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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
29*cdf0e10cSrcweir #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <drawinglayer/primitive2d/primitivetools2d.hxx>
32*cdf0e10cSrcweir #include <vcl/bitmapex.hxx>
33*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
34*cdf0e10cSrcweir 
35*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
36*cdf0e10cSrcweir // DiscreteShadowPrimitive2D class
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir namespace drawinglayer
39*cdf0e10cSrcweir {
40*cdf0e10cSrcweir 	namespace primitive2d
41*cdf0e10cSrcweir 	{
42*cdf0e10cSrcweir 		/** DiscreteShadow data class
43*cdf0e10cSrcweir 
44*cdf0e10cSrcweir          */
45*cdf0e10cSrcweir 		class DiscreteShadow
46*cdf0e10cSrcweir 		{
47*cdf0e10cSrcweir 		private:
48*cdf0e10cSrcweir 			/// the original shadow BitmapEx in a special form
49*cdf0e10cSrcweir 			BitmapEx					maBitmapEx;
50*cdf0e10cSrcweir 
51*cdf0e10cSrcweir 			/// buffered extracted parts of CombinedShadow for easier usage
52*cdf0e10cSrcweir 			BitmapEx					maTopLeft;
53*cdf0e10cSrcweir 			BitmapEx					maTop;
54*cdf0e10cSrcweir 			BitmapEx					maTopRight;
55*cdf0e10cSrcweir 			BitmapEx					maRight;
56*cdf0e10cSrcweir 			BitmapEx					maBottomRight;
57*cdf0e10cSrcweir 			BitmapEx					maBottom;
58*cdf0e10cSrcweir 			BitmapEx					maBottomLeft;
59*cdf0e10cSrcweir 			BitmapEx					maLeft;
60*cdf0e10cSrcweir 
61*cdf0e10cSrcweir 		public:
62*cdf0e10cSrcweir 			/// constructor
63*cdf0e10cSrcweir 			DiscreteShadow(const BitmapEx& rBitmapEx);
64*cdf0e10cSrcweir 
65*cdf0e10cSrcweir 			/// data read access
66*cdf0e10cSrcweir 			const BitmapEx& getBitmapEx() const { return maBitmapEx; }
67*cdf0e10cSrcweir 
68*cdf0e10cSrcweir             /// compare operator
69*cdf0e10cSrcweir 			bool operator==(const DiscreteShadow& rCompare) const
70*cdf0e10cSrcweir 			{
71*cdf0e10cSrcweir 				return getBitmapEx() == rCompare.getBitmapEx();
72*cdf0e10cSrcweir 			}
73*cdf0e10cSrcweir 
74*cdf0e10cSrcweir 			/// helper accesses which create on-demand needed segments
75*cdf0e10cSrcweir 			const BitmapEx& getTopLeft() const;
76*cdf0e10cSrcweir 			const BitmapEx& getTop() const;
77*cdf0e10cSrcweir 			const BitmapEx& getTopRight() const;
78*cdf0e10cSrcweir 			const BitmapEx& getRight() const;
79*cdf0e10cSrcweir 			const BitmapEx& getBottomRight() const;
80*cdf0e10cSrcweir 			const BitmapEx& getBottom() const;
81*cdf0e10cSrcweir 			const BitmapEx& getBottomLeft() const;
82*cdf0e10cSrcweir 			const BitmapEx& getLeft() const;
83*cdf0e10cSrcweir 		};
84*cdf0e10cSrcweir 
85*cdf0e10cSrcweir 		/** DiscreteShadowPrimitive2D class
86*cdf0e10cSrcweir 
87*cdf0e10cSrcweir          */
88*cdf0e10cSrcweir 		class DiscreteShadowPrimitive2D : public DiscreteMetricDependentPrimitive2D
89*cdf0e10cSrcweir 		{
90*cdf0e10cSrcweir         private:
91*cdf0e10cSrcweir 			// the object transformation of the rectangular object
92*cdf0e10cSrcweir 			basegfx::B2DHomMatrix		maTransform;
93*cdf0e10cSrcweir 
94*cdf0e10cSrcweir 			// the bitmap shadow data
95*cdf0e10cSrcweir             DiscreteShadow				maDiscreteShadow;
96*cdf0e10cSrcweir 
97*cdf0e10cSrcweir 		protected:
98*cdf0e10cSrcweir 			/// create local decomposition
99*cdf0e10cSrcweir 			virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
100*cdf0e10cSrcweir 
101*cdf0e10cSrcweir         public:
102*cdf0e10cSrcweir             /// constructor
103*cdf0e10cSrcweir 			DiscreteShadowPrimitive2D(
104*cdf0e10cSrcweir 				const basegfx::B2DHomMatrix& rTransform,
105*cdf0e10cSrcweir 				const DiscreteShadow& rDiscreteShadow);
106*cdf0e10cSrcweir 
107*cdf0e10cSrcweir 			/// data read access
108*cdf0e10cSrcweir 			const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
109*cdf0e10cSrcweir 			const DiscreteShadow& getDiscreteShadow() const { return maDiscreteShadow; }
110*cdf0e10cSrcweir 
111*cdf0e10cSrcweir             /// compare operator
112*cdf0e10cSrcweir 			virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
113*cdf0e10cSrcweir 
114*cdf0e10cSrcweir 			/// get range
115*cdf0e10cSrcweir 			virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
116*cdf0e10cSrcweir 
117*cdf0e10cSrcweir 			/// provide unique ID
118*cdf0e10cSrcweir 			DeclPrimitrive2DIDBlock()
119*cdf0e10cSrcweir 		};
120*cdf0e10cSrcweir 	} // end of namespace primitive2d
121*cdf0e10cSrcweir } // end of namespace drawinglayer
122*cdf0e10cSrcweir 
123*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
124*cdf0e10cSrcweir 
125*cdf0e10cSrcweir #endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
126*cdf0e10cSrcweir 
127*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
128*cdf0e10cSrcweir // eof
129