1*d1766043SAndrew Rist/**************************************************************
2cdf0e10cSrcweir *
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21*d1766043SAndrew Rist
22*d1766043SAndrew Rist
23cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XIeeeFloatReadOnlyBitmap_idl__
24cdf0e10cSrcweir#define __com_sun_star_rendering_XIeeeFloatReadOnlyBitmap_idl__
25cdf0e10cSrcweir
26cdf0e10cSrcweir#ifndef __com_sun_star_lang_IllegalArgumentException_idl__
27cdf0e10cSrcweir#include <com/sun/star/lang/IllegalArgumentException.idl>
28cdf0e10cSrcweir#endif
29cdf0e10cSrcweir#ifndef __com_sun_star_lang_IndexOutOfBoundsException_idl__
30cdf0e10cSrcweir#include <com/sun/star/lang/IndexOutOfBoundsException.idl>
31cdf0e10cSrcweir#endif
32cdf0e10cSrcweir#ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__
33cdf0e10cSrcweir#include <com/sun/star/rendering/FloatingPointBitmapLayout.idl>
34cdf0e10cSrcweir#endif
35cdf0e10cSrcweir#ifndef __com_sun_star_geometry_IntegerPoint2D_idl__
36cdf0e10cSrcweir#include <com/sun/star/geometry/IntegerPoint2D.idl>
37cdf0e10cSrcweir#endif
38cdf0e10cSrcweir#ifndef __com_sun_star_geometry_IntegerRectangle2D_idl__
39cdf0e10cSrcweir#include <com/sun/star/geometry/IntegerRectangle2D.idl>
40cdf0e10cSrcweir#endif
41cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XBitmap_idl__
42cdf0e10cSrcweir#include <com/sun/star/rendering/XBitmap.idl>
43cdf0e10cSrcweir#endif
44cdf0e10cSrcweir#ifndef __com_sun_star_rendering_VolatileContentDestroyedException_idl__
45cdf0e10cSrcweir#include <com/sun/star/rendering/VolatileContentDestroyedException.idl>
46cdf0e10cSrcweir#endif
47cdf0e10cSrcweir
48cdf0e10cSrcweir
49cdf0e10cSrcweirmodule com { module sun { module star { module rendering {
50cdf0e10cSrcweir
51cdf0e10cSrcweir/** Specialized interface for bitmaps containing IEEE floats as their
52cdf0e10cSrcweir    color components. In contrast to <type>XIeeeFloatBitmap</type>,
53cdf0e10cSrcweir    this interface only permits read-only access.<p>
54cdf0e10cSrcweir
55cdf0e10cSrcweir    Use this interface for e.g. bitmaps that are calculated
56cdf0e10cSrcweir    on-the-fly, or that are pure functional, and thus cannot be
57cdf0e10cSrcweir    modified.<p>
58cdf0e10cSrcweir
59cdf0e10cSrcweir    If you get passed an instance of
60cdf0e10cSrcweir    <type>XHalfFloatReadOnlyBitmap</type> that also supports the
61cdf0e10cSrcweir    <type>XVolatileBitmap</type> interface, things become a bit more
62cdf0e10cSrcweir    complicated. When reading data, one has to check for both
63cdf0e10cSrcweir    <type>VolatileContentDestroyedException</type> and mismatching
64cdf0e10cSrcweir    <type>FloatingPointBitmapLayout</type> return values. If either of them
65cdf0e10cSrcweir    occurs, the whole bitmap read operation should be repeated.<p>
66cdf0e10cSrcweir */
67cdf0e10cSrcweirinterface XIeeeFloatReadOnlyBitmap : XBitmap
68cdf0e10cSrcweir{
69cdf0e10cSrcweir	/** Query the raw data of this bitmap.<p>
70cdf0e10cSrcweir
71cdf0e10cSrcweir    	Query the raw data of this bitmap, in the format as defined by
72cdf0e10cSrcweir    	getMemoryLayout(). With the given rectangle, a subset of the
73cdf0e10cSrcweir    	whole bitmap can be queried. When querying subsets of the
74cdf0e10cSrcweir    	bitmap, the same scanline padding takes place as when the
75cdf0e10cSrcweir    	whole bitmap is requested.<p>
76cdf0e10cSrcweir
77cdf0e10cSrcweir        Note that the bitmap memory layout might change for volatile
78cdf0e10cSrcweir        bitmaps.<p>
79cdf0e10cSrcweir
80cdf0e10cSrcweir        @param bitmapLayout
81cdf0e10cSrcweir        The memory layout the returned data is in.
