109dbbe93SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 309dbbe93SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 409dbbe93SAndrew Rist * or more contributor license agreements. See the NOTICE file 509dbbe93SAndrew Rist * distributed with this work for additional information 609dbbe93SAndrew Rist * regarding copyright ownership. The ASF licenses this file 709dbbe93SAndrew Rist * to you under the Apache License, Version 2.0 (the 809dbbe93SAndrew Rist * "License"); you may not use this file except in compliance 909dbbe93SAndrew Rist * with the License. You may obtain a copy of the License at 1009dbbe93SAndrew Rist * 1109dbbe93SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 1209dbbe93SAndrew Rist * 1309dbbe93SAndrew Rist * Unless required by applicable law or agreed to in writing, 1409dbbe93SAndrew Rist * software distributed under the License is distributed on an 1509dbbe93SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 1609dbbe93SAndrew Rist * KIND, either express or implied. See the License for the 1709dbbe93SAndrew Rist * specific language governing permissions and limitations 1809dbbe93SAndrew Rist * under the License. 1909dbbe93SAndrew Rist * 2009dbbe93SAndrew Rist *************************************************************/ 2109dbbe93SAndrew Rist 2209dbbe93SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_basegfx.hxx" 26cdf0e10cSrcweir #include <basegfx/polygon/b3dpolypolygontools.hxx> 27cdf0e10cSrcweir #include <basegfx/range/b3drange.hxx> 28cdf0e10cSrcweir #include <basegfx/polygon/b3dpolypolygon.hxx> 29cdf0e10cSrcweir #include <basegfx/polygon/b3dpolygon.hxx> 30cdf0e10cSrcweir #include <basegfx/polygon/b3dpolygontools.hxx> 31cdf0e10cSrcweir #include <numeric> 32cdf0e10cSrcweir #include <basegfx/matrix/b3dhommatrix.hxx> 33cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx> 34cdf0e10cSrcweir #include <osl/mutex.hxx> 35cdf0e10cSrcweir 36*5aaf853bSArmin Le Grand ////////////////////////////////////////////////////////////////////////////// 37*5aaf853bSArmin Le Grand // predefines 38*5aaf853bSArmin Le Grand #define nMinSegments sal_uInt32(1) 39*5aaf853bSArmin Le Grand #define nMaxSegments sal_uInt32(512) 40*5aaf853bSArmin Le Grand 41cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 42cdf0e10cSrcweir 43cdf0e10cSrcweir namespace basegfx 44cdf0e10cSrcweir { 45cdf0e10cSrcweir namespace tools 46cdf0e10cSrcweir { 47cdf0e10cSrcweir // B3DPolyPolygon tools 48cdf0e10cSrcweir B3DRange getRange(const B3DPolyPolygon& rCandidate) 49cdf0e10cSrcweir { 50cdf0e10cSrcweir B3DRange aRetval; 51cdf0e10cSrcweir const sal_uInt32 nPolygonCount(rCandidate.count()); 52cdf0e10cSrcweir 53cdf0e10cSrcweir for(sal_uInt32 a(0L); a < nPolygonCount; a++) 54cdf0e10cSrcweir { 55cdf0e10cSrcweir B3DPolygon aCandidate = rCandidate.getB3DPolygon(a); 56cdf0e10cSrcweir aRetval.expand(getRange(aCandidate)); 57cdf0e10cSrcweir } 58cdf0e10cSrcweir 59cdf0e10cSrcweir return aRetval; 60cdf0e10cSrcweir } 