xref: /aoo41x/main/canvas/source/tools/surface.hxx (revision cdf0e10c)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef INCLUDED_CANVAS_SURFACE_HXX
29*cdf0e10cSrcweir #define INCLUDED_CANVAS_SURFACE_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <basegfx/point/b2ipoint.hxx>
32*cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx>
33*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx>
34*cdf0e10cSrcweir #include <basegfx/range/b2drectangle.hxx>
35*cdf0e10cSrcweir #include <basegfx/vector/b2isize.hxx>
36*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
37*cdf0e10cSrcweir #include <canvas/rendering/irendermodule.hxx>
38*cdf0e10cSrcweir #include <canvas/rendering/icolorbuffer.hxx>
39*cdf0e10cSrcweir #include <canvas/rendering/isurface.hxx>
40*cdf0e10cSrcweir 
41*cdf0e10cSrcweir #include "surfacerect.hxx"
42*cdf0e10cSrcweir #include "pagemanager.hxx"
43*cdf0e10cSrcweir 
44*cdf0e10cSrcweir namespace canvas
45*cdf0e10cSrcweir {
46*cdf0e10cSrcweir 	//////////////////////////////////////////////////////////////////////////////////
47*cdf0e10cSrcweir 	// Surface
48*cdf0e10cSrcweir 	//////////////////////////////////////////////////////////////////////////////////
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir 	/** surfaces denote occupied areas withing pages.
51*cdf0e10cSrcweir 
52*cdf0e10cSrcweir 		pages encapsulate the hardware buffers that
53*cdf0e10cSrcweir 		contain image data which can be used for texturing.
54*cdf0e10cSrcweir 		surfaces are areas within those pages.
55*cdf0e10cSrcweir 	*/
56*cdf0e10cSrcweir 	class Surface
57*cdf0e10cSrcweir 	{
58*cdf0e10cSrcweir     public:
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir         Surface( const PageManagerSharedPtr&  rPageManager,
61*cdf0e10cSrcweir                  const IColorBufferSharedPtr& rColorBuffer,
62*cdf0e10cSrcweir                  const ::basegfx::B2IPoint&   rPos,
63*cdf0e10cSrcweir                  const ::basegfx::B2ISize&    rSize );
64*cdf0e10cSrcweir         ~Surface();
65*cdf0e10cSrcweir 
66*cdf0e10cSrcweir         void setColorBufferDirty();
67*cdf0e10cSrcweir 
68*cdf0e10cSrcweir         /** Render the surface content to screen.
69*cdf0e10cSrcweir 
70*cdf0e10cSrcweir             @param fAlpha
71*cdf0e10cSrcweir             Overall alpha for content
72*cdf0e10cSrcweir 
73*cdf0e10cSrcweir             @param rPos
74*cdf0e10cSrcweir             Output position
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir             @param rTransform
77*cdf0e10cSrcweir             Output transformation (does not affect output position)
78*cdf0e10cSrcweir         */
79*cdf0e10cSrcweir         bool draw( double                         fAlpha,
80*cdf0e10cSrcweir                    const ::basegfx::B2DPoint&     rPos,
81*cdf0e10cSrcweir                    const ::basegfx::B2DHomMatrix& rTransform );
82*cdf0e10cSrcweir 
83*cdf0e10cSrcweir         /** Render the surface content to screen.
84*cdf0e10cSrcweir 
85*cdf0e10cSrcweir             @param fAlpha
86*cdf0e10cSrcweir             Overall alpha for content
87*cdf0e10cSrcweir 
88*cdf0e10cSrcweir             @param rPos
89*cdf0e10cSrcweir             Output position
90*cdf0e10cSrcweir 
91*cdf0e10cSrcweir             @param rArea
92*cdf0e10cSrcweir             Subset of the surface to render. Coordinate system are
93*cdf0e10cSrcweir             surface area pixel, given area will be clipped to the
94*cdf0e10cSrcweir             surface bounds.
