1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MEDIAPRIMITIVE2D_HXX 25 #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MEDIAPRIMITIVE2D_HXX 26 27 #include <drawinglayer/drawinglayerdllapi.h> 28 #include <drawinglayer/primitive2d/baseprimitive2d.hxx> 29 #include <basegfx/matrix/b2dhommatrix.hxx> 30 #include <basegfx/color/bcolor.hxx> 31 32 ////////////////////////////////////////////////////////////////////////////// 33 34 namespace drawinglayer 35 { 36 namespace primitive2d 37 { 38 /** MediaPrimitive2D class 39 40 This is a unified primitive for Media visualisation, e.g. animations 41 or sounds. It's geometry is defined by Transform. For conveinience, 42 it also contains a discrete border size (aka Pixels) which will be added 43 if used. This makes it a view-dependent primitive. It also gets a filled 44 background and the decomposition will try to create a graphic representation 45 if te content (defined by the URL), e.g. a still frome for animated stuff. 46 */ 47 class DRAWINGLAYER_DLLPUBLIC MediaPrimitive2D : public BufferedDecompositionPrimitive2D 48 { 49 private: 50 /// the geometry definition 51 basegfx::B2DHomMatrix maTransform; 52 53 /// the content definition 54 rtl::OUString maURL; 55 56 /// style: background color 57 basegfx::BColor maBackgroundColor; 58 59 /// discrete border (in 'pixels') 60 sal_uInt32 mnDiscreteBorder; 61 62 protected: 63 /// local decomposition 64 virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; 65 66 public: 67 /// constructor 68 MediaPrimitive2D( 69 const basegfx::B2DHomMatrix& rTransform, 70 const rtl::OUString& rURL, 71 const basegfx::BColor& rBackgroundColor, 72 sal_uInt32 nDiscreteBorder); 73 74 /// data read access getTransform() const75 const basegfx::B2DHomMatrix& getTransform() const { return maTransform; } getURL() const76 const rtl::OUString& getURL() const { return maURL; } getBackgroundColor() const77 const basegfx::BColor& getBackgroundColor() const { return maBackgroundColor; } getDiscreteBorder() const78 sal_uInt32 getDiscreteBorder() const { return mnDiscreteBorder; } 79 80 /// compare operator 81 virtual bool operator==(const BasePrimitive2D& rPrimitive) const; 82 83 /// get range 84 virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const; 85 86 /// provide unique ID 87 DeclPrimitrive2DIDBlock() 88 }; 89 } // end of namespace primitive2d 90 } // end of namespace drawinglayer 91 92 ////////////////////////////////////////////////////////////////////////////// 93 94 #endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MEDIAPRIMITIVE2D_HXX 95 96 ////////////////////////////////////////////////////////////////////////////// 97 // eof 98