSrcweir pColBuf[ RGB15( rCol.GetRed() >> 3, rCol.GetGreen() >> 3, rCol.GetBlue() >> 3 ) ]++; 1874cdf0e10cSrcweir } 1875cdf0e10cSrcweir } 1876cdf0e10cSrcweir } 1877cdf0e10cSrcweir else 1878cdf0e10cSrcweir { 1879cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 1880cdf0e10cSrcweir { 1881cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ ) 1882cdf0e10cSrcweir { 1883cdf0e10cSrcweir const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) ); 1884cdf0e10cSrcweir pColBuf[ RGB15( aCol.GetRed() >> 3, aCol.GetGreen() >> 3, aCol.GetBlue() >> 3 ) ]++; 1885cdf0e10cSrcweir } 1886cdf0e10cSrcweir } 1887cdf0e10cSrcweir } 1888cdf0e10cSrcweir 1889cdf0e10cSrcweir // create palette via median cut 1890cdf0e10cSrcweir BitmapPalette aPal( pWAcc->GetPaletteEntryCount() ); 1891cdf0e10cSrcweir ImplMedianCut( pColBuf, aPal, 0, 31, 0, 31, 0, 31, 1892cdf0e10cSrcweir nColCount, nWidth * nHeight, nIndex ); 1893cdf0e10cSrcweir 1894cdf0e10cSrcweir // do mapping of colors to palette 1895cdf0e10cSrcweir InverseColorMap aMap( aPal ); 1896cdf0e10cSrcweir pWAcc->SetPalette( aPal ); 1897cdf0e10cSrcweir for( long nY = 0L; nY < nHeight; nY++ ) 1898cdf0e10cSrcweir for( long nX = 0L; nX < nWidth; nX++ ) 1899*87bc88d3SHerbert Dürr pWAcc->SetPixelIndex( nY, nX, static_cast<sal_uInt8>( aMap.GetBestPaletteIndex( pRAcc->GetColor( nY, nX ) )) ); 1900cdf0e10cSrcweir 1901cdf0e10cSrcweir rtl_freeMemory( pColBuf ); 1902cdf0e10cSrcweir aNewBmp.ReleaseAccess( pWAcc ); 1903cdf0e10cSrcweir bRet = sal_True; 1904cdf0e10cSrcweir } 1905cdf0e10cSrcweir 1906cdf0e10cSrcweir ReleaseAccess( pRAcc ); 1907cdf0e10cSrcweir 1908cdf0e10cSrcweir if( bRet ) 1909cdf0e10cSrcweir { 1910cdf0e10cSrcweir const MapMode aMap( maPrefMapMode ); 1911cdf0e10cSrcweir const Size aSize( maPrefSize ); 1912cdf0e10cSrcweir 1913cdf0e10cSrcweir *this = aNewBmp; 1914cdf0e10cSrcweir maPrefMapMode = aMap; 1915cdf0e10cSrcweir maPrefSize = aSize; 1916cdf0e10cSrcweir } 1917cdf0e10cSrcweir } 1918cdf0e10cSrcweir 1919cdf0e10cSrcweir return bRet; 1920cdf0e10cSrcweir } 1921cdf0e10cSrcweir 1922cdf0e10cSrcweir // ------------------------------------------------------------------------ 1923cdf0e10cSrcweir 1924cdf0e10cSrcweir void Bitmap::ImplMedianCut( sal_uLong* pColBuf, BitmapPalette& rPal, 1925cdf0e10cSrcweir long nR1, long nR2, long nG1, long nG2, long nB1, long nB2, 1926cdf0e10cSrcweir long nColors, long nPixels, long& rIndex ) 1927cdf0e10cSrcweir { 1928cdf0e10cSrcweir if( !nPixels ) 1929cdf0e10cSrcweir