xref: /aoo41x/main/svtools/source/control/scrwin.cxx (revision 79aad27f)
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2cdf0e10cSrcweir  *
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21*5900e8ecSAndrew Rist 
22*5900e8ecSAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_svtools.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #define _SVT_SCRWIN_CXX
28cdf0e10cSrcweir #include <svtools/scrwin.hxx>
29cdf0e10cSrcweir 
30cdf0e10cSrcweir //===================================================================
31cdf0e10cSrcweir 
ImpInitialize(ScrollableWindowFlags nFlags)32cdf0e10cSrcweir void ScrollableWindow::ImpInitialize( ScrollableWindowFlags nFlags )
33cdf0e10cSrcweir {
34cdf0e10cSrcweir 	bHandleDragging = (sal_Bool) ( nFlags & SCRWIN_THUMBDRAGGING );
35cdf0e10cSrcweir 	bVCenter = (nFlags & SCRWIN_VCENTER) == SCRWIN_VCENTER;
36cdf0e10cSrcweir 	bHCenter = (nFlags & SCRWIN_HCENTER) == SCRWIN_HCENTER;
37cdf0e10cSrcweir 	bScrolling = sal_False;
38cdf0e10cSrcweir 
39cdf0e10cSrcweir 	// set the handlers for the scrollbars
40cdf0e10cSrcweir 	aVScroll.SetScrollHdl( LINK(this, ScrollableWindow, ScrollHdl) );
41cdf0e10cSrcweir 	aHScroll.SetScrollHdl( LINK(this, ScrollableWindow, ScrollHdl) );
42cdf0e10cSrcweir 	aVScroll.SetEndScrollHdl( LINK(this, ScrollableWindow, EndScrollHdl) );
43cdf0e10cSrcweir 	aHScroll.SetEndScrollHdl( LINK(this, ScrollableWindow, EndScrollHdl) );
44cdf0e10cSrcweir 
45cdf0e10cSrcweir 	nColumnPixW = nLinePixH = GetSettings().GetStyleSettings().GetScrollBarSize();
46cdf0e10cSrcweir }
47cdf0e10cSrcweir 
48cdf0e10cSrcweir //-------------------------------------------------------------------
49cdf0e10cSrcweir 
ScrollableWindow(Window * pParent,WinBits nBits,ScrollableWindowFlags nFlags)50cdf0e10cSrcweir ScrollableWindow::ScrollableWindow( Window* pParent, WinBits nBits,
51cdf0e10cSrcweir 									ScrollableWindowFlags nFlags ) :
52cdf0e10cSrcweir 	Window( pParent, WinBits(nBits|WB_CLIPCHILDREN) ),
53cdf0e10cSrcweir 	aVScroll( this, WinBits(WB_VSCROLL | WB_DRAG) ),
54cdf0e10cSrcweir 	aHScroll( this, WinBits(WB_HSCROLL | WB_DRAG) ),
55cdf0e10cSrcweir 	aCornerWin( this )
56cdf0e10cSrcweir {
57cdf0e10cSrcweir 	ImpInitialize( nFlags );
58cdf0e10cSrcweir }
59cdf0e10cSrcweir 
60cdf0e10cSrcweir //-------------------------------------------------------------------
61cdf0e10cSrcweir 
ScrollableWindow(Window * pParent,const ResId & rId,ScrollableWindowFlags nFlags)62cdf0e10cSrcweir ScrollableWindow::ScrollableWindow( Window* pParent, const ResId& rId,
63cdf0e10cSrcweir 									ScrollableWindowFlags nFlags ) :
64cdf0e10cSrcweir 	Window( pParent, rId ),
65cdf0e10cSrcweir 	aVScroll( this, WinBits(WB_VSCROLL | WB_DRAG) ),
66cdf0e10cSrcweir 	aHScroll( this, WinBits(WB_HSCROLL | WB_DRAG) ),
67cdf0e10cSrcweir 	aCornerWin( this )
68cdf0e10cSrcweir {
69cdf0e10cSrcweir 	ImpInitialize( nFlags );
70cdf0e10cSrcweir }
