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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_drawinglayer.hxx"
30 
31 #include <drawinglayer/processor2d/vclpixelprocessor2d.hxx>
32 #include <vcl/outdev.hxx>
33 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
34 #include <drawinglayer/primitive2d/textprimitive2d.hxx>
35 #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
36 #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
37 #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
38 #include <drawinglayer/primitive2d/rendergraphicprimitive2d.hxx>
39 #include <drawinglayer/primitive2d/fillbitmapprimitive2d.hxx>
40 #include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
41 #include <drawinglayer/primitive2d/maskprimitive2d.hxx>
42 #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
43 #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
44 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
45 #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
46 #include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
47 #include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
48 #include <drawinglayer/primitive2d/controlprimitive2d.hxx>
49 #include <com/sun/star/awt/XWindow2.hpp>
50 #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
51 #include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
52 #include <drawinglayer/primitive2d/chartprimitive2d.hxx>
53 #include <helperchartrenderer.hxx>
54 #include <helperwrongspellrenderer.hxx>
55 #include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
56 #include <basegfx/polygon/b2dpolygontools.hxx>
57 #include <vcl/hatch.hxx>
58 #include <tools/diagnose_ex.h>
59 #include <com/sun/star/awt/PosSize.hpp>
60 #include <drawinglayer/primitive2d/invertprimitive2d.hxx>
61 #include <cstdio>
62 #include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx>
63 #include <basegfx/matrix/b2dhommatrixtools.hxx>
64 #include <drawinglayer/primitive2d/epsprimitive2d.hxx>
65 
66 #include <toolkit/helper/vclunohelper.hxx>
67 #include <vcl/window.hxx>
68 
69 //////////////////////////////////////////////////////////////////////////////
70 
71 using namespace com::sun::star;
72 
73 //////////////////////////////////////////////////////////////////////////////
74 
75 namespace drawinglayer
76 {
77 	namespace processor2d
78 	{
79 		VclPixelProcessor2D::VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev)
80 		:	VclProcessor2D(rViewInformation, rOutDev),
81 			maOriginalMapMode(rOutDev.GetMapMode())
82 		{
83 			// prepare maCurrentTransformation matrix with viewTransformation to target directly to pixels
84 			maCurrentTransformation = rViewInformation.getObjectToViewTransformation();
85 
86             // prepare output directly to pixels
87    			mpOutputDevice->Push(PUSH_MAPMODE);
88     		mpOutputDevice->SetMapMode();
89 
90             // react on AntiAliasing settings
91             if(getOptionsDrawinglayer().IsAntiAliasing())
92             {
93                 mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | ANTIALIASING_ENABLE_B2DDRAW);
94             }
95             else
96             {
97                 mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
98             }
99         }
100 
101 		VclPixelProcessor2D::~VclPixelProcessor2D()
102 		{
103             // restore MapMode
104    			mpOutputDevice->Pop();
105 
106             // restore AntiAliasing
107             mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
108 		}
109 
110 		void VclPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate)
111 		{
112 			switch(rCandidate.getPrimitive2DID())
113 			{
114                 case PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D :
115                 {
116 					// directdraw of wrong spell primitive; added test possibility to check wrong spell decompose
117                     static bool bHandleWrongSpellDirectly(true);
118 
119                     if(bHandleWrongSpellDirectly)
120                     {
121 						const primitive2d::WrongSpellPrimitive2D& rWrongSpellPrimitive = static_cast< const primitive2d::WrongSpellPrimitive2D& >(rCandidate);
122 
123 						if(!renderWrongSpellPrimitive2D(
124 							rWrongSpellPrimitive,
125 							*mpOutputDevice,
126 							maCurrentTransformation,
127 							maBColorModifierStack))
128 						{
129 							// fallback to decomposition (MetaFile)
130 							process(rWrongSpellPrimitive.get2DDecomposition(getViewInformation2D()));
131 						}
132                     }
133                     else
134                     {
135     					process(rCandidate.get2DDecomposition(getViewInformation2D()));
136                     }
137                     break;
138                 }
139 				case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D :
140 				{
141 					// directdraw of text simple portion; added test possibility to check text decompose
