xref: /aoo4110/main/vcl/source/gdi/outdev2.cxx (revision b1cdbd2c)
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21 
22 // MARKER(update_precomp.py): autogen include statement, do not remove
23 #include "precompiled_vcl.hxx"
24 
25 #include <tools/debug.hxx>
26 #include <vcl/bitmap.hxx>
27 #include <vcl/bitmapex.hxx>
28 #include <vcl/window.hxx>
29 #include <vcl/metaact.hxx>
30 #include <vcl/gdimtf.hxx>
31 #include <vcl/virdev.hxx>
32 #include <vcl/bmpacc.hxx>
33 #include <vcl/outdev.hxx>
34 #include <vcl/window.hxx>
35 #include <vcl/image.hxx>
36 #include <bmpfast.hxx>
37 #include <salbmp.hxx>
38 #include <salgdi.hxx>
39 #include <impbmp.hxx>
40 #include <sallayout.hxx>
41 #include <image.h>
42 #include <outdev.h>
43 #include <window.h>
44 #include <outdata.hxx>
45 #include <basegfx/matrix/b2dhommatrix.hxx>
46 #include <basegfx/matrix/b2dhommatrixtools.hxx>
47 
48 #define BAND_MAX_SIZE 512000
49 
50 // =======================================================================
51 
52 DBG_NAMEEX( OutputDevice )
53 
54 // =======================================================================
55 
56 // -----------
57 // - Defines -
58 // -----------
59 
60 #define OUTDEV_INIT()						\
61 {											\
62 	if ( !IsDeviceOutputNecessary() )		\
63 		return; 							\
64 											\
65 	if ( !mpGraphics )						\
66 		if ( !ImplGetGraphics() )			\
67 			return; 						\
68 											\
69 	if ( mbInitClipRegion ) 				\
70 		ImplInitClipRegion();				\
71 											\
72 	if ( mbOutputClipped )					\
73 		return; 							\
74 }
75 
76 // -------------
77 // - externals -
78 // -------------
79 
80 extern sal_uLong nVCLRLut[ 6 ];
81 extern sal_uLong nVCLGLut[ 6 ];
82 extern sal_uLong nVCLBLut[ 6 ];
83 extern sal_uLong nVCLDitherLut[ 256 ];
84 extern sal_uLong nVCLLut[ 256 ];
85 
86 // =======================================================================
87 
ImplAdjustTwoRect(SalTwoRect & rTwoRect,const Size & rSizePix)88 sal_uLong ImplAdjustTwoRect( SalTwoRect& rTwoRect, const Size& rSizePix )
89 {
90 	sal_uLong nMirrFlags = 0;
91 
92 	if ( rTwoRect.mnDestWidth < 0 )
93 	{
94 		rTwoRect.mnSrcX = rSizePix.Width() - rTwoRect.mnSrcX - rTwoRect.mnSrcWidth;
95 		rTwoRect.mnDestWidth = -rTwoRect.mnDestWidth;
96 		rTwoRect.mnDestX -= rTwoRect.mnDestWidth-1;
97 		nMirrFlags |= BMP_MIRROR_HORZ;
98 	}
99 
100 	if ( rTwoRect.mnDestHeight < 0 )
101 	{
102 		rTwoRect.mnSrcY = rSizePix.Height() - rTwoRect.mnSrcY - rTwoRect.mnSrcHeight;
103 		rTwoRect.mnDestHeight = -rTwoRect.mnDestHeight;
104 		rTwoRect.mnDestY -= rTwoRect.mnDestHeight-1;
105 		nMirrFlags |= BMP_MIRROR_VERT;
106 	}
107 
108 	if( ( rTwoRect.mnSrcX < 0 ) || ( rTwoRect.mnSrcX >= rSizePix.Width() ) ||
109 		( rTwoRect.mnSrcY < 0 ) || ( rTwoRect.mnSrcY >= rSizePix.Height() ) ||
110 		( ( rTwoRect.mnSrcX + rTwoRect.mnSrcWidth ) > rSizePix.Width() ) ||
111 		( ( rTwoRect.mnSrcY + rTwoRect.mnSrcHeight ) > rSizePix.Height() ) )
112 	{
113 		const Rectangle	aSourceRect( Point( rTwoRect.mnSrcX, rTwoRect.mnSrcY ),
114 									 Size( rTwoRect.mnSrcWidth, rTwoRect.mnSrcHeight ) );
115 		Rectangle		aCropRect( aSourceRect );
116 
117 		aCropRect.Intersection( Rectangle( Point(), rSizePix ) );
118 
119 		if( aCropRect.IsEmpty() )
120 			rTwoRect.mnSrcWidth = rTwoRect.mnSrcHeight = rTwoRect.mnDestWidth = rTwoRect.mnDestHeight = 0;
121 		else
122 		{
123 			const double	fFactorX = ( rTwoRect.mnSrcWidth > 1 ) ? (double) ( rTwoRect.mnDestWidth - 1 ) / ( rTwoRect.mnSrcWidth - 1 ) : 0.0;
124 			const double	fFactorY = ( rTwoRect.mnSrcHeight > 1 ) ? (double) ( rTwoRect.mnDestHeight - 1 ) / ( rTwoRect.mnSrcHeight - 1 ) : 0.0;
125 
126 			const long nDstX1 = rTwoRect.mnDestX + FRound( fFactorX * ( aCropRect.Left() - rTwoRect.mnSrcX ) );
127 			const long nDstY1 = rTwoRect.mnDestY + FRound( fFactorY * ( aCropRect.Top() - rTwoRect.mnSrcY ) );
128 			const long nDstX2 = rTwoRect.mnDestX + FRound( fFactorX * ( aCropRect.Right() - rTwoRect.mnSrcX ) );
129 			const long nDstY2 = rTwoRect.mnDestY + FRound( fFactorY * ( aCropRect.Bottom() - rTwoRect.mnSrcY ) );
130 
131 			rTwoRect.mnSrcX = aCropRect.Left();
132 			rTwoRect.mnSrcY = aCropRect.Top();
133 			rTwoRect.mnSrcWidth = aCropRect.GetWidth();
134 			rTwoRect.mnSrcHeight = aCropRect.GetHeight();
135 			rTwoRect.mnDestX = nDstX1;
136 			rTwoRect.mnDestY = nDstY1;
137 			rTwoRect.mnDestWidth = nDstX2 - nDstX1 + 1;
138 			rTwoRect.mnDestHeight = nDstY2 - nDstY1 + 1;
139 		}
140 	}
141 
142 	return nMirrFlags;
143 }
144 
145 // =======================================================================
146 
ImplDrawOutDevDirect(const OutputDevice * pSrcDev,SalTwoRect & rPosAry)147 void OutputDevice::ImplDrawOutDevDirect( const OutputDevice* pSrcDev, SalTwoRect& rPosAry )
148 {
149 	SalGraphics*		pGraphics2;
150 
151 	if ( rPosAry.mnSrcWidth && rPosAry.mnSrcHeight && rPosAry.mnDestWidth && rPosAry.mnDestHeight )
152 	{
153 		if ( this == pSrcDev )
154 			pGraphics2 = NULL;
155 		else
156 		{
157 			if ( (GetOutDevType() != pSrcDev->GetOutDevType()) ||
158 				 (GetOutDevType() != OUTDEV_WINDOW) )
159 			{
160 				if ( !pSrcDev->mpGraphics )
161 				{
162 					if ( !((OutputDevice*)pSrcDev)->ImplGetGraphics() )
163 						return;
164 				}
165 				pGraphics2 = pSrcDev->mpGraphics;
166 			}
167 			else
168 			{
169 				if ( ((Window*)this)->mpWindowImpl->mpFrameWindow == ((Window*)pSrcDev)->mpWindowImpl->mpFrameWindow )
170 					pGraphics2 = NULL;
171 				else
172 				{
173 					if ( !pSrcDev->mpGraphics )
174 					{
175 						if ( !((OutputDevice*)pSrcDev)->ImplGetGraphics() )
176 							return;
177 					}
178 					pGraphics2 = pSrcDev->mpGraphics;
179 
180 					if ( !mpGraphics )
181 					{
182 						if ( !ImplGetGraphics() )
183 							return;
184 					}
185 					DBG_ASSERT( mpGraphics && pSrcDev->mpGraphics,
186 								"OutputDevice::DrawOutDev(): We need more than one Graphics" );
187 				}
188 			}
189 		}
190 
191         // #102532# Offset only has to be pseudo window offset
192 		Rectangle	aSrcOutRect( Point( pSrcDev->mnOutOffX, pSrcDev->mnOutOffY ),
193 								 Size( pSrcDev->mnOutWidth, pSrcDev->mnOutHeight ) );
194 		Rectangle	aSrcRect( Point( rPosAry.mnSrcX, rPosAry.mnSrcY ),
195 							  Size( rPosAry.mnSrcWidth, rPosAry.mnSrcHeight ) );
196 		const long	nOldRight = aSrcRect.Right();
197 		const long	nOldBottom = aSrcRect.Bottom();
198 
199 		if ( !aSrcRect.Intersection( aSrcOutRect ).IsEmpty() )
200 		{
201 			if ( (rPosAry.mnSrcX+rPosAry.mnSrcWidth-1) > aSrcOutRect.Right() )
202 			{
203 				const long nOldWidth = rPosAry.mnSrcWidth;
204 				rPosAry.mnSrcWidth -= (nOldRight - aSrcRect.Right());
205 				rPosAry.mnDestWidth = rPosAry.mnDestWidth * rPosAry.mnSrcWidth / nOldWidth;
206 			}
207 
208 			if ( (rPosAry.mnSrcY+rPosAry.mnSrcHeight-1) > aSrcOutRect.Bottom() )
209 			{
210 				const long nOldHeight = rPosAry.mnSrcHeight;
211 				rPosAry.mnSrcHeight -= (nOldBottom - aSrcRect.Bottom());
212 				rPosAry.mnDestHeight = rPosAry.mnDestHeight * rPosAry.mnSrcHeight / nOldHeight;
213 			}
214 
215             // --- RTL --- if this is no window, but pSrcDev is a window
216             // mirroring may be required
217             // because only windows have a SalGraphicsLayout
218             // mirroring is performed here
219             if( (GetOutDevType() != OUTDEV_WINDOW) && pGraphics2 && (pGraphics2->GetLayout() & SAL_LAYOUT_BIDI_RTL) )
220             {
221 		        SalTwoRect aPosAry2 = rPosAry;
222 			    pGraphics2->mirror( aPosAry2.mnSrcX, aPosAry2.mnSrcWidth, pSrcDev );
223 			    mpGraphics->CopyBits( aPosAry2, pGraphics2, this, pSrcDev );
224             }
225             else
226 			    mpGraphics->CopyBits( rPosAry, pGraphics2, this, pSrcDev );
227 		}
228 	}
229 }
230 
231 // ------------------------------------------------------------------
232 
DrawOutDev(const Point & rDestPt,const Size & rDestSize,const Point & rSrcPt,const Size & rSrcSize)233 void OutputDevice::DrawOutDev( const Point& rDestPt, const Size& rDestSize,
234 							   const Point& rSrcPt,  const Size& rSrcSize )
235 {
236 	DBG_TRACE( "OutputDevice::DrawOutDev()" );
237 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
238 	DBG_ASSERT( meOutDevType != OUTDEV_PRINTER, "Don't use OutputDevice::DrawOutDev(...) with printer devices!" );
239 
240     if( ImplIsRecordLayout() )
241         return;
242 
243 	if ( meOutDevType == OUTDEV_PRINTER )
244 		return;
245 
246 	if ( ROP_INVERT == meRasterOp )
247 	{
248 		DrawRect( Rectangle( rDestPt, rDestSize ) );
249 		return;
250 	}
251 
252 	if ( mpMetaFile )
253 	{
254 		const Bitmap aBmp( GetBitmap( rSrcPt, rSrcSize ) );
255 		mpMetaFile->AddAction( new MetaBmpScaleAction( rDestPt, rDestSize, aBmp ) );
256 	}
257 
258 	OUTDEV_INIT();
259 
260 	SalTwoRect aPosAry;
261 	aPosAry.mnSrcWidth	 = ImplLogicWidthToDevicePixel( rSrcSize.Width() );
262 	aPosAry.mnSrcHeight  = ImplLogicHeightToDevicePixel( rSrcSize.Height() );
263 	aPosAry.mnDestWidth  = ImplLogicWidthToDevicePixel( rDestSize.Width() );
264 	aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
265 
266 	if ( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
267 	{
268 		aPosAry.mnSrcX		 = ImplLogicXToDevicePixel( rSrcPt.X() );
269 		aPosAry.mnSrcY		 = ImplLogicYToDevicePixel( rSrcPt.Y() );
270 		aPosAry.mnDestX 	 = ImplLogicXToDevicePixel( rDestPt.X() );
271 		aPosAry.mnDestY 	 = ImplLogicYToDevicePixel( rDestPt.Y() );
272 
273 		Rectangle	aSrcOutRect( Point( mnOutOffX, mnOutOffY ),
274 								 Size( mnOutWidth, mnOutHeight ) );
275 		Rectangle	aSrcRect( Point( aPosAry.mnSrcX, aPosAry.mnSrcY ),
276 							  Size( aPosAry.mnSrcWidth, aPosAry.mnSrcHeight ) );
277 		long		nOldRight = aSrcRect.Right();
278 		long		nOldBottom = aSrcRect.Bottom();
279 
280 		if ( !aSrcRect.Intersection( aSrcOutRect ).IsEmpty() )
281 		{
282 			if ( (aPosAry.mnSrcX+aPosAry.mnSrcWidth-1) > aSrcOutRect.Right() )
283 			{
284 				long nOldWidth = aPosAry.mnSrcWidth;
285 				aPosAry.mnSrcWidth -= nOldRight-aSrcRect.Right();
286 				aPosAry.mnDestWidth = aPosAry.mnDestWidth*aPosAry.mnSrcWidth/nOldWidth;
287 			}
288 
289 			if ( (aPosAry.mnSrcY+aPosAry.mnSrcHeight-1) > aSrcOutRect.Bottom() )
290 			{
291 				long nOldHeight = aPosAry.mnSrcHeight;
292 				aPosAry.mnSrcHeight -= nOldBottom-aSrcRect.Bottom();
293 				aPosAry.mnDestHeight = aPosAry.mnDestHeight*aPosAry.mnSrcHeight/nOldHeight;
294 			}
295 
296 			mpGraphics->CopyBits( aPosAry, NULL, this, NULL );
297 		}
298 	}
299 
300     if( mpAlphaVDev )
301         mpAlphaVDev->DrawOutDev( rDestPt, rDestSize, rSrcPt, rSrcSize );
302 }
303 
304 // ------------------------------------------------------------------
305 
DrawOutDev(const Point & rDestPt,const Size & rDestSize,const Point & rSrcPt,const Size & rSrcSize,const OutputDevice & rOutDev)306 void OutputDevice::DrawOutDev( const Point& rDestPt, const Size& rDestSize,
307 							   const Point& rSrcPt,  const Size& rSrcSize,
308 							   const OutputDevice& rOutDev )
309 {
310 	DBG_TRACE( "OutputDevice::DrawOutDev()" );
311 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
312 	DBG_CHKOBJ( &rOutDev, OutputDevice, ImplDbgCheckOutputDevice );
313 	DBG_ASSERT( meOutDevType != OUTDEV_PRINTER, "Don't use OutputDevice::DrawOutDev(...) with printer devices!" );
314 	DBG_ASSERT( rOutDev.meOutDevType != OUTDEV_PRINTER, "Don't use OutputDevice::DrawOutDev(...) with printer devices!" );
315 
316 	if ( (meOutDevType == OUTDEV_PRINTER) || (rOutDev.meOutDevType == OUTDEV_PRINTER) || ImplIsRecordLayout() )
317 		return;
318 
319 	if ( ROP_INVERT == meRasterOp )
320 	{
321 		DrawRect( Rectangle( rDestPt, rDestSize ) );
322 		return;
323 	}
324 
325 	if ( mpMetaFile )
326 	{
327 		const Bitmap aBmp( rOutDev.GetBitmap( rSrcPt, rSrcSize ) );
328 		mpMetaFile->AddAction( new MetaBmpScaleAction( rDestPt, rDestSize, aBmp ) );
329 	}
330 
331 	OUTDEV_INIT();
332 
333 	SalTwoRect aPosAry;
334 	aPosAry.mnSrcX		 = rOutDev.ImplLogicXToDevicePixel( rSrcPt.X() );
335 	aPosAry.mnSrcY		 = rOutDev.ImplLogicYToDevicePixel( rSrcPt.Y() );
336 	aPosAry.mnSrcWidth	 = rOutDev.ImplLogicWidthToDevicePixel( rSrcSize.Width() );
