1*cdf0e10cSrcweir<?xml version="1.0" encoding="UTF-8"?> 2*cdf0e10cSrcweir 3*cdf0e10cSrcweir 4*cdf0e10cSrcweir 5*cdf0e10cSrcweir<!-- 6*cdf0e10cSrcweir *********************************************************************** 7*cdf0e10cSrcweir * 8*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 9*cdf0e10cSrcweir * 10*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 11*cdf0e10cSrcweir * 12*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 13*cdf0e10cSrcweir * 14*cdf0e10cSrcweir * This file is part of OpenOffice.org. 15*cdf0e10cSrcweir * 16*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 17*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 18*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 19*cdf0e10cSrcweir * 20*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 21*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 22*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 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If not, see 28*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 29*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 30*cdf0e10cSrcweir * 31*cdf0e10cSrcweir ************************************************************************ 32*cdf0e10cSrcweir --> 33*cdf0e10cSrcweir 34*cdf0e10cSrcweir 35*cdf0e10cSrcweir <helpdocument version="1.0"> 36*cdf0e10cSrcweir<meta> 37*cdf0e10cSrcweir<topic id="textshared0105350200xml" indexer="include" status="PUBLISH"> 38*cdf0e10cSrcweir<title id="tit" xml-lang="en-US">Geometry</title> 39*cdf0e10cSrcweir<filename>/text/shared/01/05350200.xhp</filename> 40*cdf0e10cSrcweir</topic> 41*cdf0e10cSrcweir</meta> 42*cdf0e10cSrcweir<body> 43*cdf0e10cSrcweir<section id="geometrie"> 44*cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_GEO" id="bm_id3149783" localize="false"/><paragraph role="heading" id="hd_id3149551" xml-lang="en-US" level="1" l10n="U" oldref="1"><link href="text/shared/01/05350200.xhp" name="Geometry">Geometry</link></paragraph> 45*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3150008" xml-lang="en-US" l10n="CHG" oldref="2"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_GEO">Adjusts the shape of the selected 3D object. You can only modify the shape of a 3D object that was created by converting a 2D object. To convert a 2D object to 3D, select the object, right-click, and then choose <emph>Convert - To 3D</emph>, or <emph>Convert - To 3D Rotation Object</emph>.</ahelp></paragraph> 46*cdf0e10cSrcweir</section> 47*cdf0e10cSrcweir<section id="howtoget"> 48*cdf0e10cSrcweir <embed href="text/shared/00/00040500.xhp#3dgeometrie"/> 49*cdf0e10cSrcweir</section> 50*cdf0e10cSrcweir<paragraph role="heading" id="hd_id3148538" xml-lang="en-US" level="2" l10n="U" oldref="4">Geometry</paragraph> 51*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3153662" xml-lang="en-US" l10n="U" oldref="5">Define the shape properties for the selected 3D object.</paragraph> 52*cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_PERCENT_DIAGONAL" id="bm_id3151111" localize="false"/><paragraph role="heading" id="hd_id3149812" xml-lang="en-US" level="3" l10n="U" oldref="12">Rounded edges</paragraph> 53*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3154142" xml-lang="en-US" l10n="U" oldref="13"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_PERCENT_DIAGONAL">Enter the amount by which you want to round the corners of the selected 3D object.</ahelp></paragraph> 54*cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_BACKSCALE" id="bm_id3154381" localize="false"/><paragraph role="heading" id="hd_id3155585" xml-lang="en-US" level="3" l10n="U" oldref="14">Scaled depth</paragraph> 55*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3146137" xml-lang="en-US" l10n="U" oldref="15"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_BACKSCALE">Enter the amount by which to increase or decrease the area of the front side of the selected 3D object.</ahelp></paragraph> 56*cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_END_ANGLE" id="bm_id3153127" localize="false"/><paragraph role="heading" id="hd_id3150466" xml-lang="en-US" level="3" l10n="U" oldref="16">Rotation angle</paragraph> 57*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3153320" xml-lang="en-US" l10n="CHG" oldref="17"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_END_ANGLE">Enter the angle in degrees to rotate the selected 3D rotation object.