61cdf0e10cSrcweir 62cdf0e10cSrcweir void applyLineDashing(const B3DPolyPolygon& rCandidate, const ::std::vector<double>& rDotDashArray, B3DPolyPolygon* pLineTarget, B3DPolyPolygon* pGapTarget, double fFullDashDotLen) 63cdf0e10cSrcweir { 64cdf0e10cSrcweir if(0.0 == fFullDashDotLen && rDotDashArray.size()) 65cdf0e10cSrcweir { 66cdf0e10cSrcweir // calculate fFullDashDotLen from rDotDashArray 67cdf0e10cSrcweir fFullDashDotLen = ::std::accumulate(rDotDashArray.begin(), rDotDashArray.end(), 0.0); 68cdf0e10cSrcweir } 69cdf0e10cSrcweir 70cdf0e10cSrcweir if(rCandidate.count() && fFullDashDotLen > 0.0) 71cdf0e10cSrcweir { 72cdf0e10cSrcweir B3DPolyPolygon aLineTarget, aGapTarget; 73cdf0e10cSrcweir 74cdf0e10cSrcweir for(sal_uInt32 a(0L); a < rCandidate.count(); a++) 75cdf0e10cSrcweir { 76cdf0e10cSrcweir const B3DPolygon aCandidate(rCandidate.getB3DPolygon(a)); 77cdf0e10cSrcweir 78cdf0e10cSrcweir applyLineDashing( 79cdf0e10cSrcweir aCandidate, 80cdf0e10cSrcweir rDotDashArray, 81cdf0e10cSrcweir pLineTarget ? &aLineTarget : 0, 82cdf0e10cSrcweir pGapTarget ? &aGapTarget : 0, 83cdf0e10cSrcweir fFullDashDotLen); 84cdf0e10cSrcweir 85cdf0e10cSrcweir if(pLineTarget) 86cdf0e10cSrcweir { 87cdf0e10cSrcweir pLineTarget->append(aLineTarget); 88cdf0e10cSrcweir } 89cdf0e10cSrcweir 90cdf0e10cSrcweir if(pGapTarget) 91cdf0e10cSrcweir { 92cdf0e10cSrcweir pGapTarget->append(aGapTarget); 93cdf0e10cSrcweir } 94cdf0e10cSrcweir } 95cdf0e10cSrcweir } 96cdf0e10cSrcweir } 97cdf0e10cSrcweir 98cdf0e10cSrcweir B3DPolyPolygon createUnitCubePolyPolygon() 99cdf0e10cSrcweir { 100cdf0e10cSrcweir static B3DPolyPolygon aRetval; 101cdf0e10cSrcweir ::osl::Mutex m_mutex; 102cdf0e10cSrcweir 103cdf0e10cSrcweir if(!aRetval.count()) 104cdf0e10cSrcweir { 105cdf0e10cSrcweir B3DPolygon aTemp; 106cdf0e10cSrcweir aTemp.append(B3DPoint(0.0, 0.0, 1.0)); 107cdf0e10cSrcweir aTemp.append(B3DPoint(0.0, 1.0, 1.0)); 108cdf0e10cSrcweir aTemp.append(B3DPoint(1.0, 1.0, 1.0)); 109cdf0e10cSrcweir aTemp.append(B3DPoint(1.0, 0.0, 1.0)); 110cdf0e10cSrcweir aTemp.setClosed(true); 111cdf0e10cSrcweir aRetval.append(aTemp); 112cdf0e10cSrcweir 113cdf0e10cSrcweir aTemp.clear(); 114cdf0e10cSrcweir aTemp.append(B3DPoint(0.0, 0.0, 0.0)); 115cdf0e10cSrcweir aTemp.append(B3DPoint(0.0, 1.0, 0.0)); 116cdf0e10cSrcweir aTemp.append(B3DPoint(1.0, 1.0, 0.0)); 117cdf0e10cSrcweir aTemp.append(B3DPoint(1.0, 0.0, 0.0)); 118cdf0e10cSrcweir aTemp.setClosed(true); 119cdf0e10cSrcweir aRetval.append(aTemp); 120cdf0e10cSrcweir 121cdf0e10cSrcweir aTemp.clear(); 122cdf0e10cSrcweir aTemp.append(B3DPoint(0.0, 0.0, 0.0)); 123cdf0e10cSrcweir aTemp.append(B3DPoint(0.0, 0.0, 1.0)); 124cdf0e10cSrcweir aRetval.append(aTemp); 125cdf0e10cSrcweir 126cdf0e10cSrcweir aTemp.clear(); 127cdf0e10cSrcweir aTemp.append(B3DPoint(0.0, 1.0, 0.0)); 128cdf0e10cSrcweir aTemp.append(B3DPoint(0.0, 1.0, 1.0)); 129cdf0e10cSrcweir aRetval.append(aTemp); 130cdf0e10cSrcweir 131cdf0e10cSrcweir aTemp.clear(); 132cdf0e10cSrcweir aTemp.append(B3DPoint(1.0, 