337 	aPosAry.mnSrcHeight  = rOutDev.ImplLogicHeightToDevicePixel( rSrcSize.Height() );
338 	aPosAry.mnDestX 	 = ImplLogicXToDevicePixel( rDestPt.X() );
339 	aPosAry.mnDestY 	 = ImplLogicYToDevicePixel( rDestPt.Y() );
340 	aPosAry.mnDestWidth  = ImplLogicWidthToDevicePixel( rDestSize.Width() );
341 	aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
342 
343     if( mpAlphaVDev )
344     {
345         if( rOutDev.mpAlphaVDev )
346         {
347             // alpha-blend source over destination
348             DrawBitmapEx( rDestPt, rDestSize, rOutDev.GetBitmapEx(rSrcPt, rSrcSize) );
349 
350             // This would be mode SOURCE:
351             // copy source alpha channel to our alpha channel
352             //mpAlphaVDev->DrawOutDev( rDestPt, rDestSize, rSrcPt, rSrcSize, *rOutDev.mpAlphaVDev );
353         }
354         else
355         {
356             ImplDrawOutDevDirect( &rOutDev, aPosAry );
357 
358             // #i32109#: make destination rectangle opaque - source has no alpha
359             mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, rDestSize) );
360         }
361     }
362     else
363     {
364         if( rOutDev.mpAlphaVDev )
365         {
366             // alpha-blend source over destination
367             DrawBitmapEx( rDestPt, rDestSize, rOutDev.GetBitmapEx(rSrcPt, rSrcSize) );
368         }
369         else
370         {
371             // no alpha at all, neither in source nor destination device
372             ImplDrawOutDevDirect( &rOutDev, aPosAry );
373         }
374     }
375 }
376 
377 // ------------------------------------------------------------------
378 
CopyArea(const Point & rDestPt,const Point & rSrcPt,const Size & rSrcSize,sal_uInt16 nFlags)379 void OutputDevice::CopyArea( const Point& rDestPt,
380 							 const Point& rSrcPt,  const Size& rSrcSize,
381 							 sal_uInt16 nFlags )
382 {
383 	DBG_TRACE( "OutputDevice::CopyArea()" );
384 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
385 	DBG_ASSERT( meOutDevType != OUTDEV_PRINTER, "Don't use OutputDevice::CopyArea(...) with printer devices!" );
386 
387 	if ( meOutDevType == OUTDEV_PRINTER || ImplIsRecordLayout() )
388 		return;
389 
390 	RasterOp eOldRop = GetRasterOp();
391 	SetRasterOp( ROP_OVERPAINT );
392 
393 	OUTDEV_INIT();
394 
395 	SalTwoRect aPosAry;
396 	aPosAry.mnSrcWidth	 = ImplLogicWidthToDevicePixel( rSrcSize.Width() );
397 	aPosAry.mnSrcHeight  = ImplLogicHeightToDevicePixel( rSrcSize.Height() );
398 
399 	if ( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight )
400 	{
401 		aPosAry.mnSrcX		 = ImplLogicXToDevicePixel( rSrcPt.X() );
402 		aPosAry.mnSrcY		 = ImplLogicYToDevicePixel( rSrcPt.Y() );
403 		aPosAry.mnDestX 	 = ImplLogicXToDevicePixel( rDestPt.X() );
404 		aPosAry.mnDestY 	 = ImplLogicYToDevicePixel( rDestPt.Y() );
405 
406 		Rectangle	aSrcOutRect( Point( mnOutOffX, mnOutOffY ),
407 								 Size( mnOutWidth, mnOutHeight ) );
408 		Rectangle	aSrcRect( Point( aPosAry.mnSrcX, aPosAry.mnSrcY ),
409 							  Size( aPosAry.mnSrcWidth, aPosAry.mnSrcHeight ) );
410 		long		nOldRight = aSrcRect.Right();
411 		long		nOldBottom = aSrcRect.Bottom();
412 
413 		if ( !aSrcRect.Intersection( aSrcOutRect ).IsEmpty() )
414 		{
415 			if ( (aPosAry.mnSrcX+aPosAry.mnSrcWidth-1) > aSrcOutRect.Right() )
416 				aPosAry.mnSrcWidth -= nOldRight-aSrcRect.Right();
417 
418 			if ( (aPosAry.mnSrcY+aPosAry.mnSrcHeight-1) > aSrcOutRect.Bottom() )
419 				aPosAry.mnSrcHeight -= nOldBottom-aSrcRect.Bottom();
420 
421 			if ( (meOutDevType == OUTDEV_WINDOW) && (nFlags & COPYAREA_WINDOWINVALIDATE) )
422 			{
423 				((Window*)this)->ImplMoveAllInvalidateRegions( aSrcRect,
424 															   aPosAry.mnDestX-aPosAry.mnSrcX,
425 															   aPosAry.mnDestY-aPosAry.mnSrcY,
426 															   sal_False );
427 
428 				mpGraphics->CopyArea( aPosAry.mnDestX, aPosAry.mnDestY,
429 									  aPosAry.mnSrcX, aPosAry.mnSrcY,
430 									  aPosAry.mnSrcWidth, aPosAry.mnSrcHeight,
431 									  SAL_COPYAREA_WINDOWINVALIDATE, this );
432 			}
433 			else
434 			{
435 				aPosAry.mnDestWidth  = aPosAry.mnSrcWidth;
436 				aPosAry.mnDestHeight = aPosAry.mnSrcHeight;
437 				mpGraphics->CopyBits( aPosAry, NULL, this, NULL );
438 			}
439 		}
440 	}
441 
442 	SetRasterOp( eOldRop );
443 
444     if( mpAlphaVDev )
445         mpAlphaVDev->CopyArea( rDestPt, rSrcPt, rSrcSize, nFlags );
446 }
447 
448 // ------------------------------------------------------------------
449 
ImplDrawFrameDev(const Point & rPt,const Point & rDevPt,const Size & rDevSize,const OutputDevice & rOutDev,const Region & rRegion)450 void OutputDevice::ImplDrawFrameDev( const Point& rPt, const Point& rDevPt, const Size& rDevSize,
451 									 const OutputDevice& rOutDev, const Region& rRegion )
452 {
453 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
454 
455 	GDIMetaFile*	pOldMetaFile = mpMetaFile;
456 	sal_Bool			bOldMap = mbMap;
457 	RasterOp		eOldROP = GetRasterOp();
458 	mpMetaFile = NULL;
459 	mbMap = sal_False;
460 	SetRasterOp( ROP_OVERPAINT );
461 
462 	if ( !IsDeviceOutputNecessary() )
463 		return;
464 
465 	if ( !mpGraphics )
466 	{
467 		if ( !ImplGetGraphics() )
468 			return;
469 	}
470 
471 	// ClipRegion zuruecksetzen
472 	if ( rRegion.IsNull() )
473 		mpGraphics->ResetClipRegion();
474 	else
475 		ImplSelectClipRegion( rRegion );
476 
477 	SalTwoRect aPosAry;
478 	aPosAry.mnSrcX		 = rDevPt.X();
479 	aPosAry.mnSrcY		 = rDevPt.Y();
480 	aPosAry.mnSrcWidth	 = rDevSize.Width();
481 	aPosAry.mnSrcHeight  = rDevSize.Height();
482 	aPosAry.mnDestX 	 = rPt.X();
483 	aPosAry.mnDestY 	 = rPt.Y();
484 	aPosAry.mnDestWidth  = rDevSize.Width();
485 	aPosAry.mnDestHeight = rDevSize.Height();
486 	ImplDrawOutDevDirect( &rOutDev, aPosAry );
487 
488 	// Dafuer sorgen, das ClipRegion neu berechnet und gesetzt wird
489 	mbInitClipRegion = sal_True;
490 
491 	SetRasterOp( eOldROP );
492 	mbMap = bOldMap;
493 	mpMetaFile = pOldMetaFile;
494 }
495 
496 // ------------------------------------------------------------------
497 
ImplGetFrameDev(const Point & rPt,const Point & rDevPt,const Size & rDevSize,OutputDevice & rDev)498 void OutputDevice::ImplGetFrameDev( const Point& rPt, const Point& rDevPt, const Size& rDevSize,
499 									OutputDevice& rDev )
500 {
501 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
502 
503 	sal_Bool bOldMap = mbMap;
504 	mbMap = sal_False;
505 	rDev.DrawOutDev( rDevPt, rDevSize, rPt, rDevSize, *this );
506 	mbMap = bOldMap;
507 }
508 
509 // ------------------------------------------------------------------
510 
DrawBitmap(const Point & rDestPt,const Bitmap & rBitmap)511 void OutputDevice::DrawBitmap( const Point& rDestPt, const Bitmap& rBitmap )
512 {
513 	DBG_TRACE( "OutputDevice::DrawBitmap()" );
514 
515     if( ImplIsRecordLayout() )
516         return;
517 
518 	const Size aSizePix( rBitmap.GetSizePixel() );
519 	ImplDrawBitmap( rDestPt, PixelToLogic( aSizePix ), Point(), aSizePix, rBitmap, META_BMP_ACTION );
520 
521     if( mpAlphaVDev )
522     {
523         // #i32109#: Make bitmap area opaque
524         mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, PixelToLogic( aSizePix )) );
525     }
526 }
527 
528 // ------------------------------------------------------------------
529 
DrawBitmap(const Point & rDestPt,const Size & rDestSize,const Bitmap & rBitmap)530 void OutputDevice::DrawBitmap( const Point& rDestPt, const Size& rDestSize, const Bitmap& rBitmap )
531 {
532 	DBG_TRACE( "OutputDevice::DrawBitmap( Size )" );
533 
534     if( ImplIsRecordLayout() )
535         return;
536 
537 	ImplDrawBitmap( rDestPt, rDestSize, Point(), rBitmap.GetSizePixel(), rBitmap, META_BMPSCALE_ACTION );
538 
539     if( mpAlphaVDev )
540     {
541         // #i32109#: Make bitmap area opaque
542         mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, rDestSize) );
543     }
544 }
545 
546 // ------------------------------------------------------------------
547 
DrawBitmap(const Point & rDestPt,const Size & rDestSize,const Point & rSrcPtPixel,const Size & rSrcSizePixel,const Bitmap & rBitmap)548 void OutputDevice::DrawBitmap( const Point& rDestPt, const Size& rDestSize,
549 							   const Point& rSrcPtPixel, const Size& rSrcSizePixel,
550 							   const Bitmap& rBitmap )
551 {
552 	DBG_TRACE( "OutputDevice::DrawBitmap( Point, Size )" );
553 
554     if( ImplIsRecordLayout() )
555         return;
556 
557 	ImplDrawBitmap( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, rBitmap, META_BMPSCALEPART_ACTION );
558 
559     if( mpAlphaVDev )
560     {
561         // #i32109#: Make bitmap area opaque
562         mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, rDestSize) );
563     }
564 }
565 
566 // -----------------------------------------------------------------------------
567 
ImplDrawBitmap(const Point & rDestPt,const Size & rDestSize,const Point & rSrcPtPixel,const Size & rSrcSizePixel,const Bitmap & rBitmap,const sal_uLong nAction)568 void OutputDevice::ImplDrawBitmap( const Point& rDestPt, const Size& rDestSize,
569 								   const Point& rSrcPtPixel, const Size& rSrcSizePixel,
570 								   const Bitmap& rBitmap, const sal_uLong nAction )
571 {
572 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
573 
574 	if ( ( mnDrawMode & DRAWMODE_NOBITMAP ) )
575 		return;
576 
577     if ( ROP_INVERT == meRasterOp )
578 	{
579 		DrawRect( Rectangle( rDestPt, rDestSize ) );
580 		return;
581 	}
582 
583 	Bitmap aBmp( rBitmap );
584 
585     if ( mnDrawMode & ( DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP |
586 							 DRAWMODE_GRAYBITMAP | DRAWMODE_GHOSTEDBITMAP ) )
587 	{
588 		if ( mnDrawMode & ( DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP ) )
589 		{
590 			sal_uInt8 cCmpVal;
591 
592 			if ( mnDrawMode & DRAWMODE_BLACKBITMAP )
593 				cCmpVal = ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP ) ? 0x80 : 0;
594 			else
595 				cCmpVal = 255;
596 
597 			Color aCol( cCmpVal, cCmpVal, cCmpVal );
598 			Push( PUSH_LINECOLOR | PUSH_FILLCOLOR );
599 			SetLineColor( aCol );
600 			SetFillColor( aCol );
601 			DrawRect( Rectangle( rDestPt, rDestSize ) );
602 			Pop();
603 			return;
604 		}
605 		else if( !!aBmp )
606 		{
607 			if ( mnDrawMode & DRAWMODE_GRAYBITMAP )
608 				aBmp.Convert( BMP_CONVERSION_8BIT_GREYS );
609 
610 			if ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP )
611 				aBmp.Convert( BMP_CONVERSION_GHOSTED );
612 		}
613 	}
614 
615 	if ( mpMetaFile )
616 	{
617 		switch( nAction )
618 		{
619 			case( META_BMP_ACTION ):
620 				mpMetaFile->AddAction( new MetaBmpAction( rDestPt, aBmp ) );
621 			break;
622 
623 			case( META_BMPSCALE_ACTION ):
624 				mpMetaFile->AddAction( new MetaBmpScaleAction( rDestPt, rDestSize, aBmp ) );
625 			break;
626 
627 			case( META_BMPSCALEPART_ACTION ):
628 				mpMetaFile->AddAction( new MetaBmpScalePartAction(
629 					rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, aBmp ) );
630 			break;
631 		}
632 	}
633 
634 	OUTDEV_INIT();
635 
636 	if( !aBmp.IsEmpty() )
637 	{
638 		SalTwoRect aPosAry;
639 
640 		aPosAry.mnSrcX = rSrcPtPixel.X();
641 		aPosAry.mnSrcY = rSrcPtPixel.Y();
642 		aPosAry.mnSrcWidth = rSrcSizePixel.Width();
643 		aPosAry.mnSrcHeight = rSrcSizePixel.Height();
644 		aPosAry.mnDestX = ImplLogicXToDevicePixel( rDestPt.X() );
645 		aPosAry.mnDestY = ImplLogicYToDevicePixel( rDestPt.Y() );
646 		aPosAry.mnDestWidth = ImplLogicWidthToDevicePixel( rDestSize.Width() );
647 		aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
648 
649 		const sal_uLong nMirrFlags = ImplAdjustTwoRect( aPosAry, aBmp.GetSizePixel() );
650 
651 		if ( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
652 		{
653 			if ( nMirrFlags )
654 				aBmp.Mirror( nMirrFlags );
655 
656             /* #i75264# (corrected with #i81576#)
657             * sometimes a bitmap is scaled to a ridiculous size and drawn
658             * to a quite normal VDev, so only a very small part of
659             * the scaled bitmap will be visible. However actually scaling
660             * the bitmap will use so much memory that we end with a crash.
