xref: /aoo41x/main/canvas/source/vcl/spritehelper.hxx (revision cdf0e10c)
1*cdf0e10cSrcweir /*************************************************************************
2*cdf0e10cSrcweir  *
3*cdf0e10cSrcweir  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4*cdf0e10cSrcweir  *
5*cdf0e10cSrcweir  * Copyright 2000, 2010 Oracle and/or its affiliates.
6*cdf0e10cSrcweir  *
7*cdf0e10cSrcweir  * OpenOffice.org - a multi-platform office productivity suite
8*cdf0e10cSrcweir  *
9*cdf0e10cSrcweir  * This file is part of OpenOffice.org.
10*cdf0e10cSrcweir  *
11*cdf0e10cSrcweir  * OpenOffice.org is free software: you can redistribute it and/or modify
12*cdf0e10cSrcweir  * it under the terms of the GNU Lesser General Public License version 3
13*cdf0e10cSrcweir  * only, as published by the Free Software Foundation.
14*cdf0e10cSrcweir  *
15*cdf0e10cSrcweir  * OpenOffice.org is distributed in the hope that it will be useful,
16*cdf0e10cSrcweir  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17*cdf0e10cSrcweir  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18*cdf0e10cSrcweir  * GNU Lesser General Public License version 3 for more details
19*cdf0e10cSrcweir  * (a copy is included in the LICENSE file that accompanied this code).
20*cdf0e10cSrcweir  *
21*cdf0e10cSrcweir  * You should have received a copy of the GNU Lesser General Public License
22*cdf0e10cSrcweir  * version 3 along with OpenOffice.org.  If not, see
23*cdf0e10cSrcweir  * <http://www.openoffice.org/license.html>
24*cdf0e10cSrcweir  * for a copy of the LGPLv3 License.
25*cdf0e10cSrcweir  *
26*cdf0e10cSrcweir  ************************************************************************/
27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef _VCLCANVAS_SPRITEHELPER_HXX
29*cdf0e10cSrcweir #define _VCLCANVAS_SPRITEHELPER_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <com/sun/star/rendering/XCustomSprite.hpp>
32*cdf0e10cSrcweir 
33*cdf0e10cSrcweir #include <vcl/virdev.hxx>
34*cdf0e10cSrcweir 
35*cdf0e10cSrcweir #include <canvas/base/canvascustomspritehelper.hxx>
36*cdf0e10cSrcweir #include <canvas/base/spritesurface.hxx>
37*cdf0e10cSrcweir #include <canvas/vclwrapper.hxx>
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir #include "backbuffer.hxx"
40*cdf0e10cSrcweir #include "impltools.hxx"
41*cdf0e10cSrcweir #include "spritecanvas.hxx"
42*cdf0e10cSrcweir 
43*cdf0e10cSrcweir 
44*cdf0e10cSrcweir namespace vclcanvas
45*cdf0e10cSrcweir {
46*cdf0e10cSrcweir 	/* Definition of SpriteHelper class */
47*cdf0e10cSrcweir 
48*cdf0e10cSrcweir     /** Helper class for canvas sprites.
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir     	This class implements all sprite-related functionality, like
51*cdf0e10cSrcweir     	that available on the XSprite interface.
52*cdf0e10cSrcweir      */
53*cdf0e10cSrcweir     class SpriteHelper : public ::canvas::CanvasCustomSpriteHelper
54*cdf0e10cSrcweir     {
55*cdf0e10cSrcweir     public:
56*cdf0e10cSrcweir         SpriteHelper();
57*cdf0e10cSrcweir 
58*cdf0e10cSrcweir         // make CanvasCustomSpriteHelper::init visible for name lookup
59*cdf0e10cSrcweir         using ::canvas::CanvasCustomSpriteHelper::init;
60*cdf0e10cSrcweir 
61*cdf0e10cSrcweir         /** Late-init the sprite helper
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir         	@param rSpriteSize
64*cdf0e10cSrcweir             Size of the sprite
65*cdf0e10cSrcweir 
66*cdf0e10cSrcweir             @param rSpriteCanvas
67*cdf0e10cSrcweir             Sprite canvas this sprite is part of. Object stores
68*cdf0e10cSrcweir             ref-counted reference to it, thus, don't forget to pass on
69*cdf0e10cSrcweir             disposing()!