142                     static bool bForceSimpleTextDecomposition(false);
143 
144 					// Adapt evtl. used special DrawMode
145 					const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
146 					adaptTextToFillDrawMode();
147 
148 					if(!bForceSimpleTextDecomposition && getOptionsDrawinglayer().IsRenderSimpleTextDirect())
149                     {
150     					RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
151                     }
152                     else
153                     {
154     					process(rCandidate.get2DDecomposition(getViewInformation2D()));
155                     }
156 
157 					// restore DrawMode
158 					mpOutputDevice->SetDrawMode(nOriginalDrawMode);
159 
160 					break;
161 				}
162 				case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D :
163 				{
164 					// directdraw of text simple portion; added test possibility to check text decompose
165                     static bool bForceComplexTextDecomposition(false);
166 
167 					// Adapt evtl. used special DrawMode
168 					const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
169 					adaptTextToFillDrawMode();
170 
171 					if(!bForceComplexTextDecomposition && getOptionsDrawinglayer().IsRenderDecoratedTextDirect())
172                     {
173     					RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
174                     }
175                     else
176                     {
177     					process(rCandidate.get2DDecomposition(getViewInformation2D()));
178                     }
179 
180 					// restore DrawMode
181 					mpOutputDevice->SetDrawMode(nOriginalDrawMode);
182 
183 					break;
184 				}
185 				case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D :
186 				{
187 					// direct draw of hairline
188 					RenderPolygonHairlinePrimitive2D(static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate), true);
189 					break;
190 				}
191 				case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D :
192 				{
193 					// direct draw of transformed BitmapEx primitive
194 					RenderBitmapPrimitive2D(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate));
195 					break;
196 				}
197 				case PRIMITIVE2D_ID_RENDERGRAPHICPRIMITIVE2D :
198 				{
199 					// direct draw of transformed BitmapEx primitive
200 					RenderRenderGraphicPrimitive2D(static_cast< const primitive2d::RenderGraphicPrimitive2D& >(rCandidate));
201 					break;
202 				}
203 				case PRIMITIVE2D_ID_FILLBITMAPPRIMITIVE2D :
204 				{
205 					// direct draw of fillBitmapPrimitive
206 					RenderFillBitmapPrimitive2D(static_cast< const primitive2d::FillBitmapPrimitive2D& >(rCandidate));
207 					break;
208 				}
209 				case PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D :
210 				{
211 				    // direct draw of gradient
212 				    RenderPolyPolygonGradientPrimitive2D(static_cast< const primitive2d::PolyPolygonGradientPrimitive2D& >(rCandidate));
213 					break;
214 				}
215 				case PRIMITIVE2D_ID_POLYPOLYGONBITMAPPRIMITIVE2D :
216 				{
217 				    // direct draw of bitmap
218 				    RenderPolyPolygonBitmapPrimitive2D(static_cast< const primitive2d::PolyPolygonBitmapPrimitive2D& >(rCandidate));
219 					break;
220 				}
221 				case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D :
222 				{
223 					// direct draw of PolyPolygon with color
224 					RenderPolyPolygonColorPrimitive2D(static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate));
225 					break;
226 				}
227 				case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D :
228 				{
229        				// #i98289#
230                     const bool bForceLineSnap(getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete());
231                     const sal_uInt16 nOldAntiAliase(mpOutputDevice->GetAntialiasing());
232 
233                     if(bForceLineSnap)
234                     {
235                         mpOutputDevice->SetAntialiasing(nOldAntiAliase | ANTIALIASING_PIXELSNAPHAIRLINE);
236                     }
237 
238                     static bool bTestMetaFilePrimitiveDecomposition(true);
239                     if(bTestMetaFilePrimitiveDecomposition)
240                     {
241                         // use new Metafile decomposition
242     					process(rCandidate.get2DDecomposition(getViewInformation2D()));
243                     }
244                     else
245                     {
246 					    // direct draw of MetaFile
247 					    RenderMetafilePrimitive2D(static_cast< const primitive2d::MetafilePrimitive2D& >(rCandidate));
248                     }
249 
250                     if(bForceLineSnap)
251                     {
252                         mpOutputDevice->SetAntialiasing(nOldAntiAliase);
253                     }
254 
255                     break;
256 				}
257 				case PRIMITIVE2D_ID_MASKPRIMITIVE2D :
258 				{
259 					// mask group.
