1*d1766043SAndrew Rist/************************************************************** 2cdf0e10cSrcweir * 3*d1766043SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*d1766043SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*d1766043SAndrew Rist * distributed with this work for additional information 6*d1766043SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*d1766043SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*d1766043SAndrew Rist * "License"); you may not use this file except in compliance 9*d1766043SAndrew Rist * with the License. You may obtain a copy of the License at 10*d1766043SAndrew Rist * 11*d1766043SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*d1766043SAndrew Rist * 13*d1766043SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*d1766043SAndrew Rist * software distributed under the License is distributed on an 15*d1766043SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*d1766043SAndrew Rist * KIND, either express or implied. See the License for the 17*d1766043SAndrew Rist * specific language governing permissions and limitations 18*d1766043SAndrew Rist * under the License. 19*d1766043SAndrew Rist * 20*d1766043SAndrew Rist *************************************************************/ 21*d1766043SAndrew Rist 22*d1766043SAndrew Rist 23cdf0e10cSrcweir#ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__ 24cdf0e10cSrcweir#define __com_sun_star_rendering_FloatingPointBitmapLayout_idl__ 25cdf0e10cSrcweir 26cdf0e10cSrcweir#ifndef __com_sun_star_rendering_FloatingPointBitmapFormat_idl__ 27cdf0e10cSrcweir#include <com/sun/star/rendering/FloatingPointBitmapFormat.idl> 28cdf0e10cSrcweir#endif 29cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XColorSpace_idl__ 30cdf0e10cSrcweir#include <com/sun/star/rendering/XColorSpace.idl> 31cdf0e10cSrcweir#endif 32cdf0e10cSrcweir 33cdf0e10cSrcweirmodule com { module sun { module star { module rendering { 34cdf0e10cSrcweir 35cdf0e10cSrcweir/** This structure describes the memory layout of a bitmap having 36cdf0e10cSrcweir floating point color channels.<p> 37cdf0e10cSrcweir 38cdf0e10cSrcweir This structure collects all necessary information to describe the 39cdf0e10cSrcweir memory layout of a bitmap having floating point color channels<p> 40cdf0e10cSrcweir 41cdf0e10cSrcweir @since OOo 2.0 42cdf0e10cSrcweir */ 43cdf0e10cSrcweirstruct FloatingPointBitmapLayout 44cdf0e10cSrcweir{ 45cdf0e10cSrcweir /** Number of scanlines for this bitmap. 46cdf0e10cSrcweir 47cdf0e10cSrcweir This value must not be negative 48cdf0e10cSrcweir */ 49cdf0e10cSrcweir long ScanLines; 50cdf0e10cSrcweir 51cdf0e10cSrcweir /** Number of data bytes per scanline. 52cdf0e10cSrcweir 53cdf0e10cSrcweir This value must not be negative 54cdf0e10cSrcweir */ 55cdf0e10cSrcweir long ScanLineBytes; 56cdf0e10cSrcweir 57cdf0e10cSrcweir /** Byte offset between the start of two consecutive scanlines. 58cdf0e10cSrcweir 59cdf0e10cSrcweir This value is permitted to be negative, denoting a bitmap 60cdf0e10cSrcweir whose content is flipped at the x axis. 61cdf0e10cSrcweir */ 62cdf0e10cSrcweir long ScanLineStride; 63cdf0e10cSrcweir 64cdf0e10cSrcweir /** Byte offset between the start of two consecutive planes. 65cdf0e10cSrcweir 66cdf0e10cSrcweir This value is permitted to be negative. If this value is zero, 67cdf0e10cSrcweir the bitmap is assumed to be in chunky format, otherwise it is 68cdf0e10cSrcweir assumed to be planar. The difference between chunky and 69cdf0e10cSrcweir planar layout lies in the way how color channels are 70cdf0e10cSrcweir interleaved. For a chunky format, all channel data for a 71cdf0e10cSrcweir single pixel lies consecutively in memory. For a planar 72cdf0e10cSrcweir layout, the first channel of all pixel is stored consecutive, 73cdf0e10cSrcweir followed by the second channel, and so forth.<p> 74cdf0e10cSrcweir */ 75cdf0e10cSrcweir long PlaneStride; 76cdf0e10cSrcweir 77cdf0e10cSrcweir // TODO(F3): Need some specializations of XColorSpace for float 78cdf0e10cSrcweir // and half float formats. This maybe translates to the bitmap 79cdf0e10cSrcweir // layout as well, leading to separate structs for double, float 80cdf0e10cSrcweir // and half float formats, because of the ColorSpace member. Or 81cdf0e10cSrcweir // leave it as it is, forcing the client to query for derived 82cdf0e10cSrcweir // interfaces... 83cdf0e10cSrcweir 84cdf0e10cSrcweir /// Color space the bitmap colors shall be interpreted within. 85cdf0e10cSrcweir XColorSpace ColorSpace; 86cdf0e10cSrcweir 87cdf0e10cSrcweir /** Number of color components per pixel. 88cdf0e10cSrcweir 89cdf0e10cSrcweir This value must not be negative 90cdf0e10cSrcweir */ 91cdf0e10cSrcweir long NumComponents; 92cdf0e10cSrcweir 93cdf0e10cSrcweir /** Endianness of the pixel values. 94cdf0e10cSrcweir 95cdf0e10cSrcweir This value must be one of the <type>Endianness</type> constants 96cdf0e10cSrcweir */ 97cdf0e10cSrcweir byte Endianness; 98cdf0e10cSrcweir 99cdf0e10cSrcweir /** Format type of this bitmap.<p> 100cdf0e10cSrcweir 101cdf0e10cSrcweir This value must be one of the 102cdf0e10cSrcweir <type>FloatingPointBitmapFormat</type> constants.<p> 103cdf0e10cSrcweir */ 104cdf0e10cSrcweir byte Format; 105cdf0e10cSrcweir}; 106cdf0e10cSrcweir 107cdf0e10cSrcweir}; }; }; }; 108cdf0e10cSrcweir 109cdf0e10cSrcweir#endif 110