1.0, 0.0)); 133cdf0e10cSrcweir aTemp.append(B3DPoint(1.0, 1.0, 1.0)); 134cdf0e10cSrcweir aRetval.append(aTemp); 135cdf0e10cSrcweir 136cdf0e10cSrcweir aTemp.clear(); 137cdf0e10cSrcweir aTemp.append(B3DPoint(1.0, 0.0, 0.0)); 138cdf0e10cSrcweir aTemp.append(B3DPoint(1.0, 0.0, 1.0)); 139cdf0e10cSrcweir aRetval.append(aTemp); 140cdf0e10cSrcweir } 141cdf0e10cSrcweir 142cdf0e10cSrcweir return aRetval; 143cdf0e10cSrcweir } 144cdf0e10cSrcweir 145cdf0e10cSrcweir B3DPolyPolygon createUnitCubeFillPolyPolygon() 146cdf0e10cSrcweir { 147cdf0e10cSrcweir static B3DPolyPolygon aRetval; 148cdf0e10cSrcweir ::osl::Mutex m_mutex; 149cdf0e10cSrcweir 150cdf0e10cSrcweir if(!aRetval.count()) 151cdf0e10cSrcweir { 152cdf0e10cSrcweir B3DPolygon aTemp; 153cdf0e10cSrcweir 154cdf0e10cSrcweir // all points 155cdf0e10cSrcweir const B3DPoint A(0.0, 0.0, 0.0); 156cdf0e10cSrcweir const B3DPoint B(0.0, 1.0, 0.0); 157cdf0e10cSrcweir const B3DPoint C(1.0, 1.0, 0.0); 158cdf0e10cSrcweir const B3DPoint D(1.0, 0.0, 0.0); 159cdf0e10cSrcweir const B3DPoint E(0.0, 0.0, 1.0); 160cdf0e10cSrcweir const B3DPoint F(0.0, 1.0, 1.0); 161cdf0e10cSrcweir const B3DPoint G(1.0, 1.0, 1.0); 162cdf0e10cSrcweir const B3DPoint H(1.0, 0.0, 1.0); 163cdf0e10cSrcweir 164cdf0e10cSrcweir // create bottom 165cdf0e10cSrcweir aTemp.append(D); 166cdf0e10cSrcweir aTemp.append(A); 167cdf0e10cSrcweir aTemp.append(E); 168cdf0e10cSrcweir aTemp.append(H); 169cdf0e10cSrcweir aTemp.setClosed(true); 170cdf0e10cSrcweir aRetval.append(aTemp); 171cdf0e10cSrcweir 172cdf0e10cSrcweir // create front 173cdf0e10cSrcweir aTemp.clear(); 174cdf0e10cSrcweir aTemp.append(B); 175cdf0e10cSrcweir aTemp.append(A); 176cdf0e10cSrcweir aTemp.append(D); 177cdf0e10cSrcweir aTemp.append(C); 178cdf0e10cSrcweir aTemp.setClosed(true); 179cdf0e10cSrcweir aRetval.append(aTemp); 180cdf0e10cSrcweir 181cdf0e10cSrcweir // create left 182cdf0e10cSrcweir aTemp.clear(); 183cdf0e10cSrcweir aTemp.append(E); 184cdf0e10cSrcweir aTemp.append(A); 185cdf0e10cSrcweir aTemp.append(B); 186cdf0e10cSrcweir aTemp.append(F); 187cdf0e10cSrcweir aTemp.setClosed(true); 188cdf0e10cSrcweir aRetval.append(aTemp); 189cdf0e10cSrcweir 190cdf0e10cSrcweir // create top 191cdf0e10cSrcweir aTemp.clear(); 192cdf0e10cSrcweir aTemp.append(C); 193cdf0e10cSrcweir aTemp.append(G); 194cdf0e10cSrcweir aTemp.append(F); 195cdf0e10cSrcweir aTemp.append(B); 196cdf0e10cSrcweir aTemp.setClosed(true); 197cdf0e10cSrcweir aRetval.append(aTemp); 198cdf0e10cSrcweir 199cdf0e10cSrcweir // create right 200cdf0e10cSrcweir aTemp.clear(); 201cdf0e10cSrcweir aTemp.append(H); 202cdf0e10cSrcweir aTemp.append(G); 203cdf0e10cSrcweir aTemp.append(C); 204cdf0e10cSrcweir aTemp.append(D); 205cdf0e10cSrcweir aTemp.setClosed(true); 206cdf0e10cSrcweir aRetval.append(aTemp); 207cdf0e10cSrcweir 208cdf0e10cSrcweir // create back 209cdf0e10cSrcweir aTemp.clear(); 210cdf0e10cSrcweir aTemp.append(F); 211cdf0e10cSrcweir aTemp.append(G); 212cdf0e10cSrcweir aTemp.append(H); 213cdf0e10cSrcweir