1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_sd.hxx" 30*cdf0e10cSrcweir #include <com/sun/star/presentation/EffectNodeType.hpp> 31*cdf0e10cSrcweir #include <com/sun/star/presentation/ShapeAnimationSubType.hpp> 32*cdf0e10cSrcweir #include <com/sun/star/presentation/TextAnimationType.hpp> 33*cdf0e10cSrcweir #include <com/sun/star/presentation/ParagraphTarget.hpp> 34*cdf0e10cSrcweir #include <svx/unoshape.hxx> 35*cdf0e10cSrcweir #include <svx/svdotext.hxx> 36*cdf0e10cSrcweir #include <svx/svdopath.hxx> 37*cdf0e10cSrcweir #include "drawdoc.hxx" 38*cdf0e10cSrcweir #include "sdpage.hxx" 39*cdf0e10cSrcweir #include <CustomAnimationPreset.hxx> 40*cdf0e10cSrcweir #include <TransitionPreset.hxx> 41*cdf0e10cSrcweir #include <EffectMigration.hxx> 42*cdf0e10cSrcweir #include <anminfo.hxx> 43*cdf0e10cSrcweir 44*cdf0e10cSrcweir using namespace ::vos; 45*cdf0e10cSrcweir using namespace ::sd; 46*cdf0e10cSrcweir using namespace ::com::sun::star::uno; 47*cdf0e10cSrcweir using namespace ::com::sun::star::animations; 48*cdf0e10cSrcweir using namespace ::com::sun::star::presentation; 49*cdf0e10cSrcweir 50*cdf0e10cSrcweir using ::com::sun::star::drawing::XShape; 51*cdf0e10cSrcweir using ::rtl::OUString; 52*cdf0e10cSrcweir 53*cdf0e10cSrcweir struct deprecated_FadeEffect_conversion_table_entry 54*cdf0e10cSrcweir { 55*cdf0e10cSrcweir FadeEffect meFadeEffect; 56*cdf0e10cSrcweir const sal_Char* mpPresetId; 57*cdf0e10cSrcweir } 58*cdf0e10cSrcweir deprecated_FadeEffect_conversion_table[] = 59*cdf0e10cSrcweir { 60*cdf0e10cSrcweir // OOo 1.x transitions 61*cdf0e10cSrcweir { FadeEffect_FADE_FROM_LEFT, "wipe-right" }, 62*cdf0e10cSrcweir { FadeEffect_FADE_FROM_TOP, "wipe-down" }, 63*cdf0e10cSrcweir { FadeEffect_FADE_FROM_RIGHT, "wipe-left" }, 64*cdf0e10cSrcweir { FadeEffect_FADE_FROM_BOTTOM, "wipe-up" }, 65*cdf0e10cSrcweir 66*cdf0e10cSrcweir { FadeEffect_CLOCKWISE, "wheel-clockwise-1-spoke" }, 67*cdf0e10cSrcweir 68*cdf0e10cSrcweir { FadeEffect_UNCOVER_TO_LEFT, "uncover-left" }, 69*cdf0e10cSrcweir { FadeEffect_UNCOVER_TO_UPPERLEFT, "uncover-left-up" }, 70*cdf0e10cSrcweir { FadeEffect_UNCOVER_TO_TOP, "uncover-up" }, 71*cdf0e10cSrcweir { FadeEffect_UNCOVER_TO_UPPERRIGHT, "uncover-right-up" }, 72*cdf0e10cSrcweir { FadeEffect_UNCOVER_TO_RIGHT, "uncover-right" }, 73*cdf0e10cSrcweir { FadeEffect_UNCOVER_TO_LOWERRIGHT, "uncover-right-down" }, 74*cdf0e10cSrcweir { FadeEffect_UNCOVER_TO_BOTTOM, "uncover-down" }, 75*cdf0e10cSrcweir { FadeEffect_UNCOVER_TO_LOWERLEFT, "uncover-left-down" }, 76*cdf0e10cSrcweir 77*cdf0e10cSrcweir { FadeEffect_VERTICAL_LINES, "random-bars-vertical" }, 78*cdf0e10cSrcweir { FadeEffect_HORIZONTAL_LINES, "random-bars-horizontal" }, 79*cdf0e10cSrcweir 80*cdf0e10cSrcweir { FadeEffect_VERTICAL_CHECKERBOARD, "checkerboard-down" }, 81*cdf0e10cSrcweir { FadeEffect_HORIZONTAL_CHECKERBOARD, "checkerboard-across" }, 82*cdf0e10cSrcweir 83*cdf0e10cSrcweir { FadeEffect_FADE_TO_CENTER, "box-in" }, 84*cdf0e10cSrcweir { FadeEffect_FADE_FROM_CENTER, "box-out" }, 85*cdf0e10cSrcweir 86*cdf0e10cSrcweir { FadeEffect_VERTICAL_STRIPES, "venetian-blinds-vertical" }, 87*cdf0e10cSrcweir { FadeEffect_HORIZONTAL_STRIPES, "venetian-blinds-horizontal" }, 88*cdf0e10cSrcweir 89*cdf0e10cSrcweir { FadeEffect_MOVE_FROM_LEFT, "cover-right" }, 90*cdf0e10cSrcweir { FadeEffect_MOVE_FROM_TOP, "cover-down" }, 91*cdf0e10cSrcweir { FadeEffect_MOVE_FROM_RIGHT, "cover-left" }, 92*cdf0e10cSrcweir { FadeEffect_MOVE_FROM_BOTTOM, "cover-up" }, 93*cdf0e10cSrcweir { FadeEffect_MOVE_FROM_UPPERLEFT, "cover-right-down" }, 94*cdf0e10cSrcweir { FadeEffect_MOVE_FROM_UPPERRIGHT, "cover-left-down" }, 95*cdf0e10cSrcweir { FadeEffect_MOVE_FROM_LOWERRIGHT, "cover-left-up" }, 96*cdf0e10cSrcweir { FadeEffect_MOVE_FROM_LOWERLEFT, "cover-right-up" }, 97*cdf0e10cSrcweir 98*cdf0e10cSrcweir { FadeEffect_DISSOLVE, "dissolve" }, 99*cdf0e10cSrcweir 100*cdf0e10cSrcweir { FadeEffect_RANDOM, "random-transition" }, 101*cdf0e10cSrcweir 102*cdf0e10cSrcweir { FadeEffect_ROLL_FROM_LEFT, "push-right" }, 103*cdf0e10cSrcweir { FadeEffect_ROLL_FROM_TOP, "push-down" }, 104*cdf0e10cSrcweir { FadeEffect_ROLL_FROM_RIGHT, "push-left" }, 105*cdf0e10cSrcweir { FadeEffect_ROLL_FROM_BOTTOM, "push-up" }, 106*cdf0e10cSrcweir 107*cdf0e10cSrcweir { FadeEffect_CLOSE_VERTICAL, "split-horizontal-in" }, 108*cdf0e10cSrcweir { FadeEffect_CLOSE_HORIZONTAL, "split-vertical-in" }, 109*cdf0e10cSrcweir { FadeEffect_OPEN_VERTICAL, "split-horizontal-out" }, 110*cdf0e10cSrcweir { FadeEffect_OPEN_HORIZONTAL, "split-vertical-out" }, 111*cdf0e10cSrcweir 112*cdf0e10cSrcweir { FadeEffect_FADE_FROM_UPPERLEFT, "diagonal-squares-right-down" }, 113*cdf0e10cSrcweir { FadeEffect_FADE_FROM_UPPERRIGHT, "diagonal-squares-left-down" }, 114*cdf0e10cSrcweir { FadeEffect_FADE_FROM_LOWERLEFT, "diagonal-squares-right-up" }, 115*cdf0e10cSrcweir { FadeEffect_FADE_FROM_LOWERRIGHT, "diagonal-squares-left-up" }, 116*cdf0e10cSrcweir 117*cdf0e10cSrcweir // OOo 1.x transitions not in OOo 2.x 118*cdf0e10cSrcweir { FadeEffect_CLOCKWISE, "clock-wipe-twelve" }, 119*cdf0e10cSrcweir { FadeEffect_COUNTERCLOCKWISE, "reverse-clock-wipe-twelve" }, 120*cdf0e10cSrcweir { FadeEffect_SPIRALIN_LEFT, "spiral-wipe-top-left-clockwise" }, 121*cdf0e10cSrcweir { FadeEffect_SPIRALIN_RIGHT, "spiral-wipe-top-right-counter-clockwise" }, 122*cdf0e10cSrcweir { FadeEffect_SPIRALOUT_LEFT, "spiral-wipe-out-to-bottom-right-clockwise" }, 123*cdf0e10cSrcweir { FadeEffect_SPIRALOUT_RIGHT, "spiral-wipe-out-to-bottom-left-counter-clockwise" }, 124*cdf0e10cSrcweir { FadeEffect_WAVYLINE_FROM_LEFT, "snake-wipe-top-left-vertical" }, 125*cdf0e10cSrcweir { FadeEffect_WAVYLINE_FROM_TOP, "snake-wipe-top-left-horizontal" }, 126*cdf0e10cSrcweir { FadeEffect_WAVYLINE_FROM_RIGHT, "snake-wipe-bottom-right-vertical" }, 127*cdf0e10cSrcweir { FadeEffect_WAVYLINE_FROM_BOTTOM, "snake-wipe-bottom-right-horizontal" }, 128*cdf0e10cSrcweir { FadeEffect_STRETCH_FROM_LEFT, "wipe-right" }, // todo 129*cdf0e10cSrcweir { FadeEffect_STRETCH_FROM_TOP, "wipe-down" }, // todo 130*cdf0e10cSrcweir { FadeEffect_STRETCH_FROM_RIGHT, "wipe-left" }, // todo 131*cdf0e10cSrcweir { FadeEffect_STRETCH_FROM_BOTTOM, "wipe-up" }, // todo 132*cdf0e10cSrcweir 133*cdf0e10cSrcweir // OOo 1.x not available transitions 134*cdf0e10cSrcweir 135*cdf0e10cSrcweir { FadeEffect_CLOCKWISE, "wheel-clockwise-2-spokes" }, 136*cdf0e10cSrcweir { FadeEffect_CLOCKWISE, "wheel-clockwise-3-spokes" }, 137*cdf0e10cSrcweir { FadeEffect_CLOCKWISE, "wheel-clockwise-4-spokes" }, 138*cdf0e10cSrcweir { FadeEffect_CLOCKWISE, "wheel-clockwise-8-spokes" }, 139*cdf0e10cSrcweir 140*cdf0e10cSrcweir { FadeEffect_FADE_FROM_CENTER, "shape-circle" }, 141*cdf0e10cSrcweir { FadeEffect_FADE_FROM_CENTER, "shape-diamond" }, 142*cdf0e10cSrcweir { FadeEffect_FADE_FROM_CENTER, "shape-plus" }, 143*cdf0e10cSrcweir 144*cdf0e10cSrcweir { FadeEffect_CLOCKWISE, "wedge" }, 145*cdf0e10cSrcweir 146*cdf0e10cSrcweir { FadeEffect_DISSOLVE, "fade-through-black" }, 147*cdf0e10cSrcweir 148*cdf0e10cSrcweir { FadeEffect_CLOCKWISE, "zoom-rotate-in" }, 149*cdf0e10cSrcweir 150*cdf0e10cSrcweir { FadeEffect_HORIZONTAL_LINES, "comb-horizontal" }, 151*cdf0e10cSrcweir { FadeEffect_VERTICAL_LINES, "comb-vertical" }, 152*cdf0e10cSrcweir 153*cdf0e10cSrcweir { FadeEffect_DISSOLVE, "fade-smoothly" }, 154*cdf0e10cSrcweir 155*cdf0e10cSrcweir { FadeEffect_NONE, 0 } 156*cdf0e10cSrcweir }; 157*cdf0e10cSrcweir 158*cdf0e10cSrcweir /* todo 159*cdf0e10cSrcweir cut cut (same as NONE?) 160*cdf0e10cSrcweir cut-through-black cut toBlack 161*cdf0e10cSrcweir wedge wedge 162*cdf0e10cSrcweir */ 163*cdf0e10cSrcweir 164*cdf0e10cSrcweir void EffectMigration::SetFadeEffect( SdPage* pPage, ::com::sun::star::presentation::FadeEffect eNewEffect) 165*cdf0e10cSrcweir { 166*cdf0e10cSrcweir deprecated_FadeEffect_conversion_table_entry* pEntry = deprecated_FadeEffect_conversion_table; 167*cdf0e10cSrcweir while( (pEntry->meFadeEffect != FadeEffect_NONE) && (pEntry->meFadeEffect != eNewEffect) ) 168*cdf0e10cSrcweir pEntry++; 169*cdf0e10cSrcweir 170*cdf0e10cSrcweir if( pEntry->mpPresetId ) 171*cdf0e10cSrcweir { 172*cdf0e10cSrcweir const OUString aPresetId( OUString::createFromAscii( pEntry->mpPresetId ) ); 173*cdf0e10cSrcweir 174*cdf0e10cSrcweir const TransitionPresetList& rPresetList = TransitionPreset::getTransitionPresetList(); 175*cdf0e10cSrcweir 176*cdf0e10cSrcweir TransitionPresetList::const_iterator aIt( rPresetList.begin()); 177*cdf0e10cSrcweir const TransitionPresetList::const_iterator aEndIt( rPresetList.end()); 178*cdf0e10cSrcweir for( ; aIt != aEndIt; ++aIt ) 179*cdf0e10cSrcweir { 180*cdf0e10cSrcweir if( (*aIt)->getPresetId() == aPresetId) 181*cdf0e10cSrcweir { 182*cdf0e10cSrcweir pPage->setTransitionType( (*aIt)->getTransition() ); 183*cdf0e10cSrcweir