return; 1930cdf0e10cSrcweir 1931cdf0e10cSrcweir BitmapColor aCol; 1932cdf0e10cSrcweir const long nRLen = nR2 - nR1; 1933cdf0e10cSrcweir const long nGLen = nG2 - nG1; 1934cdf0e10cSrcweir const long nBLen = nB2 - nB1; 1935cdf0e10cSrcweir long nR, nG, nB; 1936cdf0e10cSrcweir sal_uLong* pBuf = pColBuf; 1937cdf0e10cSrcweir 1938cdf0e10cSrcweir if( !nRLen && !nGLen && !nBLen ) 1939cdf0e10cSrcweir { 1940cdf0e10cSrcweir if( pBuf[ RGB15( nR1, nG1, nB1 ) ] ) 1941cdf0e10cSrcweir { 1942cdf0e10cSrcweir aCol.SetRed( (sal_uInt8) ( nR1 << 3 ) ); 1943cdf0e10cSrcweir aCol.SetGreen( (sal_uInt8) ( nG1 << 3 ) ); 1944cdf0e10cSrcweir aCol.SetBlue( (sal_uInt8) ( nB1 << 3 ) ); 1945cdf0e10cSrcweir rPal[ (sal_uInt16) rIndex++ ] = aCol; 1946cdf0e10cSrcweir } 1947cdf0e10cSrcweir } 1948cdf0e10cSrcweir else 1949cdf0e10cSrcweir { 1950cdf0e10cSrcweir if( 1 == nColors || 1 == nPixels ) 1951cdf0e10cSrcweir { 1952cdf0e10cSrcweir long nPixSum = 0, nRSum = 0, nGSum = 0, nBSum = 0; 1953cdf0e10cSrcweir 1954cdf0e10cSrcweir for( nR = nR1; nR <= nR2; nR++ ) 1955cdf0e10cSrcweir { 1956cdf0e10cSrcweir for( nG = nG1; nG <= nG2; nG++ ) 1957cdf0e10cSrcweir { 1958cdf0e10cSrcweir for( nB = nB1; nB <= nB2; nB++ ) 1959cdf0e10cSrcweir { 1960cdf0e10cSrcweir nPixSum = pBuf[ RGB15( nR, nG, nB ) ]; 1961cdf0e10cSrcweir 1962cdf0e10cSrcweir if( nPixSum ) 1963cdf0e10cSrcweir { 1964cdf0e10cSrcweir nRSum += nR * nPixSum; 1965cdf0e10cSrcweir nGSum += nG * nPixSum; 1966cdf0e10cSrcweir nBSum += nB * nPixSum; 1967cdf0e10cSrcweir } 1968cdf0e10cSrcweir } 1969cdf0e10cSrcweir } 1970cdf0e10cSrcweir } 1971cdf0e10cSrcweir 1972cdf0e10cSrcweir aCol.SetRed( (sal_uInt8) ( ( nRSum / nPixels ) << 3 ) ); 1973cdf0e10cSrcweir aCol.SetGreen( (sal_uInt8) ( ( nGSum / nPixels ) << 3 ) ); 1974cdf0e10cSrcweir aCol.SetBlue( (sal_uInt8) ( ( nBSum / nPixels ) << 3 ) ); 1975cdf0e10cSrcweir rPal[ (sal_uInt16) rIndex++ ] = aCol; 1976cdf0e10cSrcweir } 1977cdf0e10cSrcweir else 1978cdf0e10cSrcweir { 1979cdf0e10cSrcweir const long nTest = ( nPixels >> 1 ); 1980cdf0e10cSrcweir long nPixOld = 0; 1981cdf0e10cSrcweir long nPixNew = 0; 1982cdf0e10cSrcweir 1983cdf0e10cSrcweir if( nBLen > nGLen && nBLen > nRLen ) 1984cdf0e10cSrcweir { 1985cdf0e10cSrcweir nB = nB1 - 1; 1986cdf0e10cSrcweir 1987cdf0e10cSrcweir while( nPixNew < nTest ) 1988cdf0e10cSrcweir { 1989cdf0e10cSrcweir nB++, nPixOld = nPixNew; 1990cdf0e10cSrcweir for( nR = nR1; nR <= nR2; nR++ ) 1991cdf0e10cSrcweir for( nG = nG1; nG <= nG2; nG++ ) 1992cdf0e10cSrcweir