aTemp.append(E); 214cdf0e10cSrcweir aTemp.setClosed(true); 215cdf0e10cSrcweir aRetval.append(aTemp); 216cdf0e10cSrcweir } 217cdf0e10cSrcweir 218cdf0e10cSrcweir return aRetval; 219cdf0e10cSrcweir } 220cdf0e10cSrcweir 221cdf0e10cSrcweir B3DPolyPolygon createCubePolyPolygonFromB3DRange( const B3DRange& rRange) 222cdf0e10cSrcweir { 223cdf0e10cSrcweir B3DPolyPolygon aRetval; 224cdf0e10cSrcweir 225cdf0e10cSrcweir if(!rRange.isEmpty()) 226cdf0e10cSrcweir { 227cdf0e10cSrcweir aRetval = createUnitCubePolyPolygon(); 228cdf0e10cSrcweir B3DHomMatrix aTrans; 229cdf0e10cSrcweir aTrans.scale(rRange.getWidth(), rRange.getHeight(), rRange.getDepth()); 230cdf0e10cSrcweir aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ()); 231cdf0e10cSrcweir aRetval.transform(aTrans); 232cdf0e10cSrcweir aRetval.removeDoublePoints(); 233cdf0e10cSrcweir } 234cdf0e10cSrcweir 235cdf0e10cSrcweir return aRetval; 236cdf0e10cSrcweir } 237cdf0e10cSrcweir 238cdf0e10cSrcweir B3DPolyPolygon createCubeFillPolyPolygonFromB3DRange( const B3DRange& rRange) 239cdf0e10cSrcweir { 240cdf0e10cSrcweir B3DPolyPolygon aRetval; 241cdf0e10cSrcweir 242cdf0e10cSrcweir if(!rRange.isEmpty()) 243cdf0e10cSrcweir { 244cdf0e10cSrcweir aRetval = createUnitCubeFillPolyPolygon(); 245cdf0e10cSrcweir B3DHomMatrix aTrans; 246cdf0e10cSrcweir aTrans.scale(rRange.getWidth(), rRange.getHeight(), rRange.getDepth()); 247cdf0e10cSrcweir aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ()); 248cdf0e10cSrcweir aRetval.transform(aTrans); 249cdf0e10cSrcweir aRetval.removeDoublePoints(); 250cdf0e10cSrcweir } 251cdf0e10cSrcweir 252cdf0e10cSrcweir return aRetval; 253cdf0e10cSrcweir } 254cdf0e10cSrcweir 255cdf0e10cSrcweir // helper for getting the 3D Point from given cartesian coordiantes. fVer is defined from 256cdf0e10cSrcweir // [F_PI2 .. -F_PI2], fHor from [0.0 .. F_2PI] 257cdf0e10cSrcweir inline B3DPoint getPointFromCartesian(double fVer, double fHor) 258cdf0e10cSrcweir { 259cdf0e10cSrcweir const double fCosHor(cos(fHor)); 260cdf0e10cSrcweir return B3DPoint(fCosHor * cos(fVer), sin(fHor), fCosHor * -sin(fVer)); 261cdf0e10cSrcweir } 262cdf0e10cSrcweir 263cdf0e10cSrcweir B3DPolyPolygon createUnitSpherePolyPolygon( 264cdf0e10cSrcweir sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, 265cdf0e10cSrcweir double fVerStart, double fVerStop, 266cdf0e10cSrcweir double fHorStart, double fHorStop) 267cdf0e10cSrcweir { 268cdf0e10cSrcweir B3DPolyPolygon aRetval; 269cdf0e10cSrcweir sal_uInt32 a, b; 270cdf0e10cSrcweir 271cdf0e10cSrcweir if(!nHorSeg) 272cdf0e10cSrcweir { 273cdf0e10cSrcweir nHorSeg = fround(fabs(fHorStop - fHorStart) / (F_2PI / 24.0)); 274cdf0e10cSrcweir } 275cdf0e10cSrcweir 276*5aaf853bSArmin Le Grand // min/max limitations 277*5aaf853bSArmin Le Grand nHorSeg = ::std::min(nMaxSegments, ::std::max(nMinSegments, nHorSeg)); 278cdf0e10cSrcweir 279cdf0e10cSrcweir if(!nVerSeg) 280cdf0e10cSrcweir { 281cdf0e10cSrcweir nVerSeg = fround(fabs(fVerStop - fVerStart) / (F_2PI / 24.0)); 