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27 
28 #ifndef SD_FRAMEWORK_FRAME_WINDOW_PANE_HXX
29 #define SD_FRAMEWORK_FRAME_WINDOW_PANE_HXX
30 
31 #include "framework/Pane.hxx"
32 
33 #ifndef _COM_SUN_STAR_DRAWING_FRAMEWORK_XRESOURCEID_HPP_
34 #include <com/sun/star/drawing/framework/XResourceId.hpp>
35 #endif
36 
37 
38 namespace sd { namespace framework {
39 
40 /** This subclass is not necessary anymore.  We can remove it if that
41     remains so.
42 */
43 class FrameWindowPane
44     : public Pane
45 {
46 public:
47 	FrameWindowPane (
48         const ::com::sun::star::uno::Reference<
49             com::sun::star::drawing::framework::XResourceId>& rxPaneId,
50         ::Window* pWindow);
51     virtual ~FrameWindowPane (void) throw();
52 
53     /** A frame window typically can (and should) exists on its own without
54         children, if only to visualize that something (a view) is missing.
55         Therefore this method always returns <FALSE/>.
56     */
57     virtual sal_Bool SAL_CALL isAnchorOnly (void)
58         throw (com::sun::star::uno::RuntimeException);
59 };
60 
61 } } // end of namespace sd::framework
62 
63 #endif
64