xref: /aoo41x/main/sd/source/ui/inc/fucon3d.hxx (revision 67e470da)
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21 
22 
23 
24 #ifndef SD_FU_CONSTRUCT_3D_OBJECT_HXX
25 #define SD_FU_CONSTRUCT_3D_OBJECT_HXX
26 
27 #include "fuconstr.hxx"
28 
29 class E3dCompoundObject;
30 class E3dScene;
31 class SdDrawDocument;
32 class SfxRequest;
33 
34 namespace sd {
35 
36 class FuConstruct3dObject
37     : public FuConstruct
38 {
39 public:
40 	TYPEINFO();
41 
42 	static FunctionReference Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent );
43 	virtual void DoExecute( SfxRequest& rReq );
44 
45     // Mouse- & Key-Events
46 	virtual sal_Bool KeyInput(const KeyEvent& rKEvt);
47 	virtual sal_Bool MouseMove(const MouseEvent& rMEvt);
48 	virtual sal_Bool MouseButtonUp(const MouseEvent& rMEvt);
49 	virtual sal_Bool MouseButtonDown(const MouseEvent& rMEvt);
50 
51 	virtual void Activate();		   // Function aktivieren
52 	virtual void Deactivate();		   // Function deaktivieren
53 
54 	// #97016#
55 	virtual SdrObject* CreateDefaultObject(const sal_uInt16 nID, const Rectangle& rRectangle);
56 
57 private:
58 	FuConstruct3dObject (
59         ViewShell* pViewSh,
60         ::sd::Window* pWin,
61         ::sd::View* pView,
62         SdDrawDocument* pDoc,
63         SfxRequest& rReq);
64 
65 	// #97016#
66 	void ImpPrepareBasic3DShape(E3dCompoundObject* p3DObj, E3dScene *pScene);
67 	E3dCompoundObject* ImpCreateBasic3DShape();
68 };
69 
70 } // end of namespace sd
71 
72 #endif
73 
74