xref: /aoo41x/main/sd/source/ui/inc/ShellFactory.hxx (revision 67e470da)
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21 
22 
23 
24 #ifndef SD_VIEW_SHELL_FACTORY_HXX
25 #define SD_VIEW_SHELL_FACTORY_HXX
26 
27 #include <sal/types.h>
28 #include <memory>
29 
30 class Window;
31 
32 namespace sd {
33 
34 class FrameView;
35 class ViewShell;
36 
37 typedef sal_Int32 ShellId;
38 // This shell id is a reserved value and does not specify any valid shell.
39 static const sal_Int32 snInvalidShellId = -1;
40 
41 template<class ShellType>
42 class ShellFactory
43 {
44 public:
45     /** This abstract virtual class needs a destructor so that the
46         destructors of derived classes are called.
47     */
~ShellFactory(void)48     virtual ~ShellFactory (void) {};
49 
50     /** Create a new instance of a view shell for the given id that will
51         be stacked onto the given view shell base.
52         @return
53             Return the new view shell or NULL when a creation is not
54             possible.
55         */
56     virtual ShellType* CreateShell (
57         ShellId nId,
58         ::Window* pParentWindow,
59         FrameView* pFrameView = NULL) = 0;
60 
61     /** Tell the factory that a shell is no longer in use.  It may destroy
62         it or put it for future use in a cache.
63     */
64     virtual void ReleaseShell (ShellType* pShell) = 0;
65 };
66 
67 } // end of namespace sd
68 
69 #endif
70