</ahelp></paragraph> 58*cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_DEPTH" id="bm_id3145120" localize="false"/><paragraph role="heading" id="hd_id3149276" xml-lang="en-US" level="3" l10n="U" oldref="18">Depth</paragraph> 59*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3153252" xml-lang="en-US" l10n="U" oldref="19"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_DEPTH">Enter the extrusion depth for the selected 3D object. This option is not valid for 3D rotation objects.</ahelp></paragraph> 60*cdf0e10cSrcweir<paragraph role="heading" id="hd_id3159343" xml-lang="en-US" level="2" l10n="U" oldref="6">Segments</paragraph> 61*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3155388" xml-lang="en-US" l10n="U" oldref="7">You can change the number of segments that are used to draw a 3D rotation object.</paragraph> 62*cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/svx:NumericField:RID_SVXFLOAT_3D:NUM_HORIZONTAL" id="bm_id3159167" localize="false"/><paragraph role="heading" id="hd_id3152909" xml-lang="en-US" level="3" l10n="U" oldref="8">Horizontal</paragraph> 63*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3150943" xml-lang="en-US" l10n="U" oldref="9"><ahelp hid="SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_HORIZONTAL">Enter the number of horizontal segments to use in the selected 3D rotation object.</ahelp></paragraph> 64*cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/svx:NumericField:RID_SVXFLOAT_3D:NUM_VERTICAL" id="bm_id3150977" localize="false"/><paragraph role="heading" id="hd_id3149416" xml-lang="en-US" level="3" l10n="U" oldref="10">Vertical</paragraph> 65*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3151245" xml-lang="en-US" l10n="U" oldref="11"><ahelp hid="SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_VERTICAL">Enter the number of vertical segments to use in the selected 3D rotation object</ahelp></paragraph> 66*cdf0e10cSrcweir<paragraph role="heading" id="hd_id3153626" xml-lang="en-US" level="2" l10n="U" oldref="20">Normals</paragraph> 67*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3150822" xml-lang="en-US" l10n="U" oldref="21">Allows you to modify the rendering style of the 3D surface.</paragraph> 68*cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ" id="bm_id3154280" localize="false"/><paragraph role="heading" id="hd_id3149046" xml-lang="en-US" level="3" l10n="U" oldref="22">Object-Specific</paragraph> 69*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3149670" xml-lang="en-US" l10n="U" oldref="23"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ">Renders the 3D surface according to the shape of the object. For example, a circular shape is rendered with a spherical surface.</ahelp></paragraph> 70*cdf0e10cSrcweir<table id="tbl_id3145068"> 71*cdf0e10cSrcweir<tablerow> 72*cdf0e10cSrcweir<tablecell colspan="" rowspan=""> 73*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3152811" xml-lang="en-US" l10n="E"> 74*cdf0e10cSrcweir<image id="img_id3150865" src="svx/res/normobjs.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3150865" xml-lang="en-US">Icon</alt> 75*cdf0e10cSrcweir </image></paragraph> 76*cdf0e10cSrcweir</tablecell> 77*cdf0e10cSrcweir<tablecell colspan="" rowspan=""> 78*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3151211" xml-lang="en-US" l10n="U" oldref="24">Object-Specific</paragraph> 79*cdf0e10cSrcweir</tablecell> 80*cdf0e10cSrcweir</tablerow> 81*cdf0e10cSrcweir</table> 82*cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT" id="bm_id3158408" localize="false"/><paragraph role="heading" id="hd_id3153797" xml-lang="en-US" level="3" l10n="U" oldref="25">Flat</paragraph> 83*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3146874" xml-lang="en-US" l10n="U" oldref="26"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT">Renders the 3D surface as polygons.</ahelp></paragraph> 84*cdf0e10cSrcweir<table id="tbl_id3149169"> 85*cdf0e10cSrcweir<tablerow> 86*cdf0e10cSrcweir<tablecell colspan="" rowspan=""> 87*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3157962" xml-lang="en-US" l10n="E"> 88*cdf0e10cSrcweir<image id="img_id3154068" src="svx/res/normflat.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3154068" xml-lang="en-US">Icon</alt> 89*cdf0e10cSrcweir </image></paragraph> 90*cdf0e10cSrcweir</tablecell> 91*cdf0e10cSrcweir<tablecell colspan="" rowspan=""> 92*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3145202" xml-lang="en-US" l10n="U" oldref="27">Flat</paragraph> 93*cdf0e10cSrcweir</tablecell> 94*cdf0e10cSrcweir</tablerow> 95*cdf0e10cSrcweir</table> 96*cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE" id="bm_id3152933" localize="false"/><paragraph role="heading" id="hd_id3147228" xml-lang="en-US" level="3" l10n="U" oldref="28">Spherical</paragraph> 97*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3150288" xml-lang="en-US" l10n="U" oldref="29"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE">Renders a smooth 3D surface.