1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX 29*cdf0e10cSrcweir #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <drawinglayer/primitive2d/primitivetools2d.hxx> 32*cdf0e10cSrcweir #include <vcl/bitmapex.hxx> 33*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx> 34*cdf0e10cSrcweir 35*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 36*cdf0e10cSrcweir // DiscreteShadowPrimitive2D class 37*cdf0e10cSrcweir 38*cdf0e10cSrcweir namespace drawinglayer 39*cdf0e10cSrcweir { 40*cdf0e10cSrcweir namespace primitive2d 41*cdf0e10cSrcweir { 42*cdf0e10cSrcweir /** DiscreteShadow data class 43*cdf0e10cSrcweir 44*cdf0e10cSrcweir */ 45*cdf0e10cSrcweir class DiscreteShadow 46*cdf0e10cSrcweir { 47*cdf0e10cSrcweir private: 48*cdf0e10cSrcweir /// the original shadow BitmapEx in a special form 49*cdf0e10cSrcweir BitmapEx maBitmapEx; 50*cdf0e10cSrcweir 51*cdf0e10cSrcweir /// buffered extracted parts of CombinedShadow for easier usage 52*cdf0e10cSrcweir BitmapEx maTopLeft; 53*cdf0e10cSrcweir BitmapEx maTop; 54*cdf0e10cSrcweir BitmapEx maTopRight; 55*cdf0e10cSrcweir BitmapEx maRight; 56*cdf0e10cSrcweir BitmapEx maBottomRight; 57*cdf0e10cSrcweir BitmapEx maBottom; 58*cdf0e10cSrcweir BitmapEx maBottomLeft; 59*cdf0e10cSrcweir BitmapEx maLeft; 60*cdf0e10cSrcweir 61*cdf0e10cSrcweir public: 62*cdf0e10cSrcweir /// constructor 63*cdf0e10cSrcweir DiscreteShadow(const BitmapEx& rBitmapEx); 64*cdf0e10cSrcweir 65*cdf0e10cSrcweir /// data read access 66*cdf0e10cSrcweir const BitmapEx& getBitmapEx() const { return maBitmapEx; } 67*cdf0e10cSrcweir 68*cdf0e10cSrcweir /// compare operator 69*cdf0e10cSrcweir bool operator==(const DiscreteShadow& rCompare) const 70*cdf0e10cSrcweir { 71*cdf0e10cSrcweir return getBitmapEx() == rCompare.getBitmapEx(); 72*cdf0e10cSrcweir } 73*cdf0e10cSrcweir 74*cdf0e10cSrcweir /// helper accesses which create on-demand needed segments 75*cdf0e10cSrcweir const BitmapEx& getTopLeft() const; 76*cdf0e10cSrcweir const BitmapEx& getTop() const; 77*cdf0e10cSrcweir const BitmapEx& getTopRight() const; 78*cdf0e10cSrcweir const BitmapEx& getRight() const; 79*cdf0e10cSrcweir const BitmapEx& getBottomRight() const; 80*cdf0e10cSrcweir const BitmapEx& getBottom() const; 81*cdf0e10cSrcweir const BitmapEx& getBottomLeft() const; 82*cdf0e10cSrcweir const BitmapEx& getLeft() const; 83*cdf0e10cSrcweir }; 84*cdf0e10cSrcweir 85*cdf0e10cSrcweir /** DiscreteShadowPrimitive2D class 86*cdf0e10cSrcweir 87*cdf0e10cSrcweir */ 88*cdf0e10cSrcweir class DiscreteShadowPrimitive2D : public DiscreteMetricDependentPrimitive2D 89*cdf0e10cSrcweir { 90*cdf0e10cSrcweir private: 91*cdf0e10cSrcweir // the object transformation of the rectangular object 92*cdf0e10cSrcweir basegfx::B2DHomMatrix maTransform; 93*cdf0e10cSrcweir 94*cdf0e10cSrcweir // the bitmap shadow data 95*cdf0e10cSrcweir DiscreteShadow maDiscreteShadow; 96*cdf0e10cSrcweir 97*cdf0e10cSrcweir protected: 98*cdf0e10cSrcweir /// create local decomposition 99*cdf0e10cSrcweir virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; 100*cdf0e10cSrcweir 101*cdf0e10cSrcweir public: 102*cdf0e10cSrcweir /// constructor 103*cdf0e10cSrcweir DiscreteShadowPrimitive2D( 104*cdf0e10cSrcweir const basegfx::B2DHomMatrix& rTransform, 105*cdf0e10cSrcweir const DiscreteShadow& rDiscreteShadow); 106*cdf0e10cSrcweir 107*cdf0e10cSrcweir /// data read access 108*cdf0e10cSrcweir const basegfx::B2DHomMatrix& getTransform() const { return maTransform; } 109*cdf0e10cSrcweir const DiscreteShadow& getDiscreteShadow() const { return maDiscreteShadow; } 110*cdf0e10cSrcweir 111*cdf0e10cSrcweir /// compare operator 112*cdf0e10cSrcweir virtual bool operator==(const BasePrimitive2D& rPrimitive) const; 113*cdf0e10cSrcweir 114*cdf0e10cSrcweir /// get range 115*cdf0e10cSrcweir virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const; 116*cdf0e10cSrcweir 117*cdf0e10cSrcweir /// provide unique ID 118*cdf0e10cSrcweir DeclPrimitrive2DIDBlock() 119*cdf0e10cSrcweir }; 120*cdf0e10cSrcweir } // end of namespace primitive2d 121*cdf0e10cSrcweir } // end of namespace drawinglayer 122*cdf0e10cSrcweir 123*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 124*cdf0e10cSrcweir 125*cdf0e10cSrcweir #endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX 126*cdf0e10cSrcweir 127*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 128*cdf0e10cSrcweir // eof 129