661             * Workaround: since only a small part of the scaled bitmap will
662             * be actually drawn anyway (because of clipping on the device
663             * boundary), limit the destination and source rectangles so
664             * that the destination rectangle will overlap the device but only
665             * be reasonably (say factor 2) larger than the device itself.
666             */
667 
668             // not needed for win32, it uses GdiPlus and is able to do everything without
669             // internally scaling the bitmap
670 #ifndef WIN32
671 
672             if( aPosAry.mnDestWidth > 2048 || aPosAry.mnDestHeight > 2048 )
673             {
674                  if( meOutDevType == OUTDEV_WINDOW ||
675                      (meOutDevType == OUTDEV_VIRDEV && mpPDFWriter == 0 ) )
676                 {
677                     // #i81576# do the following trick only if there is overlap at all
678                     // else the formulae don't work
679                     // theoretically in this case we wouldn't need to draw the bitmap at all
680                     // however there are some esoteric case where that is needed
681                     if( aPosAry.mnDestX + aPosAry.mnDestWidth >= 0
682                         && aPosAry.mnDestX < mnOutWidth
683                         && aPosAry.mnDestY + aPosAry.mnDestHeight >= 0
684                         && aPosAry.mnDestY < mnOutHeight )
685                     {
686                         // reduce scaling to something reasonable taking into account the output size
687                         if( aPosAry.mnDestWidth > 3*mnOutWidth && aPosAry.mnSrcWidth )
688                         {
689                             const double nScaleX = aPosAry.mnDestWidth/double(aPosAry.mnSrcWidth);
690 
691                             if( aPosAry.mnDestX + aPosAry.mnDestWidth > mnOutWidth )
692                             {
693                                 aPosAry.mnDestWidth = Max(long(0),mnOutWidth-aPosAry.mnDestX);
694                             }
695                             if( aPosAry.mnDestX < 0 )
696                             {
697                                 aPosAry.mnDestWidth += aPosAry.mnDestX;
698                                 aPosAry.mnSrcX -= sal::static_int_cast<long>(aPosAry.mnDestX / nScaleX);
699                                 aPosAry.mnDestX = 0;
700                             }
701 
702                             aPosAry.mnSrcWidth = sal::static_int_cast<long>(aPosAry.mnDestWidth / nScaleX);
703                         }
704 
705                         if( aPosAry.mnDestHeight > 3*mnOutHeight && aPosAry.mnSrcHeight != 0 )
706                         {
707                             const double nScaleY = aPosAry.mnDestHeight/double(aPosAry.mnSrcHeight);
708 
709                             if( aPosAry.mnDestY + aPosAry.mnDestHeight > mnOutHeight )
710                             {
711                                 aPosAry.mnDestHeight = Max(long(0),mnOutHeight-aPosAry.mnDestY);
712                             }
713                             if( aPosAry.mnDestY < 0 )
714                             {
715                                 aPosAry.mnDestHeight += aPosAry.mnDestY;
716                                 aPosAry.mnSrcY -= sal::static_int_cast<long>(aPosAry.mnDestY / nScaleY);
717                                 aPosAry.mnDestY = 0;
718                             }
719 
720                             aPosAry.mnSrcHeight = sal::static_int_cast<long>(aPosAry.mnDestHeight / nScaleY);
721                         }
722                     }
723                 }
724             }
725 #endif
726 
727             if ( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
728             {
729                 mpGraphics->DrawBitmap( aPosAry, *aBmp.ImplGetImpBitmap()->ImplGetSalBitmap(), this );
730             }
731 		}
732 	}
733 }
734 
735 // ------------------------------------------------------------------
736 
DrawBitmapEx(const Point & rDestPt,const BitmapEx & rBitmapEx)737 void OutputDevice::DrawBitmapEx( const Point& rDestPt,
738 								 const BitmapEx& rBitmapEx )
739 {
740 	DBG_TRACE( "OutputDevice::DrawBitmapEx()" );
741 
742     if( ImplIsRecordLayout() )
743         return;
744 
745 	if( TRANSPARENT_NONE == rBitmapEx.GetTransparentType() )
746     {
747 		DrawBitmap( rDestPt, rBitmapEx.GetBitmap() );
748     }
749 	else
750 	{
751 		const Size aSizePix( rBitmapEx.GetSizePixel() );
752 		ImplDrawBitmapEx( rDestPt, PixelToLogic( aSizePix ), Point(), aSizePix, rBitmapEx, META_BMPEX_ACTION );
753 	}
754 }
755 
756 // ------------------------------------------------------------------
757 
DrawBitmapEx(const Point & rDestPt,const Size & rDestSize,const BitmapEx & rBitmapEx)758 void OutputDevice::DrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
759 								 const BitmapEx& rBitmapEx )
760 {
761 	DBG_TRACE( "OutputDevice::DrawBitmapEx( Size )" );
762 
763     if( ImplIsRecordLayout() )
764         return;
765 
766 	if ( TRANSPARENT_NONE == rBitmapEx.GetTransparentType() )
767     {
768 		DrawBitmap( rDestPt, rDestSize, rBitmapEx.GetBitmap() );
769     }
770 	else
771     {
772 		ImplDrawBitmapEx( rDestPt, rDestSize, Point(), rBitmapEx.GetSizePixel(), rBitmapEx, META_BMPEXSCALE_ACTION );
773     }
774 }
775 
776 // ------------------------------------------------------------------
777 
DrawBitmapEx(const Point & rDestPt,const Size & rDestSize,const Point & rSrcPtPixel,const Size & rSrcSizePixel,const BitmapEx & rBitmapEx)778 void OutputDevice::DrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
779 								 const Point& rSrcPtPixel, const Size& rSrcSizePixel,
780 								 const BitmapEx& rBitmapEx )
781 {
782 	DBG_TRACE( "OutputDevice::DrawBitmapEx( Point, Size )" );
783 
784     if( ImplIsRecordLayout() )
785         return;
786 
787 	if( TRANSPARENT_NONE == rBitmapEx.GetTransparentType() )
788     {
789 		DrawBitmap( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, rBitmapEx.GetBitmap() );
790     }
791 	else
792     {
793 		ImplDrawBitmapEx( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, rBitmapEx, META_BMPEXSCALEPART_ACTION );
794     }
795 }
796 
797 // ------------------------------------------------------------------
798 
DrawTransformedBitmapEx(const basegfx::B2DHomMatrix & rTransformation,const BitmapEx & rBitmapEx)799 void OutputDevice::DrawTransformedBitmapEx(
800     const basegfx::B2DHomMatrix& rTransformation,
801     const BitmapEx& rBitmapEx)
802 {
803 	DBG_TRACE( "OutputDevice::DrawBitmapEx( Point, Size )" );
804 
805     if( ImplIsRecordLayout() )
806         return;
807 
808     if(rBitmapEx.IsEmpty())
809         return;
810 
811     if ( mnDrawMode & DRAWMODE_NOBITMAP )
812         return;
813 
814     // decompose matrix to check rotation and shear
815     basegfx::B2DVector aScale, aTranslate;
816     double fRotate, fShearX;
817     rTransformation.decompose(aScale, aTranslate, fRotate, fShearX);
818     const bool bRotated(!basegfx::fTools::equalZero(fRotate));
819     const bool bSheared(!basegfx::fTools::equalZero(fShearX));
820     const bool bMirroredX(basegfx::fTools::less(aScale.getX(), 0.0));
821     const bool bMirroredY(basegfx::fTools::less(aScale.getY(), 0.0));
822     static bool bForceToOwnTransformer(false);
823 
824     if(!bForceToOwnTransformer && !bRotated && !bSheared && !bMirroredX && !bMirroredY)
825     {
826         // with no rotation, shear or mirroring it can be mapped to DrawBitmapEx
827         // do *not* execute the mirroring here, it's done in the fallback
828         const Point aDestPt(basegfx::fround(aTranslate.getX()), basegfx::fround(aTranslate.getY()));
829         const Size aDestSize(basegfx::fround(aScale.getX()), basegfx::fround(aScale.getY()));
830 
831         DrawBitmapEx(aDestPt, aDestSize, rBitmapEx);
832         return;
833     }
834 
835     // we have rotation,shear or mirror, check if some crazy mode needs the
836     // created transformed bitmap
837     const bool bInvert(ROP_INVERT == meRasterOp);
838     const bool bBitmapChangedColor(mnDrawMode & (DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP | DRAWMODE_GRAYBITMAP | DRAWMODE_GHOSTEDBITMAP));
839     const bool bMetafile(mpMetaFile);
840     const bool bPrinter(OUTDEV_PRINTER == meOutDevType);
841     bool bDone(false);
842     const basegfx::B2DHomMatrix aFullTransform(GetViewTransformation() * rTransformation);
843     const bool bTryDirectPaint(!bInvert && !bBitmapChangedColor && !bMetafile && !bPrinter);
844 
845     if(!bForceToOwnTransformer && bTryDirectPaint)
846     {
847         // try to paint directly
848         const basegfx::B2DPoint aNull(aFullTransform * basegfx::B2DPoint(0.0, 0.0));
849         const basegfx::B2DPoint aTopX(aFullTransform * basegfx::B2DPoint(1.0, 0.0));
850         const basegfx::B2DPoint aTopY(aFullTransform * basegfx::B2DPoint(0.0, 1.0));
851         SalBitmap* pSalSrcBmp = rBitmapEx.GetBitmap().ImplGetImpBitmap()->ImplGetSalBitmap();
852         SalBitmap* pSalAlphaBmp = 0;
853 
854         if(rBitmapEx.IsTransparent())
855         {
856             if(rBitmapEx.IsAlpha())
857             {
858                 pSalAlphaBmp = rBitmapEx.GetAlpha().ImplGetImpBitmap()->ImplGetSalBitmap();
859             }
860             else
861             {
862                 pSalAlphaBmp = rBitmapEx.GetMask().ImplGetImpBitmap()->ImplGetSalBitmap();
863             }
864         }
865 
866         bDone = mpGraphics->DrawTransformedBitmap(
867             aNull,
868             aTopX,
869             aTopY,
870             *pSalSrcBmp,
871             pSalAlphaBmp,
872             this);
873     }
874 
875     if(!bDone)
876     {
877         // take the fallback when no rotate and shear, but mirror (else we would have done this above)
878         if(!bForceToOwnTransformer && !bRotated && !bSheared)
879         {
880             // with no rotation or shear it can be mapped to DrawBitmapEx
881             // do *not* execute the mirroring here, it's done in the fallback
882             const Point aDestPt(basegfx::fround(aTranslate.getX()), basegfx::fround(aTranslate.getY()));
883             const Size aDestSize(basegfx::fround(aScale.getX()), basegfx::fround(aScale.getY()));
884 
885             DrawBitmapEx(aDestPt, aDestSize, rBitmapEx);
886             return;
887         }
888 
889         // fallback; create transformed bitmap the hard way (back-transform
890         // the pixels) and paint
891         basegfx::B2DRange aVisibleRange(0.0, 0.0, 1.0, 1.0);
892 
893         // limit maximum area to something looking good for non-pixel-based targets (metafile, printer)
894         // by using a fixed minimum (allow at least, but no need to utilize) for good smooting and an area
895         // dependent of original size for good quality when e.g. rotated/sheared. Still, limit to a maximum
896         // to avoid crashes/ressource problems (ca. 1500x3000 here)
897         const Size& rOriginalSizePixel(rBitmapEx.GetSizePixel());
898         const double fOrigArea(rOriginalSizePixel.Width() * rOriginalSizePixel.Height() * 0.5);
899         const double fOrigAreaScaled(bSheared || bRotated ? fOrigArea * 1.44 : fOrigArea);
900         double fMaximumArea(std::min(4500000.0, std::max(1000000.0, fOrigAreaScaled)));
901 
902         if(!bMetafile && !bPrinter)
903         {
904             // limit TargetRange to existing pixels (if pixel device)
905             // first get discrete range of object
906             basegfx::B2DRange aFullPixelRange(aVisibleRange);
907 
908             aFullPixelRange.transform(aFullTransform);
909 
910             if(basegfx::fTools::equalZero(aFullPixelRange.getWidth()) || basegfx::fTools::equalZero(aFullPixelRange.getHeight()))
911             {
912                 // object is outside of visible area
913                 return;
914             }
915 
916             // now get discrete target pixels; start with OutDev pixel size and evtl.
917             // intersect with active clipping area
918             basegfx::B2DRange aOutPixel(
919                 0.0,
920                 0.0,
921                 GetOutputSizePixel().Width(),
922                 GetOutputSizePixel().Height());
923 
924             if(IsClipRegion())
925             {
926                 const Rectangle aRegionRectangle(GetActiveClipRegion().GetBoundRect());
927 
928                 aOutPixel.intersect( // caution! Range from rectangle, one too much (!)