</ahelp></paragraph> 98*cdf0e10cSrcweir<table id="tbl_id3148744"> 99*cdf0e10cSrcweir<tablerow> 100*cdf0e10cSrcweir<tablecell colspan="" rowspan=""> 101*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3148923" xml-lang="en-US" l10n="E"> 102*cdf0e10cSrcweir<image id="img_id3149807" src="svx/res/normsphe.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3149807" xml-lang="en-US">Icon</alt> 103*cdf0e10cSrcweir </image></paragraph> 104*cdf0e10cSrcweir</tablecell> 105*cdf0e10cSrcweir<tablecell colspan="" rowspan=""> 106*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3149983" xml-lang="en-US" l10n="U" oldref="30">Spherical</paragraph> 107*cdf0e10cSrcweir</tablecell> 108*cdf0e10cSrcweir</tablerow> 109*cdf0e10cSrcweir</table> 110*cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT" id="bm_id3147354" localize="false"/><paragraph role="heading" id="hd_id3153056" xml-lang="en-US" level="3" l10n="U" oldref="31">Invert Normals</paragraph> 111*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3145785" xml-lang="en-US" l10n="U" oldref="32"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT">Inverts the light source.</ahelp></paragraph> 112*cdf0e10cSrcweir<table id="tbl_id3154149"> 113*cdf0e10cSrcweir<tablerow> 114*cdf0e10cSrcweir<tablecell colspan="" rowspan=""> 115*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3152940" xml-lang="en-US" l10n="E"> 116*cdf0e10cSrcweir<image id="img_id3151116" src="svx/res/invert3d.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3151116" xml-lang="en-US">Icon</alt> 117*cdf0e10cSrcweir </image></paragraph> 118*cdf0e10cSrcweir</tablecell> 119*cdf0e10cSrcweir<tablecell colspan="" rowspan=""> 120*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3156061" xml-lang="en-US" l10n="U" oldref="33">Invert Normals</paragraph> 121*cdf0e10cSrcweir</tablecell> 122*cdf0e10cSrcweir</tablerow> 123*cdf0e10cSrcweir</table> 124*cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING" id="bm_id3147295" localize="false"/><paragraph role="heading" id="hd_id3152417" xml-lang="en-US" level="3" l10n="U" oldref="34">Double-sided Illumination</paragraph> 125*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3163820" xml-lang="en-US" l10n="U" oldref="35"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING">Lights the object from the outside and the inside. To use an ambient light source, click this button, and then click the <emph>Invert Normals</emph> button.</ahelp></paragraph> 126*cdf0e10cSrcweir<table id="tbl_id3145261"> 127*cdf0e10cSrcweir<tablerow> 128*cdf0e10cSrcweir<tablecell colspan="" rowspan=""> 129*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3157309" xml-lang="en-US" l10n="E"> 130*cdf0e10cSrcweir<image id="img_id3155746" src="svx/res/lght2sid.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3155746" xml-lang="en-US">Icon</alt> 131*cdf0e10cSrcweir </image></paragraph> 132*cdf0e10cSrcweir</tablecell> 133*cdf0e10cSrcweir<tablecell colspan="" rowspan=""> 134*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3154986" xml-lang="en-US" l10n="U" oldref="36">Double-sided illumination</paragraph> 135*cdf0e10cSrcweir</tablecell> 136*cdf0e10cSrcweir</tablerow> 137*cdf0e10cSrcweir</table> 138*cdf0e10cSrcweir<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED" id="bm_id3153516" localize="false"/><paragraph role="heading" id="hd_id3153190" xml-lang="en-US" level="3" l10n="U" oldref="37">Double-Sided</paragraph> 139*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3154692" xml-lang="en-US" l10n="U" oldref="38"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED">Closes the shape of a 3D object that was created by extruding a freeform line (<emph>Convert - To 3D</emph>).</ahelp></paragraph> 140*cdf0e10cSrcweir<table id="tbl_id3147441"> 141*cdf0e10cSrcweir<tablerow> 142*cdf0e10cSrcweir<tablecell colspan="" rowspan=""> 143*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3150686" xml-lang="en-US" l10n="E"> 144*cdf0e10cSrcweir<image id="img_id3152460" src="svx/res/doublesi.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3152460" xml-lang="en-US">Icon</alt> 145*cdf0e10cSrcweir </image></paragraph> 146*cdf0e10cSrcweir</tablecell> 147*cdf0e10cSrcweir<tablecell colspan="" rowspan=""> 148*cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3155307" xml-lang="en-US" l10n="U" oldref="39">Double-Sided</paragraph> 149*cdf0e10cSrcweir</tablecell> 150*cdf0e10cSrcweir</tablerow> 151*cdf0e10cSrcweir</table> 152*cdf0e10cSrcweir</body> 153*cdf0e10cSrcweir</helpdocument> 154