1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 import com.sun.star.accessibility.XAccessible; 23 import com.sun.star.accessibility.AccessibleEventObject; 24 import com.sun.star.uno.UnoRuntime; 25 26 import java.io.PrintStream; 27 import java.util.LinkedList; 28 29 class GeometryEventHandler 30 extends EventHandler 31 { GeometryEventHandler(AccessibleEventObject aEvent, AccessibilityTreeModel aTreeModel)32 public GeometryEventHandler (AccessibleEventObject aEvent, AccessibilityTreeModel aTreeModel) 33 { 34 super (aEvent, aTreeModel); 35 } 36 PrintOldAndNew(PrintStream out)37 public void PrintOldAndNew (PrintStream out) 38 { 39 out.println (" children not relevant"); 40 } 41 Process()42 public void Process () 43 { 44 AccTreeNode aNode = maTreeModel.updateNode (mxEventSource, 45 AccessibleComponentHandler.class, 46 AccessibleExtendedComponentHandler.class); 47 48 // Update the graphical representation of aNode in the Canvas. 49 Canvas aCanvas = maTreeModel.getCanvas(); 50 if (aCanvas != null) 51 { 52 // Iterate over all nodes in the sub-tree rooted in aNode. 53 LinkedList aShapeQueue = new LinkedList(); 54 aShapeQueue.addLast (aNode); 55 while (aShapeQueue.size() > 0) 56 { 57 // Remove the first node from the queue and update its 58 // graphical representation. 59 AccTreeNode aShapeNode = (AccTreeNode) aShapeQueue.getFirst(); 60 aShapeQueue.removeFirst(); 61 aCanvas.updateNodeGeometry (aShapeNode); 62 63 // Add the node's children to the queue. 64 int nChildCount = maTreeModel.getChildCount (aShapeNode); 65 for (int i=0; i<nChildCount; i++) 66 { 67 Object aTreeNode = maTreeModel.getChildNoCreate (aShapeNode, i); 68 if (aTreeNode instanceof AccTreeNode) 69 aShapeQueue.addLast (aTreeNode); 70 } 71 } 72 aCanvas.repaint (); 73 } 74 } 75 } 76