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If not, see 23 * <http://www.openoffice.org/license.html> 24 * for a copy of the LGPLv3 License. 25 * 26 ************************************************************************/ 27 28 // MARKER(update_precomp.py): autogen include statement, do not remove 29 #include "precompiled_drawinglayer.hxx" 30 31 #include <drawinglayer/attribute/materialattribute3d.hxx> 32 #include <basegfx/color/bcolor.hxx> 33 34 ////////////////////////////////////////////////////////////////////////////// 35 36 namespace drawinglayer 37 { 38 namespace attribute 39 { 40 class ImpMaterialAttribute3D 41 { 42 public: 43 // refcounter 44 sal_uInt32 mnRefCount; 45 46 // materialAttribute3D definitions 47 basegfx::BColor maColor; // object color 48 basegfx::BColor maSpecular; // material specular color 49 basegfx::BColor maEmission; // material emissive color 50 sal_uInt16 mnSpecularIntensity; // material specular intensity [0..128] 51 52 ImpMaterialAttribute3D(const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) 53 : mnRefCount(0), 54 maColor(rColor), 55 maSpecular(rSpecular), 56 maEmission(rEmission), 57 mnSpecularIntensity(nSpecularIntensity) 58 { 59 } 60 61 ImpMaterialAttribute3D(const basegfx::BColor& rColor) 62 : mnRefCount(0), 63 maColor(rColor), 64 maSpecular(1.0, 1.0, 1.0), 65 maEmission(), 66 mnSpecularIntensity(15) 67 { 68 } 69 70 // data read access 71 const basegfx::BColor& getColor() const { return maColor; } 72 const basegfx::BColor& getSpecular() const { return maSpecular; } 73 const basegfx::BColor& getEmission() const { return maEmission; } 74 sal_uInt16 getSpecularIntensity() const { return mnSpecularIntensity; } 75 76 bool operator==(const ImpMaterialAttribute3D& rCandidate) const 77 { 78 return (getColor() == rCandidate.getColor() 79 && getSpecular() == rCandidate.getSpecular() 80 && getEmission() == rCandidate.getEmission() 81 && getSpecularIntensity() == rCandidate.getSpecularIntensity()); 82 } 83 84 static ImpMaterialAttribute3D* get_global_default() 85 { 86 static ImpMaterialAttribute3D* pDefault = 0; 87 88 if(!pDefault) 89 { 90 pDefault = new ImpMaterialAttribute3D( 91 basegfx::BColor(), 92 basegfx::BColor(), 93 basegfx::BColor(), 94 0); 95 96 // never delete; start with RefCount 1, not 0 97 pDefault->mnRefCount++; 98 } 99 100 return pDefault; 101 } 102 }; 103 104 MaterialAttribute3D::MaterialAttribute3D( 105 const basegfx::BColor& rColor, 106 const basegfx::BColor& rSpecular, 107 const basegfx::BColor& rEmission, 108 sal_uInt16 nSpecularIntensity) 109 : mpMaterialAttribute3D(new ImpMaterialAttribute3D( 110 rColor, rSpecular, rEmission, nSpecularIntensity)) 111 { 112 } 113 114 MaterialAttribute3D::MaterialAttribute3D( 115 const basegfx::BColor& rColor) 116 : mpMaterialAttribute3D(new ImpMaterialAttribute3D(rColor)) 117 { 118 } 119 120 MaterialAttribute3D::MaterialAttribute3D() 121 : mpMaterialAttribute3D(ImpMaterialAttribute3D::get_global_default()) 122 { 123 mpMaterialAttribute3D->mnRefCount++; 124 } 125 126 MaterialAttribute3D::MaterialAttribute3D(const MaterialAttribute3D& rCandidate) 127 : mpMaterialAttribute3D(rCandidate.mpMaterialAttribute3D) 128 { 129 mpMaterialAttribute3D->mnRefCount++; 130 } 131 132 MaterialAttribute3D::~MaterialAttribute3D() 133 { 134 if(mpMaterialAttribute3D->mnRefCount) 135 { 136 mpMaterialAttribute3D->mnRefCount--; 137 } 138 else 139 { 140 delete mpMaterialAttribute3D; 141 } 142 } 143 144 bool MaterialAttribute3D::isDefault() const 145 { 146 return mpMaterialAttribute3D == ImpMaterialAttribute3D::get_global_default(); 147 } 148 149 MaterialAttribute3D& MaterialAttribute3D::operator=(const MaterialAttribute3D& rCandidate) 150 { 151 if(rCandidate.mpMaterialAttribute3D != mpMaterialAttribute3D) 152 { 153 if(mpMaterialAttribute3D->mnRefCount) 154 { 155 mpMaterialAttribute3D->mnRefCount--; 156 } 157 else 158 { 159 delete mpMaterialAttribute3D; 160 } 161 162 mpMaterialAttribute3D = rCandidate.mpMaterialAttribute3D; 163 mpMaterialAttribute3D->mnRefCount++; 164 } 165 166 return *this; 167 } 168 169 bool MaterialAttribute3D::operator==(const MaterialAttribute3D& rCandidate) const 170 { 171 if(rCandidate.mpMaterialAttribute3D == mpMaterialAttribute3D) 172 { 173 return true; 174 } 175 176 if(rCandidate.isDefault() != isDefault()) 177 { 178 return false; 179 } 180 181 return (*rCandidate.mpMaterialAttribute3D == *mpMaterialAttribute3D); 182 } 183 184 const basegfx::BColor& MaterialAttribute3D::getColor() const 185 { 186 return mpMaterialAttribute3D->getColor(); 187 } 188 189 const basegfx::BColor& MaterialAttribute3D::getSpecular() const 190 { 191 return mpMaterialAttribute3D->getSpecular(); 192 } 193 194 const basegfx::BColor& MaterialAttribute3D::getEmission() const 195 { 196 return mpMaterialAttribute3D->getEmission(); 197 } 198 199 sal_uInt16 MaterialAttribute3D::getSpecularIntensity() const 200 { 201 return mpMaterialAttribute3D->getSpecularIntensity(); 202 } 203 } // end of namespace attribute 204 } // end of namespace drawinglayer 205 206 ////////////////////////////////////////////////////////////////////////////// 207 // eof 208