71cdf0e10cSrcweir 
72cdf0e10cSrcweir // -----------------------------------------------------------------------
73cdf0e10cSrcweir 
Command(const CommandEvent & rCEvt)74cdf0e10cSrcweir void ScrollableWindow::Command( const CommandEvent& rCEvt )
75cdf0e10cSrcweir {
76cdf0e10cSrcweir 	if ( (rCEvt.GetCommand() == COMMAND_WHEEL) ||
77cdf0e10cSrcweir 		 (rCEvt.GetCommand() == COMMAND_STARTAUTOSCROLL) ||
78cdf0e10cSrcweir 		 (rCEvt.GetCommand() == COMMAND_AUTOSCROLL) )
79cdf0e10cSrcweir 	{
80cdf0e10cSrcweir 		ScrollBar* pHScrBar;
81cdf0e10cSrcweir 		ScrollBar* pVScrBar;
82cdf0e10cSrcweir 		if ( aHScroll.IsVisible() )
83cdf0e10cSrcweir 			pHScrBar = &aHScroll;
84cdf0e10cSrcweir 		else
85cdf0e10cSrcweir 			pHScrBar = NULL;
86cdf0e10cSrcweir 		if ( aVScroll.IsVisible() )
87cdf0e10cSrcweir 			pVScrBar = &aVScroll;
88cdf0e10cSrcweir 		else
89cdf0e10cSrcweir 			pVScrBar = NULL;
90cdf0e10cSrcweir 		if ( HandleScrollCommand( rCEvt, pHScrBar, pVScrBar ) )
91cdf0e10cSrcweir 			return;
92cdf0e10cSrcweir 	}
93cdf0e10cSrcweir 
94cdf0e10cSrcweir 	Window::Command( rCEvt );
95cdf0e10cSrcweir }
96cdf0e10cSrcweir 
97cdf0e10cSrcweir //-------------------------------------------------------------------
98cdf0e10cSrcweir 
DataChanged(const DataChangedEvent & rDCEvt)99cdf0e10cSrcweir void ScrollableWindow::DataChanged( const DataChangedEvent& rDCEvt )
100cdf0e10cSrcweir {
101cdf0e10cSrcweir 	if ( (rDCEvt.GetType() == DATACHANGED_SETTINGS) &&
102cdf0e10cSrcweir 		 (rDCEvt.GetFlags() & SETTINGS_STYLE) )
103cdf0e10cSrcweir 	{
104cdf0e10cSrcweir 		Resize();
105cdf0e10cSrcweir 		Invalidate();
106cdf0e10cSrcweir 	}
107cdf0e10cSrcweir 
108cdf0e10cSrcweir 	Window::DataChanged( rDCEvt );
109cdf0e10cSrcweir }
110cdf0e10cSrcweir 
111cdf0e10cSrcweir //-------------------------------------------------------------------
112cdf0e10cSrcweir 
GetOutputSizePixel() const113cdf0e10cSrcweir Size __EXPORT ScrollableWindow::GetOutputSizePixel() const
114cdf0e10cSrcweir {
115cdf0e10cSrcweir 	Size aSz( Window::GetOutputSizePixel() );
116cdf0e10cSrcweir 
117cdf0e10cSrcweir 	long nTmp = GetSettings().GetStyleSettings().GetScrollBarSize();
118cdf0e10cSrcweir 	if ( aHScroll.IsVisible() )
119cdf0e10cSrcweir 		aSz.Height() -= nTmp;
120cdf0e10cSrcweir 	if ( aVScroll.IsVisible() )
121cdf0e10cSrcweir 		aSz.Width() -= nTmp;
122cdf0e10cSrcweir 	return aSz;
123cdf0e10cSrcweir }
124cdf0e10cSrcweir 
125cdf0e10cSrcweir //-------------------------------------------------------------------
126cdf0e10cSrcweir 
GetOutputSize() const127cdf0e10cSrcweir Size ScrollableWindow::GetOutputSize() const
128cdf0e10cSrcweir {
129cdf0e10cSrcweir 	return PixelToLogic( GetOutputSizePixel() );
130cdf0e10cSrcweir }
131cdf0e10cSrcweir 
132cdf0e10cSrcweir //-------------------------------------------------------------------
133cdf0e10cSrcweir 
IMPL_LINK(ScrollableWindow,EndScrollHdl,ScrollBar *,pScroll)134cdf0e10cSrcweir IMPL_LINK( ScrollableWindow, EndScrollHdl, ScrollBar *, pScroll )