929                     basegfx::B2DRange(
930                         aRegionRectangle.Left(),
931                         aRegionRectangle.Top(),
932                         aRegionRectangle.Right() + 1,
933                         aRegionRectangle.Bottom() + 1));
934             }
935 
936             if(aOutPixel.isEmpty())
937             {
938                 // no active output area
939                 return;
940             }
941 
942             // if aFullPixelRange is not completely inside of aOutPixel,
943             // reduction of target pixels is possible
944             basegfx::B2DRange aVisiblePixelRange(aFullPixelRange);
945 
946             if(!aOutPixel.isInside(aFullPixelRange))
947             {
948                 aVisiblePixelRange.intersect(aOutPixel);
949 
950                 if(aVisiblePixelRange.isEmpty())
951                 {
952                     // nothing in visible part, reduces to nothing
953                     return;
954                 }
955 
956                 // aVisiblePixelRange contains the reduced output area in
957                 // discrete coordinates. To make it useful everywhere, make it relative to
958                 // the object range
959                 basegfx::B2DHomMatrix aMakeVisibleRangeRelative;
960 
961                 aVisibleRange = aVisiblePixelRange;
962                 aMakeVisibleRangeRelative.translate(
963                     -aFullPixelRange.getMinX(),
964                     -aFullPixelRange.getMinY());
965                 aMakeVisibleRangeRelative.scale(
966                     1.0 / aFullPixelRange.getWidth(),
967                     1.0 / aFullPixelRange.getHeight());
968                 aVisibleRange.transform(aMakeVisibleRangeRelative);
969             }
970 
971             // for pixel devices, do *not* limit size, else OutputDevice::ImplDrawAlpha
972             // will create another, badly scaled bitmap to do the job. Nonetheless, do a
973             // maximum clipping of something big (1600x1280x2). Add 1.0 to avoid rounding
974             // errors in rough estimations
975             const double fNewMaxArea(aVisiblePixelRange.getWidth() * aVisiblePixelRange.getHeight());
976 
977             fMaximumArea = std::min(4096000.0, fNewMaxArea + 1.0);
978         }
979 
980         if(!aVisibleRange.isEmpty())
981         {
982             static bool bDoSmoothAtAll(true);
983             BitmapEx aTransformed(rBitmapEx);
984 
985             // #122923# when the result needs an alpha channel due to being rotated or sheared
986             // and thus uncovering areas, add these channels so that the own transformer (used
987             // in getTransformed) also creates a transformed alpha channel
988             if(!aTransformed.IsTransparent() && (bSheared || bRotated))
989             {
990                 // parts will be uncovered, extend aTransformed with a mask bitmap
991                 const Bitmap aContent(aTransformed.GetBitmap());
992 #if defined(MACOSX)
993                 AlphaMask aMaskBmp(aContent.GetSizePixel());
994                 aMaskBmp.Erase(0);
995 #else
996                 Bitmap aMaskBmp(aContent.GetSizePixel(), 1);
997                 aMaskBmp.Erase(Color(COL_BLACK)); // #122758# Initialize to non-transparent
998 #endif
999                 aTransformed = BitmapEx(aContent, aMaskBmp);
1000             }
1001 
1002             aTransformed = aTransformed.getTransformed(
1003                 aFullTransform,
1004                 aVisibleRange,
1005                 fMaximumArea,
1006                 bDoSmoothAtAll);
1007             basegfx::B2DRange aTargetRange(0.0, 0.0, 1.0, 1.0);
1008 
1009             // get logic object target range
1010             aTargetRange.transform(rTransformation);
1011 
1012             // get from unified/relative VisibleRange to logoc one
1013             aVisibleRange.transform(
1014                 basegfx::tools::createScaleTranslateB2DHomMatrix(
1015                     aTargetRange.getRange(),
1016                     aTargetRange.getMinimum()));
1017 
1018             // extract point and size; do not remove size, the bitmap may have been prepared reduced by purpose
1019             const Point aDestPt(basegfx::fround(aVisibleRange.getMinX()), basegfx::fround(aVisibleRange.getMinY()));
1020             const Size aDestSize(basegfx::fround(aVisibleRange.getWidth()), basegfx::fround(aVisibleRange.getHeight()));
1021 
1022             DrawBitmapEx(aDestPt, aDestSize, aTransformed);
1023         }
1024     }
1025 }
1026 
1027 // ------------------------------------------------------------------
1028 
ImplDrawBitmapEx(const Point & rDestPt,const Size & rDestSize,const Point & rSrcPtPixel,const Size & rSrcSizePixel,const BitmapEx & rBitmapEx,const sal_uLong nAction)1029 void OutputDevice::ImplDrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
1030 									 const Point& rSrcPtPixel, const Size& rSrcSizePixel,
1031 									 const BitmapEx& rBitmapEx, const sal_uLong nAction )
1032 {
1033 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1034     OSL_ENSURE(TRANSPARENT_NONE != rBitmapEx.GetTransparentType(), "ImplDrawBitmapEx not needed, no transparency in BitmapEx (!)");
1035 
1036 	if ( mnDrawMode & DRAWMODE_NOBITMAP )
1037 		return;
1038 
1039     if ( ROP_INVERT == meRasterOp )
1040 	{
1041 		DrawRect( Rectangle( rDestPt, rDestSize ) );
1042 		return;
1043 	}
1044 
1045 	BitmapEx aBmpEx( rBitmapEx );
1046 
1047     if ( mnDrawMode & ( DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP |
1048 							 DRAWMODE_GRAYBITMAP | DRAWMODE_GHOSTEDBITMAP ) )
1049 	{
1050 		if ( mnDrawMode & ( DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP ) )
1051 		{
1052 			Bitmap	aColorBmp( aBmpEx.GetSizePixel(), ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP ) ? 4 : 1 );
1053 			sal_uInt8	cCmpVal;
1054 
1055 			if ( mnDrawMode & DRAWMODE_BLACKBITMAP )
1056 				cCmpVal = ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP ) ? 0x80 : 0;
1057 			else
1058 				cCmpVal = 255;
1059 
1060 			aColorBmp.Erase( Color( cCmpVal, cCmpVal, cCmpVal ) );
1061 
1062 			if( aBmpEx.IsAlpha() )
1063             {
1064                 // Create one-bit mask out of alpha channel, by
1065                 // thresholding it at alpha=0.5. As
1066                 // DRAWMODE_BLACK/WHITEBITMAP requires monochrome
1067                 // output, having alpha-induced grey levels is not
1068                 // acceptable.
1069                 Bitmap aMask( aBmpEx.GetAlpha().GetBitmap() );
1070                 aMask.MakeMono( 128 );
1071 				aBmpEx = BitmapEx( aColorBmp, aMask );
1072             }
1073 			else
1074             {
1075 				aBmpEx = BitmapEx( aColorBmp, aBmpEx.GetMask() );
1076             }
1077 		}
1078 		else if( !!aBmpEx )
1079 		{
1080 			if ( mnDrawMode & DRAWMODE_GRAYBITMAP )
1081 				aBmpEx.Convert( BMP_CONVERSION_8BIT_GREYS );
1082 
1083 			if ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP )
1084 				aBmpEx.Convert( BMP_CONVERSION_GHOSTED );
1085 		}
1086 	}
1087 
1088 	if ( mpMetaFile )
1089 	{
1090 		switch( nAction )
1091 		{
1092 			case( META_BMPEX_ACTION ):
1093 				mpMetaFile->AddAction( new MetaBmpExAction( rDestPt, aBmpEx ) );
1094 			break;
1095 
1096 			case( META_BMPEXSCALE_ACTION ):
1097 				mpMetaFile->AddAction( new MetaBmpExScaleAction( rDestPt, rDestSize, aBmpEx ) );
1098 			break;
1099 
1100 			case( META_BMPEXSCALEPART_ACTION ):
1101 				mpMetaFile->AddAction( new MetaBmpExScalePartAction( rDestPt, rDestSize,
1102 																	 rSrcPtPixel, rSrcSizePixel, aBmpEx ) );
1103 			break;
1104 		}
1105 	}
1106 
1107 	OUTDEV_INIT();
1108 
1109 	if( OUTDEV_PRINTER == meOutDevType )
1110 	{
1111         if( aBmpEx.IsAlpha() )
1112         {
1113             // #107169# For true alpha bitmaps, no longer masking the
1114             // bitmap, but perform a full alpha blend against a white
1115             // background here.
1116             Bitmap aBmp( aBmpEx.GetBitmap() );
1117             aBmp.Blend( aBmpEx.GetAlpha(), Color( COL_WHITE) );
1118             DrawBitmap( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, aBmp );
1119         }
1120         else
1121         {
1122             Bitmap aBmp( aBmpEx.GetBitmap() ), aMask( aBmpEx.GetMask() );
1123             aBmp.Replace( aMask, Color( COL_WHITE ) );
1124             ImplPrintTransparent( aBmp, aMask, rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel );
1125         }
1126 
1127         return;
1128 	}
1129 
1130     if(aBmpEx.IsAlpha())
1131 	{
1132 		ImplDrawAlpha( aBmpEx.GetBitmap(), aBmpEx.GetAlpha(), rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel );
1133 		return;
1134 	}
1135 
1136 	if( !( !aBmpEx ) )
1137 	{
1138 		SalTwoRect aPosAry;
1139 
1140 		aPosAry.mnSrcX = rSrcPtPixel.X();
1141 		aPosAry.mnSrcY = rSrcPtPixel.Y();
1142 		aPosAry.mnSrcWidth = rSrcSizePixel.Width();
1143 		aPosAry.mnSrcHeight = rSrcSizePixel.Height();
1144 		aPosAry.mnDestX = ImplLogicXToDevicePixel( rDestPt.X() );
1145 		aPosAry.mnDestY = ImplLogicYToDevicePixel( rDestPt.Y() );
1146 		aPosAry.mnDestWidth = ImplLogicWidthToDevicePixel( rDestSize.Width() );
1147 		aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
1148 
1149 		const sal_uLong nMirrFlags = ImplAdjustTwoRect( aPosAry, aBmpEx.GetSizePixel() );
1150 
1151 		if( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
1152 		{
1153 
1154 			if( nMirrFlags )
1155 				aBmpEx.Mirror( nMirrFlags );
1156 
1157             const SalBitmap* pSalSrcBmp = aBmpEx.ImplGetBitmapImpBitmap()->ImplGetSalBitmap();
1158 			const ImpBitmap* pMaskBmp = aBmpEx.ImplGetMaskImpBitmap();
1159 
1160 			if ( pMaskBmp )
1161             {
1162                 SalBitmap* pSalAlphaBmp = pMaskBmp->ImplGetSalBitmap();
1163                 bool bTryDirectPaint(pSalSrcBmp && pSalAlphaBmp);
1164 
1165                 if(bTryDirectPaint)
1166                 {
1167                     // only paint direct when no scaling and no MapMode, else the
1168                     // more expensive conversions may be done for short-time Bitmap/BitmapEx
1169                     // used for buffering only
1170                     if(!IsMapMode() && aPosAry.mnSrcWidth == aPosAry.mnDestWidth && aPosAry.mnSrcHeight == aPosAry.mnDestHeight)
1171                     {
1172                         bTryDirectPaint = false;
1173                     }
1174                 }
1175 
1176                 if(bTryDirectPaint && mpGraphics->DrawAlphaBitmap(aPosAry, *pSalSrcBmp, *pSalAlphaBmp, this))
1177                 {
1178                     // tried to paint as alpha directly. If tis worked, we are done (except
1179                     // alpha, see below)
1180                 }
1181                 else
1182                 {
1183                     // #4919452# reduce operation area to bounds of
1184                     // cliprect. since masked transparency involves
1185                     // creation of a large vdev and copying the screen
1186                     // content into that (slooow read from framebuffer),
1187                     // that should considerably increase performance for
1188                     // large bitmaps and small clippings.
1189 
1190                     // Note that this optimisation is a workaround for a
1191                     // Writer peculiarity, namely, to decompose background
1192                     // graphics into myriads of disjunct, tiny
1193                     // rectangles. That otherwise kills us here, since for
1194                     // transparent output, SAL always prepares the whole
1195                     // bitmap, if aPosAry contains the whole bitmap (and
1196                     // it's _not_ to blame for that).
1197 
1198                     // Note the call to ImplPixelToDevicePixel(), since
1199                     // aPosAry already contains the mnOutOff-offsets, they
1200                     // also have to be applied to the region
1201                     Rectangle aClipRegionBounds( ImplPixelToDevicePixel(maRegion).GetBoundRect() );
1202 
1203                     // TODO: Also respect scaling (that's a bit tricky,
1204                     // since the source points have to move fractional
1205                     // amounts (which is not possible, thus has to be
1206                     // emulated by increases copy area)
1207                     // const double nScaleX( aPosAry.mnDestWidth / aPosAry.mnSrcWidth );
1208                     // const double nScaleY( aPosAry.mnDestHeight / aPosAry.mnSrcHeight );
1209 
1210                     // for now, only identity scales allowed
1211                     if( !aClipRegionBounds.IsEmpty() &&
1212                         aPosAry.mnDestWidth == aPosAry.mnSrcWidth &&
1213                         aPosAry.mnDestHeight == aPosAry.mnSrcHeight )
1214                     {
1215                         // now intersect dest rect with clip region
1216                         aClipRegionBounds.Intersection( Rectangle( aPosAry.mnDestX,
1217                                                                    aPosAry.mnDestY,
1218                                                                    aPosAry.mnDestX + aPosAry.mnDestWidth - 1,
1219                                                                    aPosAry.mnDestY + aPosAry.mnDestHeight - 1 ) );
1220 
1221                         // Note: I could theoretically optimize away the
1222                         // DrawBitmap below, if the region is empty
1223                         // here. Unfortunately, cannot rule out that
1224                         // somebody relies on the side effects.
