1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir #ifndef _NULLCANVAS_SPRITECANVASHELPER_HXX_ 29*cdf0e10cSrcweir #define _NULLCANVAS_SPRITECANVASHELPER_HXX_ 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <com/sun/star/rendering/XSpriteCanvas.hpp> 32*cdf0e10cSrcweir #include <com/sun/star/rendering/XIntegerBitmap.hpp> 33*cdf0e10cSrcweir 34*cdf0e10cSrcweir #include <canvas/spriteredrawmanager.hxx> 35*cdf0e10cSrcweir 36*cdf0e10cSrcweir #include "null_canvashelper.hxx" 37*cdf0e10cSrcweir 38*cdf0e10cSrcweir namespace basegfx 39*cdf0e10cSrcweir { 40*cdf0e10cSrcweir class B2IRange; 41*cdf0e10cSrcweir } 42*cdf0e10cSrcweir 43*cdf0e10cSrcweir namespace nullcanvas 44*cdf0e10cSrcweir { 45*cdf0e10cSrcweir class SpriteCanvas; 46*cdf0e10cSrcweir 47*cdf0e10cSrcweir class SpriteCanvasHelper : public CanvasHelper 48*cdf0e10cSrcweir { 49*cdf0e10cSrcweir public: 50*cdf0e10cSrcweir SpriteCanvasHelper(); 51*cdf0e10cSrcweir 52*cdf0e10cSrcweir void init( ::canvas::SpriteRedrawManager& rManager, 53*cdf0e10cSrcweir SpriteCanvas& rDevice, 54*cdf0e10cSrcweir const ::basegfx::B2ISize& rSize, 55*cdf0e10cSrcweir bool bHasAlpha ); 56*cdf0e10cSrcweir 57*cdf0e10cSrcweir /// Dispose all internal references 58*cdf0e10cSrcweir void disposing(); 59*cdf0e10cSrcweir 60*cdf0e10cSrcweir // XSpriteCanvas 61*cdf0e10cSrcweir ::com::sun::star::uno::Reference< 62*cdf0e10cSrcweir ::com::sun::star::rendering::XAnimatedSprite > createSpriteFromAnimation( 63*cdf0e10cSrcweir const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimation >& animation ); 64*cdf0e10cSrcweir 65*cdf0e10cSrcweir ::com::sun::star::uno::Reference< 66*cdf0e10cSrcweir ::com::sun::star::rendering::XAnimatedSprite > createSpriteFromBitmaps( 67*cdf0e10cSrcweir const ::com::sun::star::uno::Sequence< 68*cdf0e10cSrcweir ::com::sun::star::uno::Reference< 69*cdf0e10cSrcweir ::com::sun::star::rendering::XBitmap > >& animationBitmaps, 70*cdf0e10cSrcweir sal_Int8 interpolationMode ); 71*cdf0e10cSrcweir 72*cdf0e10cSrcweir ::com::sun::star::uno::Reference< 73*cdf0e10cSrcweir ::com::sun::star::rendering::XCustomSprite > createCustomSprite( 74*cdf0e10cSrcweir const ::com::sun::star::geometry::RealSize2D& spriteSize ); 75*cdf0e10cSrcweir 76*cdf0e10cSrcweir ::com::sun::star::uno::Reference< 77*cdf0e10cSrcweir ::com::sun::star::rendering::XSprite > createClonedSprite( 78*cdf0e10cSrcweir const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSprite >& original ); 79*cdf0e10cSrcweir 80*cdf0e10cSrcweir /** Actually perform the screen update 81*cdf0e10cSrcweir 82*cdf0e10cSrcweir @param rCurrArea 83*cdf0e10cSrcweir Current window area in absolute screen coordinates 84*cdf0e10cSrcweir 85*cdf0e10cSrcweir @param bUpdateAll 86*cdf0e10cSrcweir sal_True, if everything must be updated, not only changed 87*cdf0e10cSrcweir sprites 88*cdf0e10cSrcweir 89*cdf0e10cSrcweir @param io_bSurfaceDirty 90*cdf0e10cSrcweir In/out parameter, whether backbuffer surface is dirty (if 91*cdf0e10cSrcweir yes, we're performing a full update, anyway) 92*cdf0e10cSrcweir */ 93*cdf0e10cSrcweir sal_Bool updateScreen( const ::basegfx::B2IRange& rCurrArea, 94*cdf0e10cSrcweir sal_Bool bUpdateAll, 95*cdf0e10cSrcweir bool& io_bSurfaceDirty ); 96*cdf0e10cSrcweir 97*cdf0e10cSrcweir 98*cdf0e10cSrcweir // SpriteRedrawManager functor calls 99*cdf0e10cSrcweir // ------------------------------------------------- 100*cdf0e10cSrcweir 101*cdf0e10cSrcweir /** Gets called for simple background repaints 102*cdf0e10cSrcweir */ 103*cdf0e10cSrcweir void backgroundPaint( const ::basegfx::B2DRange& rUpdateRect ); 104*cdf0e10cSrcweir 105*cdf0e10cSrcweir /** Gets called when area can be handled by scrolling. 106*cdf0e10cSrcweir 107*cdf0e10cSrcweir Called method must copy screen content from rMoveStart to 108*cdf0e10cSrcweir rMoveEnd, and restore the background in the uncovered 109*cdf0e10cSrcweir areas. 110*cdf0e10cSrcweir 111*cdf0e10cSrcweir @param rMoveStart 112*cdf0e10cSrcweir Source rect of the scroll 113*cdf0e10cSrcweir 114*cdf0e10cSrcweir @param rMoveEnd 115*cdf0e10cSrcweir Dest rect of the scroll 116*cdf0e10cSrcweir 117*cdf0e10cSrcweir @param rUpdateArea 118*cdf0e10cSrcweir All info necessary, should rMoveStart be partially or 119*cdf0e10cSrcweir fully outside the outdev 120*cdf0e10cSrcweir */ 121*cdf0e10cSrcweir void scrollUpdate( const ::basegfx::B2DRange& rMoveStart, 122*cdf0e10cSrcweir const ::basegfx::B2DRange& rMoveEnd, 123*cdf0e10cSrcweir const ::canvas::SpriteRedrawManager::UpdateArea& rUpdateArea ); 124*cdf0e10cSrcweir 125*cdf0e10cSrcweir void opaqueUpdate( const ::canvas::SpriteRedrawManager::UpdateArea& rUpdateArea ); 126*cdf0e10cSrcweir 127*cdf0e10cSrcweir void genericUpdate( const ::canvas::SpriteRedrawManager::UpdateArea& rUpdateArea ); 128*cdf0e10cSrcweir 129*cdf0e10cSrcweir private: 130*cdf0e10cSrcweir /// Set from the SpriteCanvas: instance coordinating sprite redraw 131*cdf0e10cSrcweir ::canvas::SpriteRedrawManager* mpRedrawManager; 132*cdf0e10cSrcweir }; 133*cdf0e10cSrcweir } 134*cdf0e10cSrcweir 135*cdf0e10cSrcweir #endif /* _NULLCANVAS_SPRITECANVASHELPER_HXX_ */ 136*cdf0e10cSrcweir 137