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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_drawinglayer.hxx"
30 
31 #include <drawinglayer/primitive3d/shadowprimitive3d.hxx>
32 #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
33 
34 //////////////////////////////////////////////////////////////////////////////
35 
36 using namespace com::sun::star;
37 
38 //////////////////////////////////////////////////////////////////////////////
39 
40 namespace drawinglayer
41 {
42 	namespace primitive3d
43 	{
44 		ShadowPrimitive3D::ShadowPrimitive3D(
45 			const basegfx::B2DHomMatrix& rShadowTransform,
46 			const basegfx::BColor& rShadowColor,
47 			double fShadowTransparence,
48 			bool bShadow3D,
49 			const Primitive3DSequence& rChildren)
50 		:	GroupPrimitive3D(rChildren),
51 			maShadowTransform(rShadowTransform),
52 			maShadowColor(rShadowColor),
53 			mfShadowTransparence(fShadowTransparence),
54 			mbShadow3D(bShadow3D)
55 		{
56 		}
57 
58 		bool ShadowPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
59 		{
60 			if(GroupPrimitive3D::operator==(rPrimitive))
61 			{
62 				const ShadowPrimitive3D& rCompare = (ShadowPrimitive3D&)rPrimitive;
63 
64 				return (getShadowTransform() == rCompare.getShadowTransform()
65 					&& getShadowColor() == rCompare.getShadowColor()
66 					&& getShadowTransparence() == rCompare.getShadowTransparence()
67 					&& getShadow3D() == rCompare.getShadow3D());
68 			}
69 
70 			return false;
71 		}
72 
73 		// provide unique ID
74 		ImplPrimitrive3DIDBlock(ShadowPrimitive3D, PRIMITIVE3D_ID_SHADOWPRIMITIVE3D)
75 
76 	} // end of namespace primitive3d
77 } // end of namespace drawinglayer
78 
79 //////////////////////////////////////////////////////////////////////////////
80 // eof
81