1*5b190011SAndrew Rist /**************************************************************
2*5b190011SAndrew Rist *
3*5b190011SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one
4*5b190011SAndrew Rist * or more contributor license agreements. See the NOTICE file
5*5b190011SAndrew Rist * distributed with this work for additional information
6*5b190011SAndrew Rist * regarding copyright ownership. The ASF licenses this file
7*5b190011SAndrew Rist * to you under the Apache License, Version 2.0 (the
8*5b190011SAndrew Rist * "License"); you may not use this file except in compliance
9*5b190011SAndrew Rist * with the License. You may obtain a copy of the License at
10*5b190011SAndrew Rist *
11*5b190011SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0
12cdf0e10cSrcweir *
13*5b190011SAndrew Rist * Unless required by applicable law or agreed to in writing,
14*5b190011SAndrew Rist * software distributed under the License is distributed on an
15*5b190011SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*5b190011SAndrew Rist * KIND, either express or implied. See the License for the
17*5b190011SAndrew Rist * specific language governing permissions and limitations
18*5b190011SAndrew Rist * under the License.
19*5b190011SAndrew Rist *
20*5b190011SAndrew Rist *************************************************************/
21*5b190011SAndrew Rist
22*5b190011SAndrew Rist
23cdf0e10cSrcweir
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_sd.hxx"
26cdf0e10cSrcweir
27cdf0e10cSrcweir #include "AnimationChildWindow.hxx"
28cdf0e10cSrcweir
29cdf0e10cSrcweir #include "app.hrc"
30cdf0e10cSrcweir #include "animobjs.hxx"
31cdf0e10cSrcweir #include "animobjs.hrc"
32cdf0e10cSrcweir #include <sfx2/app.hxx>
33cdf0e10cSrcweir #include <sfx2/childwin.hxx>
34cdf0e10cSrcweir #include <sfx2/dockwin.hxx>
35cdf0e10cSrcweir
36cdf0e10cSrcweir namespace sd {
37cdf0e10cSrcweir
SFX_IMPL_DOCKINGWINDOW(AnimationChildWindow,SID_ANIMATION_OBJECTS)38cdf0e10cSrcweir SFX_IMPL_DOCKINGWINDOW(AnimationChildWindow, SID_ANIMATION_OBJECTS)
39cdf0e10cSrcweir
40cdf0e10cSrcweir /*************************************************************************
41cdf0e10cSrcweir |*
42cdf0e10cSrcweir |* Ableitung vom SfxChildWindow als "Behaelter" fuer Animator
43cdf0e10cSrcweir |*
44cdf0e10cSrcweir \************************************************************************/
45cdf0e10cSrcweir
46cdf0e10cSrcweir AnimationChildWindow::AnimationChildWindow(
47cdf0e10cSrcweir ::Window* _pParent,
48cdf0e10cSrcweir sal_uInt16 nId,
49cdf0e10cSrcweir SfxBindings* pBindings,
50cdf0e10cSrcweir SfxChildWinInfo* pInfo )
51cdf0e10cSrcweir : SfxChildWindow( _pParent, nId )
52cdf0e10cSrcweir {
53cdf0e10cSrcweir AnimationWindow* pAnimWin = new AnimationWindow(
54cdf0e10cSrcweir pBindings, this, _pParent, SdResId( FLT_WIN_ANIMATION ) );
55cdf0e10cSrcweir pWindow = pAnimWin;
56cdf0e10cSrcweir
57cdf0e10cSrcweir eChildAlignment = SFX_ALIGN_NOALIGNMENT;
58cdf0e10cSrcweir
59cdf0e10cSrcweir pAnimWin->Initialize( pInfo );
60cdf0e10cSrcweir /*
61cdf0e10cSrcweir if ( pInfo->aSize.Width() != 0 && pInfo->aSize.Height() != 0 )
62cdf0e10cSrcweir {
63cdf0e10cSrcweir pWindow->SetPosSizePixel( pInfo->aPos, pInfo->aSize );
64cdf0e10cSrcweir }
65cdf0e10cSrcweir else
66cdf0e10cSrcweir pWindow->SetPosPixel(SFX_APPWINDOW->OutputToScreenPixel(
67cdf0e10cSrcweir SFX_APPWINDOW->GetClientAreaPixel().TopLeft()));
68cdf0e10cSrcweir
69cdf0e10cSrcweir if ( pInfo->nFlags & SFX_CHILDWIN_ZOOMIN )
70cdf0e10cSrcweir pAnimWin->ZoomIn();
71cdf0e10cSrcweir
72cdf0e10cSrcweir pAnimWin->aFltWinSize = pWindow->GetSizePixel();
73cdf0e10cSrcweir */
74cdf0e10cSrcweir SetHideNotDelete( sal_True );
75cdf0e10cSrcweir }
76cdf0e10cSrcweir
77cdf0e10cSrcweir } // end of namespace sd
78