1*d1766043SAndrew Rist/************************************************************** 2cdf0e10cSrcweir * 3*d1766043SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*d1766043SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*d1766043SAndrew Rist * distributed with this work for additional information 6*d1766043SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*d1766043SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*d1766043SAndrew Rist * "License"); you may not use this file except in compliance 9*d1766043SAndrew Rist * with the License. You may obtain a copy of the License at 10*d1766043SAndrew Rist * 11*d1766043SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*d1766043SAndrew Rist * 13*d1766043SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*d1766043SAndrew Rist * software distributed under the License is distributed on an 15*d1766043SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*d1766043SAndrew Rist * KIND, either express or implied. See the License for the 17*d1766043SAndrew Rist * specific language governing permissions and limitations 18*d1766043SAndrew Rist * under the License. 19*d1766043SAndrew Rist * 20*d1766043SAndrew Rist *************************************************************/ 21*d1766043SAndrew Rist 22*d1766043SAndrew Rist 23cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XHalfFloatBitmap_idl__ 24cdf0e10cSrcweir#define __com_sun_star_rendering_XHalfFloatBitmap_idl__ 25cdf0e10cSrcweir 26cdf0e10cSrcweir#ifndef __com_sun_star_lang_IllegalArgumentException_idl__ 27cdf0e10cSrcweir#include <com/sun/star/lang/IllegalArgumentException.idl> 28cdf0e10cSrcweir#endif 29cdf0e10cSrcweir#ifndef __com_sun_star_lang_IndexOutOfBoundsException_idl__ 30cdf0e10cSrcweir#include <com/sun/star/lang/IndexOutOfBoundsException.idl> 31cdf0e10cSrcweir#endif 32cdf0e10cSrcweir#ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__ 33cdf0e10cSrcweir#include <com/sun/star/rendering/FloatingPointBitmapLayout.idl> 34cdf0e10cSrcweir#endif 35cdf0e10cSrcweir#ifndef __com_sun_star_geometry_IntegerPoint2D_idl__ 36cdf0e10cSrcweir#include <com/sun/star/geometry/IntegerPoint2D.idl> 37cdf0e10cSrcweir#endif 38cdf0e10cSrcweir#ifndef __com_sun_star_geometry_IntegerRectangle2D_idl__ 39cdf0e10cSrcweir#include <com/sun/star/geometry/IntegerRectangle2D.idl> 40cdf0e10cSrcweir#endif 41cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XHalfFloatReadOnlyBitmap_idl__ 42cdf0e10cSrcweir#include <com/sun/star/rendering/XHalfFloatReadOnlyBitmap.idl> 43cdf0e10cSrcweir#endif 44cdf0e10cSrcweir#ifndef __com_sun_star_rendering_VolatileContentDestroyedException_idl__ 45cdf0e10cSrcweir#include <com/sun/star/rendering/VolatileContentDestroyedException.idl> 46cdf0e10cSrcweir#endif 47cdf0e10cSrcweir 48cdf0e10cSrcweirmodule com { module sun { module star { module rendering { 49cdf0e10cSrcweir 50cdf0e10cSrcweir/** Specialized interface for bitmaps containing half floats as their 51cdf0e10cSrcweir color components.<p> 52cdf0e10cSrcweir 53cdf0e10cSrcweir Half floats are 16 bit wide, and newer GPUs already have them as 54cdf0e10cSrcweir supported frame buffer format. 55cdf0e10cSrcweir */ 56cdf0e10cSrcweirinterface XHalfFloatBitmap : XHalfFloatReadOnlyBitmap 57cdf0e10cSrcweir{ 58cdf0e10cSrcweir //------------------------------------------------------------------------- 59cdf0e10cSrcweir 60cdf0e10cSrcweir /** Set raw data of a bitmap.<p> 61cdf0e10cSrcweir 62cdf0e10cSrcweir Set raw data of a bitmap, in the format as defined by 63cdf0e10cSrcweir getMemoryLayout(). With the given rectangle, a subset of the 64cdf0e10cSrcweir bitmap can be changed. When setting subsets of the bitmap, the 65cdf0e10cSrcweir same scanline padding takes place as when the whole bitmap is 66cdf0e10cSrcweir changed.<p> 67cdf0e10cSrcweir 68cdf0e10cSrcweir */ 69cdf0e10cSrcweir void setData( [in] sequence<short> data, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerRectangle2D rect ) 70cdf0e10cSrcweir raises (com::sun::star::lang::IllegalArgumentException, 71cdf0e10cSrcweir com::sun::star::lang::IndexOutOfBoundsException); 72cdf0e10cSrcweir 73cdf0e10cSrcweir //------------------------------------------------------------------------- 74cdf0e10cSrcweir 75cdf0e10cSrcweir /** Set a single pixel of the bitmap with the given color 76cdf0e10cSrcweir value.<p> 77cdf0e10cSrcweir 78cdf0e10cSrcweir When setting data on volatile bitmaps, always call isValid() 79cdf0e10cSrcweir before, and retrieve a new memory layout via 80cdf0e10cSrcweir getMemoryLayout(). At least under Windows, the memory layout 81cdf0e10cSrcweir can change for the same bitmap, if the user e.g. switches the 82cdf0e10cSrcweir screen resolution. Thus, this method will throw an 83cdf0e10cSrcweir IllegalArgumentException, if the memory layout changed between 84cdf0e10cSrcweir a call to getMemoryLayout() and setData().<p> 85cdf0e10cSrcweir */ 86cdf0e10cSrcweir void setPixel( [in] sequence<short> color, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerPoint2D pos ) 87cdf0e10cSrcweir raises (com::sun::star::lang::IllegalArgumentException, 88cdf0e10cSrcweir com::sun::star::lang::IndexOutOfBoundsException); 89cdf0e10cSrcweir}; 90cdf0e10cSrcweir 91cdf0e10cSrcweir}; }; }; }; 92cdf0e10cSrcweir 93cdf0e10cSrcweir#endif 94