260 					RenderMaskPrimitive2DPixel(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate));
261 					break;
262 				}
263 				case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D :
264 				{
265 					// modified color group. Force output to unified color.
266 					RenderModifiedColorPrimitive2D(static_cast< const primitive2d::ModifiedColorPrimitive2D& >(rCandidate));
267 					break;
268 				}
269 				case PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D :
270 				{
271 					// Detect if a single PolyPolygonColorPrimitive2D is contained; in that case,
272 					// use the faster OutputDevice::DrawTransparent method
273 					const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate = static_cast< const primitive2d::UnifiedTransparencePrimitive2D& >(rCandidate);
274 					const primitive2d::Primitive2DSequence rContent = rUniTransparenceCandidate.getChildren();
275 
276 					if(rContent.hasElements())
277 					{
278                         if(0.0 == rUniTransparenceCandidate.getTransparence())
279                         {
280                             // not transparent at all, use content
281 	                        process(rUniTransparenceCandidate.getChildren());
282                         }
283 			            else if(rUniTransparenceCandidate.getTransparence() > 0.0 && rUniTransparenceCandidate.getTransparence() < 1.0)
284 			            {
285 					        bool bDrawTransparentUsed(false);
286 
287 					        // since DEV300 m33 DrawTransparent is supported in VCL (for some targets
288                             // natively), so i am now enabling this shortcut
289 					        static bool bAllowUsingDrawTransparent(true);
290 
291 					        if(bAllowUsingDrawTransparent && 1 == rContent.getLength())
292 					        {
293 						        const primitive2d::Primitive2DReference xReference(rContent[0]);
294 								const primitive2d::BasePrimitive2D* pBasePrimitive = dynamic_cast< const primitive2d::BasePrimitive2D* >(xReference.get());
295 
296 								if(pBasePrimitive)
297 								{
298 									switch(pBasePrimitive->getPrimitive2DID())
299 									{
300 										case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D:
301 										{
302 											// single transparent PolyPolygon identified, use directly
303 											const primitive2d::PolyPolygonColorPrimitive2D* pPoPoColor = static_cast< const primitive2d::PolyPolygonColorPrimitive2D* >(pBasePrimitive);
304 											OSL_ENSURE(pPoPoColor, "OOps, PrimitiveID and PrimitiveType do not match (!)");
305 											const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(pPoPoColor->getBColor()));
306 											mpOutputDevice->SetFillColor(Color(aPolygonColor));
307 											mpOutputDevice->SetLineColor();
308 
309 											basegfx::B2DPolyPolygon aLocalPolyPolygon(pPoPoColor->getB2DPolyPolygon());
310 											aLocalPolyPolygon.transform(maCurrentTransformation);
311 
312 											mpOutputDevice->DrawTransparent(aLocalPolyPolygon, rUniTransparenceCandidate.getTransparence());
313 											bDrawTransparentUsed = true;
314 											break;
315 										}
316 										// #i# need to wait for #i101378# which is in CWS vcl112 to directly paint transparent hairlines
317 										//case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D:
318 										//{
319 										//	// single transparent PolygonHairlinePrimitive2D identified, use directly
320 										//	const primitive2d::PolygonHairlinePrimitive2D* pPoHair = static_cast< const primitive2d::PolygonHairlinePrimitive2D* >(pBasePrimitive);
321 										//	OSL_ENSURE(pPoHair, "OOps, PrimitiveID and PrimitiveType do not match (!)");
322 										//	break;
323 										//}
324 									}
325 								}
326 					        }
327 
328 					        if(!bDrawTransparentUsed)
329 					        {
330 					            // unified sub-transparence. Draw to VDev first.
331 					            RenderUnifiedTransparencePrimitive2D(rUniTransparenceCandidate);
332 					        }
333                         }
334                     }
335 
336 					break;
337 				}
338 				case PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D :
339 				{
340 					// sub-transparence group. Draw to VDev first.
341 					RenderTransparencePrimitive2D(static_cast< const primitive2d::TransparencePrimitive2D& >(rCandidate));
342 					break;
343 				}
344 				case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D :
345 				{
346 					// transform group.
