1cdf0e10cSrcweir<?xml version="1.0" encoding="UTF-8"?> 2cdf0e10cSrcweir<helpdocument version="1.0"> 3cdf0e10cSrcweir 4*c63dc91bSAndrew Rist<!--*********************************************************** 5cdf0e10cSrcweir * 6*c63dc91bSAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 7*c63dc91bSAndrew Rist * or more contributor license agreements. See the NOTICE file 8*c63dc91bSAndrew Rist * distributed with this work for additional information 9*c63dc91bSAndrew Rist * regarding copyright ownership. The ASF licenses this file 10*c63dc91bSAndrew Rist * to you under the Apache License, Version 2.0 (the 11*c63dc91bSAndrew Rist * "License"); you may not use this file except in compliance 12*c63dc91bSAndrew Rist * with the License. You may obtain a copy of the License at 13*c63dc91bSAndrew Rist * 14*c63dc91bSAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 15*c63dc91bSAndrew Rist * 16*c63dc91bSAndrew Rist * Unless required by applicable law or agreed to in writing, 17*c63dc91bSAndrew Rist * software distributed under the License is distributed on an 18*c63dc91bSAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 19*c63dc91bSAndrew Rist * KIND, either express or implied. See the License for the 20*c63dc91bSAndrew Rist * specific language governing permissions and limitations 21*c63dc91bSAndrew Rist * under the License. 22*c63dc91bSAndrew Rist * 23*c63dc91bSAndrew Rist ***********************************************************--> 24*c63dc91bSAndrew Rist 25*c63dc91bSAndrew Rist 26cdf0e10cSrcweir 27cdf0e10cSrcweir 28cdf0e10cSrcweir<meta> 29cdf0e10cSrcweir<topic id="textshared0105210500xml" indexer="include"> 30cdf0e10cSrcweir<title id="tit" xml-lang="en-US">Bitmap</title> 31cdf0e10cSrcweir<filename>/text/shared/01/05210500.xhp</filename> 32cdf0e10cSrcweir</topic> 33cdf0e10cSrcweir</meta> 34cdf0e10cSrcweir<body> 35cdf0e10cSrcweir<section id="bitmapmuster"> 36cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="index" id="bm_id3155619"><bookmark_value>bitmaps; patterns</bookmark_value> 37cdf0e10cSrcweir<bookmark_value>areas; bitmap patterns</bookmark_value> 38cdf0e10cSrcweir<bookmark_value>pixel patterns</bookmark_value> 39cdf0e10cSrcweir<bookmark_value>pixel editor</bookmark_value> 40cdf0e10cSrcweir<bookmark_value>pattern editor</bookmark_value> 41cdf0e10cSrcweir</bookmark> 42cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/CUI_HID_AREA_BITMAP" id="bm_id3154100" localize="false"/> 43cdf0e10cSrcweir<paragraph role="heading" id="hd_id3155619" xml-lang="en-US" level="1" l10n="U" oldref="1"><link href="text/shared/01/05210500.xhp" name="Bitmap">Bitmap</link></paragraph> 44cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3149495" xml-lang="en-US" l10n="U" oldref="2"><ahelp hid="HID_AREA_BITMAP">Select a bitmap that you want to use as a fill pattern, or create your own pixel pattern. You can also import bitmaps, and save or load bitmap lists.</ahelp></paragraph> 45cdf0e10cSrcweir</section> 46cdf0e10cSrcweir<section id="howtoget"> 47cdf0e10cSrcweir<embed href="text/shared/00/00040502.xhp#bitmap"/> 48cdf0e10cSrcweir</section> 49cdf0e10cSrcweir<paragraph role="heading" id="hd_id3148585" xml-lang="en-US" level="2" l10n="U" oldref="3">Pattern Editor</paragraph> 50cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3147226" xml-lang="en-US" l10n="U" oldref="4">Use this editor to create a simple, two-color, 8x8 pixel bitmap pattern.</paragraph> 51cdf0e10cSrcweir<paragraph role="heading" id="hd_id3145669" xml-lang="en-US" level="2" l10n="U" oldref="5">Grid</paragraph> 52cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3150774" xml-lang="en-US" l10n="U" oldref="6">To enable this editor, select the <emph>Blank</emph> bitmap in the bitmap list.</paragraph> 53cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/cui:ListBox:RID_SVXPAGE_BITMAP:LB_COLOR" id="bm_id3154824" localize="false"/> 54cdf0e10cSrcweir<paragraph role="heading" id="hd_id3145072" xml-lang="en-US" level="3" l10n="U" oldref="17">Foreground color</paragraph> 55cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3155535" xml-lang="en-US" l10n="U" oldref="18"><ahelp hid="SVX:LISTBOX:RID_SVXPAGE_BITMAP:LB_COLOR">Select a foreground color, and then click in the grid to add a pixel to the pattern.