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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef INCLUDED_SLIDESHOW_ACTIVITYPARAMETERS_HXX
29*cdf0e10cSrcweir #define INCLUDED_SLIDESHOW_ACTIVITYPARAMETERS_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include "event.hxx"
32*cdf0e10cSrcweir #include "eventqueue.hxx"
33*cdf0e10cSrcweir #include "expressionnode.hxx"
34*cdf0e10cSrcweir #include "wakeupevent.hxx"
35*cdf0e10cSrcweir 
36*cdf0e10cSrcweir #include <boost/optional.hpp>
37*cdf0e10cSrcweir #include <vector>
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir namespace slideshow {
40*cdf0e10cSrcweir namespace internal {
41*cdf0e10cSrcweir 
42*cdf0e10cSrcweir /** Parameter struct for animation activities
43*cdf0e10cSrcweir 
44*cdf0e10cSrcweir     This struct contains all common parameters needed to
45*cdf0e10cSrcweir     initialize the activities generated by the ActivityFactory.
46*cdf0e10cSrcweir */
47*cdf0e10cSrcweir struct ActivityParameters
48*cdf0e10cSrcweir {
49*cdf0e10cSrcweir     /** Create
50*cdf0e10cSrcweir 
51*cdf0e10cSrcweir         @param rEndEvent
52*cdf0e10cSrcweir         Event to be fired, when the activity ends.
53*cdf0e10cSrcweir 
54*cdf0e10cSrcweir         @param rEventQueue
55*cdf0e10cSrcweir         Queue to add end event to
56*cdf0e10cSrcweir 
57*cdf0e10cSrcweir         @param nMinDuration
58*cdf0e10cSrcweir         Minimal duration of the activity (might actually be
59*cdf0e10cSrcweir         longer because of nMinNumberOfFrames). Note that this
60*cdf0e10cSrcweir         duration must always be the <em>simple</em> duration,
61*cdf0e10cSrcweir         i.e. without any repeat.
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir         @param rRepeats
64*cdf0e10cSrcweir         Number of repeats. If this parameter is invalid,
65*cdf0e10cSrcweir         infinite repeat is assumed.
66*cdf0e10cSrcweir 
67*cdf0e10cSrcweir         @param nAccelerationFraction
68*cdf0e10cSrcweir         Value between 0 and 1, denoting the fraction of the
69*cdf0e10cSrcweir         total simple duration, which the animation should
70*cdf0e10cSrcweir         accelerate.
71*cdf0e10cSrcweir 
72*cdf0e10cSrcweir         @param nDecelerationFraction
73*cdf0e10cSrcweir         Value between 0 and 1, denoting the fraction of the
74*cdf0e10cSrcweir         total simple duration, which the animation should
75*cdf0e10cSrcweir         decelerate. Note that the ranges
76*cdf0e10cSrcweir         [0,nAccelerationFraction] and
77*cdf0e10cSrcweir         [nDecelerationFraction,1] must be non-overlapping!
78*cdf0e10cSrcweir 
79*cdf0e10cSrcweir         @param bAutoReverse
80*cdf0e10cSrcweir         When true, at the end of the simple duration, the
81*cdf0e10cSrcweir         animation plays reversed to the start value. Note that
82*cdf0e10cSrcweir         nMinDuration still specifies the simple duration,
83*cdf0e10cSrcweir         i.e. when bAutoReverse is true, the implicit duration
84*cdf0e10cSrcweir         doubles.
