1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir #ifndef _VCLCANVAS_SPRITEHELPER_HXX 29*cdf0e10cSrcweir #define _VCLCANVAS_SPRITEHELPER_HXX 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <com/sun/star/rendering/XCustomSprite.hpp> 32*cdf0e10cSrcweir 33*cdf0e10cSrcweir #include <vcl/virdev.hxx> 34*cdf0e10cSrcweir 35*cdf0e10cSrcweir #include <canvas/base/canvascustomspritehelper.hxx> 36*cdf0e10cSrcweir #include <canvas/base/spritesurface.hxx> 37*cdf0e10cSrcweir #include <canvas/vclwrapper.hxx> 38*cdf0e10cSrcweir 39*cdf0e10cSrcweir #include "backbuffer.hxx" 40*cdf0e10cSrcweir #include "impltools.hxx" 41*cdf0e10cSrcweir #include "spritecanvas.hxx" 42*cdf0e10cSrcweir 43*cdf0e10cSrcweir 44*cdf0e10cSrcweir namespace vclcanvas 45*cdf0e10cSrcweir { 46*cdf0e10cSrcweir /* Definition of SpriteHelper class */ 47*cdf0e10cSrcweir 48*cdf0e10cSrcweir /** Helper class for canvas sprites. 49*cdf0e10cSrcweir 50*cdf0e10cSrcweir This class implements all sprite-related functionality, like 51*cdf0e10cSrcweir that available on the XSprite interface. 52*cdf0e10cSrcweir */ 53*cdf0e10cSrcweir class SpriteHelper : public ::canvas::CanvasCustomSpriteHelper 54*cdf0e10cSrcweir { 55*cdf0e10cSrcweir public: 56*cdf0e10cSrcweir SpriteHelper(); 57*cdf0e10cSrcweir 58*cdf0e10cSrcweir // make CanvasCustomSpriteHelper::init visible for name lookup 59*cdf0e10cSrcweir using ::canvas::CanvasCustomSpriteHelper::init; 60*cdf0e10cSrcweir 61*cdf0e10cSrcweir /** Late-init the sprite helper 62*cdf0e10cSrcweir 63*cdf0e10cSrcweir @param rSpriteSize 64*cdf0e10cSrcweir Size of the sprite 65*cdf0e10cSrcweir 66*cdf0e10cSrcweir @param rSpriteCanvas 67*cdf0e10cSrcweir Sprite canvas this sprite is part of. Object stores 68*cdf0e10cSrcweir ref-counted reference to it, thus, don't forget to pass on 69*cdf0e10cSrcweir disposing()! 70*cdf0e10cSrcweir 71*cdf0e10cSrcweir @param rBackBuffer 72*cdf0e10cSrcweir Buffer of the sprite content (non-alpha part) 73*cdf0e10cSrcweir 74*cdf0e10cSrcweir @param rBackBufferMask 75*cdf0e10cSrcweir Buffer of the sprite content (alpha part) 76*cdf0e10cSrcweir */ 77*cdf0e10cSrcweir void init( const ::com::sun::star::geometry::RealSize2D& rSpriteSize, 78*cdf0e10cSrcweir const ::canvas::SpriteSurface::Reference& rOwningSpriteCanvas, 79*cdf0e10cSrcweir const BackBufferSharedPtr& rBackBuffer, 80*cdf0e10cSrcweir const BackBufferSharedPtr& rBackBufferMask, 81*cdf0e10cSrcweir bool bShowSpriteBounds ); 82*cdf0e10cSrcweir 83*cdf0e10cSrcweir void disposing(); 84*cdf0e10cSrcweir 85*cdf0e10cSrcweir /** Repaint sprite content to associated sprite canvas 86*cdf0e10cSrcweir 87*cdf0e10cSrcweir @param rPos 88*cdf0e10cSrcweir Output position (sprite's own position is disregarded) 89*cdf0e10cSrcweir 90*cdf0e10cSrcweir @param io_bSurfacesDirty 91*cdf0e10cSrcweir When true, the referenced sprite surfaces (backBuffer and 92*cdf0e10cSrcweir backBufferMask) have been modified since last call. 93*cdf0e10cSrcweir 94*cdf0e10cSrcweir @param bBufferedUpdate 95*cdf0e10cSrcweir When true, the redraw does <em>not</em> happen directly on 96*cdf0e10cSrcweir the front buffer, but within a VDev. Used to speed up 97*cdf0e10cSrcweir drawing. 98*cdf0e10cSrcweir */ 99*cdf0e10cSrcweir void redraw( OutputDevice& rOutDev, 100*cdf0e10cSrcweir const ::basegfx::B2DPoint& rPos, 101*cdf0e10cSrcweir bool& bSurfacesDirty, 102*cdf0e10cSrcweir bool bBufferedUpdate ) const; 103*cdf0e10cSrcweir 104*cdf0e10cSrcweir private: 105*cdf0e10cSrcweir virtual ::basegfx::B2DPolyPolygon polyPolygonFromXPolyPolygon2D( 106*cdf0e10cSrcweir ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D >& xPoly ) const; 107*cdf0e10cSrcweir 108*cdf0e10cSrcweir // for the redraw 109*cdf0e10cSrcweir BackBufferSharedPtr mpBackBuffer; 110*cdf0e10cSrcweir BackBufferSharedPtr mpBackBufferMask; 111*cdf0e10cSrcweir 112*cdf0e10cSrcweir /// Cached bitmap for the current sprite content 113*cdf0e10cSrcweir mutable ::canvas::vcltools::VCLObject<BitmapEx> maContent; 114*cdf0e10cSrcweir 115*cdf0e10cSrcweir /// When true, line sprite corners in red 116*cdf0e10cSrcweir bool mbShowSpriteBounds; 117*cdf0e10cSrcweir 118*cdf0e10cSrcweir }; 119*cdf0e10cSrcweir } 120*cdf0e10cSrcweir 121*cdf0e10cSrcweir #endif /* _VCLCANVAS_SPRITEHELPER_HXX */ 122