1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_canvas.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <canvas/rendering/isurfaceproxymanager.hxx> 32*cdf0e10cSrcweir #include <canvas/rendering/isurfaceproxy.hxx> 33*cdf0e10cSrcweir #include "surfaceproxy.hxx" 34*cdf0e10cSrcweir 35*cdf0e10cSrcweir namespace canvas 36*cdf0e10cSrcweir { 37*cdf0e10cSrcweir 38*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 39*cdf0e10cSrcweir // SurfaceProxyManager 40*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 41*cdf0e10cSrcweir 42*cdf0e10cSrcweir class SurfaceProxyManager : public ISurfaceProxyManager 43*cdf0e10cSrcweir { 44*cdf0e10cSrcweir public: 45*cdf0e10cSrcweir 46*cdf0e10cSrcweir SurfaceProxyManager( const IRenderModuleSharedPtr pRenderModule ) : 47*cdf0e10cSrcweir mpPageManager( new PageManager(pRenderModule) ) 48*cdf0e10cSrcweir { 49*cdf0e10cSrcweir } 50*cdf0e10cSrcweir 51*cdf0e10cSrcweir /** the whole idea is build around the concept that you create 52*cdf0e10cSrcweir some arbitrary buffer which contains the image data and 53*cdf0e10cSrcweir tell the texture manager about it. from there on you can 54*cdf0e10cSrcweir draw this image using any kind of graphics api you want. 55*cdf0e10cSrcweir in the technical sense we allocate some space in local 56*cdf0e10cSrcweir videomemory or AGP memory which will be filled on demand, 57*cdf0e10cSrcweir which means if there exists any rendering operation that 58*cdf0e10cSrcweir needs to read from this memory location. this method 59*cdf0e10cSrcweir creates a logical hardware surface object which uses the 60*cdf0e10cSrcweir given color buffer as the image source. internally this 61*cdf0e10cSrcweir texture may be distributed to several real hardware 62*cdf0e10cSrcweir surfaces. 63*cdf0e10cSrcweir */ 64*cdf0e10cSrcweir virtual ISurfaceProxySharedPtr createSurfaceProxy( const IColorBufferSharedPtr& pBuffer ) const 65*cdf0e10cSrcweir { 66*cdf0e10cSrcweir // not much to do for now, simply allocate a new surface 67*cdf0e10cSrcweir // proxy from our internal pool and initialize this thing 68*cdf0e10cSrcweir // properly. we *don't* create a hardware surface for now. 69*cdf0e10cSrcweir return SurfaceProxySharedPtr(new SurfaceProxy(pBuffer,mpPageManager)); 70*cdf0e10cSrcweir } 71*cdf0e10cSrcweir 72*cdf0e10cSrcweir private: 73*cdf0e10cSrcweir PageManagerSharedPtr mpPageManager; 74*cdf0e10cSrcweir }; 75*cdf0e10cSrcweir 76*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 77*cdf0e10cSrcweir // createSurfaceProxyManager 78*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 79*cdf0e10cSrcweir 80*cdf0e10cSrcweir ISurfaceProxyManagerSharedPtr createSurfaceProxyManager( const IRenderModuleSharedPtr& rRenderModule ) 81*cdf0e10cSrcweir { 82*cdf0e10cSrcweir return ISurfaceProxyManagerSharedPtr( 83*cdf0e10cSrcweir new SurfaceProxyManager( 84*cdf0e10cSrcweir rRenderModule)); 85*cdf0e10cSrcweir } 86*cdf0e10cSrcweir } 87