1*b1cdbd2cSJim Jagielski /**************************************************************
2*b1cdbd2cSJim Jagielski  *
3*b1cdbd2cSJim Jagielski  * Licensed to the Apache Software Foundation (ASF) under one
4*b1cdbd2cSJim Jagielski  * or more contributor license agreements.  See the NOTICE file
5*b1cdbd2cSJim Jagielski  * distributed with this work for additional information
6*b1cdbd2cSJim Jagielski  * regarding copyright ownership.  The ASF licenses this file
7*b1cdbd2cSJim Jagielski  * to you under the Apache License, Version 2.0 (the
8*b1cdbd2cSJim Jagielski  * "License"); you may not use this file except in compliance
9*b1cdbd2cSJim Jagielski  * with the License.  You may obtain a copy of the License at
10*b1cdbd2cSJim Jagielski  *
11*b1cdbd2cSJim Jagielski  *   http://www.apache.org/licenses/LICENSE-2.0
12*b1cdbd2cSJim Jagielski  *
13*b1cdbd2cSJim Jagielski  * Unless required by applicable law or agreed to in writing,
14*b1cdbd2cSJim Jagielski  * software distributed under the License is distributed on an
15*b1cdbd2cSJim Jagielski  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*b1cdbd2cSJim Jagielski  * KIND, either express or implied.  See the License for the
17*b1cdbd2cSJim Jagielski  * specific language governing permissions and limitations
18*b1cdbd2cSJim Jagielski  * under the License.
19*b1cdbd2cSJim Jagielski  *
20*b1cdbd2cSJim Jagielski  *************************************************************/
21*b1cdbd2cSJim Jagielski 
22*b1cdbd2cSJim Jagielski 
23*b1cdbd2cSJim Jagielski 
24*b1cdbd2cSJim Jagielski // MARKER(update_precomp.py): autogen include statement, do not remove
25*b1cdbd2cSJim Jagielski #include "precompiled_drawinglayer.hxx"
26*b1cdbd2cSJim Jagielski 
27*b1cdbd2cSJim Jagielski #include <drawinglayer/primitive2d/discretebitmapprimitive2d.hxx>
28*b1cdbd2cSJim Jagielski #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
29*b1cdbd2cSJim Jagielski #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
30*b1cdbd2cSJim Jagielski 
31*b1cdbd2cSJim Jagielski //////////////////////////////////////////////////////////////////////////////
32*b1cdbd2cSJim Jagielski 
33*b1cdbd2cSJim Jagielski namespace drawinglayer
34*b1cdbd2cSJim Jagielski {
35*b1cdbd2cSJim Jagielski 	namespace primitive2d
36*b1cdbd2cSJim Jagielski 	{
create2DDecomposition(const geometry::ViewInformation2D &) const37*b1cdbd2cSJim Jagielski 		Primitive2DSequence DiscreteBitmapPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
38*b1cdbd2cSJim Jagielski 		{
39*b1cdbd2cSJim Jagielski 			// use getViewTransformation() and getObjectTransformation() from
40*b1cdbd2cSJim Jagielski 			// ObjectAndViewTransformationDependentPrimitive2D to create a BitmapPrimitive2D
41*b1cdbd2cSJim Jagielski 			// with the correct mapping
42*b1cdbd2cSJim Jagielski 			Primitive2DSequence xRetval;
43*b1cdbd2cSJim Jagielski 
44*b1cdbd2cSJim Jagielski 			if(!getBitmapEx().IsEmpty())
45*b1cdbd2cSJim Jagielski 			{
46*b1cdbd2cSJim Jagielski 				// get discrete size
47*b1cdbd2cSJim Jagielski 				const Size& rSizePixel = getBitmapEx().GetSizePixel();
48*b1cdbd2cSJim Jagielski 				const basegfx::B2DVector aDiscreteSize(rSizePixel.Width(), rSizePixel.Height());
49*b1cdbd2cSJim Jagielski 
50*b1cdbd2cSJim Jagielski 				// get inverse ViewTransformation
51*b1cdbd2cSJim Jagielski 				basegfx::B2DHomMatrix aInverseViewTransformation(getViewTransformation());
52*b1cdbd2cSJim Jagielski 				aInverseViewTransformation.invert();
53*b1cdbd2cSJim Jagielski 
54*b1cdbd2cSJim Jagielski 				// get size and position in world coordinates
55*b1cdbd2cSJim Jagielski 				const basegfx::B2DVector aWorldSize(aInverseViewTransformation * aDiscreteSize);
