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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef INCLUDED_CANVAS_SURFACEPROXY_HXX
29*cdf0e10cSrcweir #define INCLUDED_CANVAS_SURFACEPROXY_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <canvas/rendering/isurfaceproxy.hxx>
32*cdf0e10cSrcweir #include <canvas/rendering/icolorbuffer.hxx>
33*cdf0e10cSrcweir 
34*cdf0e10cSrcweir #include "pagemanager.hxx"
35*cdf0e10cSrcweir #include "surface.hxx"
36*cdf0e10cSrcweir 
37*cdf0e10cSrcweir namespace canvas
38*cdf0e10cSrcweir {
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir 	//////////////////////////////////////////////////////////////////////////////////
41*cdf0e10cSrcweir 	// SurfaceProxy
42*cdf0e10cSrcweir 	//////////////////////////////////////////////////////////////////////////////////
43*cdf0e10cSrcweir 
44*cdf0e10cSrcweir 	/** Definition of the surface proxy class.
45*cdf0e10cSrcweir 
46*cdf0e10cSrcweir 	    Surface proxies are the connection between *one* source image
47*cdf0e10cSrcweir 	    and *one or more* hardware surfaces (or textures).  in a
48*cdf0e10cSrcweir 	    logical structure surface proxies represent soley this
49*cdf0e10cSrcweir 	    dependeny plus some simple cache management.
50*cdf0e10cSrcweir     */
51*cdf0e10cSrcweir     class SurfaceProxy : public ISurfaceProxy
52*cdf0e10cSrcweir 	{
53*cdf0e10cSrcweir     public:
54*cdf0e10cSrcweir 
55*cdf0e10cSrcweir         SurfaceProxy( const canvas::IColorBufferSharedPtr& pBuffer,
56*cdf0e10cSrcweir                       const PageManagerSharedPtr &pPageManager );
57*cdf0e10cSrcweir 
58*cdf0e10cSrcweir         // ISurfaceProxy interface
59*cdf0e10cSrcweir         virtual void setColorBufferDirty();
60*cdf0e10cSrcweir 
61*cdf0e10cSrcweir         /** Render the surface content to screen.
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir             @param fAlpha
64*cdf0e10cSrcweir             Overall alpha for content
65*cdf0e10cSrcweir 
66*cdf0e10cSrcweir             @param rPos
67*cdf0e10cSrcweir             Output position
68*cdf0e10cSrcweir 
69*cdf0e10cSrcweir             @param rTransform
70*cdf0e10cSrcweir             Output transformation (does not affect output position)
71*cdf0e10cSrcweir         */
72*cdf0e10cSrcweir         virtual bool draw( double                         fAlpha,
73*cdf0e10cSrcweir                            const ::basegfx::B2DPoint&     rPos,
74*cdf0e10cSrcweir                            const ::basegfx::B2DHomMatrix& rTransform );
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir         /** Render the surface content to screen.
77*cdf0e10cSrcweir 
78*cdf0e10cSrcweir             @param fAlpha
79*cdf0e10cSrcweir             Overall alpha for content
80*cdf0e10cSrcweir 
81*cdf0e10cSrcweir             @param rPos
82*cdf0e10cSrcweir             Output position
83*cdf0e10cSrcweir 
84*cdf0e10cSrcweir             @param rArea
85*cdf0e10cSrcweir             Subset of the surface to render. Coordinate system are
86*cdf0e10cSrcweir             surface area pixel, given area will be clipped to the
87*cdf0e10cSrcweir             surface bounds.
88*cdf0e10cSrcweir 
89*cdf0e10cSrcweir             @param rTransform
90*cdf0e10cSrcweir             Output transformation (does not affect output position)
91*cdf0e10cSrcweir         */
92*cdf0e10cSrcweir         virtual bool draw( double                         fAlpha,
93*cdf0e10cSrcweir                            const ::basegfx::B2DPoint&     rPos,
94*cdf0e10cSrcweir                            const ::basegfx::B2DRange&     rArea,
95*cdf0e10cSrcweir                            const ::basegfx::B2DHomMatrix& rTransform );
96*cdf0e10cSrcweir 
97*cdf0e10cSrcweir         /** Render the surface content to screen.
98*cdf0e10cSrcweir 
99*cdf0e10cSrcweir             @param fAlpha
100*cdf0e10cSrcweir             Overall alpha for content
101*cdf0e10cSrcweir 
102*cdf0e10cSrcweir             @param rPos
103*cdf0e10cSrcweir             Output position
104*cdf0e10cSrcweir 
105*cdf0e10cSrcweir             @param rClipPoly
106*cdf0e10cSrcweir             Clip polygon for the surface. The clip polygon is also
107*cdf0e10cSrcweir             subject to the output transformation.
108*cdf0e10cSrcweir 
109*cdf0e10cSrcweir             @param rTransform
110*cdf0e10cSrcweir             Output transformation (does not affect output position)
111*cdf0e10cSrcweir         */
112*cdf0e10cSrcweir         virtual bool draw( double                           fAlpha,
113*cdf0e10cSrcweir                            const ::basegfx::B2DPoint&       rPos,
114*cdf0e10cSrcweir                            const ::basegfx::B2DPolyPolygon& rClipPoly,
115*cdf0e10cSrcweir                            const ::basegfx::B2DHomMatrix&   rTransform );
116*cdf0e10cSrcweir 
117*cdf0e10cSrcweir     private:
118*cdf0e10cSrcweir         PageManagerSharedPtr          mpPageManager;
119*cdf0e10cSrcweir 
120*cdf0e10cSrcweir         // the pagemanager will distribute the image
121*cdf0e10cSrcweir         // to one or more surfaces, this is why we
122*cdf0e10cSrcweir         // need a list here.
123*cdf0e10cSrcweir         std::vector<SurfaceSharedPtr> maSurfaceList;
124*cdf0e10cSrcweir 
125*cdf0e10cSrcweir         // pointer to the source of image data
126*cdf0e10cSrcweir         // which always is stored in system memory,
127*cdf0e10cSrcweir         // 32bit rgba and can have any size.
128*cdf0e10cSrcweir         canvas::IColorBufferSharedPtr mpBuffer;
129*cdf0e10cSrcweir 	};
130*cdf0e10cSrcweir 
131*cdf0e10cSrcweir     typedef ::boost::shared_ptr< SurfaceProxy > SurfaceProxySharedPtr;
132*cdf0e10cSrcweir }
133*cdf0e10cSrcweir 
134*cdf0e10cSrcweir #endif
135