1*cdf0e10cSrcweir/************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XHalfFloatReadOnlyBitmap_idl__ 28*cdf0e10cSrcweir#define __com_sun_star_rendering_XHalfFloatReadOnlyBitmap_idl__ 29*cdf0e10cSrcweir 30*cdf0e10cSrcweir#ifndef __com_sun_star_lang_IllegalArgumentException_idl__ 31*cdf0e10cSrcweir#include <com/sun/star/lang/IllegalArgumentException.idl> 32*cdf0e10cSrcweir#endif 33*cdf0e10cSrcweir#ifndef __com_sun_star_lang_IndexOutOfBoundsException_idl__ 34*cdf0e10cSrcweir#include <com/sun/star/lang/IndexOutOfBoundsException.idl> 35*cdf0e10cSrcweir#endif 36*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__ 37*cdf0e10cSrcweir#include <com/sun/star/rendering/FloatingPointBitmapLayout.idl> 38*cdf0e10cSrcweir#endif 39*cdf0e10cSrcweir#ifndef __com_sun_star_geometry_IntegerPoint2D_idl__ 40*cdf0e10cSrcweir#include <com/sun/star/geometry/IntegerPoint2D.idl> 41*cdf0e10cSrcweir#endif 42*cdf0e10cSrcweir#ifndef __com_sun_star_geometry_IntegerRectangle2D_idl__ 43*cdf0e10cSrcweir#include <com/sun/star/geometry/IntegerRectangle2D.idl> 44*cdf0e10cSrcweir#endif 45*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XBitmap_idl__ 46*cdf0e10cSrcweir#include <com/sun/star/rendering/XBitmap.idl> 47*cdf0e10cSrcweir#endif 48*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_VolatileContentDestroyedException_idl__ 49*cdf0e10cSrcweir#include <com/sun/star/rendering/VolatileContentDestroyedException.idl> 50*cdf0e10cSrcweir#endif 51*cdf0e10cSrcweir 52*cdf0e10cSrcweirmodule com { module sun { module star { module rendering { 53*cdf0e10cSrcweir 54*cdf0e10cSrcweir/** Specialized interface for bitmaps containing half floats as their 55*cdf0e10cSrcweir color components. Half floats are 16 bit wide, and some high-end 56*cdf0e10cSrcweir GPUs already have them as supported frame buffer format. In 57*cdf0e10cSrcweir contrast to <type>XHalfFloatBitmap</type>, this interface only 58*cdf0e10cSrcweir permits read-only access.<p> 59*cdf0e10cSrcweir 60*cdf0e10cSrcweir Use this interface for e.g. bitmaps that are calculated 61*cdf0e10cSrcweir on-the-fly, or that are pure functional, and thus cannot be 62*cdf0e10cSrcweir modified.<p> 63*cdf0e10cSrcweir 64*cdf0e10cSrcweir If you get passed an instance of 65*cdf0e10cSrcweir <type>XHalfFloatReadOnlyBitmap</type> that also supports the 66*cdf0e10cSrcweir <type>XVolatileBitmap</type> interface, things become a bit more 67*cdf0e10cSrcweir complicated. When reading data, one has to check for both 68*cdf0e10cSrcweir <type>VolatileContentDestroyedException</type> and mismatching 69*cdf0e10cSrcweir <type>FloatingPointBitmapLayout</type> return values. If either of them 70*cdf0e10cSrcweir occurs, the whole bitmap read operation should be repeated.<p> 71*cdf0e10cSrcweir */ 72*cdf0e10cSrcweirinterface XHalfFloatReadOnlyBitmap : XBitmap 73*cdf0e10cSrcweir{ 74*cdf0e10cSrcweir /** Query the raw data of this bitmap.<p> 75*cdf0e10cSrcweir 76*cdf0e10cSrcweir Query the raw data of this bitmap, in the format as defined by 77*cdf0e10cSrcweir getMemoryLayout(). With the given rectangle, a subset of the 78*cdf0e10cSrcweir whole bitmap can be queried. When querying subsets of the 79*cdf0e10cSrcweir bitmap, the same scanline padding takes place as when the 80*cdf0e10cSrcweir whole bitmap is requested. Note: as we currently have no 16 81*cdf0e10cSrcweir bit float UNO data type, the values are transported as 16 bit 82*cdf0e10cSrcweir integers across the API (which requires casting on both 83*cdf0e10cSrcweir sides).<p> 84*cdf0e10cSrcweir 85*cdf0e10cSrcweir @throws <type>VolatileContentDestroyedException</type> 86*cdf0e10cSrcweir if the bitmap is volatile, and the content has been destroyed by the system. 87*cdf0e10cSrcweir */ 88*cdf0e10cSrcweir sequence<short> getData( [in] ::com::sun::star::geometry::IntegerRectangle2D rect ) 89*cdf0e10cSrcweir raises (com::sun::star::lang::IndexOutOfBoundsException, 90*cdf0e10cSrcweir VolatileContentDestroyedException); 91*cdf0e10cSrcweir 92*cdf0e10cSrcweir //------------------------------------------------------------------------- 93*cdf0e10cSrcweir 94*cdf0e10cSrcweir /** Get a single pixel of the bitmap, returning its color 95*cdf0e10cSrcweir value.<p> 96*cdf0e10cSrcweir 97*cdf0e10cSrcweir @throws <type>VolatileContentDestroyedException</type> 98*cdf0e10cSrcweir if the bitmap is volatile, and the content has been destroyed by the system. 99*cdf0e10cSrcweir */ 100*cdf0e10cSrcweir sequence<short> getPixel( [in] ::com::sun::star::geometry::IntegerPoint2D pos ) 101*cdf0e10cSrcweir raises (com::sun::star::lang::IndexOutOfBoundsException, 102*cdf0e10cSrcweir VolatileContentDestroyedException); 103*cdf0e10cSrcweir 104*cdf0e10cSrcweir //------------------------------------------------------------------------- 105*cdf0e10cSrcweir 106*cdf0e10cSrcweir /** Query the memory layout for this bitmap.<p> 107*cdf0e10cSrcweir */ 108*cdf0e10cSrcweir FloatingPointBitmapLayout getMemoryLayout(); 109*cdf0e10cSrcweir}; 110*cdf0e10cSrcweir 111*cdf0e10cSrcweir}; }; }; }; 112*cdf0e10cSrcweir 113*cdf0e10cSrcweir#endif 114