347 					RenderTransformPrimitive2D(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate));
348 					break;
349 				}
350                 case PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D :
351 				{
352 					// new XDrawPage for ViewInformation2D
353 					RenderPagePreviewPrimitive2D(static_cast< const primitive2d::PagePreviewPrimitive2D& >(rCandidate));
354 					break;
355 				}
356 				case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D :
357 				{
358 					// marker array
359 					RenderMarkerArrayPrimitive2D(static_cast< const primitive2d::MarkerArrayPrimitive2D& >(rCandidate));
360 					break;
361 				}
362 				case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D :
363 				{
364 					// point array
365 					RenderPointArrayPrimitive2D(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate));
366 					break;
367 				}
368 				case PRIMITIVE2D_ID_CONTROLPRIMITIVE2D :
369 				{
370 					// control primitive
371 					const primitive2d::ControlPrimitive2D& rControlPrimitive = static_cast< const primitive2d::ControlPrimitive2D& >(rCandidate);
372         			const uno::Reference< awt::XControl >& rXControl(rControlPrimitive.getXControl());
373 
374                     try
375                     {
376                         // remember old graphics and create new
377 					    uno::Reference< awt::XView > xControlView(rXControl, uno::UNO_QUERY_THROW);
378                         const uno::Reference< awt::XGraphics > xOriginalGraphics(xControlView->getGraphics());
379 					    const uno::Reference< awt::XGraphics > xNewGraphics(mpOutputDevice->CreateUnoGraphics());
380 
381                         if(xNewGraphics.is())
382                         {
383 				            // link graphics and view
384 				            xControlView->setGraphics(xNewGraphics);
385 
386                             // get position
387                             const basegfx::B2DHomMatrix aObjectToPixel(maCurrentTransformation * rControlPrimitive.getTransform());
388                             const basegfx::B2DPoint aTopLeftPixel(aObjectToPixel * basegfx::B2DPoint(0.0, 0.0));
389 
390                             // find out if the control is already visualized as a VCL-ChildWindow. If yes,
391                             // it does not need to be painted at all.
392                             uno::Reference< awt::XWindow2 > xControlWindow(rXControl, uno::UNO_QUERY_THROW);
393 	                        const bool bControlIsVisibleAsChildWindow(rXControl->getPeer().is() && xControlWindow->isVisible());
394 
395     					    if(!bControlIsVisibleAsChildWindow)
396                             {
397                                 // draw it. Do not forget to use the evtl. offsetted origin of the target device,
398                                 // e.g. when used with mask/transparence buffer device
399                                 const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin());
400                                 xControlView->draw(
401                                     aOrigin.X() + basegfx::fround(aTopLeftPixel.getX()),
402                                     aOrigin.Y() + basegfx::fround(aTopLeftPixel.getY()));
403                             }
404 
405                             // restore original graphics
406 				            xControlView->setGraphics(xOriginalGraphics);
407                         }
408                     }
409                     catch(const uno::Exception&)
410                     {
411 						// #i116763# removing since there is a good alternative when the xControlView
412 						// is not found and it is allowed to happen
413                         // DBG_UNHANDLED_EXCEPTION();
414 
415                         // process recursively and use the decomposition as Bitmap
416 				        process(rCandidate.get2DDecomposition(getViewInformation2D()));
417                     }
418 
419                     break;
420 				}
421 				case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
422 				{
423 					// the stroke primitive may be decomposed to filled polygons. To keep
424 					// evtl. set DrawModes aka DRAWMODE_BLACKLINE, DRAWMODE_GRAYLINE,
425 					// DRAWMODE_GHOSTEDLINE, DRAWMODE_WHITELINE or DRAWMODE_SETTINGSLINE
426 					// working, these need to be copied to the corresponding fill modes
427 					const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
428 					adaptLineToFillDrawMode();
429 