135cdf0e10cSrcweir {
136cdf0e10cSrcweir 	// notify the start of scrolling, if not already scrolling
137cdf0e10cSrcweir 	if ( !bScrolling )
138cdf0e10cSrcweir 		StartScroll(), bScrolling = sal_True;
139cdf0e10cSrcweir 
140cdf0e10cSrcweir 	// get the delta in logic coordinates
141cdf0e10cSrcweir 	Size aDelta( PixelToLogic( Size( aHScroll.GetDelta(), aVScroll.GetDelta() ) ) );
142cdf0e10cSrcweir 
143cdf0e10cSrcweir 	// scroll the window, if this is not already done
144cdf0e10cSrcweir 	if ( !bHandleDragging )
145cdf0e10cSrcweir 	{
146cdf0e10cSrcweir 		if ( pScroll == &aHScroll )
147cdf0e10cSrcweir 			Scroll( aDelta.Width(), 0 );
148cdf0e10cSrcweir 		else
149cdf0e10cSrcweir 			Scroll( 0, aDelta.Height() );
150cdf0e10cSrcweir 	}
151cdf0e10cSrcweir 
152cdf0e10cSrcweir 	// notify the end of scrolling
153cdf0e10cSrcweir 	bScrolling = sal_False;
154cdf0e10cSrcweir 	EndScroll( aDelta.Width(), aDelta.Height() );
155cdf0e10cSrcweir 	return 0;
156cdf0e10cSrcweir }
157cdf0e10cSrcweir 
158cdf0e10cSrcweir //-------------------------------------------------------------------
159cdf0e10cSrcweir 
IMPL_LINK(ScrollableWindow,ScrollHdl,ScrollBar *,pScroll)160cdf0e10cSrcweir IMPL_LINK( ScrollableWindow, ScrollHdl, ScrollBar *, pScroll )
161cdf0e10cSrcweir {
162cdf0e10cSrcweir 	// notify the start of scrolling, if not already scrolling
163cdf0e10cSrcweir 	if ( !bScrolling )
164cdf0e10cSrcweir 		StartScroll(), bScrolling = sal_True;
165cdf0e10cSrcweir 
166cdf0e10cSrcweir 	if ( bHandleDragging )
167cdf0e10cSrcweir 	{
168cdf0e10cSrcweir 		// get the delta in logic coordinates
169cdf0e10cSrcweir 		Size aDelta( PixelToLogic(
170cdf0e10cSrcweir 			Size( aHScroll.GetDelta(), aVScroll.GetDelta() ) ) );
171cdf0e10cSrcweir 		if ( pScroll == &aHScroll )
172cdf0e10cSrcweir 			Scroll( aDelta.Width(), 0 );
173cdf0e10cSrcweir 		else
174cdf0e10cSrcweir 			Scroll( 0, aDelta.Height() );
175cdf0e10cSrcweir 	}
176cdf0e10cSrcweir 	return 0;
177cdf0e10cSrcweir }
178cdf0e10cSrcweir 
179cdf0e10cSrcweir //-------------------------------------------------------------------
180cdf0e10cSrcweir 
Resize()181cdf0e10cSrcweir void __EXPORT ScrollableWindow::Resize()
182cdf0e10cSrcweir {
183cdf0e10cSrcweir 	// get the new output-size in pixel
184cdf0e10cSrcweir 	Size aOutPixSz = Window::GetOutputSizePixel();
185cdf0e10cSrcweir 
186cdf0e10cSrcweir 	// determine the size of the output-area and if we need scrollbars
187cdf0e10cSrcweir 	const long nScrSize = GetSettings().GetStyleSettings().GetScrollBarSize();
188cdf0e10cSrcweir 	sal_Bool bVVisible = sal_False; // by default no vertical-ScrollBar
189cdf0e10cSrcweir 	sal_Bool bHVisible = sal_False; // by default no horizontal-ScrollBar
190cdf0e10cSrcweir 	sal_Bool bChanged;			// determines if a visiblility was changed
191cdf0e10cSrcweir 	do
192cdf0e10cSrcweir 	{