1225                         if( !aClipRegionBounds.IsEmpty() )
1226                         {
1227                             aPosAry.mnSrcX += aClipRegionBounds.Left() - aPosAry.mnDestX;
1228                             aPosAry.mnSrcY += aClipRegionBounds.Top() - aPosAry.mnDestY;
1229                             aPosAry.mnSrcWidth = aClipRegionBounds.GetWidth();
1230                             aPosAry.mnSrcHeight = aClipRegionBounds.GetHeight();
1231 
1232                             aPosAry.mnDestX = aClipRegionBounds.Left();
1233                             aPosAry.mnDestY = aClipRegionBounds.Top();
1234                             aPosAry.mnDestWidth = aClipRegionBounds.GetWidth();
1235                             aPosAry.mnDestHeight = aClipRegionBounds.GetHeight();
1236                         }
1237                     }
1238 
1239                     mpGraphics->DrawBitmap( aPosAry, *pSalSrcBmp,
1240                                             *pMaskBmp->ImplGetSalBitmap(),
1241                                             this );
1242                 }
1243 
1244                 // #110958# Paint mask to alpha channel. Luckily, the
1245                 // black and white representation of the mask maps to
1246                 // the alpha channel
1247 
1248                 // #i25167# Restrict mask painting to _opaque_ areas
1249                 // of the mask, otherwise we spoil areas where no
1250                 // bitmap content was ever visible. Interestingly
1251                 // enough, this can be achieved by taking the mask as
1252                 // the transparency mask of itself
1253                 if( mpAlphaVDev )
1254                     mpAlphaVDev->DrawBitmapEx( rDestPt,
1255                                                rDestSize,
1256                                                BitmapEx( aBmpEx.GetMask(),
1257                                                          aBmpEx.GetMask() ) );
1258             }
1259 			else
1260             {
1261 				mpGraphics->DrawBitmap( aPosAry, *pSalSrcBmp, this );
1262 
1263                 if( mpAlphaVDev )
1264                 {
1265                     // #i32109#: Make bitmap area opaque
1266                     mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, rDestSize) );
1267                 }
1268             }
1269 		}
1270 	}
1271 }
1272 
1273 // ------------------------------------------------------------------
1274 
DrawMask(const Point & rDestPt,const Bitmap & rBitmap,const Color & rMaskColor)1275 void OutputDevice::DrawMask( const Point& rDestPt,
1276 							 const Bitmap& rBitmap, const Color& rMaskColor )
1277 {
1278 	DBG_TRACE( "OutputDevice::DrawMask()" );
1279 
1280     if( ImplIsRecordLayout() )
1281         return;
1282 
1283 	const Size aSizePix( rBitmap.GetSizePixel() );
1284 	ImplDrawMask( rDestPt, PixelToLogic( aSizePix ), Point(), aSizePix, rBitmap, rMaskColor, META_MASK_ACTION );
1285 
1286     if( mpAlphaVDev )
1287     {
1288         const Bitmap& rMask( rBitmap.CreateMask( rMaskColor ) );
1289 
1290         // #i25167# Restrict mask painting to _opaque_ areas
1291         // of the mask, otherwise we spoil areas where no
1292         // bitmap content was ever visible. Interestingly
1293         // enough, this can be achieved by taking the mask as
1294         // the transparency mask of itself
1295         mpAlphaVDev->DrawBitmapEx( rDestPt,
1296                                    PixelToLogic( aSizePix ),
1297                                    BitmapEx( rMask, rMask ) );
1298     }
1299 }
1300 
1301 // ------------------------------------------------------------------
1302 
DrawMask(const Point & rDestPt,const Size & rDestSize,const Bitmap & rBitmap,const Color & rMaskColor)1303 void OutputDevice::DrawMask( const Point& rDestPt, const Size& rDestSize,
1304 							 const Bitmap& rBitmap, const Color& rMaskColor )
1305 {
1306 	DBG_TRACE( "OutputDevice::DrawMask( Size )" );
1307 
1308     if( ImplIsRecordLayout() )
1309         return;
1310 
1311 	ImplDrawMask( rDestPt, rDestSize, Point(), rBitmap.GetSizePixel(), rBitmap, rMaskColor, META_MASKSCALE_ACTION );
1312 
1313     // TODO: Use mask here
1314     if( mpAlphaVDev )
1315     {
1316         const Bitmap& rMask( rBitmap.CreateMask( rMaskColor ) );
1317 
1318         // #i25167# Restrict mask painting to _opaque_ areas
1319         // of the mask, otherwise we spoil areas where no
1320         // bitmap content was ever visible. Interestingly
1321         // enough, this can be achieved by taking the mask as
1322         // the transparency mask of itself
1323         mpAlphaVDev->DrawBitmapEx( rDestPt,
1324                                    rDestSize,
1325                                    BitmapEx( rMask, rMask ) );
1326     }
1327 }
1328 
1329 // ------------------------------------------------------------------
1330 
DrawMask(const Point & rDestPt,const Size & rDestSize,const Point & rSrcPtPixel,const Size & rSrcSizePixel,const Bitmap & rBitmap,const Color & rMaskColor)1331 void OutputDevice::DrawMask( const Point& rDestPt, const Size& rDestSize,
1332 							 const Point& rSrcPtPixel, const Size& rSrcSizePixel,
1333 							 const Bitmap& rBitmap, const Color& rMaskColor )
1334 {
1335 	DBG_TRACE( "OutputDevice::DrawMask( Point, Size )" );
1336 
1337     if( ImplIsRecordLayout() )
1338         return;
1339 
1340 	ImplDrawMask( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, rBitmap, rMaskColor, META_MASKSCALEPART_ACTION );
1341 
1342     // TODO: Use mask here
1343     if( mpAlphaVDev )
1344     {
1345         const Bitmap& rMask( rBitmap.CreateMask( rMaskColor ) );
1346 
1347         // #i25167# Restrict mask painting to _opaque_ areas
1348         // of the mask, otherwise we spoil areas where no
1349         // bitmap content was ever visible. Interestingly
1350         // enough, this can be achieved by taking the mask as
1351         // the transparency mask of itself
1352         mpAlphaVDev->DrawBitmapEx( rDestPt,
1353                                    rDestSize,
1354                                    rSrcPtPixel,
1355                                    rSrcSizePixel,
1356                                    BitmapEx( rMask, rMask ) );
1357     }
1358 }
1359 
1360 // ------------------------------------------------------------------
1361 
ImplDrawMask(const Point & rDestPt,const Size & rDestSize,const Point & rSrcPtPixel,const Size & rSrcSizePixel,const Bitmap & rBitmap,const Color & rMaskColor,const sal_uLong nAction)1362 void OutputDevice::ImplDrawMask( const Point& rDestPt, const Size& rDestSize,
1363 								 const Point& rSrcPtPixel, const Size& rSrcSizePixel,
1364 								 const Bitmap& rBitmap, const Color& rMaskColor,
1365 								 const sal_uLong nAction )
1366 {
1367 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1368 
1369 	if( ROP_INVERT == meRasterOp )
1370 	{
1371 		DrawRect( Rectangle( rDestPt, rDestSize ) );
1372 		return;
1373 	}
1374 
1375 	if ( mpMetaFile )
1376 	{
1377 		switch( nAction )
1378 		{
1379 			case( META_MASK_ACTION ):
1380 				mpMetaFile->AddAction( new MetaMaskAction( rDestPt,
1381 					rBitmap, rMaskColor ) );
1382 			break;
1383 
1384 			case( META_MASKSCALE_ACTION ):
1385 				mpMetaFile->AddAction( new MetaMaskScaleAction( rDestPt,
1386 					rDestSize, rBitmap, rMaskColor ) );
1387 			break;
1388 
1389 			case( META_MASKSCALEPART_ACTION ):
1390 				mpMetaFile->AddAction( new MetaMaskScalePartAction( rDestPt, rDestSize,
1391 					rSrcPtPixel, rSrcSizePixel, rBitmap, rMaskColor ) );
1392 			break;
1393 		}
1394 	}
1395 
1396 	OUTDEV_INIT();
1397 
1398 	if ( OUTDEV_PRINTER == meOutDevType )
1399 	{
1400 		ImplPrintMask( rBitmap, rMaskColor, rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel );
1401 		return;
1402 	}
1403 
1404 	const ImpBitmap* pImpBmp = rBitmap.ImplGetImpBitmap();
1405 	if ( pImpBmp )
1406 	{
1407 		SalTwoRect aPosAry;
1408 
1409 		aPosAry.mnSrcX = rSrcPtPixel.X();
1410 		aPosAry.mnSrcY = rSrcPtPixel.Y();
1411 		aPosAry.mnSrcWidth = rSrcSizePixel.Width();
1412 		aPosAry.mnSrcHeight = rSrcSizePixel.Height();
1413 		aPosAry.mnDestX = ImplLogicXToDevicePixel( rDestPt.X() );
1414 		aPosAry.mnDestY = ImplLogicYToDevicePixel( rDestPt.Y() );
1415 		aPosAry.mnDestWidth = ImplLogicWidthToDevicePixel( rDestSize.Width() );
1416 		aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
1417 
1418 		// spiegeln via Koordinaten wollen wir nicht
1419 		const sal_uLong nMirrFlags = ImplAdjustTwoRect( aPosAry, pImpBmp->ImplGetSize() );
1420 
1421 		// check if output is necessary
1422 		if( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
1423 		{
1424 
1425 			if( nMirrFlags )
1426 			{
1427 				Bitmap aTmp( rBitmap );
1428 				aTmp.Mirror( nMirrFlags );
1429 				mpGraphics->DrawMask( aPosAry, *aTmp.ImplGetImpBitmap()->ImplGetSalBitmap(),
1430 									  ImplColorToSal( rMaskColor ) , this);
1431 			}
1432 			else
1433 				mpGraphics->DrawMask( aPosAry, *pImpBmp->ImplGetSalBitmap(),
1434 									  ImplColorToSal( rMaskColor ), this );
1435 
1436 		}
1437 	}
1438 }
1439 
1440 // ------------------------------------------------------------------
1441 
DrawImage(const Point & rPos,const Image & rImage,sal_uInt16 nStyle)1442 void OutputDevice::DrawImage( const Point& rPos, const Image& rImage, sal_uInt16 nStyle )
1443 {
1444 	DBG_ASSERT( GetOutDevType() != OUTDEV_PRINTER, "DrawImage(): Images can't be drawn on any mprinter" );
1445 
1446 	if( !rImage.mpImplData || ImplIsRecordLayout() )
1447 		return;
1448 
1449 	switch( rImage.mpImplData->meType )
1450 	{
1451 		case IMAGETYPE_BITMAP:
1452 			DrawBitmap( rPos, *static_cast< Bitmap* >( rImage.mpImplData->mpData ) );
1453 		break;
1454 
1455 		case IMAGETYPE_IMAGE:
1456 		{
1457 			ImplImageData* pData = static_cast< ImplImageData* >( rImage.mpImplData->mpData );
1458 
1459 			if( !pData->mpImageBitmap )
1460 			{
1461 				const Size aSize( pData->maBmpEx.GetSizePixel() );
1462 
1463 				pData->mpImageBitmap = new ImplImageBmp;
1464 				pData->mpImageBitmap->Create( pData->maBmpEx, aSize.Width(), aSize.Height(), 1 );
1465 			}
1466 
1467 			pData->mpImageBitmap->Draw( 0, this, rPos, nStyle );
1468 		}
1469 		break;
1470 
1471 		default:
1472 		break;
1473 	}
1474 }
1475 
1476 // ------------------------------------------------------------------
1477 
DrawImage(const Point & rPos,const Size & rSize,const Image & rImage,sal_uInt16 nStyle)1478 void OutputDevice::DrawImage( const Point& rPos, const Size& rSize,
1479 							  const Image& rImage, sal_uInt16 nStyle )
1480 {
1481 	DBG_ASSERT( GetOutDevType() != OUTDEV_PRINTER, "DrawImage(): Images can't be drawn on any mprinter" );
1482 
1483 	if( rImage.mpImplData && !ImplIsRecordLayout() )
1484 	{
1485 		switch( rImage.mpImplData->meType )
1486 		{
1487 			case IMAGETYPE_BITMAP:
1488 				DrawBitmap( rPos, rSize, *static_cast< Bitmap* >( rImage.mpImplData->mpData ) );
1489 			break;
1490 
1491 			case IMAGETYPE_IMAGE:
1492 			{
1493 				ImplImageData* pData = static_cast< ImplImageData* >( rImage.mpImplData->mpData );
1494 
1495 				if ( !pData->mpImageBitmap )
1496 				{
1497 					const Size aSize( pData->maBmpEx.GetSizePixel() );
1498 
1499 					pData->mpImageBitmap = new ImplImageBmp;
1500 					pData->mpImageBitmap->Create( pData->maBmpEx, aSize.Width(), aSize.Height(), 1 );
1501 				}
1502 
1503 				pData->mpImageBitmap->Draw( 0, this, rPos, nStyle, &rSize );
1504 			}
1505 			break;
1506 
1507 			default:
1508 			break;
1509 		}
1510 	}
1511 }
1512 
1513 // ------------------------------------------------------------------
1514 
GetBitmap(const Point & rSrcPt,const Size & rSize) const1515 Bitmap OutputDevice::GetBitmap( const Point& rSrcPt, const Size& rSize ) const
1516 {
1517 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1518     OSL_ENSURE(OUTDEV_PRINTER != GetOutDevType(), "OutputDevice::GetBitmap with sorce type OUTDEV_PRINTER should not be used (!)");
1519 
1520 	Bitmap	aBmp;
1521 	long	nX = ImplLogicXToDevicePixel( rSrcPt.X() );
1522 	long	nY = ImplLogicYToDevicePixel( rSrcPt.Y() );
1523 	long	nWidth = ImplLogicWidthToDevicePixel( rSize.Width() );
1524 	long	nHeight = ImplLogicHeightToDevicePixel( rSize.Height() );
1525 
1526 	if ( mpGraphics || ( (OutputDevice*) this )->ImplGetGraphics() )
1527 	{
1528 		if ( nWidth > 0 && nHeight  > 0 && nX <= (mnOutWidth + mnOutOffX) && nY <= (mnOutHeight + mnOutOffY))
1529 		{
1530 			Rectangle	aRect( Point( nX, nY ), Size( nWidth, nHeight ) );
1531 			sal_Bool		bClipped = sal_False;
1532 
1533 			// X-Koordinate ausserhalb des Bereichs?
1534 			if ( nX < mnOutOffX )
1535 			{
1536 				nWidth -= ( mnOutOffX - nX );
1537 				nX = mnOutOffX;
1538 				bClipped = sal_True;
1539 			}
1540 
1541 			// Y-Koordinate ausserhalb des Bereichs?
1542 			if ( nY < mnOutOffY )
1543 			{
1544 				nHeight -= ( mnOutOffY - nY );
1545 				nY = mnOutOffY;
1546 				bClipped = sal_True;
1547 			}
1548 
1549 			// Breite ausserhalb des Bereichs?
1550 			if ( (nWidth + nX) > (mnOutWidth + mnOutOffX) )
1551 			{
1552 				nWidth	= mnOutOffX + mnOutWidth - nX;
1553 				bClipped = sal_True;
1554 			}
1555 
1556 			// Hoehe ausserhalb des Bereichs?