nPixNew += pBuf[ RGB15( nR, nG, nB ) ]; 1993cdf0e10cSrcweir } 1994cdf0e10cSrcweir 1995cdf0e10cSrcweir if( nB < nB2 ) 1996cdf0e10cSrcweir { 1997cdf0e10cSrcweir ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG2, nB1, nB, nColors >> 1, nPixNew, rIndex ); 1998cdf0e10cSrcweir ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG2, nB + 1, nB2, nColors >> 1, nPixels - nPixNew, rIndex ); 1999cdf0e10cSrcweir } 2000cdf0e10cSrcweir else 2001cdf0e10cSrcweir { 2002cdf0e10cSrcweir ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG2, nB1, nB - 1, nColors >> 1, nPixOld, rIndex ); 2003cdf0e10cSrcweir ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG2, nB, nB2, nColors >> 1, nPixels - nPixOld, rIndex ); 2004cdf0e10cSrcweir } 2005cdf0e10cSrcweir } 2006cdf0e10cSrcweir else if( nGLen > nRLen ) 2007cdf0e10cSrcweir { 2008cdf0e10cSrcweir nG = nG1 - 1; 2009cdf0e10cSrcweir 2010cdf0e10cSrcweir while( nPixNew < nTest ) 2011cdf0e10cSrcweir { 2012cdf0e10cSrcweir nG++, nPixOld = nPixNew; 2013cdf0e10cSrcweir for( nR = nR1; nR <= nR2; nR++ ) 2014cdf0e10cSrcweir for( nB = nB1; nB <= nB2; nB++ ) 2015cdf0e10cSrcweir nPixNew += pBuf[ RGB15( nR, nG, nB ) ]; 2016cdf0e10cSrcweir } 2017cdf0e10cSrcweir 2018cdf0e10cSrcweir if( nG < nG2 ) 2019cdf0e10cSrcweir { 2020cdf0e10cSrcweir ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG, nB1, nB2, nColors >> 1, nPixNew, rIndex ); 2021cdf0e10cSrcweir ImplMedianCut( pBuf, rPal, nR1, nR2, nG + 1, nG2, nB1, nB2, nColors >> 1, nPixels - nPixNew, rIndex ); 2022cdf0e10cSrcweir } 2023cdf0e10cSrcweir else 2024cdf0e10cSrcweir { 2025cdf0e10cSrcweir ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG - 1, nB1, nB2, nColors >> 1, nPixOld, rIndex ); 2026cdf0e10cSrcweir ImplMedianCut( pBuf, rPal, nR1, nR2, nG, nG2, nB1, nB2, nColors >> 1, nPixels - nPixOld, rIndex ); 2027cdf0e10cSrcweir } 2028cdf0e10cSrcweir } 2029cdf0e10cSrcweir else 2030cdf0e10cSrcweir { 2031cdf0e10cSrcweir nR = nR1 - 1; 2032cdf0e10cSrcweir 2033cdf0e10cSrcweir while( nPixNew < nTest ) 2034cdf0e10cSrcweir { 2035cdf0e10cSrcweir nR++, nPixOld = nPixNew; 2036cdf0e10cSrcweir for( nG = nG1; nG <= nG2; nG++ ) 2037cdf0e10cSrcweir for( nB = nB1; nB <= nB2; nB++ ) 2038cdf0e10cSrcweir nPixNew += pBuf[ RGB15( nR, nG, nB ) ]; 2039cdf0e10cSrcweir } 2040cdf0e10cSrcweir 2041cdf0e10cSrcweir if( nR < nR2 ) 2042cdf0e10cSrcweir { 2043cdf0e10cSrcweir ImplMedianCut( pBuf, rPal, nR1, nR, nG1, nG2, nB1, nB2, nColors >> 1, nPixNew, rIndex ); 2044cdf0e10cSrcweir