193cdf0e10cSrcweir 		bChanged = sal_False;
194cdf0e10cSrcweir 
195cdf0e10cSrcweir 		// does we need a vertical ScrollBar
196cdf0e10cSrcweir 		if ( aOutPixSz.Width() < aTotPixSz.Width() && !bHVisible )
197cdf0e10cSrcweir 		{	bHVisible = sal_True;
198cdf0e10cSrcweir 			aOutPixSz.Height() -= nScrSize;
199cdf0e10cSrcweir 			bChanged = sal_True;
200cdf0e10cSrcweir 		}
201cdf0e10cSrcweir 
202cdf0e10cSrcweir 		// does we need a horizontal ScrollBar
203cdf0e10cSrcweir 		if ( aOutPixSz.Height() < aTotPixSz.Height() && !bVVisible )
204cdf0e10cSrcweir 		{	bVVisible = sal_True;
205cdf0e10cSrcweir 			aOutPixSz.Width() -= nScrSize;
206cdf0e10cSrcweir 			bChanged = sal_True;
207cdf0e10cSrcweir 		}
208cdf0e10cSrcweir 
209cdf0e10cSrcweir 	}
210cdf0e10cSrcweir 	while ( bChanged );   // until no visibility has changed
211cdf0e10cSrcweir 
212cdf0e10cSrcweir 	// store the old offset and map-mode
213cdf0e10cSrcweir 	MapMode aMap( GetMapMode() );
214cdf0e10cSrcweir 	Point aOldPixOffset( aPixOffset );
215cdf0e10cSrcweir 
216cdf0e10cSrcweir 	// justify (right/bottom borders should never exceed the virtual window)
217cdf0e10cSrcweir 	Size aPixDelta;
218cdf0e10cSrcweir 	if ( aPixOffset.X() < 0 &&
219cdf0e10cSrcweir 		 aPixOffset.X() + aTotPixSz.Width() < aOutPixSz.Width() )
220cdf0e10cSrcweir 		aPixDelta.Width() =
221cdf0e10cSrcweir 			aOutPixSz.Width() - ( aPixOffset.X() + aTotPixSz.Width() );
222cdf0e10cSrcweir 	if ( aPixOffset.Y() < 0 &&
223cdf0e10cSrcweir 		 aPixOffset.Y() + aTotPixSz.Height() < aOutPixSz.Height() )
224cdf0e10cSrcweir 		aPixDelta.Height() =
225cdf0e10cSrcweir 			aOutPixSz.Height() - ( aPixOffset.Y() + aTotPixSz.Height() );
226cdf0e10cSrcweir 	if ( aPixDelta.Width() || aPixDelta.Height() )
227cdf0e10cSrcweir 	{
228cdf0e10cSrcweir 		aPixOffset.X() += aPixDelta.Width();
229cdf0e10cSrcweir 		aPixOffset.Y() += aPixDelta.Height();
230cdf0e10cSrcweir 	}
231cdf0e10cSrcweir 
232cdf0e10cSrcweir 	// for axis without scrollbar restore the origin
233cdf0e10cSrcweir 	if ( !bVVisible || !bHVisible )
234cdf0e10cSrcweir 	{
235cdf0e10cSrcweir 		aPixOffset = Point(
236cdf0e10cSrcweir 					 bHVisible
237cdf0e10cSrcweir 					 ? aPixOffset.X()
238cdf0e10cSrcweir 					 : ( bHCenter
239cdf0e10cSrcweir 							? (aOutPixSz.Width()-aTotPixSz.Width()) / 2
240cdf0e10cSrcweir 							: 0 ),
241cdf0e10cSrcweir 					 bVVisible
242cdf0e10cSrcweir 					 ? aPixOffset.Y()
243cdf0e10cSrcweir 					 : ( bVCenter
244cdf0e10cSrcweir 							? (aOutPixSz.Height()-aTotPixSz.Height()) / 2
245cdf0e10cSrcweir 							: 0 ) );
246cdf0e10cSrcweir 	}
247cdf0e10cSrcweir 	if ( bHVisible && !aHScroll.IsVisible() )
248cdf0e10cSrcweir 		aPixOffset.X() = 0;
249cdf0e10cSrcweir 	if ( bVVisible && !aVScroll.IsVisible() )
250cdf0e10cSrcweir 		aPixOffset.Y() = 0;
251cdf0e10cSrcweir 
252cdf0e10cSrcweir 	// select the shifted map-mode
253cdf0e10cSrcweir 	if ( aPixOffset != aOldPixOffset )
254cdf0e10cSrcweir 	{