pPage->setTransitionSubtype( (*aIt)->getSubtype() ); 184*cdf0e10cSrcweir pPage->setTransitionDirection( (*aIt)->getDirection() ); 185*cdf0e10cSrcweir pPage->setTransitionFadeColor( (*aIt)->getFadeColor() ); 186*cdf0e10cSrcweir break; 187*cdf0e10cSrcweir } 188*cdf0e10cSrcweir } 189*cdf0e10cSrcweir } 190*cdf0e10cSrcweir else 191*cdf0e10cSrcweir { 192*cdf0e10cSrcweir pPage->setTransitionType( 0 ); 193*cdf0e10cSrcweir pPage->setTransitionSubtype( 0 ); 194*cdf0e10cSrcweir pPage->setTransitionDirection( 0 ); 195*cdf0e10cSrcweir pPage->setTransitionFadeColor( 0 ); 196*cdf0e10cSrcweir } 197*cdf0e10cSrcweir } 198*cdf0e10cSrcweir 199*cdf0e10cSrcweir FadeEffect EffectMigration::GetFadeEffect( const SdPage* pPage ) 200*cdf0e10cSrcweir { 201*cdf0e10cSrcweir const TransitionPresetList & rPresetList = TransitionPreset::getTransitionPresetList(); 202*cdf0e10cSrcweir TransitionPresetList::const_iterator aIt( rPresetList.begin()); 203*cdf0e10cSrcweir const TransitionPresetList::const_iterator aEndIt( rPresetList.end()); 204*cdf0e10cSrcweir for( ; aIt != aEndIt; ++aIt ) 205*cdf0e10cSrcweir { 206*cdf0e10cSrcweir if( ( (*aIt)->getTransition() == pPage->getTransitionType() ) && 207*cdf0e10cSrcweir ( (*aIt)->getSubtype() == pPage->getTransitionSubtype() ) && 208*cdf0e10cSrcweir ( (*aIt)->getDirection() == pPage->getTransitionDirection() ) && 209*cdf0e10cSrcweir ( (*aIt)->getFadeColor() == pPage->getTransitionFadeColor() ) ) 210*cdf0e10cSrcweir { 211*cdf0e10cSrcweir const OUString& aPresetId = (*aIt)->getPresetId(); 212*cdf0e10cSrcweir 213*cdf0e10cSrcweir deprecated_FadeEffect_conversion_table_entry* pEntry = deprecated_FadeEffect_conversion_table; 214*cdf0e10cSrcweir while( (pEntry->meFadeEffect != FadeEffect_NONE) && (!aPresetId.equalsAscii( pEntry->mpPresetId ) ) ) 215*cdf0e10cSrcweir pEntry++; 216*cdf0e10cSrcweir 217*cdf0e10cSrcweir return pEntry->meFadeEffect; 218*cdf0e10cSrcweir } 219*cdf0e10cSrcweir } 220*cdf0e10cSrcweir return FadeEffect_NONE; 221*cdf0e10cSrcweir } 222*cdf0e10cSrcweir 223*cdf0e10cSrcweir struct deprecated_AnimationEffect_conversion_table_entry 224*cdf0e10cSrcweir { 225*cdf0e10cSrcweir AnimationEffect meEffect; 226*cdf0e10cSrcweir const sal_Char* mpPresetId; 227*cdf0e10cSrcweir const sal_Char* mpPresetSubType; 228*cdf0e10cSrcweir } 229*cdf0e10cSrcweir deprecated_AnimationEffect_conversion_table[] = 230*cdf0e10cSrcweir { 231*cdf0e10cSrcweir // OOo 1.x entrance effects 232*cdf0e10cSrcweir { AnimationEffect_APPEAR, "ooo-entrance-appear",0 }, 233*cdf0e10cSrcweir 234*cdf0e10cSrcweir { AnimationEffect_FADE_TO_CENTER, "ooo-entrance-box","in" }, 235*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_CENTER, "ooo-entrance-box","out" }, 236*cdf0e10cSrcweir 237*cdf0e10cSrcweir { AnimationEffect_VERTICAL_CHECKERBOARD, "ooo-entrance-checkerboard","downward" }, 238*cdf0e10cSrcweir { AnimationEffect_HORIZONTAL_CHECKERBOARD, "ooo-entrance-checkerboard","across" }, 239*cdf0e10cSrcweir 240*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_UPPERLEFT, "ooo-entrance-diagonal-squares","right-to-bottom" }, 241*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_UPPERRIGHT, "ooo-entrance-diagonal-squares","left-to-bottom" }, 242*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_LOWERLEFT, "ooo-entrance-diagonal-squares","right-to-top" }, 243*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_LOWERRIGHT, "ooo-entrance-diagonal-squares","left-to-top" }, 244*cdf0e10cSrcweir 245*cdf0e10cSrcweir { AnimationEffect_DISSOLVE, "ooo-entrance-dissolve-in",0 }, 246*cdf0e10cSrcweir 247*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_LEFT, "ooo-entrance-fly-in","from-left" }, 248*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_TOP, "ooo-entrance-fly-in","from-top" }, 249*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_RIGHT, "ooo-entrance-fly-in","from-right" }, 250*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_BOTTOM, "ooo-entrance-fly-in","from-bottom" }, 251*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_UPPERLEFT, "ooo-entrance-fly-in","from-top-left" }, 252*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_UPPERRIGHT, "ooo-entrance-fly-in","from-top-right" }, 253*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_LOWERRIGHT, "ooo-entrance-fly-in","from-bottom-right" }, 254*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_LOWERLEFT, "ooo-entrance-fly-in","from-bottom-left" }, 255*cdf0e10cSrcweir 256*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_BOTTOM, "ooo-entrance-fly-in-slow", "from-bottom" }, 257*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_LEFT, "ooo-entrance-fly-in-slow", "from-left" }, 258*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_RIGHT, "ooo-entrance-fly-in-slow", "from-right" }, 259*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_TOP, "ooo-entrance-fly-in-slow", "from-top" }, 260*cdf0e10cSrcweir 261*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_FROM_LEFT, "ooo-entrance-peek-in","from-left" }, 262*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_FROM_TOP, "ooo-entrance-peek-in","from-top" }, 263*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_FROM_RIGHT, "ooo-entrance-peek-in","from-right" }, 264*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_FROM_BOTTOM, "ooo-entrance-peek-in","from-bottom" }, 265*cdf0e10cSrcweir 266*cdf0e10cSrcweir { AnimationEffect_VERTICAL_LINES, "ooo-entrance-random-bars","horizontal" }, 267*cdf0e10cSrcweir { AnimationEffect_HORIZONTAL_LINES, "ooo-entrance-random-bars","vertical" }, 268*cdf0e10cSrcweir 269*cdf0e10cSrcweir { AnimationEffect_RANDOM, "ooo-entrance-random",0 }, 270*cdf0e10cSrcweir 271*cdf0e10cSrcweir { AnimationEffect_CLOSE_VERTICAL, "ooo-entrance-split","horizontal-in" }, 272*cdf0e10cSrcweir { AnimationEffect_CLOSE_HORIZONTAL, "ooo-entrance-split","vertical-in" }, 273*cdf0e10cSrcweir { AnimationEffect_OPEN_VERTICAL, "ooo-entrance-split","horizontal-out" }, 274*cdf0e10cSrcweir { AnimationEffect_OPEN_HORIZONTAL, "ooo-entrance-split","vertical-out" }, 275*cdf0e10cSrcweir 276*cdf0e10cSrcweir { AnimationEffect_VERTICAL_STRIPES, "ooo-entrance-venetian-blinds","horizontal" }, 277*cdf0e10cSrcweir { AnimationEffect_HORIZONTAL_STRIPES, "ooo-entrance-venetian-blinds","vertical" }, 278*cdf0e10cSrcweir 279*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_LEFT, "ooo-entrance-wipe","from-left" }, 280*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_TOP, "ooo-entrance-wipe","from-bottom" }, 281*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_RIGHT, "ooo-entrance-wipe","from-right" }, 282*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_BOTTOM, "ooo-entrance-wipe","from-top" }, 283*cdf0e10cSrcweir 284*cdf0e10cSrcweir { AnimationEffect_HORIZONTAL_ROTATE, "ooo-entrance-swivel","vertical" }, 285*cdf0e10cSrcweir { AnimationEffect_VERTICAL_ROTATE, "ooo-entrance-swivel","horizontal" }, 286*cdf0e10cSrcweir 287*cdf0e10cSrcweir { AnimationEffect_STRETCH_FROM_LEFT, "ooo-entrance-stretchy","from-left" }, 288*cdf0e10cSrcweir { AnimationEffect_STRETCH_FROM_UPPERLEFT, "ooo-entrance-stretchy","from-top-left" }, 289*cdf0e10cSrcweir { AnimationEffect_STRETCH_FROM_TOP, "ooo-entrance-stretchy","from-top" }, 290*cdf0e10cSrcweir { AnimationEffect_STRETCH_FROM_UPPERRIGHT, "ooo-entrance-stretchy","from-top-right" }, 291*cdf0e10cSrcweir { AnimationEffect_STRETCH_FROM_RIGHT, "ooo-entrance-stretchy","from-right" }, 292*cdf0e10cSrcweir { AnimationEffect_STRETCH_FROM_LOWERRIGHT, "ooo-entrance-stretchy","from-bottom-right" }, 293*cdf0e10cSrcweir { AnimationEffect_STRETCH_FROM_BOTTOM, "ooo-entrance-stretchy","from-bottom" }, 294*cdf0e10cSrcweir { AnimationEffect_STRETCH_FROM_LOWERLEFT, "ooo-entrance-stretchy","from-bottom-left" }, 295*cdf0e10cSrcweir 296*cdf0e10cSrcweir { AnimationEffect_HORIZONTAL_STRETCH, "ooo-entrance-expand", 0 }, 297*cdf0e10cSrcweir 298*cdf0e10cSrcweir { AnimationEffect_CLOCKWISE, "ooo-entrance-wheel","1" }, 299*cdf0e10cSrcweir { AnimationEffect_COUNTERCLOCKWISE, "ooo-entrance-clock-wipe","counter-clockwise" }, 300*cdf0e10cSrcweir 301*cdf0e10cSrcweir { AnimationEffect_SPIRALIN_LEFT, "ooo-entrance-spiral-wipe", "from-top-left-clockwise" }, 302*cdf0e10cSrcweir { AnimationEffect_SPIRALIN_RIGHT, "ooo-entrance-spiral-wipe", "from-top-right-counter-clockwise" }, 303*cdf0e10cSrcweir { AnimationEffect_SPIRALOUT_LEFT, "ooo-entrance-spiral-wipe", "from-center-clockwise" }, 304*cdf0e10cSrcweir { AnimationEffect_SPIRALOUT_RIGHT, "ooo-entrance-spiral-wipe", "from-center-counter-clockwise" }, 305*cdf0e10cSrcweir 306*cdf0e10cSrcweir { AnimationEffect_WAVYLINE_FROM_LEFT, "ooo-entrance-snake-wipe","from-top-left-vertical" }, 307*cdf0e10cSrcweir { AnimationEffect_WAVYLINE_FROM_TOP, "ooo-entrance-snake-wipe","from-top-left-horizontal" }, 308*cdf0e10cSrcweir { AnimationEffect_WAVYLINE_FROM_RIGHT, "ooo-entrance-snake-wipe","from-bottom-right-vertical" }, 309*cdf0e10cSrcweir { AnimationEffect_WAVYLINE_FROM_BOTTOM, "ooo-entrance-snake-wipe","from-bottom-right-horizontal" }, 310*cdf0e10cSrcweir 311*cdf0e10cSrcweir // ooo 1.x exit effects 312*cdf0e10cSrcweir { AnimationEffect_HIDE, "ooo-exit-disappear",0 }, 313*cdf0e10cSrcweir { AnimationEffect_MOVE_TO_LEFT, "ooo-exit-fly-out", "from-right" }, 314*cdf0e10cSrcweir { AnimationEffect_MOVE_TO_TOP, "ooo-exit-fly-out", "from-bottom" }, 315*cdf0e10cSrcweir { AnimationEffect_MOVE_TO_RIGHT, "ooo-exit-fly-out", "from-left" }, 316*cdf0e10cSrcweir { AnimationEffect_MOVE_TO_BOTTOM, "ooo-exit-fly-out", "from-top" }, 317*cdf0e10cSrcweir { AnimationEffect_MOVE_TO_UPPERLEFT, "ooo-exit-fly-out", "from-top-right" }, 318*cdf0e10cSrcweir { AnimationEffect_MOVE_TO_UPPERRIGHT, "ooo-exit-fly-out", "from-top-left" }, 319*cdf0e10cSrcweir { AnimationEffect_MOVE_TO_LOWERRIGHT, "ooo-exit-fly-out", "from-bottom-left" }, 320*cdf0e10cSrcweir { AnimationEffect_MOVE_TO_LOWERLEFT, "ooo-exit-fly-out", "from-bottom-right" }, 321*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_TO_LEFT, "ooo-exit-peek-out", "from-right" }, 322*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_TO_UPPERLEFT, "ooo-exit-peek-out", "from-right" }, 323*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_TO_TOP, "ooo-exit-peek-out", "from-bottom" }, 324*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_TO_UPPERRIGHT, "ooo-exit-peek-out", "from-bottom" }, 325*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_TO_RIGHT, "ooo-exit-peek-out", "from-left" }, 326*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_TO_LOWERRIGHT, "ooo-exit-peek-out","from-left" }, 327*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_TO_BOTTOM, "ooo-exit-peek-out", "from-top" }, 328*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_TO_LOWERLEFT, "ooo-exit-peek-out", "from-top" }, 329*cdf0e10cSrcweir 330*cdf0e10cSrcweir // no matching in OOo 2.x 331*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_FROM_UPPERLEFT, "ooo-entrance-peek-in","from-left" }, 332*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_FROM_UPPERRIGHT, "ooo-entrance-peek-in","from-top" }, 333*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_FROM_LOWERRIGHT, "ooo-entrance-peek-in","from-right" }, 334*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_FROM_LOWERLEFT, "ooo-entrance-peek-in","from-bottom" }, 335*cdf0e10cSrcweir { AnimationEffect_LASER_FROM_LEFT, "ooo-entrance-fly-in","from-left" }, 336*cdf0e10cSrcweir { AnimationEffect_LASER_FROM_TOP, "ooo-entrance-fly-in","from-top" }, 337*cdf0e10cSrcweir { AnimationEffect_LASER_FROM_RIGHT, "ooo-entrance-fly-in","from-right" }, 338*cdf0e10cSrcweir { AnimationEffect_LASER_FROM_BOTTOM, "ooo-entrance-fly-in","from-bottom" }, 339*cdf0e10cSrcweir { AnimationEffect_LASER_FROM_UPPERLEFT, "ooo-entrance-fly-in","from-top-left" }, 340*cdf0e10cSrcweir { AnimationEffect_LASER_FROM_UPPERRIGHT, "ooo-entrance-fly-in","from-top-right" }, 341*cdf0e10cSrcweir { AnimationEffect_LASER_FROM_LOWERLEFT, "ooo-entrance-fly-in","from-bottom-left" }, 342*cdf0e10cSrcweir { AnimationEffect_LASER_FROM_LOWERRIGHT, "ooo-entrance-fly-in","from-bottom-right" }, 343*cdf0e10cSrcweir 344*cdf0e10cSrcweir // no matching in OOo 1.x 345*cdf0e10cSrcweir 346*cdf0e10cSrcweir { AnimationEffect_FADE_TO_CENTER, "ooo-entrance-circle", "in" }, 347*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_CENTER, "ooo-entrance-circle", "out" }, 348*cdf0e10cSrcweir { AnimationEffect_FADE_TO_CENTER, "ooo-entrance-diamond", "in" }, 349*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_CENTER, "ooo-entrance-diamond", "out" }, 350*cdf0e10cSrcweir { AnimationEffect_FADE_TO_CENTER, "ooo-entrance-plus", "in" }, 351*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_CENTER, "ooo-entrance-plus", "out" }, 352*cdf0e10cSrcweir { AnimationEffect_CLOCKWISE, "ooo-entrance-wedge", 0 }, 353*cdf0e10cSrcweir { AnimationEffect_CLOCKWISE, "ooo-entrance-wheel", "2" }, 354*cdf0e10cSrcweir { AnimationEffect_CLOCKWISE, "ooo-entrance-wheel", "3" }, 355*cdf0e10cSrcweir { AnimationEffect_CLOCKWISE, "ooo-entrance-wheel", "4" }, 356*cdf0e10cSrcweir { AnimationEffect_CLOCKWISE, "ooo-entrance-wheel", "8" }, 357*cdf0e10cSrcweir 358*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_RIGHT, "ooo-entrance-boomerang", 0 }, 359*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_UPPERRIGHT, "ooo-entrance-bounce", 0 }, 360*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_BOTTOM, "ooo-entrance-curve-up", 0 }, 361*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_TOP, "ooo-entrance-float", 0 }, 362*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_LEFT, "ooo-entrance-glide", 0 }, 363*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_BOTTOM, "ooo-entrance-magnify", 0 }, 364*cdf0e10cSrcweir { AnimationEffect_HORIZONTAL_ROTATE, "ooo-entrance-pinwheel", 0 }, 365*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_LEFT, "ooo-entrance-breaks", 0 }, 366*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_LEFT, "ooo-entrance-sling", 0 }, 367*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_LEFT, "ooo-entrance-spiral-in", 0 }, 368*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_LEFT, "ooo-entrance-thread", 0 }, 369*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_BOTTOM, "ooo-entrance-ascend", 0 }, 370*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_BOTTOM, "ooo-entrance-center-revolve", 0 }, 371*cdf0e10cSrcweir { AnimationEffect_APPEAR, "ooo-entrance-compress", 0 }, 372*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_FROM_TOP, "ooo-entrance-descend", 0 }, 373*cdf0e10cSrcweir { AnimationEffect_MOVE_SHORT_FROM_LEFT, "ooo-entrance-ease-in", 0 }, 374*cdf0e10cSrcweir { AnimationEffect_MOVE_FROM_BOTTOM, "ooo-entrance-rise-up", 0 }, 375*cdf0e10cSrcweir { AnimationEffect_HORIZONTAL_ROTATE, "ooo-entrance-spin-in", 0 }, 376*cdf0e10cSrcweir { AnimationEffect_STRETCH_FROM_LEFT, "ooo-entrance-stretchy", "across" }, 377*cdf0e10cSrcweir { AnimationEffect_STRETCH_FROM_TOP, "ooo-entrance-stretchy", "downward" }, 378*cdf0e10cSrcweir 379*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_CENTER, "ooo-entrance-zoom","in" }, 380*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_CENTER, "ooo-entrance-zoom","in-slightly" }, 381*cdf0e10cSrcweir { AnimationEffect_FADE_FROM_CENTER, "ooo-entrance-zoom","in-from-screen-center" }, 382*cdf0e10cSrcweir { AnimationEffect_FADE_TO_CENTER, "ooo-entrance-zoom","out" }, 383*cdf0e10cSrcweir { AnimationEffect_FADE_TO_CENTER, "ooo-entrance-zoom","out-slightly" }, 384*cdf0e10cSrcweir { AnimationEffect_FADE_TO_CENTER, "ooo-entrance-zoom","out-from-screen-center" }, 385*cdf0e10cSrcweir 386*cdf0e10cSrcweir { AnimationEffect_DISSOLVE, "ooo-entrance-fade-in", 0 }, 387*cdf0e10cSrcweir { AnimationEffect_DISSOLVE, "ooo-entrance-fade-in-and-zoom", 0 }, 388*cdf0e10cSrcweir { AnimationEffect_DISSOLVE, "ooo-entrance-fade-in-and-swivel", 0 }, 389*cdf0e10cSrcweir 390*cdf0e10cSrcweir // open 391*cdf0e10cSrcweir /* 392*cdf0e10cSrcweir { AnimationEffect_ZOOM_IN_FROM_LEFT, "ooo-entrance-zoom","in" }, 393*cdf0e10cSrcweir { AnimationEffect_ZOOM_IN_FROM_UPPERLEFT, "ooo-entrance-zoom","in" }, 394*cdf0e10cSrcweir { AnimationEffect_ZOOM_IN_FROM_TOP, "ooo-entrance-zoom","in" }, 395*cdf0e10cSrcweir { AnimationEffect_ZOOM_IN_FROM_UPPERRIGHT, "ooo-entrance-zoom","in" }, 396*cdf0e10cSrcweir { AnimationEffect_ZOOM_IN_FROM_RIGHT, "ooo-entrance-zoom","in" }, 397*cdf0e10cSrcweir { AnimationEffect_ZOOM_IN_FROM_LOWERRIGHT, "ooo-entrance-zoom","in" }, 398*cdf0e10cSrcweir { AnimationEffect_ZOOM_IN_FROM_BOTTOM, "ooo-entrance-zoom","in" }, 399*cdf0e10cSrcweir { AnimationEffect_ZOOM_IN_FROM_LOWERLEFT, "ooo-entrance-zoom","in" }, 400*cdf0e10cSrcweir { AnimationEffect_ZOOM_IN_FROM_CENTER, "ooo-entrance-zoom","in" }, 401*cdf0e10cSrcweir 402*cdf0e10cSrcweir { AnimationEffect_ZOOM_OUT_FROM_LEFT, "ooo-entrance-appear",0 }, 403*cdf0e10cSrcweir { AnimationEffect_ZOOM_OUT_FROM_UPPERLEFT, "ooo-entrance-appear",0 }, 404*cdf0e10cSrcweir { AnimationEffect_ZOOM_OUT_FROM_TOP, "ooo-entrance-appear",0 }, 405*cdf0e10cSrcweir { AnimationEffect_ZOOM_OUT_FROM_UPPERRIGHT, "ooo-entrance-appear",0 }, 406*cdf0e10cSrcweir { AnimationEffect_ZOOM_OUT_FROM_RIGHT, "ooo-entrance-appear",0 }, 407*cdf0e10cSrcweir { AnimationEffect_ZOOM_OUT_FROM_LOWERRIGHT, "ooo-entrance-appear",0 }, 408*cdf0e10cSrcweir { AnimationEffect_ZOOM_OUT_FROM_BOTTOM, "ooo-entrance-appear",0 }, 409*cdf0e10cSrcweir { AnimationEffect_ZOOM_OUT_FROM_LOWERLEFT, "ooo-entrance-appear",0 }, 410*cdf0e10cSrcweir { AnimationEffect_ZOOM_OUT_FROM_CENTER, "ooo-entrance-appear",0 }, 411*cdf0e10cSrcweir { AnimationEffect_PATH, "ooo-entrance-spiral-in",0 }, 412*cdf0e10cSrcweir */ 413*cdf0e10cSrcweir { AnimationEffect_NONE, 0, 0 } 414*cdf0e10cSrcweir }; 415*cdf0e10cSrcweir 416*cdf0e10cSrcweir EffectSequence::iterator ImplFindEffect( MainSequencePtr& pMainSequence, const Reference< XShape >& rShape, sal_Int16 nSubItem ) 417*cdf0e10cSrcweir { 418*cdf0e10cSrcweir EffectSequence::iterator aIter; 419*cdf0e10cSrcweir 420*cdf0e10cSrcweir for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ ) 421*cdf0e10cSrcweir { 422*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect( (*aIter) ); 423*cdf0e10cSrcweir if( (pEffect->getTargetShape() == rShape) && (pEffect->getTargetSubItem() == nSubItem) ) 424*cdf0e10cSrcweir break; 425*cdf0e10cSrcweir } 426*cdf0e10cSrcweir 427*cdf0e10cSrcweir return aIter; 428*cdf0e10cSrcweir } 429*cdf0e10cSrcweir 430*cdf0e10cSrcweir static bool implIsInsideGroup( SdrObject* pObj ) 431*cdf0e10cSrcweir { 432*cdf0e10cSrcweir return pObj && pObj->GetObjList() && pObj->GetObjList()->GetUpList(); 433*cdf0e10cSrcweir } 434*cdf0e10cSrcweir 435*cdf0e10cSrcweir void EffectMigration::SetAnimationEffect( SvxShape* pShape, AnimationEffect eEffect ) 436*cdf0e10cSrcweir { 437*cdf0e10cSrcweir DBG_ASSERT( pShape && pShape->GetSdrObject() && pShape->GetSdrObject()->GetPage(), 438*cdf0e10cSrcweir "sd::EffectMigration::SetAnimationEffect(), invalid argument!" ); 439*cdf0e10cSrcweir if( !pShape || !pShape->GetSdrObject() || !pShape->GetSdrObject()->GetPage() ) 440*cdf0e10cSrcweir return; 441*cdf0e10cSrcweir 442*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 443*cdf0e10cSrcweir if( implIsInsideGroup( pObj ) ) 444*cdf0e10cSrcweir return; 445*cdf0e10cSrcweir 446*cdf0e10cSrcweir OUString aPresetId; 447*cdf0e10cSrcweir OUString aPresetSubType; 448*cdf0e10cSrcweir 449*cdf0e10cSrcweir if( !ConvertAnimationEffect( eEffect, aPresetId, aPresetSubType ) ) 450*cdf0e10cSrcweir { 451*cdf0e10cSrcweir DBG_ERROR( "sd::EffectMigration::SetAnimationEffect(), no mapping for given AnimationEffect value" ); 452*cdf0e10cSrcweir return; 453*cdf0e10cSrcweir } 454*cdf0e10cSrcweir 455*cdf0e10cSrcweir const CustomAnimationPresets& rPresets = CustomAnimationPresets::getCustomAnimationPresets(); 456*cdf0e10cSrcweir 457*cdf0e10cSrcweir CustomAnimationPresetPtr pPreset( rPresets.getEffectDescriptor( aPresetId ) ); 458*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 459*cdf0e10cSrcweir 460*cdf0e10cSrcweir if( pPreset.get() && pMainSequence.get() ) 461*cdf0e10cSrcweir { 462*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 463*cdf0e10cSrcweir 464*cdf0e10cSrcweir EffectSequence::iterator aIterOnlyBackground( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::ONLY_BACKGROUND ) ); 465*cdf0e10cSrcweir EffectSequence::iterator aIterAsWhole( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::AS_WHOLE ) ); 466*cdf0e10cSrcweir const EffectSequence::iterator aEnd( pMainSequence->getEnd() ); 467*cdf0e10cSrcweir 468*cdf0e10cSrcweir bool bEffectCreated = false; 469*cdf0e10cSrcweir 470*cdf0e10cSrcweir if( (aIterOnlyBackground == aEnd) && (aIterAsWhole == aEnd) ) 471*cdf0e10cSrcweir { 472*cdf0e10cSrcweir // check if there is already an text effect for this shape 473*cdf0e10cSrcweir EffectSequence::iterator aIterOnlyText( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::ONLY_TEXT ) ); 474*cdf0e10cSrcweir if( aIterOnlyText != aEnd ) 475*cdf0e10cSrcweir { 476*cdf0e10cSrcweir // check if this is an animation text group 477*cdf0e10cSrcweir sal_Int32 nGroupId = (*aIterOnlyText)->getGroupId(); 478*cdf0e10cSrcweir if( nGroupId >= 0 ) 479*cdf0e10cSrcweir { 480*cdf0e10cSrcweir CustomAnimationTextGroupPtr pGroup = pMainSequence->findGroup( nGroupId ); 481*cdf0e10cSrcweir if( pGroup.get() ) 482*cdf0e10cSrcweir { 483*cdf0e10cSrcweir // add an effect to animate the shape 484*cdf0e10cSrcweir pMainSequence->setAnimateForm( pGroup, true ); 485*cdf0e10cSrcweir 486*cdf0e10cSrcweir // find this effect 487*cdf0e10cSrcweir EffectSequence::iterator aIter( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::ONLY_BACKGROUND ) ); 488*cdf0e10cSrcweir 489*cdf0e10cSrcweir if( aIter != aEnd ) 490*cdf0e10cSrcweir { 491*cdf0e10cSrcweir if( ((*aIter)->getPresetId() != aPresetId) || 492*cdf0e10cSrcweir ((*aIter)->getPresetSubType() != aPresetSubType) ) 493*cdf0e10cSrcweir { 494*cdf0e10cSrcweir (*aIter)->replaceNode( pPreset->create( aPresetSubType ) ); 495*cdf0e10cSrcweir pMainSequence->rebuild(); 496*cdf0e10cSrcweir bEffectCreated = true; 497*cdf0e10cSrcweir } 498*cdf0e10cSrcweir } 499*cdf0e10cSrcweir } 500*cdf0e10cSrcweir } 501*cdf0e10cSrcweir } 502*cdf0e10cSrcweir 503*cdf0e10cSrcweir if( !bEffectCreated ) 504*cdf0e10cSrcweir { 505*cdf0e10cSrcweir // if there is not yet an effect that target this shape, we generate one 506*cdf0e10cSrcweir // we insert the shape effect before it 507*cdf0e10cSrcweir Reference< XAnimationNode > xNode( pPreset->create( aPresetSubType ) ); 508*cdf0e10cSrcweir DBG_ASSERT( xNode.is(), "EffectMigration::SetAnimationEffect(), could not create preset!" ); 509*cdf0e10cSrcweir if( xNode.is() ) 510*cdf0e10cSrcweir { 511*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect( new CustomAnimationEffect( xNode ) ); 512*cdf0e10cSrcweir pEffect->setTarget( makeAny( xShape ) ); 513*cdf0e10cSrcweir SdPage* pPage = dynamic_cast< SdPage* >( pObj->GetPage() ); 514*cdf0e10cSrcweir const bool bManual = (pPage == 0) || (pPage->GetPresChange() == PRESCHANGE_MANUAL); 515*cdf0e10cSrcweir if( !bManual ) 516*cdf0e10cSrcweir pEffect->setNodeType( EffectNodeType::AFTER_PREVIOUS ); 517*cdf0e10cSrcweir 518*cdf0e10cSrcweir pMainSequence->append( pEffect ); 519*cdf0e10cSrcweir 520*cdf0e10cSrcweir if( ( pObj->GetObjInventor() == SdrInventor ) && ( pObj->GetObjIdentifier() == OBJ_OUTLINETEXT ) ) 521*cdf0e10cSrcweir { 522*cdf0e10cSrcweir // special case for outline text, effects are always mapped to text group effect 523*cdf0e10cSrcweir pMainSequence-> 524*cdf0e10cSrcweir createTextGroup( pEffect, 10, bManual ? -1 : 0.0, sal_False, sal_False ); 525*cdf0e10cSrcweir } 526*cdf0e10cSrcweir } 527*cdf0e10cSrcweir } 528*cdf0e10cSrcweir } 529*cdf0e10cSrcweir else 530*cdf0e10cSrcweir { 531*cdf0e10cSrcweir // if there is already an effect targeting this shape 532*cdf0e10cSrcweir // just replace it 533*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect; 534*cdf0e10cSrcweir if( aIterAsWhole != aEnd ) 535*cdf0e10cSrcweir { 536*cdf0e10cSrcweir pEffect = (*aIterAsWhole); 537*cdf0e10cSrcweir } 538*cdf0e10cSrcweir else 539*cdf0e10cSrcweir { 540*cdf0e10cSrcweir pEffect = (*aIterOnlyBackground); 541*cdf0e10cSrcweir } 542*cdf0e10cSrcweir 543*cdf0e10cSrcweir if( pEffect.get() ) 544*cdf0e10cSrcweir { 545*cdf0e10cSrcweir if( (pEffect->getPresetId() != aPresetId) || 546*cdf0e10cSrcweir (pEffect->getPresetSubType() != aPresetSubType) ) 547*cdf0e10cSrcweir { 548*cdf0e10cSrcweir pMainSequence->replace( pEffect, pPreset, aPresetSubType ); 549*cdf0e10cSrcweir } 550*cdf0e10cSrcweir } 551*cdf0e10cSrcweir } 552*cdf0e10cSrcweir } 553*cdf0e10cSrcweir } 554*cdf0e10cSrcweir 555*cdf0e10cSrcweir // -------------------------------------------------------------------- 556*cdf0e10cSrcweir 557*cdf0e10cSrcweir AnimationEffect EffectMigration::GetAnimationEffect( SvxShape* pShape ) 558*cdf0e10cSrcweir { 559*cdf0e10cSrcweir OUString aPresetId; 560*cdf0e10cSrcweir OUString aPresetSubType; 561*cdf0e10cSrcweir 562*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 563*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 564*cdf0e10cSrcweir 565*cdf0e10cSrcweir if( pMainSequence.get() ) 566*cdf0e10cSrcweir { 567*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 568*cdf0e10cSrcweir 569*cdf0e10cSrcweir EffectSequence::iterator aIter; 570*cdf0e10cSrcweir 571*cdf0e10cSrcweir for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ ) 572*cdf0e10cSrcweir { 573*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect( (*aIter) ); 574*cdf0e10cSrcweir if( pEffect->getTargetShape() == xShape ) 575*cdf0e10cSrcweir { 576*cdf0e10cSrcweir if( (pEffect->getTargetSubItem() == ShapeAnimationSubType::ONLY_BACKGROUND) || 577*cdf0e10cSrcweir (pEffect->getTargetSubItem() == ShapeAnimationSubType::AS_WHOLE)) 578*cdf0e10cSrcweir { 579*cdf0e10cSrcweir if( pEffect->getDuration() != 0.1 ) // ignore appear effects created from old text effect import 580*cdf0e10cSrcweir { 581*cdf0e10cSrcweir aPresetId = (*aIter)->getPresetId(); 582*cdf0e10cSrcweir aPresetSubType = (*aIter)->getPresetSubType(); 583*cdf0e10cSrcweir break; 584*cdf0e10cSrcweir } 585*cdf0e10cSrcweir } 586*cdf0e10cSrcweir } 587*cdf0e10cSrcweir } 588*cdf0e10cSrcweir } 589*cdf0e10cSrcweir 590*cdf0e10cSrcweir // now find old effect 591*cdf0e10cSrcweir AnimationEffect eEffect = AnimationEffect_NONE; 