ImplMedianCut( pBuf, rPal, nR1 + 1, nR2, nG1, nG2, nB1, nB2, nColors >> 1, nPixels - nPixNew, rIndex ); 2045cdf0e10cSrcweir } 2046cdf0e10cSrcweir else 2047cdf0e10cSrcweir { 2048cdf0e10cSrcweir ImplMedianCut( pBuf, rPal, nR1, nR - 1, nG1, nG2, nB1, nB2, nColors >> 1, nPixOld, rIndex ); 2049cdf0e10cSrcweir ImplMedianCut( pBuf, rPal, nR, nR2, nG1, nG2, nB1, nB2, nColors >> 1, nPixels - nPixOld, rIndex ); 2050cdf0e10cSrcweir } 2051cdf0e10cSrcweir } 2052cdf0e10cSrcweir } 2053cdf0e10cSrcweir } 2054cdf0e10cSrcweir } 2055cdf0e10cSrcweir 2056cdf0e10cSrcweir // ------------------------------------------------------------------------ 2057cdf0e10cSrcweir 2058cdf0e10cSrcweir sal_Bool Bitmap::Vectorize( PolyPolygon& rPolyPoly, sal_uLong nFlags, const Link* pProgress ) 2059cdf0e10cSrcweir { 2060cdf0e10cSrcweir return ImplVectorizer().ImplVectorize( *this, rPolyPoly, nFlags, pProgress ); 2061cdf0e10cSrcweir } 2062cdf0e10cSrcweir 2063cdf0e10cSrcweir // ------------------------------------------------------------------------ 2064cdf0e10cSrcweir 2065cdf0e10cSrcweir sal_Bool Bitmap::Vectorize( GDIMetaFile& rMtf, sal_uInt8 cReduce, sal_uLong nFlags, const Link* pProgress ) 2066cdf0e10cSrcweir { 2067cdf0e10cSrcweir return ImplVectorizer().ImplVectorize( *this, rMtf, cReduce, nFlags, pProgress ); 2068cdf0e10cSrcweir } 2069cdf0e10cSrcweir 2070cdf0e10cSrcweir // ------------------------------------------------------------------------ 2071cdf0e10cSrcweir 2072cdf0e10cSrcweir sal_Bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent, 2073cdf0e10cSrcweir short nChannelRPercent, short nChannelGPercent, short nChannelBPercent, 2074cdf0e10cSrcweir double fGamma, sal_Bool bInvert ) 2075cdf0e10cSrcweir { 2076cdf0e10cSrcweir sal_Bool bRet = sal_False; 2077cdf0e10cSrcweir 2078cdf0e10cSrcweir // nothing to do => return quickly 2079cdf0e10cSrcweir if( !nLuminancePercent && !nContrastPercent && 2080cdf0e10cSrcweir !nChannelRPercent && !nChannelGPercent && !nChannelBPercent && 2081cdf0e10cSrcweir ( fGamma == 1.0 ) && !bInvert ) 2082cdf0e10cSrcweir { 2083cdf0e10cSrcweir bRet = sal_True; 2084cdf0e10cSrcweir } 2085cdf0e10cSrcweir else 2086cdf0e10cSrcweir { 2087cdf0e10cSrcweir BitmapWriteAccess* pAcc = AcquireWriteAccess(); 2088cdf0e10cSrcweir 2089cdf0e10cSrcweir if( pAcc ) 2090cdf0e10cSrcweir { 2091cdf0e10cSrcweir BitmapColor aCol; 2092cdf0e10cSrcweir const long nW = pAcc->Width(); 2093cdf0e10cSrcweir const long nH = pAcc->Height(); 2094cdf0e10cSrcweir