56*b1cdbd2cSJim Jagielski 				const basegfx::B2DPoint  aWorldTopLeft(getObjectTransformation() * getTopLeft());
57*b1cdbd2cSJim Jagielski 
58*b1cdbd2cSJim Jagielski 				// build object matrix in world coordinates so that the top-left
59*b1cdbd2cSJim Jagielski 				// position remains, but eventual transformations (e.g. rotations)
60*b1cdbd2cSJim Jagielski 				// in the ObjectToView stack remain and get correctly applied
61*b1cdbd2cSJim Jagielski 				basegfx::B2DHomMatrix aObjectTransform;
62*b1cdbd2cSJim Jagielski 
63*b1cdbd2cSJim Jagielski 				aObjectTransform.set(0, 0, aWorldSize.getX());
64*b1cdbd2cSJim Jagielski 				aObjectTransform.set(1, 1, aWorldSize.getY());
65*b1cdbd2cSJim Jagielski 				aObjectTransform.set(0, 2, aWorldTopLeft.getX());
66*b1cdbd2cSJim Jagielski 				aObjectTransform.set(1, 2, aWorldTopLeft.getY());
67*b1cdbd2cSJim Jagielski 
68*b1cdbd2cSJim Jagielski 				// get inverse ObjectTransformation
69*b1cdbd2cSJim Jagielski 				basegfx::B2DHomMatrix aInverseObjectTransformation(getObjectTransformation());
70*b1cdbd2cSJim Jagielski 				aInverseObjectTransformation.invert();
71*b1cdbd2cSJim Jagielski 
72*b1cdbd2cSJim Jagielski 				// transform to object coordinate system
73*b1cdbd2cSJim Jagielski 				aObjectTransform = aInverseObjectTransformation * aObjectTransform;
74*b1cdbd2cSJim Jagielski 
75*b1cdbd2cSJim Jagielski 				// create BitmapPrimitive2D with now object-local coordinate data
76*b1cdbd2cSJim Jagielski 				const Primitive2DReference xRef(new BitmapPrimitive2D(getBitmapEx(), aObjectTransform));
77*b1cdbd2cSJim Jagielski 				xRetval = Primitive2DSequence(&xRef, 1);
78*b1cdbd2cSJim Jagielski 			}
79*b1cdbd2cSJim Jagielski 
80*b1cdbd2cSJim Jagielski 			return xRetval;
81*b1cdbd2cSJim Jagielski 		}
82*b1cdbd2cSJim Jagielski 
DiscreteBitmapPrimitive2D(const BitmapEx & rBitmapEx,const basegfx::B2DPoint & rTopLeft)83*b1cdbd2cSJim Jagielski 		DiscreteBitmapPrimitive2D::DiscreteBitmapPrimitive2D(
84*b1cdbd2cSJim Jagielski 			const BitmapEx& rBitmapEx,
85*b1cdbd2cSJim Jagielski 			const basegfx::B2DPoint& rTopLeft)
86*b1cdbd2cSJim Jagielski 		:	ObjectAndViewTransformationDependentPrimitive2D(),
87*b1cdbd2cSJim Jagielski 			maBitmapEx(rBitmapEx),
88*b1cdbd2cSJim Jagielski 			maTopLeft(rTopLeft)
89*b1cdbd2cSJim Jagielski 		{
90*b1cdbd2cSJim Jagielski 		}
91*b1cdbd2cSJim Jagielski 
operator ==(const BasePrimitive2D & rPrimitive) const92*b1cdbd2cSJim Jagielski 		bool DiscreteBitmapPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
93*b1cdbd2cSJim Jagielski 		{
94*b1cdbd2cSJim Jagielski 			if(ObjectAndViewTransformationDependentPrimitive2D::operator==(rPrimitive))
95*b1cdbd2cSJim Jagielski 			{
96*b1cdbd2cSJim Jagielski 				const DiscreteBitmapPrimitive2D& rCompare = (DiscreteBitmapPrimitive2D&)rPrimitive;
97*b1cdbd2cSJim Jagielski 
98*b1cdbd2cSJim Jagielski 				return (getBitmapEx() == rCompare.getBitmapEx()
99*b1cdbd2cSJim Jagielski 					&& getTopLeft() == rCompare.getTopLeft());
100*b1cdbd2cSJim Jagielski 			}
101*b1cdbd2cSJim Jagielski 
102*b1cdbd2cSJim Jagielski 			return false;
103*b1cdbd2cSJim Jagielski 		}
104*b1cdbd2cSJim Jagielski 
105*b1cdbd2cSJim Jagielski 		// provide unique ID
106*b1cdbd2cSJim Jagielski 		ImplPrimitrive2DIDBlock(DiscreteBitmapPrimitive2D, PRIMITIVE2D_ID_DISCRETEBITMAPPRIMITIVE2D)
107*b1cdbd2cSJim Jagielski 
108*b1cdbd2cSJim Jagielski 	} // end of namespace primitive2d
109*b1cdbd2cSJim Jagielski } // end of namespace drawinglayer
110*b1cdbd2cSJim Jagielski 
111*b1cdbd2cSJim Jagielski //////////////////////////////////////////////////////////////////////////////
112*b1cdbd2cSJim Jagielski // eof
113