1 /************************************************************************* 2 * 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * Copyright 2000, 2010 Oracle and/or its affiliates. 6 * 7 * OpenOffice.org - a multi-platform office productivity suite 8 * 9 * This file is part of OpenOffice.org. 10 * 11 * OpenOffice.org is free software: you can redistribute it and/or modify 12 * it under the terms of the GNU Lesser General Public License version 3 13 * only, as published by the Free Software Foundation. 14 * 15 * OpenOffice.org is distributed in the hope that it will be useful, 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * GNU Lesser General Public License version 3 for more details 19 * (a copy is included in the LICENSE file that accompanied this code). 20 * 21 * You should have received a copy of the GNU Lesser General Public License 22 * version 3 along with OpenOffice.org. If not, see 23 * <http://www.openoffice.org/license.html> 24 * for a copy of the LGPLv3 License. 25 * 26 ************************************************************************/ 27 28 #ifndef INCLUDED_SLIDESHOW_ANIMATIONACTIVITY_HXX 29 #define INCLUDED_SLIDESHOW_ANIMATIONACTIVITY_HXX 30 31 #include "activity.hxx" 32 #include "animatableshape.hxx" 33 #include "shapeattributelayer.hxx" 34 35 36 /* Definition of AnimationActivity interface */ 37 38 namespace slideshow 39 { 40 namespace internal 41 { 42 43 /** Extends the Activity interface with animation-specific functions 44 */ 45 class AnimationActivity : public Activity 46 { 47 public: 48 /** Sets targets (shape and attributeLayer) 49 50 Since attribute layers can only be generated when the 51 animation starts, the Activity owner must be able to 52 pass it into the Activity after initial creation. The 53 same applies to the actual shape the animation must 54 run for, since e.g. subsetted shapes are generated 55 close before the animation starts, too (this is not 56 necessary in and out of itself, but for performance 57 reasons. Otherwise, character iterations produce tons 58 of subset shapes). 59 60 @param rShape 61 Shape to play the animation on. 62 63 @param rAttrLayer 64 Attribute layer to change the animated values on. 65 */ 66 virtual void setTargets( const AnimatableShapeSharedPtr& rShape, 67 const ShapeAttributeLayerSharedPtr& rAttrLayer ) = 0; 68 }; 69 70 typedef ::boost::shared_ptr< AnimationActivity > AnimationActivitySharedPtr; 71 72 } 73 } 74 75 #endif /* INCLUDED_SLIDESHOW_ANIMATIONACTIVITY_HXX */ 76