</ahelp></paragraph> 56cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/cui:ListBox:RID_SVXPAGE_BITMAP:LB_BACKGROUND_COLOR" id="bm_id3156347" localize="false"/> 57cdf0e10cSrcweir<paragraph role="heading" id="hd_id3149398" xml-lang="en-US" level="3" l10n="U" oldref="19">Background color</paragraph> 58cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3148538" xml-lang="en-US" l10n="U" oldref="20"><ahelp hid="SVX:LISTBOX:RID_SVXPAGE_BITMAP:LB_BACKGROUND_COLOR">Select a background color for your bitmap pattern.</ahelp></paragraph> 59cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/cui:ListBox:RID_SVXPAGE_BITMAP:LB_BITMAPS" id="bm_id3159256" localize="false"/> 60cdf0e10cSrcweir<paragraph role="heading" id="hd_id3147275" xml-lang="en-US" level="2" l10n="U" oldref="7">Bitmap Pattern</paragraph> 61cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3146847" xml-lang="en-US" l10n="U" oldref="8"><ahelp hid="SVX:LISTBOX:RID_SVXPAGE_BITMAP:LB_BITMAPS">Select a bitmap in the list, and then click <emph>OK</emph> to apply the pattern to the selected object.</ahelp></paragraph> 62cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/cui:PushButton:RID_SVXPAGE_BITMAP:BTN_ADD" id="bm_id3152910" localize="false"/> 63cdf0e10cSrcweir<paragraph role="heading" id="hd_id3150275" xml-lang="en-US" level="2" l10n="U" oldref="9">Add</paragraph> 64cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3154306" xml-lang="en-US" l10n="U" oldref="10"><ahelp hid="SVX:PUSHBUTTON:RID_SVXPAGE_BITMAP:BTN_ADD">Adds a bitmap that you created in the <emph>Pattern Editor </emph>to the current list.</ahelp></paragraph> 65cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/cui:PushButton:RID_SVXPAGE_BITMAP:BTN_MODIFY" id="bm_id3148992" localize="false"/> 66cdf0e10cSrcweir<paragraph role="heading" id="hd_id3158432" xml-lang="en-US" level="2" l10n="U" oldref="11">Modify</paragraph> 67cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3153827" xml-lang="en-US" l10n="U" oldref="12"><ahelp hid="SVX:PUSHBUTTON:RID_SVXPAGE_BITMAP:BTN_MODIFY">Replaces a bitmap that you created in the <emph>Pattern Editor</emph> with the current bitmap pattern. If you want, you can save the pattern under a different name.</ahelp></paragraph> 68cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/cui:PushButton:RID_SVXPAGE_BITMAP:BTN_IMPORT" id="bm_id3152945" localize="false"/> 69cdf0e10cSrcweir<paragraph role="heading" id="hd_id3149516" xml-lang="en-US" level="2" l10n="U" oldref="13">Import</paragraph> 70cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3148473" xml-lang="en-US" l10n="U" oldref="14"><ahelp hid="SVX:PUSHBUTTON:RID_SVXPAGE_BITMAP:BTN_IMPORT">Locate the bitmap that you want to import, and then click <emph>Open</emph>. The bitmap is added to the end of the list of available bitmaps.</ahelp></paragraph> 71cdf0e10cSrcweir<embed href="text/shared/00/00000001.xhp#loeschen"/> 72cdf0e10cSrcweir<embed href="text/shared/00/00000001.xhp#vorschau"/> 73cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/cui:ImageButton:RID_SVXPAGE_BITMAP:BTN_LOAD" id="bm_id3148925" localize="false"/> 74cdf0e10cSrcweir<paragraph role="heading" id="hd_id3159166" xml-lang="en-US" level="2" l10n="U" oldref="21">Load Bitmap List</paragraph> 75cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3155341" xml-lang="en-US" l10n="U" oldref="22"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXPAGE_BITMAP:BTN_LOAD">Loads a different list of bitmaps.</ahelp></paragraph> 76cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/cui:ImageButton:RID_SVXPAGE_BITMAP:BTN_SAVE" id="bm_id3161458" localize="false"/> 77cdf0e10cSrcweir<paragraph role="heading" id="hd_id3151246" xml-lang="en-US" level="2" l10n="U" oldref="23">Save Bitmap List</paragraph> 78cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3151385" xml-lang="en-US" l10n="U" oldref="24"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXPAGE_BITMAP:BTN_SAVE">Saves the current list of bitmaps, so that you can load it later.</ahelp></paragraph> 79cdf0e10cSrcweir</body> 80cdf0e10cSrcweir</helpdocument> 81