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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_slideshow.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir // must be first
32*cdf0e10cSrcweir #include <canvas/debug.hxx>
33*cdf0e10cSrcweir #include <canvas/verbosetrace.hxx>
34*cdf0e10cSrcweir #include <com/sun/star/presentation/EffectCommands.hpp>
35*cdf0e10cSrcweir #include <com/sun/star/animations/XAnimate.hpp>
36*cdf0e10cSrcweir #include <com/sun/star/beans/PropertyValue.hpp>
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir #include "animationcommandnode.hxx"
39*cdf0e10cSrcweir #include "delayevent.hxx"
40*cdf0e10cSrcweir #include "tools.hxx"
41*cdf0e10cSrcweir #include "nodetools.hxx"
42*cdf0e10cSrcweir 
43*cdf0e10cSrcweir #include <boost/bind.hpp>
44*cdf0e10cSrcweir 
45*cdf0e10cSrcweir using namespace com::sun::star;
46*cdf0e10cSrcweir 
47*cdf0e10cSrcweir namespace slideshow {
48*cdf0e10cSrcweir namespace internal {
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir namespace EffectCommands = com::sun::star::presentation::EffectCommands;
51*cdf0e10cSrcweir 
52*cdf0e10cSrcweir AnimationCommandNode::AnimationCommandNode( uno::Reference<animations::XAnimationNode> const& xNode,
53*cdf0e10cSrcweir                                              ::boost::shared_ptr<BaseContainerNode> const& pParent,
54*cdf0e10cSrcweir                                              NodeContext const& rContext ) :
55*cdf0e10cSrcweir     BaseNode( xNode, pParent, rContext ),
56*cdf0e10cSrcweir     mpShape(),
57*cdf0e10cSrcweir     mxCommandNode( xNode, ::com::sun::star::uno::UNO_QUERY_THROW )
58*cdf0e10cSrcweir {
59*cdf0e10cSrcweir     uno::Reference< drawing::XShape > xShape( mxCommandNode->getTarget(),
60*cdf0e10cSrcweir                                               uno::UNO_QUERY );
61*cdf0e10cSrcweir     ShapeSharedPtr pShape( getContext().mpSubsettableShapeManager->lookupShape( xShape ) );
62*cdf0e10cSrcweir     mpShape = ::boost::dynamic_pointer_cast< ExternalMediaShape >( pShape );
63*cdf0e10cSrcweir }
64*cdf0e10cSrcweir 
65*cdf0e10cSrcweir void AnimationCommandNode::dispose()
66*cdf0e10cSrcweir {
67*cdf0e10cSrcweir     mxCommandNode.clear();
68*cdf0e10cSrcweir     mpShape.reset();
69*cdf0e10cSrcweir     BaseNode::dispose();
70*cdf0e10cSrcweir }
71*cdf0e10cSrcweir 
72*cdf0e10cSrcweir void AnimationCommandNode::activate_st()
73*cdf0e10cSrcweir {
74*cdf0e10cSrcweir     switch( mxCommandNode->getCommand() ) {
75*cdf0e10cSrcweir         // the command is user defined
76*cdf0e10cSrcweir     case EffectCommands::CUSTOM: break;
77*cdf0e10cSrcweir         // the command is an ole verb.
78*cdf0e10cSrcweir     case EffectCommands::VERB: break;
79*cdf0e10cSrcweir         // the command starts playing on a media object
80*cdf0e10cSrcweir     case EffectCommands::PLAY:
81*cdf0e10cSrcweir     {
82*cdf0e10cSrcweir         double fMediaTime=0.0;
83*cdf0e10cSrcweir         beans::PropertyValue aMediaTime;
84*cdf0e10cSrcweir         if( (mxCommandNode->getParameter() >>= aMediaTime) &&
85*cdf0e10cSrcweir             aMediaTime.Name.equalsAsciiL(
86*cdf0e10cSrcweir                 RTL_CONSTASCII_STRINGPARAM("MediaTime") ))
87*cdf0e10cSrcweir         {
88*cdf0e10cSrcweir             aMediaTime.Value >>= fMediaTime;
89*cdf0e10cSrcweir         }
90*cdf0e10cSrcweir         if( mpShape )
91*cdf0e10cSrcweir         {
92*cdf0e10cSrcweir             mpShape->setMediaTime(fMediaTime/1000.0);
93*cdf0e10cSrcweir             mpShape->play();
94*cdf0e10cSrcweir         }
95*cdf0e10cSrcweir         break;
96*cdf0e10cSrcweir     }
97*cdf0e10cSrcweir         // the command toggles the pause status on a media object
98*cdf0e10cSrcweir     case EffectCommands::TOGGLEPAUSE:
99*cdf0e10cSrcweir     {
100*cdf0e10cSrcweir         if( mpShape )
101*cdf0e10cSrcweir         {
102*cdf0e10cSrcweir             if( mpShape->isPlaying() )
103*cdf0e10cSrcweir                 mpShape->pause();
104*cdf0e10cSrcweir             else
105*cdf0e10cSrcweir                 mpShape->play();
106*cdf0e10cSrcweir         }
107*cdf0e10cSrcweir         break;
108*cdf0e10cSrcweir     }
109*cdf0e10cSrcweir         // the command stops the animation on a media object
110*cdf0e10cSrcweir     case EffectCommands::STOP:
111*cdf0e10cSrcweir     {
112*cdf0e10cSrcweir         if( mpShape )
113*cdf0e10cSrcweir             mpShape->stop();
114*cdf0e10cSrcweir         break;
115*cdf0e10cSrcweir     }
116*cdf0e10cSrcweir         // the command stops all currently running sound effects
117*cdf0e10cSrcweir     case EffectCommands::STOPAUDIO:
118*cdf0e10cSrcweir         getContext().mrEventMultiplexer.notifyCommandStopAudio( getSelf() );
119*cdf0e10cSrcweir         break;
120*cdf0e10cSrcweir     }
121*cdf0e10cSrcweir 
122*cdf0e10cSrcweir     // deactivate ASAP:
123*cdf0e10cSrcweir     scheduleDeactivationEvent(
124*cdf0e10cSrcweir         makeEvent( boost::bind( &AnimationNode::deactivate, getSelf() ),
125*cdf0e10cSrcweir                    "AnimationCommandNode::deactivate" ) );
126*cdf0e10cSrcweir }
127*cdf0e10cSrcweir 
128*cdf0e10cSrcweir bool AnimationCommandNode::hasPendingAnimation() const
129*cdf0e10cSrcweir {
130*cdf0e10cSrcweir     return mxCommandNode->getCommand() == EffectCommands::STOPAUDIO || mpShape;
131*cdf0e10cSrcweir }
132*cdf0e10cSrcweir 
133*cdf0e10cSrcweir } // namespace internal
134*cdf0e10cSrcweir } // namespace slideshow
135