282cdf0e10cSrcweir } 283cdf0e10cSrcweir 284*5aaf853bSArmin Le Grand // min/max limitations 285*5aaf853bSArmin Le Grand nVerSeg = ::std::min(nMaxSegments, ::std::max(nMinSegments, nVerSeg)); 286cdf0e10cSrcweir 287cdf0e10cSrcweir // create constants 288cdf0e10cSrcweir const double fVerDiffPerStep((fVerStop - fVerStart) / (double)nVerSeg); 289cdf0e10cSrcweir const double fHorDiffPerStep((fHorStop - fHorStart) / (double)nHorSeg); 290cdf0e10cSrcweir bool bHorClosed(fTools::equal(fHorStop - fHorStart, F_2PI)); 291cdf0e10cSrcweir bool bVerFromTop(fTools::equal(fVerStart, F_PI2)); 292cdf0e10cSrcweir bool bVerToBottom(fTools::equal(fVerStop, -F_PI2)); 293cdf0e10cSrcweir 294cdf0e10cSrcweir // create horizontal rings 295cdf0e10cSrcweir const sal_uInt32 nLoopVerInit(bVerFromTop ? 1L : 0L); 296cdf0e10cSrcweir const sal_uInt32 nLoopVerLimit(bVerToBottom ? nVerSeg : nVerSeg + 1L); 297cdf0e10cSrcweir const sal_uInt32 nLoopHorLimit(bHorClosed ? nHorSeg : nHorSeg + 1L); 298cdf0e10cSrcweir 299cdf0e10cSrcweir for(a = nLoopVerInit; a < nLoopVerLimit; a++) 300cdf0e10cSrcweir { 301cdf0e10cSrcweir const double fVer(fVerStart + ((double)(a) * fVerDiffPerStep)); 302cdf0e10cSrcweir B3DPolygon aNew; 303cdf0e10cSrcweir 304cdf0e10cSrcweir for(b = 0L; b < nLoopHorLimit; b++) 305cdf0e10cSrcweir { 306cdf0e10cSrcweir const double fHor(fHorStart + ((double)(b) * fHorDiffPerStep)); 307cdf0e10cSrcweir aNew.append(getPointFromCartesian(fHor, fVer)); 308cdf0e10cSrcweir } 309cdf0e10cSrcweir 310cdf0e10cSrcweir aNew.setClosed(bHorClosed); 311cdf0e10cSrcweir aRetval.append(aNew); 312cdf0e10cSrcweir } 313cdf0e10cSrcweir 314cdf0e10cSrcweir // create vertical half-rings 315cdf0e10cSrcweir for(a = 0L; a < nLoopHorLimit; a++) 316cdf0e10cSrcweir { 317cdf0e10cSrcweir const double fHor(fHorStart + ((double)(a) * fHorDiffPerStep)); 318cdf0e10cSrcweir B3DPolygon aNew; 319cdf0e10cSrcweir 320cdf0e10cSrcweir if(bVerFromTop) 321cdf0e10cSrcweir { 322cdf0e10cSrcweir aNew.append(B3DPoint(0.0, 1.0, 0.0)); 323cdf0e10cSrcweir } 324cdf0e10cSrcweir 325cdf0e10cSrcweir for(b = nLoopVerInit; b < nLoopVerLimit; b++) 326cdf0e10cSrcweir { 327cdf0e10cSrcweir const double fVer(fVerStart + ((double)(b) * fVerDiffPerStep)); 328cdf0e10cSrcweir aNew.append(getPointFromCartesian(fHor, fVer)); 329cdf0e10cSrcweir } 330cdf0e10cSrcweir 331cdf0e10cSrcweir if(bVerToBottom) 332cdf0e10cSrcweir { 333cdf0e10cSrcweir aNew.append(B3DPoint(0.0, -1.0, 0.0)); 334cdf0e10cSrcweir } 335cdf0e10cSrcweir 336cdf0e10cSrcweir aRetval.append(aNew); 337cdf0e10cSrcweir } 338cdf0e10cSrcweir 339cdf0e10cSrcweir return aRetval; 340cdf0e10cSrcweir } 341cdf0e10cSrcweir 342cdf0e10cSrcweir B3DPolyPolygon createSpherePolyPolygonFromB3DRange( const B3DRange& rRange, 343cdf0e10cSrcweir sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, 344cdf0e10cSrcweir double fVerStart, double fVerStop, 345cdf0e10cSrcweir double fHorStart, double fHorStop) 346cdf0e10cSrcweir { 347cdf0e10cSrcweir B3DPolyPolygon aRetval(createUnitSpherePolyPolygon(nHorSeg, nVerSeg, fVerStart, fVerStop, fHorStart, fHorStop)); 348cdf0e10cSrcweir 349cdf0e10cSrcweir if(aRetval.count()) 350cdf0e10cSrcweir { 351cdf0e10cSrcweir // move and scale whole construct which is now in [-1.0 .. 