1*91c99ff4SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*91c99ff4SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*91c99ff4SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*91c99ff4SAndrew Rist * distributed with this work for additional information 6*91c99ff4SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*91c99ff4SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*91c99ff4SAndrew Rist * "License"); you may not use this file except in compliance 9*91c99ff4SAndrew Rist * with the License. You may obtain a copy of the License at 10*91c99ff4SAndrew Rist * 11*91c99ff4SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*91c99ff4SAndrew Rist * 13*91c99ff4SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*91c99ff4SAndrew Rist * software distributed under the License is distributed on an 15*91c99ff4SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*91c99ff4SAndrew Rist * KIND, either express or implied. See the License for the 17*91c99ff4SAndrew Rist * specific language governing permissions and limitations 18*91c99ff4SAndrew Rist * under the License. 19*91c99ff4SAndrew Rist * 20*91c99ff4SAndrew Rist *************************************************************/ 21*91c99ff4SAndrew Rist 22*91c99ff4SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #ifndef _NULLCANVAS_SPRITECANVASHELPER_HXX_ 25cdf0e10cSrcweir #define _NULLCANVAS_SPRITECANVASHELPER_HXX_ 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <com/sun/star/rendering/XSpriteCanvas.hpp> 28cdf0e10cSrcweir #include <com/sun/star/rendering/XIntegerBitmap.hpp> 29cdf0e10cSrcweir 30cdf0e10cSrcweir #include <canvas/spriteredrawmanager.hxx> 31cdf0e10cSrcweir 32cdf0e10cSrcweir #include "null_canvashelper.hxx" 33cdf0e10cSrcweir 34cdf0e10cSrcweir namespace basegfx 35cdf0e10cSrcweir { 36cdf0e10cSrcweir class B2IRange; 37cdf0e10cSrcweir } 38cdf0e10cSrcweir 39cdf0e10cSrcweir namespace nullcanvas 40cdf0e10cSrcweir { 41cdf0e10cSrcweir class SpriteCanvas; 42cdf0e10cSrcweir 43cdf0e10cSrcweir class SpriteCanvasHelper : public CanvasHelper 44cdf0e10cSrcweir { 45cdf0e10cSrcweir public: 46cdf0e10cSrcweir SpriteCanvasHelper(); 47cdf0e10cSrcweir 48cdf0e10cSrcweir void init( ::canvas::SpriteRedrawManager& rManager, 49cdf0e10cSrcweir SpriteCanvas& rDevice, 50cdf0e10cSrcweir const ::basegfx::B2ISize& rSize, 51cdf0e10cSrcweir bool bHasAlpha ); 52cdf0e10cSrcweir 53cdf0e10cSrcweir /// Dispose all internal references 54cdf0e10cSrcweir void disposing(); 55cdf0e10cSrcweir 56cdf0e10cSrcweir // XSpriteCanvas 57cdf0e10cSrcweir ::com::sun::star::uno::Reference< 58cdf0e10cSrcweir ::com::sun::star::rendering::XAnimatedSprite > createSpriteFromAnimation( 59cdf0e10cSrcweir const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimation >& animation ); 60cdf0e10cSrcweir 61cdf0e10cSrcweir ::com::sun::star::uno::Reference< 62cdf0e10cSrcweir ::com::sun::star::rendering::XAnimatedSprite > createSpriteFromBitmaps( 63cdf0e10cSrcweir const ::com::sun::star::uno::Sequence< 64cdf0e10cSrcweir ::com::sun::star::uno::Reference< 65cdf0e10cSrcweir ::com::sun::star::rendering::XBitmap > >& animationBitmaps, 