82cdf0e10cSrcweir
83cdf0e10cSrcweir        @param rect
84cdf0e10cSrcweir        A rectangle, within the bounds of the bitmap, to retrieve the
85cdf0e10cSrcweir        contens from.
86cdf0e10cSrcweir
87cdf0e10cSrcweir        @throws <type>VolatileContentDestroyedException</type>
88cdf0e10cSrcweir        if the bitmap is volatile, and the content has been destroyed by the system.
89cdf0e10cSrcweir
90cdf0e10cSrcweir        @throws <type>com::sun::star::lang::IndexOutOfBoundsException</type>
91cdf0e10cSrcweir        if parts of the given rectangle are outside the permissible
92cdf0e10cSrcweir        bitmap area.
93cdf0e10cSrcweir	 */
94cdf0e10cSrcweir	sequence<float>				getData( [out] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerRectangle2D rect )
95cdf0e10cSrcweir        raises (com::sun::star::lang::IndexOutOfBoundsException,
96cdf0e10cSrcweir                VolatileContentDestroyedException);
97cdf0e10cSrcweir
98cdf0e10cSrcweir	//-------------------------------------------------------------------------
99cdf0e10cSrcweir
100cdf0e10cSrcweir	/** Get a single pixel of the bitmap, returning its color
101cdf0e10cSrcweir		value.<p>
102cdf0e10cSrcweir
103cdf0e10cSrcweir        Note that the bitmap memory layout might change for volatile
104cdf0e10cSrcweir        bitmaps.<p>
105cdf0e10cSrcweir
106cdf0e10cSrcweir        @param bitmapLayout
107cdf0e10cSrcweir        The memory layout the returned data is in.
108cdf0e10cSrcweir
109cdf0e10cSrcweir        @param pos
110cdf0e10cSrcweir        A position, within the bounds of the bitmap, to retrieve the
111cdf0e10cSrcweir        color from.
112cdf0e10cSrcweir
113cdf0e10cSrcweir        @throws <type>VolatileContentDestroyedException</type>
114cdf0e10cSrcweir        if the bitmap is volatile, and the content has been destroyed by the system.
115cdf0e10cSrcweir
116cdf0e10cSrcweir        @throws <type>com::sun::star::lang::IndexOutOfBoundsException</type>
117cdf0e10cSrcweir        if the given position is outside the permissible bitmap area.
118cdf0e10cSrcweir	 */
119cdf0e10cSrcweir	sequence<float>				getPixel( [out] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerPoint2D pos )
120cdf0e10cSrcweir        raises (com::sun::star::lang::IndexOutOfBoundsException,
121cdf0e10cSrcweir                VolatileContentDestroyedException);
122cdf0e10cSrcweir
123cdf0e10cSrcweir	//-------------------------------------------------------------------------
124cdf0e10cSrcweir
125cdf0e10cSrcweir	/** Query the memory layout for this bitmap.<p>
126cdf0e10cSrcweir
127cdf0e10cSrcweir    	Please note that for volatile bitmaps, the memory layout might
128cdf0e10cSrcweir    	change between subsequent calls.<p>
129cdf0e10cSrcweir	 */
130cdf0e10cSrcweir	FloatingPointBitmapLayout	getMemoryLayout();
131cdf0e10cSrcweir};
132cdf0e10cSrcweir
133cdf0e10cSrcweir}; }; }; };
134cdf0e10cSrcweir
135cdf0e10cSrcweir#endif
136