1.0] in all directions 352cdf0e10cSrcweir B3DHomMatrix aTrans; 353cdf0e10cSrcweir aTrans.translate(1.0, 1.0, 1.0); 354cdf0e10cSrcweir aTrans.scale(rRange.getWidth() / 2.0, rRange.getHeight() / 2.0, rRange.getDepth() / 2.0); 355cdf0e10cSrcweir aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ()); 356cdf0e10cSrcweir aRetval.transform(aTrans); 357cdf0e10cSrcweir } 358cdf0e10cSrcweir 359cdf0e10cSrcweir return aRetval; 360cdf0e10cSrcweir } 361cdf0e10cSrcweir 362cdf0e10cSrcweir B3DPolyPolygon createUnitSphereFillPolyPolygon( 363cdf0e10cSrcweir sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, 364cdf0e10cSrcweir bool bNormals, 365cdf0e10cSrcweir double fVerStart, double fVerStop, 366cdf0e10cSrcweir double fHorStart, double fHorStop) 367cdf0e10cSrcweir { 368cdf0e10cSrcweir B3DPolyPolygon aRetval; 369cdf0e10cSrcweir 370cdf0e10cSrcweir if(!nHorSeg) 371cdf0e10cSrcweir { 372cdf0e10cSrcweir nHorSeg = fround(fabs(fHorStop - fHorStart) / (F_2PI / 24.0)); 373cdf0e10cSrcweir } 374cdf0e10cSrcweir 375*5aaf853bSArmin Le Grand // min/max limitations 376*5aaf853bSArmin Le Grand nHorSeg = ::std::min(nMaxSegments, ::std::max(nMinSegments, nHorSeg)); 377cdf0e10cSrcweir 378cdf0e10cSrcweir if(!nVerSeg) 379cdf0e10cSrcweir { 380cdf0e10cSrcweir nVerSeg = fround(fabs(fVerStop - fVerStart) / (F_2PI / 24.0)); 381cdf0e10cSrcweir } 382cdf0e10cSrcweir 383*5aaf853bSArmin Le Grand // min/max limitations 384*5aaf853bSArmin Le Grand nVerSeg = ::std::min(nMaxSegments, ::std::max(nMinSegments, nVerSeg)); 385cdf0e10cSrcweir 386cdf0e10cSrcweir // vertical loop 387cdf0e10cSrcweir for(sal_uInt32 a(0L); a < nVerSeg; a++) 388cdf0e10cSrcweir { 389cdf0e10cSrcweir const double fVer(fVerStart + (((fVerStop - fVerStart) * a) / nVerSeg)); 390cdf0e10cSrcweir const double fVer2(fVerStart + (((fVerStop - fVerStart) * (a + 1)) / nVerSeg)); 391cdf0e10cSrcweir 392cdf0e10cSrcweir // horizontal loop 393cdf0e10cSrcweir for(sal_uInt32 b(0L); b < nHorSeg; b++) 394cdf0e10cSrcweir { 395cdf0e10cSrcweir const double fHor(fHorStart + (((fHorStop - fHorStart) * b) / nHorSeg)); 396cdf0e10cSrcweir const double fHor2(fHorStart + (((fHorStop - fHorStart) * (b + 1)) / nHorSeg)); 397cdf0e10cSrcweir B3DPolygon aNew; 398cdf0e10cSrcweir 399cdf0e10cSrcweir aNew.append(getPointFromCartesian(fHor, fVer)); 400cdf0e10cSrcweir aNew.append(getPointFromCartesian(fHor2, fVer)); 401cdf0e10cSrcweir aNew.append(getPointFromCartesian(fHor2, fVer2)); 402cdf0e10cSrcweir aNew.append(getPointFromCartesian(fHor, fVer2)); 403cdf0e10cSrcweir 404cdf0e10cSrcweir if(bNormals) 405cdf0e10cSrcweir { 406cdf0e10cSrcweir for(sal_uInt32 c(0L); c < aNew.count(); c++) 407cdf0e10cSrcweir { 408cdf0e10cSrcweir aNew.setNormal(c, ::basegfx::B3DVector(aNew.getB3DPoint(c))); 409cdf0e10cSrcweir } 