592*cdf0e10cSrcweir 593*cdf0e10cSrcweir if( !ConvertPreset( aPresetId, &aPresetSubType, eEffect ) ) 594*cdf0e10cSrcweir ConvertPreset( aPresetId, 0, eEffect ); 595*cdf0e10cSrcweir 596*cdf0e10cSrcweir return eEffect; 597*cdf0e10cSrcweir } 598*cdf0e10cSrcweir 599*cdf0e10cSrcweir 600*cdf0e10cSrcweir // -------------------------------------------------------------------- 601*cdf0e10cSrcweir 602*cdf0e10cSrcweir void EffectMigration::SetTextAnimationEffect( SvxShape* pShape, AnimationEffect eEffect ) 603*cdf0e10cSrcweir { 604*cdf0e10cSrcweir DBG_ASSERT( pShape && pShape->GetSdrObject() && pShape->GetSdrObject()->GetPage(), 605*cdf0e10cSrcweir "sd::EffectMigration::SetAnimationEffect(), invalid argument!" ); 606*cdf0e10cSrcweir if( !pShape || !pShape->GetSdrObject() || !pShape->GetSdrObject()->GetPage() ) 607*cdf0e10cSrcweir return; 608*cdf0e10cSrcweir 609*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 610*cdf0e10cSrcweir if( implIsInsideGroup( pObj ) ) 611*cdf0e10cSrcweir return; 612*cdf0e10cSrcweir 613*cdf0e10cSrcweir // first map the deprecated AnimationEffect to a preset and subtype 614*cdf0e10cSrcweir OUString aPresetId; 615*cdf0e10cSrcweir OUString aPresetSubType; 616*cdf0e10cSrcweir 617*cdf0e10cSrcweir if( !ConvertAnimationEffect( eEffect, aPresetId, aPresetSubType ) ) 618*cdf0e10cSrcweir { 619*cdf0e10cSrcweir DBG_ERROR( "sd::EffectMigration::SetAnimationEffect(), no mapping for given AnimationEffect value" ); 620*cdf0e10cSrcweir return; 621*cdf0e10cSrcweir } 622*cdf0e10cSrcweir 623*cdf0e10cSrcweir SdrTextObj* pTextObj = dynamic_cast< SdrTextObj* >( pObj ); 624*cdf0e10cSrcweir 625*cdf0e10cSrcweir // ignore old text effects on shape without text 626*cdf0e10cSrcweir if( (pTextObj == 0) || (!pTextObj->HasText()) ) 627*cdf0e10cSrcweir return; 628*cdf0e10cSrcweir 629*cdf0e10cSrcweir const CustomAnimationPresets& rPresets = CustomAnimationPresets::getCustomAnimationPresets(); 630*cdf0e10cSrcweir 631*cdf0e10cSrcweir // create an effect from this preset 632*cdf0e10cSrcweir CustomAnimationPresetPtr pPreset( rPresets.getEffectDescriptor( aPresetId ) ); 633*cdf0e10cSrcweir 634*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 635*cdf0e10cSrcweir 636*cdf0e10cSrcweir if( pPreset.get() && pMainSequence.get() ) 637*cdf0e10cSrcweir { 638*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 639*cdf0e10cSrcweir 640*cdf0e10cSrcweir EffectSequence::iterator aIterOnlyText( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::ONLY_TEXT ) ); 641*cdf0e10cSrcweir const EffectSequence::iterator aEnd( pMainSequence->getEnd() ); 642*cdf0e10cSrcweir 643*cdf0e10cSrcweir CustomAnimationTextGroupPtr pGroup; 644*cdf0e10cSrcweir 645*cdf0e10cSrcweir // is there already an animation text group for this shape? 646*cdf0e10cSrcweir if( aIterOnlyText != aEnd ) 647*cdf0e10cSrcweir { 648*cdf0e10cSrcweir const sal_Int32 nGroupId = (*aIterOnlyText)->getGroupId(); 649*cdf0e10cSrcweir if( nGroupId >= 0 ) 650*cdf0e10cSrcweir pGroup = pMainSequence->findGroup( nGroupId ); 651*cdf0e10cSrcweir } 652*cdf0e10cSrcweir 653*cdf0e10cSrcweir // if there is not yet a group, create it 654*cdf0e10cSrcweir if( pGroup.get() == 0 ) 655*cdf0e10cSrcweir { 656*cdf0e10cSrcweir CustomAnimationEffectPtr pShapeEffect; 657*cdf0e10cSrcweir 658*cdf0e10cSrcweir EffectSequence::iterator aIterOnlyBackground( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::ONLY_BACKGROUND ) ); 659*cdf0e10cSrcweir if( aIterOnlyBackground != aEnd ) 660*cdf0e10cSrcweir { 661*cdf0e10cSrcweir pShapeEffect = (*aIterOnlyBackground); 662*cdf0e10cSrcweir } 663*cdf0e10cSrcweir else 664*cdf0e10cSrcweir { 665*cdf0e10cSrcweir EffectSequence::iterator aIterAsWhole( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::AS_WHOLE ) ); 666*cdf0e10cSrcweir if( aIterAsWhole != aEnd ) 667*cdf0e10cSrcweir { 668*cdf0e10cSrcweir pShapeEffect = (*aIterAsWhole); 669*cdf0e10cSrcweir } 670*cdf0e10cSrcweir else 671*cdf0e10cSrcweir { 672*cdf0e10cSrcweir OUString aEmpty; 673*cdf0e10cSrcweir CustomAnimationPresetPtr pShapePreset( rPresets.getEffectDescriptor( OUString( RTL_CONSTASCII_USTRINGPARAM( "ooo-entrance-appear" ) ) ) ); 674*cdf0e10cSrcweir 675*cdf0e10cSrcweir Reference< XAnimationNode > xNode( pPreset->create( aEmpty ) ); 676*cdf0e10cSrcweir DBG_ASSERT( xNode.is(), "EffectMigration::SetTextAnimationEffect(), could not create preset!" ); 677*cdf0e10cSrcweir if( xNode.is() ) 678*cdf0e10cSrcweir { 679*cdf0e10cSrcweir pShapeEffect.reset( new CustomAnimationEffect( xNode ) ); 680*cdf0e10cSrcweir pShapeEffect->setTarget( makeAny( xShape ) ); 681*cdf0e10cSrcweir pShapeEffect->setDuration( 0.1 ); 682*cdf0e10cSrcweir pMainSequence->append( pShapeEffect ); 683*cdf0e10cSrcweir 684*cdf0e10cSrcweir SdPage* pPage = dynamic_cast< SdPage* >( pObj->GetPage() ); 685*cdf0e10cSrcweir if( pPage && pPage->GetPresChange() != PRESCHANGE_MANUAL ) 686*cdf0e10cSrcweir pShapeEffect->setNodeType( EffectNodeType::AFTER_PREVIOUS ); 687*cdf0e10cSrcweir } 688*cdf0e10cSrcweir } 689*cdf0e10cSrcweir } 690*cdf0e10cSrcweir 691*cdf0e10cSrcweir if( pShapeEffect.get() ) 692*cdf0e10cSrcweir { 693*cdf0e10cSrcweir SdPage* pPage = dynamic_cast< SdPage* >( pObj->GetPage() ); 694*cdf0e10cSrcweir const bool bManual = (pPage == 0) || (pPage->GetPresChange() == PRESCHANGE_MANUAL); 695*cdf0e10cSrcweir 696*cdf0e10cSrcweir // now create effects for each paragraph 697*cdf0e10cSrcweir pGroup = 698*cdf0e10cSrcweir pMainSequence-> 699*cdf0e10cSrcweir createTextGroup( pShapeEffect, 10, bManual ? -1 : 0.0, sal_True, sal_False ); 700*cdf0e10cSrcweir } 701*cdf0e10cSrcweir } 702*cdf0e10cSrcweir 703*cdf0e10cSrcweir if( pGroup.get() != 0 ) 704*cdf0e10cSrcweir { 705*cdf0e10cSrcweir const bool bLaserEffect = (eEffect >= AnimationEffect_LASER_FROM_LEFT) && (eEffect <= AnimationEffect_LASER_FROM_LOWERRIGHT); 706*cdf0e10cSrcweir 707*cdf0e10cSrcweir // now we have a group, so check if all effects are same as we like to have them 708*cdf0e10cSrcweir const EffectSequence& rEffects = pGroup->getEffects(); 709*cdf0e10cSrcweir 710*cdf0e10cSrcweir EffectSequence::const_iterator aIter; 711*cdf0e10cSrcweir for( aIter = rEffects.begin(); aIter != rEffects.end(); aIter++ ) 712*cdf0e10cSrcweir { 713*cdf0e10cSrcweir // only work on paragraph targets 714*cdf0e10cSrcweir if( (*aIter)->getTarget().getValueType() == ::getCppuType((const ParagraphTarget*)0) ) 715*cdf0e10cSrcweir { 716*cdf0e10cSrcweir if( ((*aIter)->getPresetId() != aPresetId) || 717*cdf0e10cSrcweir ((*aIter)->getPresetSubType() != aPresetSubType) ) 718*cdf0e10cSrcweir { 719*cdf0e10cSrcweir (*aIter)->replaceNode( pPreset->create( aPresetSubType ) ); 720*cdf0e10cSrcweir } 721*cdf0e10cSrcweir 722*cdf0e10cSrcweir if( bLaserEffect ) 723*cdf0e10cSrcweir { 724*cdf0e10cSrcweir (*aIter)->setIterateType( TextAnimationType::BY_LETTER ); 725*cdf0e10cSrcweir (*aIter)->setIterateInterval( 0.5 );// TODO: 726*cdf0e10cSrcweir // Determine 727*cdf0e10cSrcweir // interval 728*cdf0e10cSrcweir // according 729*cdf0e10cSrcweir // to 730*cdf0e10cSrcweir // total 731*cdf0e10cSrcweir // effect 732*cdf0e10cSrcweir // duration 733*cdf0e10cSrcweir } 734*cdf0e10cSrcweir } 735*cdf0e10cSrcweir } 736*cdf0e10cSrcweir } 737*cdf0e10cSrcweir pMainSequence->rebuild(); 738*cdf0e10cSrcweir } 739*cdf0e10cSrcweir } 740*cdf0e10cSrcweir 741*cdf0e10cSrcweir // -------------------------------------------------------------------- 742*cdf0e10cSrcweir 743*cdf0e10cSrcweir AnimationEffect EffectMigration::GetTextAnimationEffect( SvxShape* pShape ) 744*cdf0e10cSrcweir { 745*cdf0e10cSrcweir OUString aPresetId; 746*cdf0e10cSrcweir OUString aPresetSubType; 747*cdf0e10cSrcweir 748*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 749*cdf0e10cSrcweir if( pObj ) 750*cdf0e10cSrcweir { 751*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 752*cdf0e10cSrcweir 753*cdf0e10cSrcweir if( pMainSequence.get() ) 754*cdf0e10cSrcweir { 755*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 756*cdf0e10cSrcweir EffectSequence::iterator aIter( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::ONLY_TEXT ) ); 757*cdf0e10cSrcweir if( aIter != pMainSequence->getEnd() ) 758*cdf0e10cSrcweir { 759*cdf0e10cSrcweir aPresetId = (*aIter)->getPresetId(); 760*cdf0e10cSrcweir aPresetSubType = (*aIter)->getPresetSubType(); 761*cdf0e10cSrcweir } 762*cdf0e10cSrcweir } 763*cdf0e10cSrcweir } 764*cdf0e10cSrcweir 765*cdf0e10cSrcweir // now find old effect 766*cdf0e10cSrcweir AnimationEffect eEffect = AnimationEffect_NONE; 767*cdf0e10cSrcweir 768*cdf0e10cSrcweir if( !ConvertPreset( aPresetId, &aPresetSubType, eEffect ) ) 769*cdf0e10cSrcweir ConvertPreset( aPresetId, 0, eEffect ); 770*cdf0e10cSrcweir 771*cdf0e10cSrcweir return eEffect; 772*cdf0e10cSrcweir } 773*cdf0e10cSrcweir 774*cdf0e10cSrcweir // -------------------------------------------------------------------- 