430 					// polygon stroke primitive
431 					static bool bSuppressFatToHairlineCorrection(false);
432 
433 					if(bSuppressFatToHairlineCorrection)
434 					{
435                         // remeber that we enter a PolygonStrokePrimitive2D decomposition,
436                         // used for AA thick line drawing
437                         mnPolygonStrokePrimitive2D++;
438 
439                         // with AA there is no need to handle thin lines special
440 						process(rCandidate.get2DDecomposition(getViewInformation2D()));
441 
442                         // leave PolygonStrokePrimitive2D
443                         mnPolygonStrokePrimitive2D--;
444 					}
445 					else
446 					{
447 						// Lines with 1 and 2 pixel width without AA need special treatment since their vsiualisation
448 						// as filled polygons is geometrically corret but looks wrong since polygon filling avoids
449 						// the right and bottom pixels. The used method evaluates that and takes the correct action,
450 						// including calling recursively with decomposition if line is wide enough
451 						const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive = static_cast< const primitive2d::PolygonStrokePrimitive2D& >(rCandidate);
452 
453 						RenderPolygonStrokePrimitive2D(rPolygonStrokePrimitive);
454 					}
455 
456 					// restore DrawMode
457 					mpOutputDevice->SetDrawMode(nOriginalDrawMode);
458 
459 					break;
460 				}
461 				case PRIMITIVE2D_ID_CHARTPRIMITIVE2D :
462 				{
463 					// chart primitive in pixel renderer; restore original DrawMode during call
464 					// since the evtl. used ChartPrettyPainter will use the MapMode
465 					const primitive2d::ChartPrimitive2D& rChartPrimitive = static_cast< const primitive2d::ChartPrimitive2D& >(rCandidate);
466 		   			mpOutputDevice->Push(PUSH_MAPMODE);
467 					mpOutputDevice->SetMapMode(maOriginalMapMode);
468 
469 					if(!renderChartPrimitive2D(
470 						rChartPrimitive,
471 						*mpOutputDevice,
472 						getViewInformation2D()))
473 					{
474 						// fallback to decomposition (MetaFile)
475 						process(rChartPrimitive.get2DDecomposition(getViewInformation2D()));
476 					}
477 
478 					mpOutputDevice->Pop();
479 					break;
480 				}
481 				case PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D :
482 				{
483 					static bool bForceIgnoreHatchSmoothing(false);
484 
485                     if(bForceIgnoreHatchSmoothing || getOptionsDrawinglayer().IsAntiAliasing())
486                     {
487 						// if AA is used (or ignore smoothing is on), there is no need to smooth
488 						// hatch painting, use decomposition
489 						process(rCandidate.get2DDecomposition(getViewInformation2D()));
490 					}
491 					else
492 					{
493 						// without AA, use VCL to draw the hatch. It snaps hatch distances to the next pixel
494 						// and forces hatch distance to be >= 3 pixels to make the hatch display look smoother.
495 						// This is wrong in principle, but looks nicer. This could also be done here directly
496 						// without VCL usage if needed
497 						const primitive2d::FillHatchPrimitive2D& rFillHatchPrimitive = static_cast< const primitive2d::FillHatchPrimitive2D& >(rCandidate);
498 						const attribute::FillHatchAttribute& rFillHatchAttributes = rFillHatchPrimitive.getFillHatch();
499 
500 						// create hatch polygon in range size and discrete coordinates
501 						basegfx::B2DRange aHatchRange(rFillHatchPrimitive.getObjectRange());
502 						aHatchRange.transform(maCurrentTransformation);
503 						const basegfx::B2DPolygon aHatchPolygon(basegfx::tools::createPolygonFromRect(aHatchRange));
504 
505                         if(rFillHatchAttributes.isFillBackground())
506                         {
507                             // #i111846# background fill is active; draw fill polygon
508 			                const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
509 
510                             mpOutputDevice->SetFillColor(Color(aPolygonColor));
511 			                mpOutputDevice->SetLineColor();
512             			    mpOutputDevice->DrawPolygon(aHatchPolygon);
513                         }
514 
515 						// set hatch line color
516 						const basegfx::BColor aHatchColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
517 						mpOutputDevice->SetFillColor();
518 						mpOutputDevice->SetLineColor(Color(aHatchColor));
519 
520 						// get hatch style