410cdf0e10cSrcweir } 411cdf0e10cSrcweir 412cdf0e10cSrcweir aNew.setClosed(true); 413cdf0e10cSrcweir aRetval.append(aNew); 414cdf0e10cSrcweir } 415cdf0e10cSrcweir } 416cdf0e10cSrcweir 417cdf0e10cSrcweir return aRetval; 418cdf0e10cSrcweir } 419cdf0e10cSrcweir 420cdf0e10cSrcweir B3DPolyPolygon createSphereFillPolyPolygonFromB3DRange( const B3DRange& rRange, 421cdf0e10cSrcweir sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, 422cdf0e10cSrcweir bool bNormals, 423cdf0e10cSrcweir double fVerStart, double fVerStop, 424cdf0e10cSrcweir double fHorStart, double fHorStop) 425cdf0e10cSrcweir { 426cdf0e10cSrcweir B3DPolyPolygon aRetval(createUnitSphereFillPolyPolygon(nHorSeg, nVerSeg, bNormals, fVerStart, fVerStop, fHorStart, fHorStop)); 427cdf0e10cSrcweir 428cdf0e10cSrcweir if(aRetval.count()) 429cdf0e10cSrcweir { 430cdf0e10cSrcweir // move and scale whole construct which is now in [-1.0 .. 1.0] in all directions 431cdf0e10cSrcweir B3DHomMatrix aTrans; 432cdf0e10cSrcweir aTrans.translate(1.0, 1.0, 1.0); 433cdf0e10cSrcweir aTrans.scale(rRange.getWidth() / 2.0, rRange.getHeight() / 2.0, rRange.getDepth() / 2.0); 434cdf0e10cSrcweir aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ()); 435cdf0e10cSrcweir aRetval.transform(aTrans); 436cdf0e10cSrcweir } 437cdf0e10cSrcweir 438cdf0e10cSrcweir return aRetval; 439cdf0e10cSrcweir } 440cdf0e10cSrcweir 441cdf0e10cSrcweir B3DPolyPolygon applyDefaultNormalsSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter) 442cdf0e10cSrcweir { 443cdf0e10cSrcweir B3DPolyPolygon aRetval; 444cdf0e10cSrcweir 445cdf0e10cSrcweir for(sal_uInt32 a(0L); a < rCandidate.count(); a++) 446cdf0e10cSrcweir { 447cdf0e10cSrcweir aRetval.append(applyDefaultNormalsSphere(rCandidate.getB3DPolygon(a), rCenter)); 448cdf0e10cSrcweir } 449cdf0e10cSrcweir 450cdf0e10cSrcweir return aRetval; 451cdf0e10cSrcweir } 452cdf0e10cSrcweir 453cdf0e10cSrcweir B3DPolyPolygon invertNormals( const B3DPolyPolygon& rCandidate) 454cdf0e10cSrcweir { 455cdf0e10cSrcweir B3DPolyPolygon aRetval; 456cdf0e10cSrcweir 457cdf0e10cSrcweir for(sal_uInt32 a(0L); a < rCandidate.count(); a++) 458cdf0e10cSrcweir { 459cdf0e10cSrcweir aRetval.append(invertNormals(rCandidate.getB3DPolygon(a))); 460cdf0e10cSrcweir } 461cdf0e10cSrcweir 462cdf0e10cSrcweir return aRetval; 463cdf0e10cSrcweir } 464cdf0e10cSrcweir 465cdf0e10cSrcweir B3DPolyPolygon applyDefaultTextureCoordinatesParallel( const B3DPolyPolygon& rCandidate, const B3DRange& rRange, bool bChangeX, bool bChangeY) 466cdf0e10cSrcweir { 467cdf0e10cSrcweir B3DPolyPolygon aRetval; 468cdf0e10cSrcweir 469cdf0e10cSrcweir for(sal_uInt32 a(0L); a < rCandidate.count(); a++) 470cdf0e10cSrcweir { 471cdf0e10cSrcweir aRetval.append(applyDefaultTextureCoordinatesParallel(rCandidate.getB3DPolygon(a), rRange, bChangeX, bChangeY)); 472cdf0e10cSrcweir } 473cdf0e10cSrcweir 474cdf0e10cSrcweir return aRetval; 475cdf0e10cSrcweir } 476cdf0e10cSrcweir 477cdf0e10cSrcweir B3DPolyPolygon applyDefaultTextureCoordinatesSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX, bool bChangeY) 478cdf0e10cSrcweir { 479cdf0e10cSrcweir B3DPolyPolygon aRetval; 480cdf0e10cSrcweir 481cdf0e10cSrcweir for(sal_uInt32 a(0L); a < rCandidate.count(); a++) 482cdf0e10cSrcweir { 483cdf0e10cSrcweir aRetval.append(applyDefaultTextureCoordinatesSphere(rCandidate.getB3DPolygon(a), rCenter, bChangeX, bChangeY)); 484cdf0e10cSrcweir } 485cdf0e10cSrcweir 486cdf0e10cSrcweir return aRetval; 487cdf0e10cSrcweir } 488cdf0e10cSrcweir 489cdf0e10cSrcweir bool isInside(const B3DPolyPolygon& rCandidate, const B3DPoint& rPoint, bool bWithBorder) 490cdf0e10cSrcweir { 491cdf0e10cSrcweir const sal_uInt32 nPolygonCount(rCandidate.count()); 492cdf0e10cSrcweir 493cdf0e10cSrcweir if(1L == nPolygonCount) 494cdf0e10cSrcweir { 495cdf0e10cSrcweir return isInside(rCandidate.getB3DPolygon(0), rPoint, bWithBorder); 496cdf0e10cSrcweir } 497cdf0e10cSrcweir else 498cdf0e10cSrcweir { 499cdf0e10cSrcweir sal_Int32 nInsideCount(0); 500cdf0e10cSrcweir 501cdf0e10cSrcweir for(sal_uInt32 a(0); a < nPolygonCount; a++) 502cdf0e10cSrcweir { 503cdf0e10cSrcweir const B3DPolygon aPolygon(rCandidate.getB3DPolygon(a)); 504cdf0e10cSrcweir const bool bInside(isInside(aPolygon, rPoint, bWithBorder)); 505cdf0e10cSrcweir 506cdf0e10cSrcweir if(bInside) 507cdf0e10cSrcweir { 508cdf0e10cSrcweir nInsideCount++; 509cdf0e10cSrcweir } 510cdf0e10cSrcweir } 511cdf0e10cSrcweir 512cdf0e10cSrcweir return (nInsideCount % 2L); 513cdf0e10cSrcweir } 514cdf0e10cSrcweir } 515cdf0e10cSrcweir 516cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////// 517cdf0e10cSrcweir // comparators with tolerance for 3D PolyPolygons 518cdf0e10cSrcweir 519cdf0e10cSrcweir bool equal(const B3DPolyPolygon& rCandidateA, const B3DPolyPolygon& rCandidateB, const double& rfSmallValue) 520cdf0e10cSrcweir { 521cdf0e10cSrcweir const sal_uInt32 nPolygonCount(rCandidateA.count()); 522cdf0e10cSrcweir 523cdf0e10cSrcweir if(nPolygonCount != rCandidateB.count()) 524cdf0e10cSrcweir return false; 525cdf0e10cSrcweir 526cdf0e10cSrcweir for(sal_uInt32 a(0); a < nPolygonCount; a++) 527cdf0e10cSrcweir { 528cdf0e10cSrcweir const B3DPolygon aCandidate(rCandidateA.getB3DPolygon(a)); 529cdf0e10cSrcweir 530cdf0e10cSrcweir if(!equal(aCandidate, rCandidateB.getB3DPolygon(a), rfSmallValue)) 531cdf0e10cSrcweir return false; 532cdf0e10cSrcweir } 533cdf0e10cSrcweir 534cdf0e10cSrcweir return true; 535cdf0e10cSrcweir } 536cdf0e10cSrcweir 537cdf0e10cSrcweir bool equal(const B3DPolyPolygon& rCandidateA, const B3DPolyPolygon& rCandidateB) 538cdf0e10cSrcweir { 539cdf0e10cSrcweir const double fSmallValue(fTools::getSmallValue()); 540cdf0e10cSrcweir 541cdf0e10cSrcweir return equal(rCandidateA, rCandidateB, fSmallValue); 542cdf0e10cSrcweir } 543cdf0e10cSrcweir 544cdf0e10cSrcweir } // end of namespace tools 545cdf0e10cSrcweir } // end of namespace basegfx 546cdf0e10cSrcweir 547cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 548cdf0e10cSrcweir 549cdf0e10cSrcweir // eof 550