70*cdf0e10cSrcweir 
71*cdf0e10cSrcweir             @param rBackBuffer
72*cdf0e10cSrcweir             Buffer of the sprite content (non-alpha part)
73*cdf0e10cSrcweir 
74*cdf0e10cSrcweir             @param rBackBufferMask
75*cdf0e10cSrcweir             Buffer of the sprite content (alpha part)
76*cdf0e10cSrcweir          */
77*cdf0e10cSrcweir         void init( const ::com::sun::star::geometry::RealSize2D& rSpriteSize,
78*cdf0e10cSrcweir                    const ::canvas::SpriteSurface::Reference&     rOwningSpriteCanvas,
79*cdf0e10cSrcweir                    const BackBufferSharedPtr&					 rBackBuffer,
80*cdf0e10cSrcweir                    const BackBufferSharedPtr&					 rBackBufferMask,
81*cdf0e10cSrcweir                    bool											 bShowSpriteBounds );
82*cdf0e10cSrcweir 
83*cdf0e10cSrcweir         void disposing();
84*cdf0e10cSrcweir 
85*cdf0e10cSrcweir         /** Repaint sprite content to associated sprite canvas
86*cdf0e10cSrcweir 
87*cdf0e10cSrcweir         	@param rPos
88*cdf0e10cSrcweir             Output position (sprite's own position is disregarded)
89*cdf0e10cSrcweir 
90*cdf0e10cSrcweir             @param io_bSurfacesDirty
91*cdf0e10cSrcweir             When true, the referenced sprite surfaces (backBuffer and
92*cdf0e10cSrcweir             backBufferMask) have been modified since last call.
93*cdf0e10cSrcweir 
94*cdf0e10cSrcweir             @param bBufferedUpdate
95*cdf0e10cSrcweir             When true, the redraw does <em>not</em> happen directly on
96*cdf0e10cSrcweir             the front buffer, but within a VDev. Used to speed up
97*cdf0e10cSrcweir             drawing.
98*cdf0e10cSrcweir          */
99*cdf0e10cSrcweir         void redraw( OutputDevice&              rOutDev,
100*cdf0e10cSrcweir                      const ::basegfx::B2DPoint& rPos,
101*cdf0e10cSrcweir                      bool& 						bSurfacesDirty,
102*cdf0e10cSrcweir                      bool                       bBufferedUpdate ) const;
103*cdf0e10cSrcweir 
104*cdf0e10cSrcweir     private:
105*cdf0e10cSrcweir         virtual ::basegfx::B2DPolyPolygon polyPolygonFromXPolyPolygon2D(
106*cdf0e10cSrcweir             ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D >& xPoly ) const;
107*cdf0e10cSrcweir 
108*cdf0e10cSrcweir         // for the redraw
109*cdf0e10cSrcweir         BackBufferSharedPtr									mpBackBuffer;
110*cdf0e10cSrcweir         BackBufferSharedPtr									mpBackBufferMask;
111*cdf0e10cSrcweir 
112*cdf0e10cSrcweir         /// Cached bitmap for the current sprite content
113*cdf0e10cSrcweir         mutable ::canvas::vcltools::VCLObject<BitmapEx>		maContent;
114*cdf0e10cSrcweir 
115*cdf0e10cSrcweir         /// When true, line sprite corners in red
116*cdf0e10cSrcweir         bool                                                mbShowSpriteBounds;
117*cdf0e10cSrcweir 
118*cdf0e10cSrcweir     };
119*cdf0e10cSrcweir }
120*cdf0e10cSrcweir 
121*cdf0e10cSrcweir #endif /* _VCLCANVAS_SPRITEHELPER_HXX */
122