95*cdf0e10cSrcweir 
96*cdf0e10cSrcweir             @param rTransform
97*cdf0e10cSrcweir             Output transformation (does not affect output position)
98*cdf0e10cSrcweir         */
99*cdf0e10cSrcweir         bool drawRectangularArea(
100*cdf0e10cSrcweir             double                         fAlpha,
101*cdf0e10cSrcweir             const ::basegfx::B2DPoint&     rPos,
102*cdf0e10cSrcweir             const ::basegfx::B2DRange&     rArea,
103*cdf0e10cSrcweir             const ::basegfx::B2DHomMatrix& rTransform );
104*cdf0e10cSrcweir 
105*cdf0e10cSrcweir         /** Render the surface content to screen.
106*cdf0e10cSrcweir 
107*cdf0e10cSrcweir             @param fAlpha
108*cdf0e10cSrcweir             Overall alpha for content
109*cdf0e10cSrcweir 
110*cdf0e10cSrcweir             @param rPos
111*cdf0e10cSrcweir             Output position
112*cdf0e10cSrcweir 
113*cdf0e10cSrcweir             @param rClipPoly
114*cdf0e10cSrcweir             Clip polygon for the surface. The clip polygon is also
115*cdf0e10cSrcweir             subject to the output transformation.
116*cdf0e10cSrcweir 
117*cdf0e10cSrcweir             @param rTransform
118*cdf0e10cSrcweir             Output transformation (does not affect output position)
119*cdf0e10cSrcweir         */
120*cdf0e10cSrcweir         bool drawWithClip( double                           fAlpha,
121*cdf0e10cSrcweir                            const ::basegfx::B2DPoint&       rPos,
122*cdf0e10cSrcweir                            const ::basegfx::B2DPolygon&     rClipPoly,
123*cdf0e10cSrcweir                            const ::basegfx::B2DHomMatrix&   rTransform );
124*cdf0e10cSrcweir 
125*cdf0e10cSrcweir 		// private attributes
126*cdf0e10cSrcweir     private:
127*cdf0e10cSrcweir         IColorBufferSharedPtr mpColorBuffer;
128*cdf0e10cSrcweir 
129*cdf0e10cSrcweir         // invoking any of the above defined 'draw' methods
130*cdf0e10cSrcweir         // will forward primitive commands to the rendermodule.
131*cdf0e10cSrcweir         PageManagerSharedPtr  mpPageManager;
132*cdf0e10cSrcweir 
133*cdf0e10cSrcweir         FragmentSharedPtr     mpFragment;
134*cdf0e10cSrcweir 
135*cdf0e10cSrcweir         // the offset of this surface with regard to the source
136*cdf0e10cSrcweir         // image. if the source image had to be tiled into multiple
137*cdf0e10cSrcweir         // surfaces, this offset denotes the relative pixel distance
138*cdf0e10cSrcweir         // from the source image's upper, left corner
139*cdf0e10cSrcweir         ::basegfx::B2IPoint   maSourceOffset;
140*cdf0e10cSrcweir 
141*cdf0e10cSrcweir         // the size in pixels of this surface. please note that
142*cdf0e10cSrcweir         // this size is likely to be smaller than the size of
143*cdf0e10cSrcweir         // the colorbuffer we're associated with since we
144*cdf0e10cSrcweir         // maybe represent only a part of it.
145*cdf0e10cSrcweir         ::basegfx::B2ISize    maSize;
146*cdf0e10cSrcweir 
147*cdf0e10cSrcweir         bool                  mbIsDirty;
148*cdf0e10cSrcweir 
149*cdf0e10cSrcweir 		// private methods
150*cdf0e10cSrcweir     private:
151*cdf0e10cSrcweir         bool refresh( canvas::IColorBuffer& rBuffer ) const;
152*cdf0e10cSrcweir         void prepareRendering();
153*cdf0e10cSrcweir 
154*cdf0e10cSrcweir         basegfx::B2DRectangle getUVCoords() const;
155*cdf0e10cSrcweir         basegfx::B2DRectangle getUVCoords( const ::basegfx::B2IPoint& rPos,
156*cdf0e10cSrcweir                                            const ::basegfx::B2ISize&  rSize ) const;
157*cdf0e10cSrcweir 	};
158*cdf0e10cSrcweir 
159*cdf0e10cSrcweir 	typedef ::boost::shared_ptr< Surface > SurfaceSharedPtr;
160*cdf0e10cSrcweir }
161*cdf0e10cSrcweir 
162*cdf0e10cSrcweir #endif
163