1557 			if ( (nHeight + nY) > (mnOutHeight + mnOutOffY) )
1558 			{
1559 				nHeight = mnOutOffY + mnOutHeight - nY;
1560 				bClipped = sal_True;
1561 			}
1562 
1563 			if ( bClipped )
1564 			{
1565 				// Falls auf den sichtbaren Bereich geclipped wurde,
1566 				// muessen wir eine Bitmap in der rchtigen Groesse
1567 				// erzeugen, in die die geclippte Bitmap an die angepasste
1568 				// Position kopiert wird
1569 				VirtualDevice aVDev( *this );
1570 
1571 				if ( aVDev.SetOutputSizePixel( aRect.GetSize() ) )
1572 				{
1573 					if ( ((OutputDevice*)&aVDev)->mpGraphics || ((OutputDevice*)&aVDev)->ImplGetGraphics() )
1574 					{
1575 						SalTwoRect aPosAry;
1576 
1577 						aPosAry.mnSrcX = nX;
1578 						aPosAry.mnSrcY = nY;
1579 						aPosAry.mnSrcWidth = nWidth;
1580 						aPosAry.mnSrcHeight = nHeight;
1581 						aPosAry.mnDestX = ( aRect.Left() < mnOutOffX ) ? ( mnOutOffX - aRect.Left() ) : 0L;
1582 						aPosAry.mnDestY = ( aRect.Top() < mnOutOffY ) ? ( mnOutOffY - aRect.Top() ) : 0L;
1583 						aPosAry.mnDestWidth = nWidth;
1584 						aPosAry.mnDestHeight = nHeight;
1585 
1586 						if ( (nWidth > 0) && (nHeight > 0) )
1587                         {
1588 							(((OutputDevice*)&aVDev)->mpGraphics)->CopyBits( aPosAry, mpGraphics, this, this );
1589                         }
1590                         else
1591                         {
1592                             OSL_ENSURE(false, "CopyBits with negative width or height (!)");
1593                         }
1594 
1595 						aBmp = aVDev.GetBitmap( Point(), aVDev.GetOutputSizePixel() );
1596 					 }
1597 					 else
1598 						bClipped = sal_False;
1599 				}
1600 				else
1601 					bClipped = sal_False;
1602 			}
1603 
1604 			if ( !bClipped )
1605 			{
1606 				SalBitmap* pSalBmp = mpGraphics->GetBitmap( nX, nY, nWidth, nHeight, this );
1607 
1608 				if( pSalBmp )
1609 				{
1610 					ImpBitmap* pImpBmp = new ImpBitmap;
1611 					pImpBmp->ImplSetSalBitmap( pSalBmp );
1612 					aBmp.ImplSetImpBitmap( pImpBmp );
1613 				}
1614 			}
1615 		}
1616 	}
1617 
1618 	return aBmp;
1619 }
1620 
1621 // ------------------------------------------------------------------
1622 
GetBitmapEx(const Point & rSrcPt,const Size & rSize) const1623 BitmapEx OutputDevice::GetBitmapEx( const Point& rSrcPt, const Size& rSize ) const
1624 {
1625 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1626 
1627     // #110958# Extract alpha value from VDev, if any
1628     if( mpAlphaVDev )
1629     {
1630         Bitmap aAlphaBitmap( mpAlphaVDev->GetBitmap( rSrcPt, rSize ) );
1631 
1632         // ensure 8 bit alpha
1633         if( aAlphaBitmap.GetBitCount() > 8 )
1634             aAlphaBitmap.Convert( BMP_CONVERSION_8BIT_GREYS );
1635 
1636         return BitmapEx(GetBitmap( rSrcPt, rSize ), AlphaMask( aAlphaBitmap ) );
1637     }
1638     else
1639         return GetBitmap( rSrcPt, rSize );
1640 }
1641 
1642 // ------------------------------------------------------------------
1643 
ImplGetFrameBitmap(const Point & rDestPt,const Size & rSize,Bitmap & rBitmap) const1644 void OutputDevice::ImplGetFrameBitmap( const Point& rDestPt, const Size& rSize,
1645 									   Bitmap& rBitmap ) const
1646 {
1647 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1648 
1649 	sal_Bool bOldMap = mbMap;
1650 	((OutputDevice*)this)->mbMap = sal_False;
1651 	rBitmap = GetBitmap( rDestPt, rSize );
1652 	((OutputDevice*)this)->mbMap = bOldMap;
1653 }
1654 
1655 // ------------------------------------------------------------------
1656 
GetPixel(const Point & rPt) const1657 Color OutputDevice::GetPixel( const Point& rPt ) const
1658 {
1659 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1660 
1661 	Color aColor;
1662 
1663 	if ( mpGraphics || ((OutputDevice*)this)->ImplGetGraphics() )
1664 	{
1665 		if ( mbInitClipRegion )
1666 			((OutputDevice*)this)->ImplInitClipRegion();
1667 
1668 		if ( !mbOutputClipped )
1669 		{
1670 			const long		nX = ImplLogicXToDevicePixel( rPt.X() );
1671 			const long		nY = ImplLogicYToDevicePixel( rPt.Y() );
1672 			const SalColor	aSalCol = mpGraphics->GetPixel( nX, nY, this );
1673 			aColor.SetRed( SALCOLOR_RED( aSalCol ) );
1674 			aColor.SetGreen( SALCOLOR_GREEN( aSalCol ) );
1675 			aColor.SetBlue( SALCOLOR_BLUE( aSalCol ) );
1676 		}
1677 	}
1678 	return aColor;
1679 }
1680 
1681 // ------------------------------------------------------------------
1682 
GetPixel(const Polygon & rPts) const1683 Color* OutputDevice::GetPixel( const Polygon& rPts ) const
1684 {
1685 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1686 
1687 	Color*			pColors = NULL;
1688 	const sal_uInt16	nSize = rPts.GetSize();
1689 
1690 	if( nSize )
1691 	{
1692 		if ( mpGraphics || ((OutputDevice*)this)->ImplGetGraphics() )
1693 		{
1694 			if ( mbInitClipRegion )
1695 				((OutputDevice*)this)->ImplInitClipRegion();
1696 
1697 			if ( !mbOutputClipped )
1698 			{
1699 				pColors = new Color[ nSize ];
1700 
1701 				for( sal_uInt16 i = 0; i < nSize; i++ )
1702 				{
1703 					Color&			rCol = pColors[ i ];
1704 					const Point&	rPt = rPts[ i ];
1705 					const SalColor	aSalCol( mpGraphics->GetPixel( ImplLogicXToDevicePixel( rPt.X() ),
1706 																   ImplLogicYToDevicePixel( rPt.Y() ) , this) );
1707 
1708 					rCol.SetRed( SALCOLOR_RED( aSalCol ) );
1709 					rCol.SetGreen( SALCOLOR_GREEN( aSalCol ) );
1710 					rCol.SetBlue( SALCOLOR_BLUE( aSalCol ) );
1711 				}
1712 			}
1713 		}
1714 	}
1715 
1716 	return pColors;
1717 }
1718 
1719 // -----------------------------------------------------------------------
1720 
DrawPixel(const Point & rPt)1721 void OutputDevice::DrawPixel( const Point& rPt )
1722 {
1723 	DBG_TRACE( "OutputDevice::DrawPixel()" );
1724 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1725 
1726 	if ( mpMetaFile )
1727 		mpMetaFile->AddAction( new MetaPointAction( rPt ) );
1728 
1729 	if ( !IsDeviceOutputNecessary() || !mbLineColor || ImplIsRecordLayout() )
1730 		return;
1731 
1732 	Point aPt = ImplLogicToDevicePixel( rPt );
1733 
1734 	// we need a graphics
1735 	if ( !mpGraphics )
1736 	{
1737 		if ( !ImplGetGraphics() )
1738 			return;
1739 	}
1740 
1741 	if ( mbInitClipRegion )
1742 		ImplInitClipRegion();
1743 	if ( mbOutputClipped )
1744 		return;
1745 
1746 	if ( mbInitLineColor )
1747 		ImplInitLineColor();
1748 
1749 	mpGraphics->DrawPixel( aPt.X(), aPt.Y(), this );
1750 
1751     if( mpAlphaVDev )
1752         mpAlphaVDev->DrawPixel( rPt );
1753 }
1754 
1755 // -----------------------------------------------------------------------
1756 
DrawPixel(const Point & rPt,const Color & rColor)1757 void OutputDevice::DrawPixel( const Point& rPt, const Color& rColor )
1758 {
1759 	DBG_TRACE( "OutputDevice::DrawPixel()" );
1760 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1761 
1762 	Color aColor( rColor );
1763 
1764 	if( mnDrawMode & ( DRAWMODE_BLACKLINE | DRAWMODE_WHITELINE |
1765 					   DRAWMODE_GRAYLINE | DRAWMODE_GHOSTEDLINE |
1766                        DRAWMODE_SETTINGSLINE ) )
1767 	{
1768 		if( !ImplIsColorTransparent( aColor ) )
1769 		{
1770 			if( mnDrawMode & DRAWMODE_BLACKLINE )
1771 			{
1772 				aColor = Color( COL_BLACK );
1773 			}
1774 			else if( mnDrawMode & DRAWMODE_WHITELINE )
1775 			{
1776 				aColor = Color( COL_WHITE );
1777 			}
1778 			else if( mnDrawMode & DRAWMODE_GRAYLINE )
1779 			{
1780 				const sal_uInt8 cLum = aColor.GetLuminance();
1781 				aColor = Color( cLum, cLum, cLum );
1782 			}
1783             else if( mnDrawMode & DRAWMODE_SETTINGSLINE )
1784             {
1785                 aColor = GetSettings().GetStyleSettings().GetFontColor();
1786             }
1787 
1788 			if( mnDrawMode & DRAWMODE_GHOSTEDLINE )
1789 			{
1790 				aColor = Color( ( aColor.GetRed() >> 1 ) | 0x80,
1791 								( aColor.GetGreen() >> 1 ) | 0x80,
1792 								( aColor.GetBlue() >> 1 ) | 0x80 );
1793 			}
1794 		}
1795 	}
1796 
1797 	if ( mpMetaFile )
1798 		mpMetaFile->AddAction( new MetaPixelAction( rPt, aColor ) );
1799 
1800 	if ( !IsDeviceOutputNecessary() || ImplIsColorTransparent( aColor ) || ImplIsRecordLayout() )
1801 		return;
1802 
1803 	Point aPt = ImplLogicToDevicePixel( rPt );
1804 
1805 	// we need a graphics
1806 	if ( !mpGraphics )
1807 	{
1808 		if ( !ImplGetGraphics() )
1809 			return;
1810 	}
1811 
1812 	if ( mbInitClipRegion )
1813 		ImplInitClipRegion();
1814 	if ( mbOutputClipped )
1815 		return;
1816 
1817 	mpGraphics->DrawPixel( aPt.X(), aPt.Y(), ImplColorToSal( aColor ), this );
1818 
1819     if( mpAlphaVDev )
1820         mpAlphaVDev->DrawPixel( rPt );
1821 }
1822 
1823 // -----------------------------------------------------------------------
1824 
DrawPixel(const Polygon & rPts,const Color * pColors)1825 void OutputDevice::DrawPixel( const Polygon& rPts, const Color* pColors )
1826 {
1827 	if ( !pColors )
1828 		DrawPixel( rPts, GetLineColor() );
1829 	else
1830 	{
1831 		DBG_TRACE( "OutputDevice::DrawPixel()" );
1832 		DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1833 		DBG_ASSERT( pColors, "OutputDevice::DrawPixel: No color array specified" );
1834 
1835 		const sal_uInt16 nSize = rPts.GetSize();
1836 
1837 		if ( nSize )
1838 		{
1839 			if ( mpMetaFile )
1840 				for ( sal_uInt16 i = 0; i < nSize; i++ )
1841 					mpMetaFile->AddAction( new MetaPixelAction( rPts[ i ], pColors[ i ] ) );
1842 
1843 			if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
1844 				return;
1845 
1846 			// we need a graphics
1847 			if ( mpGraphics || ImplGetGraphics() )
1848 			{
1849 				if ( mbInitClipRegion )
1850 					ImplInitClipRegion();
1851 
1852 				if ( mbOutputClipped )
1853 					return;
1854 
1855 				for ( sal_uInt16 i = 0; i < nSize; i++ )
1856 				{
1857 					const Point aPt( ImplLogicToDevicePixel( rPts[ i ] ) );
1858 					mpGraphics->DrawPixel( aPt.X(), aPt.Y(), ImplColorToSal( pColors[ i ] ), this );
1859 				}
1860 			}
1861 		}
1862 	}
1863 
1864     if( mpAlphaVDev )
1865         mpAlphaVDev->DrawPixel( rPts, pColors );
1866 }
1867 
1868 // -----------------------------------------------------------------------
1869 
DrawPixel(const Polygon & rPts,const Color & rColor)1870 void OutputDevice::DrawPixel( const Polygon& rPts, const Color& rColor )
1871 {
1872 	if( rColor != COL_TRANSPARENT && ! ImplIsRecordLayout() )
1873 	{
1874 		const sal_uInt16	nSize = rPts.GetSize();
1875 		Color*			pColArray = new Color[ nSize ];
1876 
1877 		for( sal_uInt16 i = 0; i < nSize; i++ )
1878 			pColArray[ i ] = rColor;
1879 
1880 		DrawPixel( rPts, pColArray );
1881 		delete[] pColArray;
1882 	}
1883 
1884     if( mpAlphaVDev )
1885         mpAlphaVDev->DrawPixel( rPts, rColor );
1886 }
1887 
1888 // ------------------------------------------------------------------------
1889 
1890 namespace
1891 {
lcl_calcColor(const sal_uInt8 nSourceColor,const sal_uInt8 nSourceOpaq,const sal_uInt8 nDestColor)1892     sal_uInt8 lcl_calcColor( const sal_uInt8 nSourceColor, const sal_uInt8 nSourceOpaq, const sal_uInt8 nDestColor )
1893     {
1894         int c = ( (int)nDestColor * ( 255 - nSourceOpaq ) )
1895             +     (int)nSourceOpaq * (int)nSourceColor;
1896         return sal_uInt8( c / 255 );
1897     }
1898 }
1899 
1900 // ------------------------------------------------------------------------
1901 
ImplBlendWithAlpha(Bitmap aBmp,BitmapReadAccess * pP,BitmapReadAccess * pA,const Rectangle & aDstRect,const sal_Int32 nOffY,const sal_Int32 nDstHeight,const sal_Int32 nOffX,const sal_Int32 nDstWidth,const long * pMapX,const long * pMapY)1902 Bitmap OutputDevice::ImplBlendWithAlpha( Bitmap              aBmp,
1903                                          BitmapReadAccess*	 pP,
1904                                          BitmapReadAccess*	 pA,
1905                                          const Rectangle&    aDstRect,
1906                                          const sal_Int32     nOffY,
1907                                          const sal_Int32     nDstHeight,
1908                                          const sal_Int32     nOffX,
1909                                          const sal_Int32     nDstWidth,
1910                                          const long*         pMapX,
1911                                          const long*         pMapY )
1912 {
1913     BitmapColor aDstCol,aSrcCol;
1914     Bitmap      res;
1915     int         nX, nOutX, nY, nOutY;
1916 
1917     OSL_ENSURE(mpAlphaVDev,
1918                "ImplBlendWithAlpha(): call me only with valid alpha VDev!" );
1919 
1920     sal_Bool bOldMapMode( mpAlphaVDev->IsMapModeEnabled() );
1921     mpAlphaVDev->EnableMapMode(sal_False);
1922 
1923     Bitmap aAlphaBitmap( mpAlphaVDev->GetBitmap( aDstRect.TopLeft(), aDstRect.GetSize() ) );
1924     BitmapWriteAccess*	pAlphaW = aAlphaBitmap.AcquireWriteAccess();
1925 
1926     if( GetBitCount() <= 8 )
1927     {
1928         Bitmap				aDither( aBmp.GetSizePixel(), 8 );
1929         BitmapColor 		aIndex( 0 );
1930         BitmapReadAccess*	pB = aBmp.AcquireReadAccess();
1931         BitmapWriteAccess*	pW = aDither.AcquireWriteAccess();
1932 
1933         if( pB && pP && pA && pW && pAlphaW )
1934         {
1935             for( nY = 0, nOutY = nOffY; nY < nDstHeight; nY++, nOutY++ )
1936             {
1937                 const long nMapY = pMapY[ nY ];
1938                 const long nModY = ( nOutY & 0x0FL ) << 4L;
1939 
1940                 for( nX = 0, nOutX = nOffX; nX < nDstWidth; nX++, nOutX++ )
1941                 {
1942                     const long	nMapX = pMapX[ nX ];
1943                     const sal_uLong nD = nVCLDitherLut[ nModY | ( nOutX & 0x0FL ) ];
1944 
1945                     aSrcCol = pP->GetColor( nMapY, nMapX );
1946                     aDstCol = pB->GetColor( nY, nX );
1947                     const sal_uInt8 nSrcOpaq = 255 - pA->GetPixelIndex( nMapY, nMapX );
1948                     const sal_uInt8 nDstOpaq  = 255 - pAlphaW->GetPixelIndex( nY, nX );
1949 
1950                     aDstCol.SetRed( lcl_calcColor( aSrcCol.GetRed(), nSrcOpaq, aDstCol.GetRed() ) );
1951                     aDstCol.SetBlue( lcl_calcColor( aSrcCol.GetBlue(), nSrcOpaq, aDstCol.GetBlue() ) );
1952                     aDstCol.SetGreen( lcl_calcColor( aSrcCol.GetGreen(), nSrcOpaq, aDstCol.GetGreen() ) );
1953 
1954                     aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ ( nVCLLut[ aDstCol.GetRed() ] + nD ) >> 16UL ] +
1955                                               nVCLGLut[ ( nVCLLut[ aDstCol.GetGreen() ] + nD ) >> 16UL ] +
1956                                               nVCLBLut[ ( nVCLLut[ aDstCol.GetBlue() ] + nD ) >> 16UL ] ) );
1957                     pW->SetPixel( nY, nX, aIndex );
1958 
1959                     // Have to perform the compositing 'algebra' in
1960                     // the inverse alpha space (with 255 meaning
1961                     // opaque), otherwise, transitivity is not
1962                     // achieved.
1963                     const sal_uInt8 nSrcAlpha = 255-COLOR_CHANNEL_MERGE( 255, (sal_uInt8)nDstOpaq, nSrcOpaq );
1964 
1965                     aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ ( nVCLLut[ nSrcAlpha ] + nD ) >> 16UL ] +
1966                                               nVCLGLut[ ( nVCLLut[ nSrcAlpha ] + nD ) >> 16UL ] +
1967                                               nVCLBLut[ ( nVCLLut[ nSrcAlpha ] + nD ) >> 16UL ] ) );
1968                     pAlphaW->SetPixel( nY, nX, aIndex );
1969                 }
1970             }
1971         }
1972 
1973         aBmp.ReleaseAccess( pB );
1974         aDither.ReleaseAccess( pW );
1975         res = aDither;
1976     }
1977     else
1978     {
1979         BitmapWriteAccess*	pB = aBmp.AcquireWriteAccess();
1980         if( pP && pA && pB )
1981         {
1982             for( nY = 0; nY < nDstHeight; nY++ )
1983             {
1984                 const long	nMapY = pMapY[ nY ];
1985 
1986                 for( nX = 0; nX < nDstWidth; nX++ )
1987                 {
1988                     const long nMapX = pMapX[ nX ];
1989 
1990                     aSrcCol = pP->GetColor( nMapY, nMapX );
1991                     aDstCol = pB->GetColor( nY, nX );
1992                     const sal_uInt8 nSrcOpaq  = 255 - pA->GetPixelIndex( nMapY, nMapX );
1993                     const sal_uInt8 nDstOpaq  = 255 - pAlphaW->GetPixelIndex( nY, nX );
1994 
1995                     aDstCol.SetRed( lcl_calcColor( aSrcCol.GetRed(), nSrcOpaq, aDstCol.GetRed() ) );
1996                     aDstCol.SetBlue( lcl_calcColor( aSrcCol.GetBlue(), nSrcOpaq, aDstCol.GetBlue() ) );
1997                     aDstCol.SetGreen( lcl_calcColor( aSrcCol.GetGreen(), nSrcOpaq, aDstCol.GetGreen() ) );
1998 
1999                     pB->SetPixel( nY, nX, aDstCol );
2000 
2001                     // Have to perform the compositing 'algebra' in
2002                     // the inverse alpha space (with 255 meaning
2003                     // opaque), otherwise, transitivity is not
2004                     // achieved.