sal_uInt8* cMapR = new sal_uInt8[ 256 ]; 2095cdf0e10cSrcweir sal_uInt8* cMapG = new sal_uInt8[ 256 ]; 2096cdf0e10cSrcweir sal_uInt8* cMapB = new sal_uInt8[ 256 ]; 2097cdf0e10cSrcweir long nX, nY; 2098cdf0e10cSrcweir double fM, fROff, fGOff, fBOff, fOff; 2099cdf0e10cSrcweir 2100cdf0e10cSrcweir // calculate slope 2101cdf0e10cSrcweir if( nContrastPercent >= 0 ) 2102cdf0e10cSrcweir fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0L, 100L ) ); 2103cdf0e10cSrcweir else 2104cdf0e10cSrcweir fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100L, 0L ) ) / 128.0; 2105cdf0e10cSrcweir 2106cdf0e10cSrcweir // total offset = luminance offset + contrast offset 2107cdf0e10cSrcweir fOff = MinMax( nLuminancePercent, -100L, 100L ) * 2.55 + 128.0 - fM * 128.0; 2108cdf0e10cSrcweir 2109cdf0e10cSrcweir // channel offset = channel offset + total offset 2110cdf0e10cSrcweir fROff = nChannelRPercent * 2.55 + fOff; 2111cdf0e10cSrcweir fGOff = nChannelGPercent * 2.55 + fOff; 2112cdf0e10cSrcweir fBOff = nChannelBPercent * 2.55 + fOff; 2113cdf0e10cSrcweir 2114cdf0e10cSrcweir // calculate gamma value 2115cdf0e10cSrcweir fGamma = ( fGamma <= 0.0 || fGamma > 10.0 ) ? 1.0 : ( 1.0 / fGamma ); 2116cdf0e10cSrcweir const sal_Bool bGamma = ( fGamma != 1.0 ); 2117cdf0e10cSrcweir 2118cdf0e10cSrcweir // create mapping table 2119cdf0e10cSrcweir for( nX = 0L; nX < 256L; nX++ ) 2120cdf0e10cSrcweir { 2121cdf0e10cSrcweir cMapR[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fROff ), 0L, 255L ); 2122cdf0e10cSrcweir cMapG[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fGOff ), 0L, 255L ); 2123cdf0e10cSrcweir cMapB[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fBOff ), 0L, 255L ); 2124cdf0e10cSrcweir 2125cdf0e10cSrcweir if( bGamma ) 2126cdf0e10cSrcweir { 2127cdf0e10cSrcweir cMapR[ nX ] = GAMMA( cMapR[ nX ], fGamma ); 2128cdf0e10cSrcweir cMapG[ nX ] = GAMMA( cMapG[ nX ], fGamma ); 2129cdf0e10cSrcweir cMapB[ nX ] = GAMMA( cMapB[ nX ], fGamma ); 2130cdf0e10cSrcweir } 2131cdf0e10cSrcweir 2132cdf0e10cSrcweir if( bInvert ) 2133cdf0e10cSrcweir { 2134cdf0e10cSrcweir cMapR[ nX ] = ~cMapR[ nX ]; 2135cdf0e10cSrcweir cMapG[ nX ] = ~cMapG[ nX ]; 2136cdf0e10cSrcweir cMapB[ nX ] = ~cMapB[ nX ]; 2137cdf0e10cSrcweir } 2138cdf0e10cSrcweir } 2139cdf0e10cSrcweir 2140cdf0e10cSrcweir // do modifying 2141cdf0e10cSrcweir if( pAcc->HasPalette() ) 2142cdf0e10cSrcweir { 2143cdf0e10cSrcweir BitmapColor aNewCol; 2144cdf0e10cSrcweir 2145cdf0e10cSrcweir for( sal_uInt16 i = 