66cdf0e10cSrcweir sal_Int8 interpolationMode ); 67cdf0e10cSrcweir 68cdf0e10cSrcweir ::com::sun::star::uno::Reference< 69cdf0e10cSrcweir ::com::sun::star::rendering::XCustomSprite > createCustomSprite( 70cdf0e10cSrcweir const ::com::sun::star::geometry::RealSize2D& spriteSize ); 71cdf0e10cSrcweir 72cdf0e10cSrcweir ::com::sun::star::uno::Reference< 73cdf0e10cSrcweir ::com::sun::star::rendering::XSprite > createClonedSprite( 74cdf0e10cSrcweir const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSprite >& original ); 75cdf0e10cSrcweir 76cdf0e10cSrcweir /** Actually perform the screen update 77cdf0e10cSrcweir 78cdf0e10cSrcweir @param rCurrArea 79cdf0e10cSrcweir Current window area in absolute screen coordinates 80cdf0e10cSrcweir 81cdf0e10cSrcweir @param bUpdateAll 82cdf0e10cSrcweir sal_True, if everything must be updated, not only changed 83cdf0e10cSrcweir sprites 84cdf0e10cSrcweir 85cdf0e10cSrcweir @param io_bSurfaceDirty 86cdf0e10cSrcweir In/out parameter, whether backbuffer surface is dirty (if 87cdf0e10cSrcweir yes, we're performing a full update, anyway) 88cdf0e10cSrcweir */ 89cdf0e10cSrcweir sal_Bool updateScreen( const ::basegfx::B2IRange& rCurrArea, 90cdf0e10cSrcweir sal_Bool bUpdateAll, 91cdf0e10cSrcweir bool& io_bSurfaceDirty ); 92cdf0e10cSrcweir 93cdf0e10cSrcweir 94cdf0e10cSrcweir // SpriteRedrawManager functor calls 95cdf0e10cSrcweir // ------------------------------------------------- 96cdf0e10cSrcweir 97cdf0e10cSrcweir /** Gets called for simple background repaints 98cdf0e10cSrcweir */ 99cdf0e10cSrcweir void backgroundPaint( const ::basegfx::B2DRange& rUpdateRect ); 100cdf0e10cSrcweir 101cdf0e10cSrcweir /** Gets called when area can be handled by scrolling. 102cdf0e10cSrcweir 103cdf0e10cSrcweir Called method must copy screen content from rMoveStart to 104cdf0e10cSrcweir rMoveEnd, and restore the background in the uncovered 105cdf0e10cSrcweir areas. 106cdf0e10cSrcweir 107cdf0e10cSrcweir @param rMoveStart 108cdf0e10cSrcweir Source rect of the scroll 109cdf0e10cSrcweir 110cdf0e10cSrcweir @param rMoveEnd 111cdf0e10cSrcweir Dest rect of the scroll 112cdf0e10cSrcweir 113cdf0e10cSrcweir @param rUpdateArea 114cdf0e10cSrcweir All info necessary, should rMoveStart be partially or 115cdf0e10cSrcweir fully outside the outdev 116cdf0e10cSrcweir */ 117cdf0e10cSrcweir void scrollUpdate( const ::basegfx::B2DRange& rMoveStart, 118cdf0e10cSrcweir const ::basegfx::B2DRange& rMoveEnd, 119cdf0e10cSrcweir const ::canvas::SpriteRedrawManager::UpdateArea& rUpdateArea ); 120cdf0e10cSrcweir 121cdf0e10cSrcweir void opaqueUpdate( const ::canvas::SpriteRedrawManager::UpdateArea& rUpdateArea ); 122cdf0e10cSrcweir 123cdf0e10cSrcweir void genericUpdate( const ::canvas::SpriteRedrawManager::UpdateArea& rUpdateArea ); 124cdf0e10cSrcweir 125cdf0e10cSrcweir private: 126cdf0e10cSrcweir /// Set from the SpriteCanvas: instance coordinating sprite redraw 127cdf0e10cSrcweir ::canvas::SpriteRedrawManager* mpRedrawManager; 128cdf0e10cSrcweir }; 129cdf0e10cSrcweir } 130cdf0e10cSrcweir 131cdf0e10cSrcweir #endif /* _NULLCANVAS_SPRITECANVASHELPER_HXX_ */ 132cdf0e10cSrcweir 133