2005                     const sal_uInt8 nSrcAlpha = 255-COLOR_CHANNEL_MERGE( 255, (sal_uInt8)nDstOpaq, nSrcOpaq );
2006 
2007                     pAlphaW->SetPixel( nY, nX, Color(nSrcAlpha, nSrcAlpha, nSrcAlpha) );
2008                 }
2009             }
2010         }
2011 
2012         aBmp.ReleaseAccess( pB );
2013         res = aBmp;
2014     }
2015 
2016     aAlphaBitmap.ReleaseAccess( pAlphaW );
2017     mpAlphaVDev->DrawBitmap( aDstRect.TopLeft(), aAlphaBitmap );
2018     mpAlphaVDev->EnableMapMode( bOldMapMode );
2019 
2020     return res;
2021 }
2022 
2023 // ------------------------------------------------------------------------
2024 
ImplBlend(Bitmap aBmp,BitmapReadAccess * pP,BitmapReadAccess * pA,const sal_Int32 nOffY,const sal_Int32 nDstHeight,const sal_Int32 nOffX,const sal_Int32 nDstWidth,const Rectangle & aBmpRect,const Size & aOutSz,const bool bHMirr,const bool bVMirr,const long * pMapX,const long * pMapY)2025 Bitmap OutputDevice::ImplBlend( Bitmap              aBmp,
2026                                 BitmapReadAccess*	pP,
2027                                 BitmapReadAccess*	pA,
2028                                 const sal_Int32     nOffY,
2029                                 const sal_Int32     nDstHeight,
2030                                 const sal_Int32     nOffX,
2031                                 const sal_Int32     nDstWidth,
2032                                 const Rectangle&    aBmpRect,
2033                                 const Size&         aOutSz,
2034                                 const bool          bHMirr,
2035                                 const bool          bVMirr,
2036                                 const long*         pMapX,
2037                                 const long*         pMapY )
2038 {
2039     BitmapColor aDstCol;
2040     Bitmap      res;
2041     int         nX, nOutX, nY, nOutY;
2042 
2043     if( GetBitCount() <= 8 )
2044     {
2045         Bitmap				aDither( aBmp.GetSizePixel(), 8 );
2046         BitmapColor 		aIndex( 0 );
2047         BitmapReadAccess*	pB = aBmp.AcquireReadAccess();
2048         BitmapWriteAccess*	pW = aDither.AcquireWriteAccess();
2049 
2050         if( pB && pP && pA && pW )
2051         {
2052             for( nY = 0, nOutY = nOffY; nY < nDstHeight; nY++, nOutY++ )
2053             {
2054                 const long nMapY = pMapY[ nY ];
2055                 const long nModY = ( nOutY & 0x0FL ) << 4L;
2056 
2057                 for( nX = 0, nOutX = nOffX; nX < nDstWidth; nX++, nOutX++ )
2058                 {
2059                     const long	nMapX = pMapX[ nX ];
2060                     const sal_uLong nD = nVCLDitherLut[ nModY | ( nOutX & 0x0FL ) ];
2061 
2062                     aDstCol = pB->GetColor( nY, nX );
2063                     aDstCol.Merge( pP->GetColor( nMapY, nMapX ), pA->GetPixelIndex( nMapY, nMapX ) );
2064                     aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ ( nVCLLut[ aDstCol.GetRed() ] + nD ) >> 16UL ] +
2065                                               nVCLGLut[ ( nVCLLut[ aDstCol.GetGreen() ] + nD ) >> 16UL ] +
2066                                               nVCLBLut[ ( nVCLLut[ aDstCol.GetBlue() ] + nD ) >> 16UL ] ) );
2067                     pW->SetPixel( nY, nX, aIndex );
2068                 }
2069             }
2070         }
2071 
2072         aBmp.ReleaseAccess( pB );
2073         aDither.ReleaseAccess( pW );
2074         res = aDither;
2075     }
2076     else
2077     {
2078         BitmapWriteAccess*	pB = aBmp.AcquireWriteAccess();
2079 
2080         bool bFastBlend = false;
2081         if( pP && pA && pB )
2082         {
2083             SalTwoRect aTR;
2084             aTR.mnSrcX      = aBmpRect.Left();
2085             aTR.mnSrcY      = aBmpRect.Top();
2086             aTR.mnSrcWidth  = aBmpRect.GetWidth();
2087             aTR.mnSrcHeight = aBmpRect.GetHeight();
2088             aTR.mnDestX     = nOffX;
2089             aTR.mnDestY     = nOffY;
2090             aTR.mnDestWidth = aOutSz.Width();
2091             aTR.mnDestHeight= aOutSz.Height();
2092 
2093             if( !bHMirr || !bVMirr )
2094                 bFastBlend = ImplFastBitmapBlending( *pB,*pP,*pA, aTR );
2095         }
2096 
2097         if( pP && pA && pB && !bFastBlend )
2098         {
2099             switch( pP->GetScanlineFormat() )
2100             {
2101                 case( BMP_FORMAT_8BIT_PAL ):
2102                     {
2103                         for( nY = 0; nY < nDstHeight; nY++ )
2104                         {
2105                             const long	nMapY = pMapY[ nY ];
2106                             Scanline	pPScan = pP->GetScanline( nMapY );
2107                             Scanline	pAScan = pA->GetScanline( nMapY );
2108 
2109                             for( nX = 0; nX < nDstWidth; nX++ )
2110                             {
2111                                 const long nMapX = pMapX[ nX ];
2112                                 aDstCol = pB->GetPixel( nY, nX );
2113                                 pB->SetPixel( nY, nX, aDstCol.Merge( pP->GetPaletteColor( pPScan[ nMapX ] ),
2114                                                                      pAScan[ nMapX ] ) );
2115                             }
2116                         }
2117                     }
2118                     break;
2119 
2120                 case( BMP_FORMAT_24BIT_TC_BGR ):
2121                     {
2122                         for( nY = 0; nY < nDstHeight; nY++ )
2123                         {
2124                             const long	nMapY = pMapY[ nY ];
2125                             Scanline	pPScan = pP->GetScanline( nMapY );
2126                             Scanline	pAScan = pA->GetScanline( nMapY );
2127 
2128                             for( nX = 0; nX < nDstWidth; nX++ )
2129                             {
2130                                 const long	nMapX = pMapX[ nX ];
2131                                 Scanline	pTmp = pPScan + nMapX * 3;
2132 
2133                                 aDstCol = pB->GetPixel( nY, nX );
2134                                 pB->SetPixel( nY, nX, aDstCol.Merge( pTmp[ 2 ], pTmp[ 1 ], pTmp[ 0 ],
2135                                                                      pAScan[ nMapX ] ) );
2136                             }
2137                         }
2138                     }
2139                     break;
2140 
2141                 case( BMP_FORMAT_24BIT_TC_RGB ):
2142                     {
2143                         for( nY = 0; nY < nDstHeight; nY++ )
2144                         {
2145                             const long	nMapY = pMapY[ nY ];
2146                             Scanline	pPScan = pP->GetScanline( nMapY );
2147                             Scanline	pAScan = pA->GetScanline( nMapY );
2148 
2149                             for( nX = 0; nX < nDstWidth; nX++ )
2150                             {
2151                                 const long	nMapX = pMapX[ nX ];
2152                                 Scanline    pTmp = pPScan + nMapX * 3;
2153 
2154                                 aDstCol = pB->GetPixel( nY, nX );
2155                                 pB->SetPixel( nY, nX, aDstCol.Merge( pTmp[ 0 ], pTmp[ 1 ], pTmp[ 2 ],
2156                                                                      pAScan[ nMapX ] ) );
2157                             }
2158                         }
2159                     }
2160                     break;
2161 
2162                 default:
2163                 {
2164                     for( nY = 0; nY < nDstHeight; nY++ )
2165                     {
2166                         const long	nMapY = pMapY[ nY ];
2167                         Scanline	pAScan = pA->GetScanline( nMapY );
2168 
2169                         for( nX = 0; nX < nDstWidth; nX++ )
2170                         {
2171                             const long nMapX = pMapX[ nX ];
2172                             aDstCol = pB->GetPixel( nY, nX );
2173                             pB->SetPixel( nY, nX, aDstCol.Merge( pP->GetColor( nMapY, nMapX ),
2174                                                                  pAScan[ nMapX ] ) );
2175                         }
2176                     }
2177                 }
2178                 break;
2179             }
2180         }
2181 
2182         aBmp.ReleaseAccess( pB );
2183         res = aBmp;
2184     }
2185 
2186     return res;
2187 }
2188 
2189 // ------------------------------------------------------------------------
2190 
ImplDrawAlpha(const Bitmap & rBmp,const AlphaMask & rAlpha,const Point & rDestPt,const Size & rDestSize,const Point & rSrcPtPixel,const Size & rSrcSizePixel)2191 void OutputDevice::ImplDrawAlpha( const Bitmap& rBmp, const AlphaMask& rAlpha,
2192 								  const Point& rDestPt, const Size& rDestSize,
2193 								  const Point& rSrcPtPixel, const Size& rSrcSizePixel )
2194 {
2195 	const Point aNullPt;
2196 	Point		aOutPt( LogicToPixel( rDestPt ) );
2197 	Size        aOutSz( LogicToPixel( rDestSize ) );
2198 	Rectangle	aDstRect( aNullPt, GetOutputSizePixel() );
2199 	const sal_Bool	bHMirr = aOutSz.Width() < 0, bVMirr = aOutSz.Height() < 0;
2200 
2201 	if( OUTDEV_WINDOW == meOutDevType )
2202 	{
2203 		const Region aPaintRgn( ( (Window*) this )->GetPaintRegion() );
2204 
2205 		if( !aPaintRgn.IsNull() )
2206 			aDstRect.Intersection( LogicToPixel( aPaintRgn.GetBoundRect() ) );
2207 	}
2208 
2209 	if( bHMirr )
2210 	{
2211 		aOutSz.Width() = -aOutSz.Width();
2212 		aOutPt.X() -= ( aOutSz.Width() - 1L );
2213 	}
2214 
2215 	if( bVMirr )
2216 	{
2217 		aOutSz.Height() = -aOutSz.Height();
2218 		aOutPt.Y() -= ( aOutSz.Height() - 1L );
2219 	}
2220 
2221 	if( !aDstRect.Intersection( Rectangle( aOutPt, aOutSz ) ).IsEmpty() )
2222 	{
2223         bool bNativeAlpha = false;
2224         static const char* pDisableNative = getenv( "SAL_DISABLE_NATIVE_ALPHA");
2225         // #i83087# Naturally, system alpha blending cannot work with
2226         // separate alpha VDev
2227         bool bTryDirectPaint(!mpAlphaVDev && !pDisableNative && !bHMirr && !bVMirr);
2228 
2229 #ifdef WNT
2230         if(bTryDirectPaint)
2231         {
2232             // only paint direct when no scaling and no MapMode, else the
2233             // more expensive conversions may be done for short-time Bitmap/BitmapEx
2234             // used for buffering only
2235             if(!IsMapMode() && rSrcSizePixel.Width() == aOutSz.Width() && rSrcSizePixel.Height() == aOutSz.Height())
2236             {
2237                 bTryDirectPaint = false;
2238             }
2239         }
2240 #endif
2241 
2242         if(bTryDirectPaint)
2243         {
2244             Point aRelPt = aOutPt + Point( mnOutOffX, mnOutOffY );
2245             SalTwoRect aTR = {
2246                 rSrcPtPixel.X(), rSrcPtPixel.Y(),
2247                 rSrcSizePixel.Width(), rSrcSizePixel.Height(),
2248                 aRelPt.X(), aRelPt.Y(),
2249                 aOutSz.Width(), aOutSz.Height()
2250             };
2251             SalBitmap* pSalSrcBmp = rBmp.ImplGetImpBitmap()->ImplGetSalBitmap();
2252             SalBitmap* pSalAlphaBmp = rAlpha.ImplGetImpBitmap()->ImplGetSalBitmap();
2253             bNativeAlpha = mpGraphics->DrawAlphaBitmap( aTR, *pSalSrcBmp, *pSalAlphaBmp, this );
2254         }
2255 
2256         VirtualDevice* pOldVDev = mpAlphaVDev;
2257 
2258 		Rectangle aBmpRect( aNullPt, rBmp.GetSizePixel() );
2259 		if( !bNativeAlpha
2260                 &&  !aBmpRect.Intersection( Rectangle( rSrcPtPixel, rSrcSizePixel ) ).IsEmpty() )
2261 		{
2262 			GDIMetaFile*	pOldMetaFile = mpMetaFile; mpMetaFile = NULL;
2263 			const sal_Bool		bOldMap = mbMap; mbMap = sal_False;
2264 			Bitmap			aBmp( GetBitmap( aDstRect.TopLeft(), aDstRect.GetSize() ) );
2265 
2266             // #109044# The generated bitmap need not necessarily be
2267             // of aDstRect dimensions, it's internally clipped to
2268             // window bounds. Thus, we correct the dest size here,
2269             // since we later use it (in nDstWidth/Height) for pixel
2270             // access)
2271             // #i38887# reading from screen may sometimes fail
2272             if( aBmp.ImplGetImpBitmap() )
2273                 aDstRect.SetSize( aBmp.GetSizePixel() );
2274 
2275 			BitmapColor 	aDstCol;
2276 			const long		nSrcWidth = aBmpRect.GetWidth(), nSrcHeight = aBmpRect.GetHeight();
2277 			const long		nDstWidth = aDstRect.GetWidth(), nDstHeight = aDstRect.GetHeight();
2278 			const long		nOutWidth = aOutSz.Width(), nOutHeight = aOutSz.Height();
2279 			// calculate offset in original bitmap
