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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef _CPPCANVAS_LINEACTION_HXX
29*cdf0e10cSrcweir #define _CPPCANVAS_LINEACTION_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <action.hxx>
32*cdf0e10cSrcweir #include <cppcanvas/canvas.hxx>
33*cdf0e10cSrcweir 
34*cdf0e10cSrcweir namespace basegfx {
35*cdf0e10cSrcweir     class B2DPoint;
36*cdf0e10cSrcweir }
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir /* Definition of internal::LineActionFactory class */
40*cdf0e10cSrcweir 
41*cdf0e10cSrcweir namespace cppcanvas
42*cdf0e10cSrcweir {
43*cdf0e10cSrcweir     namespace internal
44*cdf0e10cSrcweir     {
45*cdf0e10cSrcweir         struct OutDevState;
46*cdf0e10cSrcweir 
47*cdf0e10cSrcweir         /** Creates encapsulated converters between GDIMetaFile and
48*cdf0e10cSrcweir             XCanvas. The Canvas argument is deliberately placed at the
49*cdf0e10cSrcweir             constructor, to force reconstruction of this object for a
50*cdf0e10cSrcweir             new canvas. This considerably eases internal state
51*cdf0e10cSrcweir             handling, since a lot of the internal state (e.g. fonts,
52*cdf0e10cSrcweir             text layout) is Canvas-dependent.
53*cdf0e10cSrcweir          */
54*cdf0e10cSrcweir         class LineActionFactory
55*cdf0e10cSrcweir         {
56*cdf0e10cSrcweir         public:
57*cdf0e10cSrcweir             /// Plain hair line from point 1 to point 2
58*cdf0e10cSrcweir             static ActionSharedPtr createLineAction( const ::basegfx::B2DPoint&,
59*cdf0e10cSrcweir                                                      const ::basegfx::B2DPoint&,
60*cdf0e10cSrcweir                                                      const CanvasSharedPtr&,
61*cdf0e10cSrcweir                                                      const OutDevState& );
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir         private:
64*cdf0e10cSrcweir             // static factory, disable big four
65*cdf0e10cSrcweir             LineActionFactory();
66*cdf0e10cSrcweir             ~LineActionFactory();
67*cdf0e10cSrcweir             LineActionFactory(const LineActionFactory&);
68*cdf0e10cSrcweir             LineActionFactory& operator=( const LineActionFactory& );
69*cdf0e10cSrcweir         };
70*cdf0e10cSrcweir     }
71*cdf0e10cSrcweir }
72*cdf0e10cSrcweir 
73*cdf0e10cSrcweir #endif /* _CPPCANVAS_LINEACTION_HXX */
74