xref: /aoo41x/main/canvas/source/vcl/canvasbitmap.cxx (revision cdf0e10c)
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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_canvas.hxx"
30 
31 #include <canvas/debug.hxx>
32 #include <tools/diagnose_ex.h>
33 #include "canvasbitmap.hxx"
34 
35 #include <vcl/bmpacc.hxx>
36 
37 using namespace ::com::sun::star;
38 
39 
40 namespace vclcanvas
41 {
42     // Currently, the only way to generate an XBitmap is from
43     // XGraphicDevice.getCompatibleBitmap(). Therefore, we don't even
44     // take a bitmap here, but a VDev directly.
45     CanvasBitmap::CanvasBitmap( const ::Size&                  rSize,
46                                 bool                           bAlphaBitmap,
47                                 rendering::XGraphicDevice&     rDevice,
48                                 const OutDevProviderSharedPtr& rOutDevProvider )
49     {
50         // create bitmap for given reference device
51         // ========================================
52         const sal_uInt16 nBitCount( (sal_uInt16)24U );
53         const BitmapPalette*	pPalette = NULL;
54 
55         Bitmap aBitmap( rSize, nBitCount, pPalette );
56 
57         // only create alpha channel bitmap, if factory requested
58         // that. Providing alpha-channeled bitmaps by default has,
59         // especially under VCL, a huge performance penalty (have to
60         // use alpha VDev, then).
61         if( bAlphaBitmap )
62         {
63             AlphaMask 	aAlpha ( rSize );
64 
65             maCanvasHelper.init( BitmapEx( aBitmap, aAlpha ),
66                                  rDevice,
67                                  rOutDevProvider );
68         }
69         else
70         {
71             maCanvasHelper.init( BitmapEx( aBitmap ),
72                                  rDevice,
73                                  rOutDevProvider );
74         }
75     }
76 
77     CanvasBitmap::CanvasBitmap( const BitmapEx&                rBitmap,
78                                 rendering::XGraphicDevice&     rDevice,
79                                 const OutDevProviderSharedPtr& rOutDevProvider )
80     {
81         maCanvasHelper.init( rBitmap, rDevice, rOutDevProvider );
82     }
83 
84     void SAL_CALL CanvasBitmap::disposing()
85     {
86         // forward to base
87         CanvasBitmap_Base::disposing();
88     }
89 
90 #define IMPLEMENTATION_NAME "VCLCanvas.CanvasBitmap"
91 #define SERVICE_NAME "com.sun.star.rendering.CanvasBitmap"
92 
93     ::rtl::OUString SAL_CALL CanvasBitmap::getImplementationName(  ) throw (uno::RuntimeException)
94     {
95         return ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( IMPLEMENTATION_NAME ) );
96     }
97 
98     sal_Bool SAL_CALL CanvasBitmap::supportsService( const ::rtl::OUString& ServiceName ) throw (uno::RuntimeException)
99     {
100         return ServiceName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM ( SERVICE_NAME ) );
101     }
102 
103     uno::Sequence< ::rtl::OUString > SAL_CALL CanvasBitmap::getSupportedServiceNames(  ) throw (uno::RuntimeException)
104     {
105         uno::Sequence< ::rtl::OUString > aRet(1);
106         aRet[0] = ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM ( SERVICE_NAME ) );
107 
108         return aRet;
109     }
110 
111     BitmapEx CanvasBitmap::getBitmap() const
112     {
113         tools::LocalGuard aGuard;
114 
115         // TODO(T3): Rework to use shared_ptr all over the place for
116         // BmpEx. This is highly un-threadsafe
117         return maCanvasHelper.getBitmap();
118     }
119 
120     bool CanvasBitmap::repaint( const GraphicObjectSharedPtr& rGrf,
121                                 const rendering::ViewState&   viewState,
122                                 const rendering::RenderState& renderState,
123                                 const ::Point&                rPt,
124                                 const ::Size&                 rSz,
125                                 const GraphicAttr&            rAttr ) const
126     {
127         tools::LocalGuard aGuard;
128 
129         mbSurfaceDirty = true;
130 
131         return maCanvasHelper.repaint( rGrf, viewState, renderState, rPt, rSz, rAttr );
132     }
133 
134     uno::Any SAL_CALL CanvasBitmap::getFastPropertyValue( sal_Int32 nHandle ) throw (uno::RuntimeException)
135     {
136         if( nHandle == 0 ) {
137             BitmapEx* pBitmapEx = new BitmapEx( getBitmap() );
138 
139             return uno::Any( reinterpret_cast<sal_Int64>( pBitmapEx ) );
140         }
141 
142         return uno::Any( sal_Int64(0) );
143     }
144 }
145