2280 			// in RTL case this is a little more complicated since the contents of the
2281 			// bitmap is not mirrored (it never is), however the paint region and bmp region
2282 			// are in mirrored coordinates, so the intersection of (aOutPt,aOutSz) with these
2283 			// is content wise somewhere else and needs to take mirroring into account
2284 			const long		nOffX = IsRTLEnabled()
2285 			                        ? aOutSz.Width() - aDstRect.GetWidth() - (aDstRect.Left() - aOutPt.X())
2286 			                        : aDstRect.Left() - aOutPt.X(),
2287 				            nOffY = aDstRect.Top() - aOutPt.Y();
2288 			long			nX, nOutX, nY, nOutY;
2289 			long			nMirrOffX = 0;
2290 			long			nMirrOffY = 0;
2291 			long*			pMapX = new long[ nDstWidth ];
2292 			long*			pMapY = new long[ nDstHeight ];
2293 
2294 			// create horizontal mapping table
2295 			if( bHMirr )
2296 				nMirrOffX = ( aBmpRect.Left() << 1 ) + nSrcWidth - 1;
2297 
2298 			for( nX = 0L, nOutX = nOffX; nX < nDstWidth; nX++, nOutX++ )
2299 			{
2300 				pMapX[ nX ] = aBmpRect.Left() + nOutX * nSrcWidth / nOutWidth;
2301 				if( bHMirr )
2302 					pMapX[ nX ] = nMirrOffX - pMapX[ nX ];
2303 			}
2304 
2305 			// create vertical mapping table
2306 			if( bVMirr )
2307 				nMirrOffY = ( aBmpRect.Top() << 1 ) + nSrcHeight - 1;
2308 
2309 			for( nY = 0L, nOutY = nOffY; nY < nDstHeight; nY++, nOutY++ )
2310 			{
2311 				pMapY[ nY ] = aBmpRect.Top() + nOutY * nSrcHeight / nOutHeight;
2312 
2313 				if( bVMirr )
2314 					pMapY[ nY ] = nMirrOffY - pMapY[ nY ];
2315 			}
2316 
2317             BitmapReadAccess*	pP = ( (Bitmap&) rBmp ).AcquireReadAccess();
2318             BitmapReadAccess*	pA = ( (AlphaMask&) rAlpha ).AcquireReadAccess();
2319 
2320             DBG_ASSERT( pA->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL ||
2321                         pA->GetScanlineFormat() == BMP_FORMAT_8BIT_TC_MASK,
2322                         "OutputDevice::ImplDrawAlpha(): non-8bit alpha no longer supported!" );
2323 
2324             // #i38887# reading from screen may sometimes fail
2325             if( aBmp.ImplGetImpBitmap() )
2326             {
2327                 Bitmap aTmp;
2328 
2329                 if( mpAlphaVDev )
2330                 {
2331                     aTmp = ImplBlendWithAlpha(
2332                         aBmp,pP,pA,
2333                         aDstRect,
2334                         nOffY,nDstHeight,
2335                         nOffX,nDstWidth,
2336                         pMapX,pMapY );
2337                 }
2338                 else
2339                 {
2340                     aTmp = ImplBlend(
2341                         aBmp,pP,pA,
2342                         nOffY,nDstHeight,
2343                         nOffX,nDstWidth,
2344                         aBmpRect,aOutSz,
2345                         bHMirr,bVMirr,
2346                         pMapX,pMapY );
2347                 }
2348 
2349                 // #110958# Disable alpha VDev, we're doing the necessary
2350                 // stuff explicitely furher below
2351                 if( mpAlphaVDev )
2352                     mpAlphaVDev = NULL;
2353 
2354                 DrawBitmap( aDstRect.TopLeft(),
2355                             aTmp );
2356 
2357                 // #110958# Enable alpha VDev again
2358                 mpAlphaVDev = pOldVDev;
2359             }
2360 
2361             ( (Bitmap&) rBmp ).ReleaseAccess( pP );
2362             ( (AlphaMask&) rAlpha ).ReleaseAccess( pA );
2363 
2364 			delete[] pMapX;
2365 			delete[] pMapY;
2366 			mbMap = bOldMap;
2367 			mpMetaFile = pOldMetaFile;
2368 		}
2369 	}
2370 }
2371 
2372 // ------------------------------------------------------------------------
2373 
ImplPrintTransparent(const Bitmap & rBmp,const Bitmap & rMask,const Point & rDestPt,const Size & rDestSize,const Point & rSrcPtPixel,const Size & rSrcSizePixel)2374 void OutputDevice::ImplPrintTransparent( const Bitmap& rBmp, const Bitmap& rMask,
2375 										 const Point& rDestPt, const Size& rDestSize,
2376 										 const Point& rSrcPtPixel, const Size& rSrcSizePixel )
2377 {
2378 	Point		aPt;
2379 	Point		aDestPt( LogicToPixel( rDestPt ) );
2380 	Size		aDestSz( LogicToPixel( rDestSize ) );
2381 	Rectangle	aSrcRect( rSrcPtPixel, rSrcSizePixel );
2382 
2383 	aSrcRect.Justify();
2384 
2385 	if( !rBmp.IsEmpty() && aSrcRect.GetWidth() && aSrcRect.GetHeight() && aDestSz.Width() && aDestSz.Height() )
2386 	{
2387 		Bitmap	aPaint( rBmp ), aMask( rMask );
2388 		sal_uLong	nMirrFlags = 0UL;
2389 
2390 		if( aMask.GetBitCount() > 1 )
2391 			aMask.Convert( BMP_CONVERSION_1BIT_THRESHOLD );
2392 
2393 		// mirrored horizontically
2394 		if( aDestSz.Width() < 0L )
2395 		{
2396 			aDestSz.Width() = -aDestSz.Width();
2397 			aDestPt.X() -= ( aDestSz.Width() - 1L );
2398 			nMirrFlags |= BMP_MIRROR_HORZ;
2399 		}
2400 
2401 		// mirrored vertically
2402 		if( aDestSz.Height() < 0L )
2403 		{
2404 			aDestSz.Height() = -aDestSz.Height();
2405 			aDestPt.Y() -= ( aDestSz.Height() - 1L );
2406 			nMirrFlags |= BMP_MIRROR_VERT;
2407 		}
2408 
2409 		// source cropped?
2410 		if( aSrcRect != Rectangle( aPt, aPaint.GetSizePixel() ) )
2411 		{
2412 			aPaint.Crop( aSrcRect );
2413 			aMask.Crop( aSrcRect );
2414 		}
2415 
2416 		// destination mirrored
2417 		if( nMirrFlags )
2418 		{
2419 			aPaint.Mirror( nMirrFlags );
2420 			aMask.Mirror( nMirrFlags );
2421 		}
2422 
2423 		// we always want to have a mask
2424 		if( aMask.IsEmpty() )
2425 		{
2426 			aMask = Bitmap( aSrcRect.GetSize(), 1 );
2427 			aMask.Erase( Color( COL_BLACK ) );
2428 		}
2429 
2430 		// do painting
2431         const long		nSrcWidth = aSrcRect.GetWidth(), nSrcHeight = aSrcRect.GetHeight();
2432 		long			nX, nY; // , nWorkX, nWorkY, nWorkWidth, nWorkHeight;
2433 		long*			pMapX = new long[ nSrcWidth + 1 ];
2434 		long*			pMapY = new long[ nSrcHeight + 1 ];
2435 		const sal_Bool		bOldMap = mbMap;
2436 
2437 		mbMap = sal_False;
2438 
2439 		// create forward mapping tables
2440 		for( nX = 0L; nX <= nSrcWidth; nX++ )
2441 			pMapX[ nX ] = aDestPt.X() + FRound( (double) aDestSz.Width() * nX / nSrcWidth );
2442 
2443 		for( nY = 0L; nY <= nSrcHeight; nY++ )
2444 			pMapY[ nY ] = aDestPt.Y() + FRound( (double) aDestSz.Height() * nY / nSrcHeight );
2445 
2446         // walk through all rectangles of mask
2447         const Region aWorkRgn(aMask.CreateRegion(COL_BLACK, Rectangle(Point(), aMask.GetSizePixel())));
2448         RectangleVector aRectangles;
2449         aWorkRgn.GetRegionRectangles(aRectangles);
2450 
2451         for(RectangleVector::const_iterator aRectIter(aRectangles.begin()); aRectIter != aRectangles.end(); aRectIter++)
2452         {
2453             const Point aMapPt(pMapX[aRectIter->Left()], pMapY[aRectIter->Top()]);
2454             const Size aMapSz(
2455                 pMapX[aRectIter->Right() + 1] - aMapPt.X(),      // pMapX[L + W] -> L + ((R - L) + 1) -> R + 1
2456                 pMapY[aRectIter->Bottom() + 1] - aMapPt.Y());    // same for Y
2457             Bitmap aBandBmp(aPaint);
2458 
2459             aBandBmp.Crop(*aRectIter);
2460             ImplDrawBitmap(aMapPt, aMapSz, Point(), aBandBmp.GetSizePixel(), aBandBmp, META_BMPSCALEPART_ACTION);
2461         }
2462 
2463         //Region          aWorkRgn( aMask.CreateRegion( COL_BLACK, Rectangle( Point(), aMask.GetSizePixel() ) ) );
2464 		//ImplRegionInfo	aInfo;
2465 		//sal_Bool            bRgnRect = aWorkRgn.ImplGetFirstRect( aInfo, nWorkX, nWorkY, nWorkWidth, nWorkHeight );
2466         //
2467 		//while( bRgnRect )
2468 		//{
2469 		//	Bitmap          aBandBmp( aPaint );
2470         //    const Rectangle aBandRect( Point( nWorkX, nWorkY ), Size( nWorkWidth, nWorkHeight ) );
2471         //    const Point     aMapPt( pMapX[ nWorkX ], pMapY[ nWorkY ] );
2472         //    const Size      aMapSz( pMapX[ nWorkX + nWorkWidth ] - aMapPt.X(), pMapY[ nWorkY + nWorkHeight ] - aMapPt.Y() );
2473 		//
2474 		//	aBandBmp.Crop( aBandRect );
2475         //    ImplDrawBitmap( aMapPt, aMapSz, Point(), aBandBmp.GetSizePixel(), aBandBmp, META_BMPSCALEPART_ACTION );
2476         //    bRgnRect = aWorkRgn.ImplGetNextRect( aInfo, nWorkX, nWorkY, nWorkWidth, nWorkHeight );
2477 		//}
2478 
2479         mbMap = bOldMap;
2480 
2481         delete[] pMapX;
2482         delete[] pMapY;
2483 	}
2484 }
2485 
2486 // ------------------------------------------------------------------------
2487 
ImplPrintMask(const Bitmap & rMask,const Color & rMaskColor,const Point & rDestPt,const Size & rDestSize,const Point & rSrcPtPixel,const Size & rSrcSizePixel)2488 void OutputDevice::ImplPrintMask( const Bitmap& rMask, const Color& rMaskColor,
2489 								  const Point& rDestPt, const Size& rDestSize,
2490 								  const Point& rSrcPtPixel, const Size& rSrcSizePixel )
2491 {
2492     Point		aPt;
2493 	Point		aDestPt( LogicToPixel( rDestPt ) );
2494 	Size		aDestSz( LogicToPixel( rDestSize ) );
2495 	Rectangle	aSrcRect( rSrcPtPixel, rSrcSizePixel );
2496 
2497 	aSrcRect.Justify();
2498 
2499 	if( !rMask.IsEmpty() && aSrcRect.GetWidth() && aSrcRect.GetHeight() && aDestSz.Width() && aDestSz.Height() )
2500 	{
2501 		Bitmap	aMask( rMask );
2502 		sal_uLong	nMirrFlags = 0UL;
2503 
2504 		if( aMask.GetBitCount() > 1 )
2505 			aMask.Convert( BMP_CONVERSION_1BIT_THRESHOLD );
2506 
2507 		// mirrored horizontically
2508 		if( aDestSz.Width() < 0L )
2509 		{
2510 			aDestSz.Width() = -aDestSz.Width();
2511 			aDestPt.X() -= ( aDestSz.Width() - 1L );
2512 			nMirrFlags |= BMP_MIRROR_HORZ;
2513 		}
2514 
2515 		// mirrored vertically
2516 		if( aDestSz.Height() < 0L )
2517 		{
2518 			aDestSz.Height() = -aDestSz.Height();
2519 			aDestPt.Y() -= ( aDestSz.Height() - 1L );
2520 			nMirrFlags |= BMP_MIRROR_VERT;
2521 		}
2522 
2523 		// source cropped?
2524 		if( aSrcRect != Rectangle( aPt, aMask.GetSizePixel() ) )
2525 			aMask.Crop( aSrcRect );
2526 
2527 		// destination mirrored
2528 		if( nMirrFlags )
2529 			aMask.Mirror( nMirrFlags );
2530 
2531 		// do painting
2532         const long		nSrcWidth = aSrcRect.GetWidth(), nSrcHeight = aSrcRect.GetHeight();
2533 		long			nX, nY; //, nWorkX, nWorkY, nWorkWidth, nWorkHeight;
2534 		long*			pMapX = new long[ nSrcWidth + 1 ];
2535 		long*			pMapY = new long[ nSrcHeight + 1 ];
2536         GDIMetaFile*    pOldMetaFile = mpMetaFile;
2537 		const sal_Bool		bOldMap = mbMap;
2538 
2539 		mpMetaFile = NULL;
2540 		mbMap = sal_False;
2541 		Push( PUSH_FILLCOLOR | PUSH_LINECOLOR );
2542 		SetLineColor( rMaskColor );
2543 		SetFillColor( rMaskColor );
2544 		ImplInitLineColor();
2545 		ImplInitFillColor();
2546 
2547 		// create forward mapping tables
2548 		for( nX = 0L; nX <= nSrcWidth; nX++ )
2549 			pMapX[ nX ] = aDestPt.X() + FRound( (double) aDestSz.Width() * nX / nSrcWidth );
2550 
2551 		for( nY = 0L; nY <= nSrcHeight; nY++ )
2552 			pMapY[ nY ] = aDestPt.Y() + FRound( (double) aDestSz.Height() * nY / nSrcHeight );
2553 
2554         // walk through all rectangles of mask
2555         const Region aWorkRgn(aMask.CreateRegion(COL_BLACK, Rectangle(Point(), aMask.GetSizePixel())));
2556         RectangleVector aRectangles;
2557         aWorkRgn.GetRegionRectangles(aRectangles);
2558 
2559         for(RectangleVector::const_iterator aRectIter(aRectangles.begin()); aRectIter != aRectangles.end(); aRectIter++)
2560         {
2561             const Point aMapPt(pMapX[aRectIter->Left()], pMapY[aRectIter->Top()]);
2562             const Size aMapSz(
2563                 pMapX[aRectIter->Right() + 1] - aMapPt.X(),      // pMapX[L + W] -> L + ((R - L) + 1) -> R + 1
2564                 pMapY[aRectIter->Bottom() + 1] - aMapPt.Y());    // same for Y
2565 
2566             DrawRect(Rectangle(aMapPt, aMapSz));
2567         }
2568 
2569         //Region          aWorkRgn( aMask.CreateRegion( COL_BLACK, Rectangle( Point(), aMask.GetSizePixel() ) ) );
2570 		//ImplRegionInfo	aInfo;
2571 		//sal_Bool            bRgnRect = aWorkRgn.ImplGetFirstRect( aInfo, nWorkX, nWorkY, nWorkWidth, nWorkHeight );
2572         //
2573 		//while( bRgnRect )
2574 		//{
2575         //    const Point aMapPt( pMapX[ nWorkX ], pMapY[ nWorkY ] );
2576         //    const Size  aMapSz( pMapX[ nWorkX + nWorkWidth ] - aMapPt.X(), pMapY[ nWorkY + nWorkHeight ] - aMapPt.Y() );
2577         //
2578 		//	DrawRect( Rectangle( aMapPt, aMapSz ) );
2579 		//	bRgnRect = aWorkRgn.ImplGetNextRect( aInfo, nWorkX, nWorkY, nWorkWidth, nWorkHeight );
2580 		//}
2581 
2582 		Pop();
2583 		delete[] pMapX;
2584 		delete[] pMapY;
2585 		mbMap = bOldMap;
2586 		mpMetaFile = pOldMetaFile;
2587 	}
2588 }
2589