775*cdf0e10cSrcweir 776*cdf0e10cSrcweir bool EffectMigration::ConvertPreset( const OUString& rPresetId, const OUString* pPresetSubType, AnimationEffect& rEffect ) 777*cdf0e10cSrcweir { 778*cdf0e10cSrcweir rEffect = AnimationEffect_NONE; 779*cdf0e10cSrcweir if( rPresetId.getLength() ) 780*cdf0e10cSrcweir { 781*cdf0e10cSrcweir // first try a match for preset id and subtype 782*cdf0e10cSrcweir deprecated_AnimationEffect_conversion_table_entry* p = deprecated_AnimationEffect_conversion_table; 783*cdf0e10cSrcweir while( p->mpPresetId ) 784*cdf0e10cSrcweir { 785*cdf0e10cSrcweir if( rPresetId.equalsAscii( p->mpPresetId ) && 786*cdf0e10cSrcweir (( p->mpPresetSubType == 0 ) || 787*cdf0e10cSrcweir ( pPresetSubType == 0) || 788*cdf0e10cSrcweir ( pPresetSubType->equalsAscii( p->mpPresetSubType )) ) ) 789*cdf0e10cSrcweir { 790*cdf0e10cSrcweir rEffect = p->meEffect; 791*cdf0e10cSrcweir return true; 792*cdf0e10cSrcweir } 793*cdf0e10cSrcweir p++; 794*cdf0e10cSrcweir } 795*cdf0e10cSrcweir return false; 796*cdf0e10cSrcweir } 797*cdf0e10cSrcweir else 798*cdf0e10cSrcweir { 799*cdf0e10cSrcweir // empty preset id means AnimationEffect_NONE 800*cdf0e10cSrcweir return true; 801*cdf0e10cSrcweir } 802*cdf0e10cSrcweir } 803*cdf0e10cSrcweir 804*cdf0e10cSrcweir // -------------------------------------------------------------------- 805*cdf0e10cSrcweir 806*cdf0e10cSrcweir bool EffectMigration::ConvertAnimationEffect( const AnimationEffect& rEffect, OUString& rPresetId, OUString& rPresetSubType ) 807*cdf0e10cSrcweir { 808*cdf0e10cSrcweir deprecated_AnimationEffect_conversion_table_entry* p = deprecated_AnimationEffect_conversion_table; 809*cdf0e10cSrcweir while( p->mpPresetId ) 810*cdf0e10cSrcweir { 811*cdf0e10cSrcweir if( p->meEffect == rEffect ) 812*cdf0e10cSrcweir { 813*cdf0e10cSrcweir rPresetId = OUString::createFromAscii( p->mpPresetId ); 814*cdf0e10cSrcweir rPresetSubType = OUString::createFromAscii( p->mpPresetSubType ); 815*cdf0e10cSrcweir return true; 816*cdf0e10cSrcweir } 817*cdf0e10cSrcweir p++; 818*cdf0e10cSrcweir } 819*cdf0e10cSrcweir 820*cdf0e10cSrcweir return false; 821*cdf0e10cSrcweir } 822*cdf0e10cSrcweir 823*cdf0e10cSrcweir // -------------------------------------------------------------------- 824*cdf0e10cSrcweir 825*cdf0e10cSrcweir double EffectMigration::ConvertAnimationSpeed( AnimationSpeed eSpeed ) 826*cdf0e10cSrcweir { 827*cdf0e10cSrcweir double fDuration; 828*cdf0e10cSrcweir switch( eSpeed ) 829*cdf0e10cSrcweir { 830*cdf0e10cSrcweir case AnimationSpeed_SLOW: fDuration = 2.0; break; 831*cdf0e10cSrcweir case AnimationSpeed_FAST: fDuration = 0.5; break; 832*cdf0e10cSrcweir //case AnimationSpeed_MEDIUM: 833*cdf0e10cSrcweir default: 834*cdf0e10cSrcweir fDuration = 1.0; break; 835*cdf0e10cSrcweir } 836*cdf0e10cSrcweir return fDuration; 837*cdf0e10cSrcweir } 838*cdf0e10cSrcweir // -------------------------------------------------------------------- 839*cdf0e10cSrcweir 840*cdf0e10cSrcweir void EffectMigration::SetAnimationSpeed( SvxShape* pShape, AnimationSpeed eSpeed ) 841*cdf0e10cSrcweir { 842*cdf0e10cSrcweir DBG_ASSERT( pShape && pShape->GetSdrObject() && pShape->GetSdrObject()->GetPage(), 843*cdf0e10cSrcweir "sd::EffectMigration::SetAnimationEffect(), invalid argument!" ); 844*cdf0e10cSrcweir if( !pShape || !pShape->GetSdrObject() || !pShape->GetSdrObject()->GetPage() ) 845*cdf0e10cSrcweir return; 846*cdf0e10cSrcweir 847*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 848*cdf0e10cSrcweir if( implIsInsideGroup( pObj ) ) 849*cdf0e10cSrcweir return; 850*cdf0e10cSrcweir 851*cdf0e10cSrcweir double fDuration = ConvertAnimationSpeed( eSpeed ); 852*cdf0e10cSrcweir 853*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 854*cdf0e10cSrcweir 855*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 856*cdf0e10cSrcweir 857*cdf0e10cSrcweir EffectSequence::iterator aIter; 858*cdf0e10cSrcweir bool bNeedRebuild = false; 859*cdf0e10cSrcweir 860*cdf0e10cSrcweir for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ ) 861*cdf0e10cSrcweir { 862*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect( (*aIter) ); 863*cdf0e10cSrcweir if( pEffect->getTargetShape() == xShape ) 864*cdf0e10cSrcweir { 865*cdf0e10cSrcweir if( pEffect->getDuration() != 0.1 ) 866*cdf0e10cSrcweir pEffect->setDuration( fDuration ); 867*cdf0e10cSrcweir bNeedRebuild = true; 868*cdf0e10cSrcweir } 869*cdf0e10cSrcweir } 870*cdf0e10cSrcweir 871*cdf0e10cSrcweir if( bNeedRebuild ) 872*cdf0e10cSrcweir pMainSequence->rebuild(); 873*cdf0e10cSrcweir } 874*cdf0e10cSrcweir 875*cdf0e10cSrcweir // -------------------------------------------------------------------- 876*cdf0e10cSrcweir 877*cdf0e10cSrcweir AnimationSpeed EffectMigration::GetAnimationSpeed( SvxShape* pShape ) 878*cdf0e10cSrcweir { 879*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 880*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 881*cdf0e10cSrcweir 882*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 883*cdf0e10cSrcweir 884*cdf0e10cSrcweir EffectSequence::iterator aIter; 885*cdf0e10cSrcweir 886*cdf0e10cSrcweir double fDuration = 1.0; 887*cdf0e10cSrcweir 888*cdf0e10cSrcweir for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ ) 889*cdf0e10cSrcweir { 890*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect( (*aIter) ); 891*cdf0e10cSrcweir if( pEffect->getTargetShape() == xShape ) 892*cdf0e10cSrcweir { 893*cdf0e10cSrcweir if( pEffect->getDuration() != 0.1 ) 894*cdf0e10cSrcweir { 895*cdf0e10cSrcweir fDuration = pEffect->getDuration(); 896*cdf0e10cSrcweir break; 897*cdf0e10cSrcweir } 898*cdf0e10cSrcweir } 899*cdf0e10cSrcweir } 900*cdf0e10cSrcweir 901*cdf0e10cSrcweir return ConvertDuration( fDuration ); 902*cdf0e10cSrcweir } 903*cdf0e10cSrcweir 904*cdf0e10cSrcweir // -------------------------------------------------------------------- 905*cdf0e10cSrcweir 906*cdf0e10cSrcweir AnimationSpeed EffectMigration::ConvertDuration( double fDuration ) 907*cdf0e10cSrcweir { 908*cdf0e10cSrcweir AnimationSpeed eSpeed; 909*cdf0e10cSrcweir 910*cdf0e10cSrcweir if( fDuration < 1.0 ) 911*cdf0e10cSrcweir eSpeed = AnimationSpeed_FAST; 912*cdf0e10cSrcweir else if( fDuration > 1.5 ) 913*cdf0e10cSrcweir eSpeed = AnimationSpeed_SLOW; 914*cdf0e10cSrcweir else 915*cdf0e10cSrcweir eSpeed = AnimationSpeed_MEDIUM; 916*cdf0e10cSrcweir 917*cdf0e10cSrcweir return eSpeed; 918*cdf0e10cSrcweir } 919*cdf0e10cSrcweir 920*cdf0e10cSrcweir // -------------------------------------------------------------------- 921*cdf0e10cSrcweir 922*cdf0e10cSrcweir void EffectMigration::SetDimColor( SvxShape* pShape, sal_Int32 nColor ) 923*cdf0e10cSrcweir { 924*cdf0e10cSrcweir DBG_ASSERT( pShape && pShape->GetSdrObject() && pShape->GetSdrObject()->GetPage(), 925*cdf0e10cSrcweir "sd::EffectMigration::SetAnimationEffect(), invalid argument!" ); 926*cdf0e10cSrcweir if( !pShape || !pShape->GetSdrObject() || !pShape->GetSdrObject()->GetPage() ) 927*cdf0e10cSrcweir return; 928*cdf0e10cSrcweir 929*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 930*cdf0e10cSrcweir if( implIsInsideGroup( pObj ) ) 931*cdf0e10cSrcweir return; 932*cdf0e10cSrcweir 933*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 934*cdf0e10cSrcweir 935*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 936*cdf0e10cSrcweir 937*cdf0e10cSrcweir EffectSequence::iterator aIter; 938*cdf0e10cSrcweir bool bNeedRebuild = false; 939*cdf0e10cSrcweir 940*cdf0e10cSrcweir for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ ) 941*cdf0e10cSrcweir { 942*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect( (*aIter) ); 943*cdf0e10cSrcweir if( pEffect->getTargetShape() == xShape ) 944*cdf0e10cSrcweir { 945*cdf0e10cSrcweir pEffect->setHasAfterEffect( true ); 946*cdf0e10cSrcweir pEffect->setDimColor( makeAny( nColor ) ); 947*cdf0e10cSrcweir pEffect->setAfterEffectOnNext( true ); 948*cdf0e10cSrcweir bNeedRebuild = true; 949*cdf0e10cSrcweir } 950*cdf0e10cSrcweir } 951*cdf0e10cSrcweir 952*cdf0e10cSrcweir if( bNeedRebuild ) 953*cdf0e10cSrcweir pMainSequence->rebuild(); 954*cdf0e10cSrcweir } 955*cdf0e10cSrcweir 956*cdf0e10cSrcweir // -------------------------------------------------------------------- 957*cdf0e10cSrcweir 958*cdf0e10cSrcweir sal_Int32 EffectMigration::GetDimColor( SvxShape* pShape ) 959*cdf0e10cSrcweir { 960*cdf0e10cSrcweir sal_Int32 nColor = 0; 961*cdf0e10cSrcweir if( pShape ) 962*cdf0e10cSrcweir { 963*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 964*cdf0e10cSrcweir if( pObj && pObj->GetPage() ) 965*cdf0e10cSrcweir { 966*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 967*cdf0e10cSrcweir 968*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 969*cdf0e10cSrcweir EffectSequence::iterator aIter; 970*cdf0e10cSrcweir 971*cdf0e10cSrcweir for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ ) 972*cdf0e10cSrcweir { 973*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect( (*aIter) ); 974*cdf0e10cSrcweir if( (pEffect->getTargetShape() == xShape) && 975*cdf0e10cSrcweir pEffect->getDimColor().hasValue() && 976*cdf0e10cSrcweir pEffect->hasAfterEffect()) 977*cdf0e10cSrcweir { 978*cdf0e10cSrcweir pEffect->getDimColor() >>= nColor; 979*cdf0e10cSrcweir break; 980*cdf0e10cSrcweir } 981*cdf0e10cSrcweir } 982*cdf0e10cSrcweir } 983*cdf0e10cSrcweir } 984*cdf0e10cSrcweir 985*cdf0e10cSrcweir return nColor; 986*cdf0e10cSrcweir } 987*cdf0e10cSrcweir 988*cdf0e10cSrcweir // -------------------------------------------------------------------- 989*cdf0e10cSrcweir 990*cdf0e10cSrcweir 991*cdf0e10cSrcweir void EffectMigration::SetDimHide( SvxShape* pShape, sal_Bool bDimHide ) 992*cdf0e10cSrcweir { 993*cdf0e10cSrcweir DBG_ASSERT( pShape && pShape->GetSdrObject() && pShape->GetSdrObject()->GetPage(), 994*cdf0e10cSrcweir "sd::EffectMigration::SetAnimationEffect(), invalid argument!" ); 995*cdf0e10cSrcweir if( !pShape || !pShape->GetSdrObject() || !pShape->GetSdrObject()->GetPage() ) 996*cdf0e10cSrcweir return; 997*cdf0e10cSrcweir 998*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 999*cdf0e10cSrcweir if( implIsInsideGroup( pObj ) ) 1000*cdf0e10cSrcweir return; 1001*cdf0e10cSrcweir 1002*cdf0e10cSrcweir Any aEmpty; 1003*cdf0e10cSrcweir 1004*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 1005*cdf0e10cSrcweir 1006*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 1007*cdf0e10cSrcweir 1008*cdf0e10cSrcweir EffectSequence::iterator aIter; 1009*cdf0e10cSrcweir bool bNeedRebuild = false; 1010*cdf0e10cSrcweir 1011*cdf0e10cSrcweir for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ ) 1012*cdf0e10cSrcweir { 1013*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect( (*aIter) ); 1014*cdf0e10cSrcweir if( pEffect->getTargetShape() == xShape ) 1015*cdf0e10cSrcweir { 1016*cdf0e10cSrcweir pEffect->setHasAfterEffect( bDimHide ? true : false ); 1017*cdf0e10cSrcweir if( bDimHide ) 1018*cdf0e10cSrcweir pEffect->setDimColor( aEmpty ); 1019*cdf0e10cSrcweir pEffect->setAfterEffectOnNext( false ); 1020*cdf0e10cSrcweir bNeedRebuild = true; 1021*cdf0e10cSrcweir } 1022*cdf0e10cSrcweir } 1023*cdf0e10cSrcweir 1024*cdf0e10cSrcweir if( bNeedRebuild ) 1025*cdf0e10cSrcweir pMainSequence->rebuild(); 1026*cdf0e10cSrcweir } 1027*cdf0e10cSrcweir 1028*cdf0e10cSrcweir // -------------------------------------------------------------------- 1029*cdf0e10cSrcweir 1030*cdf0e10cSrcweir sal_Bool EffectMigration::GetDimHide( SvxShape* pShape ) 1031*cdf0e10cSrcweir { 1032*cdf0e10cSrcweir sal_Bool bRet = sal_False; 1033*cdf0e10cSrcweir if( pShape ) 1034*cdf0e10cSrcweir { 1035*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 1036*cdf0e10cSrcweir if( pObj && pObj->GetPage() ) 1037*cdf0e10cSrcweir { 1038*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 1039*cdf0e10cSrcweir 1040*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 1041*cdf0e10cSrcweir 1042*cdf0e10cSrcweir EffectSequence::iterator aIter; 1043*cdf0e10cSrcweir for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ ) 1044*cdf0e10cSrcweir { 1045*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect( (*aIter) ); 1046*cdf0e10cSrcweir if( pEffect->getTargetShape() == xShape ) 1047*cdf0e10cSrcweir { 1048*cdf0e10cSrcweir bRet = pEffect->hasAfterEffect() && 1049*cdf0e10cSrcweir !pEffect->getDimColor().hasValue() && 1050*cdf0e10cSrcweir (!pEffect->IsAfterEffectOnNext()); 1051*cdf0e10cSrcweir break; 1052*cdf0e10cSrcweir } 1053*cdf0e10cSrcweir } 1054*cdf0e10cSrcweir } 1055*cdf0e10cSrcweir } 1056*cdf0e10cSrcweir 1057*cdf0e10cSrcweir return bRet; 1058*cdf0e10cSrcweir } 1059*cdf0e10cSrcweir 1060*cdf0e10cSrcweir // -------------------------------------------------------------------- 1061*cdf0e10cSrcweir 1062*cdf0e10cSrcweir void EffectMigration::SetDimPrevious( SvxShape* pShape, sal_Bool bDimPrevious ) 1063*cdf0e10cSrcweir { 1064*cdf0e10cSrcweir DBG_ASSERT( pShape && pShape->GetSdrObject() && pShape->GetSdrObject()->GetPage(), 1065*cdf0e10cSrcweir "sd::EffectMigration::SetAnimationEffect(), invalid argument!" ); 1066*cdf0e10cSrcweir if( !pShape || !pShape->GetSdrObject() || !pShape->GetSdrObject()->GetPage() ) 1067*cdf0e10cSrcweir return; 1068*cdf0e10cSrcweir 1069*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 1070*cdf0e10cSrcweir if( implIsInsideGroup( pObj ) ) 1071*cdf0e10cSrcweir return; 1072*cdf0e10cSrcweir 1073*cdf0e10cSrcweir Any aColor; 1074*cdf0e10cSrcweir 1075*cdf0e10cSrcweir if( bDimPrevious ) 1076*cdf0e10cSrcweir aColor <<= (sal_Int32)COL_LIGHTGRAY; 1077*cdf0e10cSrcweir 1078*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 1079*cdf0e10cSrcweir 1080*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 1081*cdf0e10cSrcweir 1082*cdf0e10cSrcweir EffectSequence::iterator aIter; 1083*cdf0e10cSrcweir bool bNeedRebuild = false; 1084*cdf0e10cSrcweir 1085*cdf0e10cSrcweir for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ ) 1086*cdf0e10cSrcweir { 1087*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect( (*aIter) ); 1088*cdf0e10cSrcweir if( pEffect->getTargetShape() == xShape ) 1089*cdf0e10cSrcweir { 1090*cdf0e10cSrcweir pEffect->setHasAfterEffect( bDimPrevious ); 1091*cdf0e10cSrcweir if( !bDimPrevious || !pEffect->getDimColor().hasValue() ) 1092*cdf0e10cSrcweir pEffect->setDimColor( aColor ); 1093*cdf0e10cSrcweir pEffect->setAfterEffectOnNext( true ); 1094*cdf0e10cSrcweir bNeedRebuild = true; 1095*cdf0e10cSrcweir } 1096*cdf0e10cSrcweir } 1097*cdf0e10cSrcweir 1098*cdf0e10cSrcweir if( bNeedRebuild ) 1099*cdf0e10cSrcweir pMainSequence->rebuild(); 1100*cdf0e10cSrcweir } 1101*cdf0e10cSrcweir 1102*cdf0e10cSrcweir // -------------------------------------------------------------------- 1103*cdf0e10cSrcweir 1104*cdf0e10cSrcweir sal_Bool EffectMigration::GetDimPrevious( SvxShape* pShape ) 1105*cdf0e10cSrcweir { 1106*cdf0e10cSrcweir sal_Bool bRet = sal_False; 1107*cdf0e10cSrcweir if( pShape ) 1108*cdf0e10cSrcweir { 1109*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 1110*cdf0e10cSrcweir if( pObj && pObj->GetPage() ) 1111*cdf0e10cSrcweir { 1112*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 1113*cdf0e10cSrcweir 1114*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 1115*cdf0e10cSrcweir 1116*cdf0e10cSrcweir EffectSequence::iterator aIter; 1117*cdf0e10cSrcweir for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ ) 1118*cdf0e10cSrcweir { 1119*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect( (*aIter) ); 1120*cdf0e10cSrcweir if( pEffect->getTargetShape() == xShape ) 1121*cdf0e10cSrcweir { 1122*cdf0e10cSrcweir bRet = pEffect->hasAfterEffect() && 1123*cdf0e10cSrcweir pEffect->getDimColor().hasValue() && 1124*cdf0e10cSrcweir pEffect->IsAfterEffectOnNext(); 1125*cdf0e10cSrcweir break; 1126*cdf0e10cSrcweir } 1127*cdf0e10cSrcweir } 1128*cdf0e10cSrcweir } 1129*cdf0e10cSrcweir } 1130*cdf0e10cSrcweir 1131*cdf0e10cSrcweir return bRet; 1132*cdf0e10cSrcweir } 1133*cdf0e10cSrcweir 1134*cdf0e10cSrcweir // -------------------------------------------------------------------- 1135*cdf0e10cSrcweir 1136*cdf0e10cSrcweir void EffectMigration::SetPresentationOrder( SvxShape* pShape, sal_Int32 nNewPos ) 1137*cdf0e10cSrcweir { 1138*cdf0e10cSrcweir if( !pShape || !pShape->GetSdrObject() || !pShape->GetSdrObject()->GetPage() ) 1139*cdf0e10cSrcweir return; 1140*cdf0e10cSrcweir 1141*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 1142*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 1143*cdf0e10cSrcweir 1144*cdf0e10cSrcweir EffectSequence& rSequence = pMainSequence->getSequence(); 1145*cdf0e10cSrcweir sal_Int32 nPos; 1146*cdf0e10cSrcweir sal_Int32 nCurrentPos = -1; 1147*cdf0e10cSrcweir std::vector< std::vector< EffectSequence::iterator > > aEffectVector(1); 1148*cdf0e10cSrcweir 1149*cdf0e10cSrcweir if( !rSequence.empty() ) 1150*cdf0e10cSrcweir { 1151*cdf0e10cSrcweir Reference< XShape > xThis( pShape ); 1152*cdf0e10cSrcweir Reference< XShape > xCurrent; 1153*cdf0e10cSrcweir 1154*cdf0e10cSrcweir EffectSequence::iterator aIter( rSequence.begin() ); 1155*cdf0e10cSrcweir EffectSequence::iterator aEnd( rSequence.end() ); 1156*cdf0e10cSrcweir for( nPos = 0; aIter != aEnd; aIter++ ) 1157*cdf0e10cSrcweir { 1158*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect = (*aIter); 1159*cdf0e10cSrcweir 1160*cdf0e10cSrcweir if( !xCurrent.is() ) 1161*cdf0e10cSrcweir { 1162*cdf0e10cSrcweir xCurrent = pEffect->getTargetShape(); 1163*cdf0e10cSrcweir } 1164*cdf0e10cSrcweir else if( pEffect->getTargetShape() != xCurrent ) 1165*cdf0e10cSrcweir { 1166*cdf0e10cSrcweir nPos++; 1167*cdf0e10cSrcweir xCurrent = pEffect->getTargetShape(); 1168*cdf0e10cSrcweir aEffectVector.resize( nPos+1 ); 1169*cdf0e10cSrcweir } 1170*cdf0e10cSrcweir 1171*cdf0e10cSrcweir // is this the first effect for xThis shape? 