521 						HatchStyle eHatchStyle(HATCH_SINGLE);
522 
523 						switch(rFillHatchAttributes.getStyle())
524 						{
525 							default : // HATCHSTYLE_SINGLE
526 							{
527 								break;
528 							}
529 							case attribute::HATCHSTYLE_DOUBLE :
530 							{
531 								eHatchStyle = HATCH_DOUBLE;
532 								break;
533 							}
534 							case attribute::HATCHSTYLE_TRIPLE :
535 							{
536 								eHatchStyle = HATCH_TRIPLE;
537 								break;
538 							}
539 						}
540 
541 						// create hatch
542 						const basegfx::B2DVector aDiscreteDistance(maCurrentTransformation * basegfx::B2DVector(rFillHatchAttributes.getDistance(), 0.0));
543 						const sal_uInt32 nDistance(basegfx::fround(aDiscreteDistance.getLength()));
544 						const sal_uInt16 nAngle10((sal_uInt16)basegfx::fround(rFillHatchAttributes.getAngle() / F_PI1800));
545 						::Hatch aVCLHatch(eHatchStyle, Color(rFillHatchAttributes.getColor()), nDistance, nAngle10);
546 
547 						// draw hatch using VCL
548 						mpOutputDevice->DrawHatch(PolyPolygon(Polygon(aHatchPolygon)), aVCLHatch);
549 					}
550 					break;
551 				}
552 				case PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D :
553 				{
554 					// #i98404# Handle directly, especially when AA is active
555 					const primitive2d::BackgroundColorPrimitive2D& rPrimitive = static_cast< const primitive2d::BackgroundColorPrimitive2D& >(rCandidate);
556 					const sal_uInt16 nOriginalAA(mpOutputDevice->GetAntialiasing());
557 
558 					// switch AA off in all cases
559 	                mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
560 
561 					// create color for fill
562 					const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor()));
563 					mpOutputDevice->SetFillColor(Color(aPolygonColor));
564 					mpOutputDevice->SetLineColor();
565 
566 					// create rectangle for fill
567 					const basegfx::B2DRange& aViewport(getViewInformation2D().getDiscreteViewport());
568 					const Rectangle aRectangle(
569 						(sal_Int32)floor(aViewport.getMinX()), (sal_Int32)floor(aViewport.getMinY()),
570 						(sal_Int32)ceil(aViewport.getMaxX()), (sal_Int32)ceil(aViewport.getMaxY()));
571 					mpOutputDevice->DrawRect(aRectangle);
572 
573 					// restore AA setting
574 					mpOutputDevice->SetAntialiasing(nOriginalAA);
575 					break;
576 				}
577                 case PRIMITIVE2D_ID_TEXTHIERARCHYEDITPRIMITIVE2D :
578                 {
579                     // #i97628#
580                     // This primitive means that the content is derived from an active text edit,
581                     // not from model data itself. Some renderers need to suppress this content, e.g.
582                     // the pixel renderer used for displaying the edit view (like this one). It's
583                     // not to be suppressed by the MetaFile renderers, so that the edited text is
584                     // part of the MetaFile, e.g. needed for presentation previews.
585                     // Action: Ignore here, do nothing.
586                     break;
587                 }
588 				case PRIMITIVE2D_ID_INVERTPRIMITIVE2D :
589 				{
590 					// invert primitive (currently only used for HighContrast fallback for selection in SW and SC).
591 					// Set OutDev to XOR and switch AA off (XOR does not work with AA)
592                     mpOutputDevice->Push();
593                     mpOutputDevice->SetRasterOp( ROP_XOR );
594                     const sal_uInt16 nAntiAliasing(mpOutputDevice->GetAntialiasing());
595                     mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
596 
597 					// process content recursively
598 					process(rCandidate.get2DDecomposition(getViewInformation2D()));
599 
600 					// restore OutDev
601 					mpOutputDevice->Pop();
602                     mpOutputDevice->SetAntialiasing(nAntiAliasing);
603 					break;
604 				}
605                 case PRIMITIVE2D_ID_EPSPRIMITIVE2D :
606                 {
607 					RenderEpsPrimitive2D(static_cast< const primitive2d::EpsPrimitive2D& >(rCandidate));
608                     break;
609                 }
610 				default :
611 				{
612 					// process recursively
613 					process(rCandidate.get2DDecomposition(getViewInformation2D()));
614 					break;
615 				}
616 			}
617 		}
618 	} // end of namespace processor2d
619 } // end of namespace drawinglayer
620 
621 //////////////////////////////////////////////////////////////////////////////
622 // eof
623