0, nCount = pAcc->GetPaletteEntryCount(); i < nCount; i++ ) 2146cdf0e10cSrcweir { 2147cdf0e10cSrcweir const BitmapColor& rCol = pAcc->GetPaletteColor( i ); 2148cdf0e10cSrcweir aNewCol.SetRed( cMapR[ rCol.GetRed() ] ); 2149cdf0e10cSrcweir aNewCol.SetGreen( cMapG[ rCol.GetGreen() ] ); 2150cdf0e10cSrcweir aNewCol.SetBlue( cMapB[ rCol.GetBlue() ] ); 2151cdf0e10cSrcweir pAcc->SetPaletteColor( i, aNewCol ); 2152cdf0e10cSrcweir } 2153cdf0e10cSrcweir } 2154cdf0e10cSrcweir else if( pAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR ) 2155cdf0e10cSrcweir { 2156cdf0e10cSrcweir for( nY = 0L; nY < nH; nY++ ) 2157cdf0e10cSrcweir { 2158cdf0e10cSrcweir Scanline pScan = pAcc->GetScanline( nY ); 2159cdf0e10cSrcweir 2160cdf0e10cSrcweir for( nX = 0L; nX < nW; nX++ ) 2161cdf0e10cSrcweir { 2162cdf0e10cSrcweir *pScan = cMapB[ *pScan ]; pScan++; 2163cdf0e10cSrcweir *pScan = cMapG[ *pScan ]; pScan++; 2164cdf0e10cSrcweir *pScan = cMapR[ *pScan ]; pScan++; 2165cdf0e10cSrcweir } 2166cdf0e10cSrcweir } 2167cdf0e10cSrcweir } 2168cdf0e10cSrcweir else if( pAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_RGB ) 2169cdf0e10cSrcweir { 2170cdf0e10cSrcweir for( nY = 0L; nY < nH; nY++ ) 2171cdf0e10cSrcweir { 2172cdf0e10cSrcweir Scanline pScan = pAcc->GetScanline( nY ); 2173cdf0e10cSrcweir 2174cdf0e10cSrcweir for( nX = 0L; nX < nW; nX++ ) 2175cdf0e10cSrcweir { 2176cdf0e10cSrcweir *pScan = cMapR[ *pScan ]; pScan++; 2177cdf0e10cSrcweir *pScan = cMapG[ *pScan ]; pScan++; 2178cdf0e10cSrcweir *pScan = cMapB[ *pScan ]; pScan++; 2179cdf0e10cSrcweir } 2180cdf0e10cSrcweir } 2181cdf0e10cSrcweir } 2182cdf0e10cSrcweir else 2183cdf0e10cSrcweir { 2184cdf0e10cSrcweir for( nY = 0L; nY < nH; nY++ ) 2185cdf0e10cSrcweir { 2186cdf0e10cSrcweir for( nX = 0L; nX < nW; nX++ ) 2187cdf0e10cSrcweir { 2188cdf0e10cSrcweir aCol = pAcc->GetPixel( nY, nX ); 2189cdf0e10cSrcweir aCol.SetRed( cMapR[ aCol.GetRed() ] ); 2190cdf0e10cSrcweir aCol.SetGreen( cMapG[ aCol.GetGreen() ] ); 2191cdf0e10cSrcweir aCol.SetBlue( cMapB[ aCol.GetBlue() ] ); 2192cdf0e10cSrcweir pAcc->SetPixel( nY, nX, aCol ); 2193cdf0e10cSrcweir } 2194cdf0e10cSrcweir } 2195cdf0e10cSrcweir } 2196cdf0e10cSrcweir 2197cdf0e10cSrcweir delete[] cMapR; 2198cdf0e10cSrcweir delete[] cMapG; 2199cdf0e10cSrcweir delete[] cMapB; 2200cdf0e10cSrcweir ReleaseAccess( pAcc ); 2201cdf0e10cSrcweir bRet = sal_True; 2202cdf0e10cSrcweir } 2203cdf0e10cSrcweir } 2204cdf0e10cSrcweir 2205cdf0e10cSrcweir return bRet; 2206cdf0e10cSrcweir } 2207