1172*cdf0e10cSrcweir if(( nCurrentPos == -1 ) && ( xCurrent == xThis ) ) 1173*cdf0e10cSrcweir { 1174*cdf0e10cSrcweir nCurrentPos = nPos; 1175*cdf0e10cSrcweir } 1176*cdf0e10cSrcweir 1177*cdf0e10cSrcweir aEffectVector[nPos].push_back( aIter ); 1178*cdf0e10cSrcweir } 1179*cdf0e10cSrcweir } 1180*cdf0e10cSrcweir 1181*cdf0e10cSrcweir // check if there is at least one effect for xThis 1182*cdf0e10cSrcweir if( nCurrentPos == -1 ) 1183*cdf0e10cSrcweir { 1184*cdf0e10cSrcweir DBG_ERROR("sd::EffectMigration::SetPresentationOrder() failed cause this shape has no effect" ); 1185*cdf0e10cSrcweir return; 1186*cdf0e10cSrcweir } 1187*cdf0e10cSrcweir 1188*cdf0e10cSrcweir // check trivial case 1189*cdf0e10cSrcweir if( nCurrentPos != nNewPos ) 1190*cdf0e10cSrcweir { 1191*cdf0e10cSrcweir std::vector< CustomAnimationEffectPtr > aEffects; 1192*cdf0e10cSrcweir 1193*cdf0e10cSrcweir std::vector< EffectSequence::iterator >::iterator aIter( aEffectVector[nCurrentPos].begin() ); 1194*cdf0e10cSrcweir std::vector< EffectSequence::iterator >::iterator aEnd( aEffectVector[nCurrentPos].end() ); 1195*cdf0e10cSrcweir while( aIter != aEnd ) 1196*cdf0e10cSrcweir { 1197*cdf0e10cSrcweir aEffects.push_back( (*(*aIter)) ); 1198*cdf0e10cSrcweir rSequence.erase( (*aIter++) ); 1199*cdf0e10cSrcweir } 1200*cdf0e10cSrcweir 1201*cdf0e10cSrcweir if( nNewPos > nCurrentPos ) 1202*cdf0e10cSrcweir nNewPos++; 1203*cdf0e10cSrcweir 1204*cdf0e10cSrcweir std::vector< CustomAnimationEffectPtr >::iterator aTempIter( aEffects.begin() ); 1205*cdf0e10cSrcweir std::vector< CustomAnimationEffectPtr >::iterator aTempEnd( aEffects.end() ); 1206*cdf0e10cSrcweir 1207*cdf0e10cSrcweir if( nNewPos == (sal_Int32)aEffectVector.size() ) 1208*cdf0e10cSrcweir { 1209*cdf0e10cSrcweir while( aTempIter != aTempEnd ) 1210*cdf0e10cSrcweir { 1211*cdf0e10cSrcweir rSequence.push_back( (*aTempIter++) ); 1212*cdf0e10cSrcweir } 1213*cdf0e10cSrcweir } 1214*cdf0e10cSrcweir else 1215*cdf0e10cSrcweir { 1216*cdf0e10cSrcweir EffectSequence::iterator aPos( aEffectVector[nNewPos][0] ); 1217*cdf0e10cSrcweir while( aTempIter != aTempEnd ) 1218*cdf0e10cSrcweir { 1219*cdf0e10cSrcweir rSequence.insert( aPos, (*aTempIter++) ); 1220*cdf0e10cSrcweir } 1221*cdf0e10cSrcweir } 1222*cdf0e10cSrcweir } 1223*cdf0e10cSrcweir } 1224*cdf0e10cSrcweir 1225*cdf0e10cSrcweir // -------------------------------------------------------------------- 1226*cdf0e10cSrcweir 1227*cdf0e10cSrcweir /** Returns the position of the given SdrObject in the Presentation order. 1228*cdf0e10cSrcweir * This function returns -1 if the SdrObject is not in the Presentation order 1229*cdf0e10cSrcweir * or if its the path-object. 1230*cdf0e10cSrcweir */ 1231*cdf0e10cSrcweir sal_Int32 EffectMigration::GetPresentationOrder( SvxShape* pShape ) 1232*cdf0e10cSrcweir { 1233*cdf0e10cSrcweir sal_Int32 nPos = -1, nFound = -1; 1234*cdf0e10cSrcweir 1235*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 1236*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 1237*cdf0e10cSrcweir 1238*cdf0e10cSrcweir EffectSequence& rSequence = pMainSequence->getSequence(); 1239*cdf0e10cSrcweir 1240*cdf0e10cSrcweir Reference< XShape > xThis( pShape ); 1241*cdf0e10cSrcweir Reference< XShape > xCurrent; 1242*cdf0e10cSrcweir 1243*cdf0e10cSrcweir EffectSequence::iterator aIter( rSequence.begin() ); 1244*cdf0e10cSrcweir EffectSequence::iterator aEnd( rSequence.end() ); 1245*cdf0e10cSrcweir for( ; aIter != aEnd; aIter++ ) 1246*cdf0e10cSrcweir { 1247*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect = (*aIter); 1248*cdf0e10cSrcweir 1249*cdf0e10cSrcweir if( !xCurrent.is() || pEffect->getTargetShape() != xCurrent ) 1250*cdf0e10cSrcweir { 1251*cdf0e10cSrcweir nPos++; 1252*cdf0e10cSrcweir xCurrent = pEffect->getTargetShape(); 1253*cdf0e10cSrcweir 1254*cdf0e10cSrcweir // is this the first effect for xThis shape? 1255*cdf0e10cSrcweir if( xCurrent == xThis ) 1256*cdf0e10cSrcweir { 1257*cdf0e10cSrcweir nFound = nPos; 1258*cdf0e10cSrcweir break; 1259*cdf0e10cSrcweir } 1260*cdf0e10cSrcweir } 1261*cdf0e10cSrcweir } 1262*cdf0e10cSrcweir 1263*cdf0e10cSrcweir return nFound; 1264*cdf0e10cSrcweir } 1265*cdf0e10cSrcweir 1266*cdf0e10cSrcweir // -------------------------------------------------------------------- 1267*cdf0e10cSrcweir 1268*cdf0e10cSrcweir void EffectMigration::UpdateSoundEffect( SvxShape* pShape, SdAnimationInfo* pInfo ) 1269*cdf0e10cSrcweir { 1270*cdf0e10cSrcweir if( pInfo ) 1271*cdf0e10cSrcweir { 1272*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 1273*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 1274*cdf0e10cSrcweir 1275*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 1276*cdf0e10cSrcweir 1277*cdf0e10cSrcweir EffectSequence::iterator aIter; 1278*cdf0e10cSrcweir bool bNeedRebuild = false; 1279*cdf0e10cSrcweir 1280*cdf0e10cSrcweir OUString aSoundFile; 1281*cdf0e10cSrcweir if( pInfo->mbSoundOn ) 1282*cdf0e10cSrcweir aSoundFile = pInfo->maSoundFile; 1283*cdf0e10cSrcweir 1284*cdf0e10cSrcweir for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ ) 1285*cdf0e10cSrcweir { 1286*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect( (*aIter) ); 1287*cdf0e10cSrcweir if( pEffect->getTargetShape() == xShape ) 1288*cdf0e10cSrcweir { 1289*cdf0e10cSrcweir if( aSoundFile.getLength() ) 1290*cdf0e10cSrcweir { 1291*cdf0e10cSrcweir pEffect->createAudio( makeAny( aSoundFile ) ); 1292*cdf0e10cSrcweir } 1293*cdf0e10cSrcweir else 1294*cdf0e10cSrcweir { 1295*cdf0e10cSrcweir pEffect->removeAudio(); 1296*cdf0e10cSrcweir } 1297*cdf0e10cSrcweir bNeedRebuild = true; 1298*cdf0e10cSrcweir } 1299*cdf0e10cSrcweir } 1300*cdf0e10cSrcweir 1301*cdf0e10cSrcweir if( bNeedRebuild ) 1302*cdf0e10cSrcweir pMainSequence->rebuild(); 1303*cdf0e10cSrcweir } 1304*cdf0e10cSrcweir } 1305*cdf0e10cSrcweir 1306*cdf0e10cSrcweir // -------------------------------------------------------------------- 1307*cdf0e10cSrcweir 1308*cdf0e10cSrcweir OUString EffectMigration::GetSoundFile( SvxShape* pShape ) 1309*cdf0e10cSrcweir { 1310*cdf0e10cSrcweir OUString aSoundFile; 1311*cdf0e10cSrcweir 1312*cdf0e10cSrcweir if( pShape ) 1313*cdf0e10cSrcweir { 1314*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 1315*cdf0e10cSrcweir if( pObj && pObj->GetPage() ) 1316*cdf0e10cSrcweir { 1317*cdf0e10cSrcweir sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 1318*cdf0e10cSrcweir 1319*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 1320*cdf0e10cSrcweir 1321*cdf0e10cSrcweir EffectSequence::iterator aIter; 1322*cdf0e10cSrcweir 1323*cdf0e10cSrcweir for( aIter = pMainSequence->getBegin(); 1324*cdf0e10cSrcweir (aSoundFile.getLength() == 0) && (aIter != pMainSequence->getEnd()); 1325*cdf0e10cSrcweir aIter++ ) 1326*cdf0e10cSrcweir { 1327*cdf0e10cSrcweir CustomAnimationEffectPtr pEffect( (*aIter) ); 1328*cdf0e10cSrcweir if( pEffect->getTargetShape() == xShape ) 1329*cdf0e10cSrcweir { 1330*cdf0e10cSrcweir if( pEffect->getAudio().is() ) 1331*cdf0e10cSrcweir pEffect->getAudio()->getSource() >>= aSoundFile; 1332*cdf0e10cSrcweir } 1333*cdf0e10cSrcweir } 1334*cdf0e10cSrcweir } 1335*cdf0e10cSrcweir } 1336*cdf0e10cSrcweir return aSoundFile; 1337*cdf0e10cSrcweir } 1338*cdf0e10cSrcweir 1339*cdf0e10cSrcweir // -------------------------------------------------------------------- 1340*cdf0e10cSrcweir 1341*cdf0e10cSrcweir sal_Bool EffectMigration::GetSoundOn( SvxShape* pShape ) 1342*cdf0e10cSrcweir { 1343*cdf0e10cSrcweir return GetSoundFile( pShape ).getLength() != 0; 1344*cdf0e10cSrcweir } 1345*cdf0e10cSrcweir 1346*cdf0e10cSrcweir // -------------------------------------------------------------------- 1347*cdf0e10cSrcweir 1348*cdf0e10cSrcweir void EffectMigration::SetAnimationPath( SvxShape* pShape, SdrPathObj* pPathObj ) 1349*cdf0e10cSrcweir { 1350*cdf0e10cSrcweir if( pShape && pPathObj ) 1351*cdf0e10cSrcweir { 1352*cdf0e10cSrcweir SdrObject* pObj = pShape->GetSdrObject(); 1353*cdf0e10cSrcweir 1354*cdf0e10cSrcweir if( pObj ) 1355*cdf0e10cSrcweir { 1356*cdf0e10cSrcweir //sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence(); 1357*cdf0e10cSrcweir 1358*cdf0e10cSrcweir const Reference< XShape > xShape( pShape ); 1359*cdf0e10cSrcweir SdPage* pPage = dynamic_cast< SdPage* >( pPathObj ? pPathObj->GetPage() : 0 ); 1360*cdf0e10cSrcweir if( pPage ) 1361*cdf0e10cSrcweir { 1362*cdf0e10cSrcweir boost::shared_ptr< sd::MainSequence > pMainSequence( pPage->getMainSequence() ); 1363*cdf0e10cSrcweir if( pMainSequence.get() ) 1364*cdf0e10cSrcweir CustomAnimationEffectPtr pCreated( pMainSequence->append( *pPathObj, makeAny( xShape ), -1.0 ) ); 1365*cdf0e10cSrcweir } 1366*cdf0e10cSrcweir } 1367*cdf0e10cSrcweir } 1368*cdf0e10cSrcweir } 1369*cdf0e10cSrcweir 1370*cdf0e10cSrcweir 1371