85*cdf0e10cSrcweir     */
86*cdf0e10cSrcweir     ActivityParameters(
87*cdf0e10cSrcweir         const EventSharedPtr&                       rEndEvent,
88*cdf0e10cSrcweir         EventQueue&                                 rEventQueue,
89*cdf0e10cSrcweir         ActivitiesQueue&                            rActivitiesQueue,
90*cdf0e10cSrcweir         double                                      nMinDuration,
91*cdf0e10cSrcweir         ::boost::optional<double> const&            rRepeats,
92*cdf0e10cSrcweir         double                                      nAccelerationFraction,
93*cdf0e10cSrcweir         double                                      nDecelerationFraction,
94*cdf0e10cSrcweir         sal_uInt32                                  nMinNumberOfFrames,
95*cdf0e10cSrcweir         bool                                        bAutoReverse )
96*cdf0e10cSrcweir         : mrEndEvent( rEndEvent ),
97*cdf0e10cSrcweir           mpWakeupEvent(),
98*cdf0e10cSrcweir           mrEventQueue( rEventQueue ),
99*cdf0e10cSrcweir           mrActivitiesQueue( rActivitiesQueue ),
100*cdf0e10cSrcweir           mpFormula(),
101*cdf0e10cSrcweir           maDiscreteTimes(),
102*cdf0e10cSrcweir           mnMinDuration( nMinDuration ),
103*cdf0e10cSrcweir           mrRepeats( rRepeats ),
104*cdf0e10cSrcweir           mnAccelerationFraction( nAccelerationFraction ),
105*cdf0e10cSrcweir           mnDecelerationFraction( nDecelerationFraction ),
106*cdf0e10cSrcweir           mnMinNumberOfFrames( nMinNumberOfFrames ),
107*cdf0e10cSrcweir           mbAutoReverse( bAutoReverse ) {}
108*cdf0e10cSrcweir 
109*cdf0e10cSrcweir     /// End event to fire, when activity is over
110*cdf0e10cSrcweir     const EventSharedPtr&                       mrEndEvent;
111*cdf0e10cSrcweir     /// Wakeup event to use for discrete activities
112*cdf0e10cSrcweir     WakeupEventSharedPtr                        mpWakeupEvent;
113*cdf0e10cSrcweir 
114*cdf0e10cSrcweir     /// EventQueue to add events to
115*cdf0e10cSrcweir     EventQueue&                                 mrEventQueue;
116*cdf0e10cSrcweir 
117*cdf0e10cSrcweir     /// ActivitiesQueue to add events to
118*cdf0e10cSrcweir     ActivitiesQueue&                            mrActivitiesQueue;
119*cdf0e10cSrcweir 
120*cdf0e10cSrcweir     /// Optional formula
121*cdf0e10cSrcweir     ExpressionNodeSharedPtr                     mpFormula;
122*cdf0e10cSrcweir 
123*cdf0e10cSrcweir     /// Key times, for discrete and key time activities
124*cdf0e10cSrcweir     ::std::vector< double >                     maDiscreteTimes;
125*cdf0e10cSrcweir 
126*cdf0e10cSrcweir     /// Total duration of activity (including all repeats)
127*cdf0e10cSrcweir     const double                                mnMinDuration;
128*cdf0e10cSrcweir     ::boost::optional<double> const&            mrRepeats;
129*cdf0e10cSrcweir     const double                                mnAccelerationFraction;
130*cdf0e10cSrcweir     const double                                mnDecelerationFraction;
131*cdf0e10cSrcweir 
132*cdf0e10cSrcweir     /// Minimal number of frames this activity must render
133*cdf0e10cSrcweir     const sal_uInt32                            mnMinNumberOfFrames;
134*cdf0e10cSrcweir 
135*cdf0e10cSrcweir     /// When true, activity is played reversed after mnDuration.
136*cdf0e10cSrcweir     const bool                                  mbAutoReverse;
137*cdf0e10cSrcweir };
138*cdf0e10cSrcweir 
139*cdf0e10cSrcweir } // namespace internal
140*cdf0e10cSrcweir } // namespace presentation
141*cdf0e10cSrcweir 
142*cdf0e10cSrcweir #endif /* INCLUDED_SLIDESHOW_ACTIVITYPARAMETERS_HXX */
143*cdf0e10cSrcweir 
144