1/************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23#ifndef __com_sun_star_rendering_TextHit_idl__ 24#define __com_sun_star_rendering_TextHit_idl__ 25 26module com { module sun { module star { module rendering { 27 28/** This structure contains hit information for <type>XTextLayout</type>.<p> 29 30 This structure is used from the <type>XTextLayout</type> interface 31 to transport information regarding hit tests.<p> 32 33 @since OOo 2.0 34 */ 35published struct TextHit 36{ 37 /** This contains the entry index.<p> 38 39 The entry index is the index of the insertion point in the 40 character sequence. The insertion point denotes positions 41 <em>between</em> the actual characters in the string, and can 42 thus have values ranging from 0 up to the number of characters 43 in the string. Hereby, an index of 0 denotes an insertion 44 position <em>before</em> the first character, and an index 45 containing the number of characters denotes an insertion 46 <em>behind</em> the last character.<p> 47 */ 48 long EntryIndex; 49 50 /** This member denotes whether the hit was on the leading 51 edge.<p> 52 53 Each character is divided in two halves, the leading and the 54 trailing part. The leading edge is the part of the glyph on 55 encounteres first when reading text of the corresponding 56 language (i.e. the leading edge of an Arabic glyph is the 57 right half of it, whereas it is the left half of a Latin 58 character). If the hit was on the leading edge, this member is 59 set to <TRUE/>. 60 */ 61 boolean IsLeadingEdge; 62}; 63 64}; }; }; }; 65 66#endif 67