255cdf0e10cSrcweir 		Window::SetMapMode( MapMode( MAP_PIXEL ) );
256cdf0e10cSrcweir 		Window::Scroll(
257cdf0e10cSrcweir 			aPixOffset.X() - aOldPixOffset.X(),
258cdf0e10cSrcweir 			aPixOffset.Y() - aOldPixOffset.Y() );
259cdf0e10cSrcweir 		SetMapMode( aMap );
260cdf0e10cSrcweir 	}
261cdf0e10cSrcweir 
262cdf0e10cSrcweir 	// show or hide scrollbars
263cdf0e10cSrcweir 	aVScroll.Show( bVVisible );
264cdf0e10cSrcweir 	aHScroll.Show( bHVisible );
265cdf0e10cSrcweir 
266cdf0e10cSrcweir 	// disable painting in the corner between the scrollbars
267cdf0e10cSrcweir 	if ( bVVisible && bHVisible )
268cdf0e10cSrcweir 	{
269cdf0e10cSrcweir 		aCornerWin.SetPosSizePixel(Point(aOutPixSz.Width(), aOutPixSz.Height()),
270cdf0e10cSrcweir 			Size(nScrSize, nScrSize) );
271cdf0e10cSrcweir 		aCornerWin.Show();
272cdf0e10cSrcweir 	}
273cdf0e10cSrcweir 	else
274cdf0e10cSrcweir 		aCornerWin.Hide();
275cdf0e10cSrcweir 
276cdf0e10cSrcweir 	// resize scrollbars and set their ranges
277cdf0e10cSrcweir 	if ( bHVisible )
278cdf0e10cSrcweir 	{
279cdf0e10cSrcweir 		aHScroll.SetPosSizePixel(
280cdf0e10cSrcweir 			Point( 0, aOutPixSz.Height() ),
281cdf0e10cSrcweir 			Size( aOutPixSz.Width(), nScrSize ) );
282cdf0e10cSrcweir 		aHScroll.SetRange( Range( 0, aTotPixSz.Width() ) );
283cdf0e10cSrcweir 		aHScroll.SetPageSize( aOutPixSz.Width() );
284cdf0e10cSrcweir 		aHScroll.SetVisibleSize( aOutPixSz.Width() );
285cdf0e10cSrcweir 		aHScroll.SetLineSize( nColumnPixW );
286cdf0e10cSrcweir 		aHScroll.SetThumbPos( -aPixOffset.X() );
287cdf0e10cSrcweir 	}
288cdf0e10cSrcweir 	if ( bVVisible )
289cdf0e10cSrcweir 	{
290cdf0e10cSrcweir 		aVScroll.SetPosSizePixel(
291cdf0e10cSrcweir 			Point( aOutPixSz.Width(), 0 ),
292cdf0e10cSrcweir 			Size( nScrSize,aOutPixSz.Height() ) );
293cdf0e10cSrcweir 		aVScroll.SetRange( Range( 0, aTotPixSz.Height() ) );
294cdf0e10cSrcweir 		aVScroll.SetPageSize( aOutPixSz.Height() );
295cdf0e10cSrcweir 		aVScroll.SetVisibleSize( aOutPixSz.Height() );
296cdf0e10cSrcweir 		aVScroll.SetLineSize( nLinePixH );
297cdf0e10cSrcweir 		aVScroll.SetThumbPos( -aPixOffset.Y() );
298cdf0e10cSrcweir 	}
299cdf0e10cSrcweir }
300cdf0e10cSrcweir 
301cdf0e10cSrcweir //-------------------------------------------------------------------
302cdf0e10cSrcweir 
StartScroll()303cdf0e10cSrcweir void __EXPORT ScrollableWindow::StartScroll()
304cdf0e10cSrcweir {
305cdf0e10cSrcweir }
306cdf0e10cSrcweir 
307cdf0e10cSrcweir //-------------------------------------------------------------------
308cdf0e10cSrcweir 
EndScroll(long,long)309cdf0e10cSrcweir void __EXPORT ScrollableWindow::EndScroll( long, long )
310cdf0e10cSrcweir {
311cdf0e10cSrcweir }
312cdf0e10cSrcweir 
313cdf0e10cSrcweir //-------------------------------------------------------------------
314cdf0e10cSrcweir 
SetMapMode(const MapMode & rNewMapMode)315cdf0e10cSrcweir void ScrollableWindow::SetMapMode( const MapMode& rNewMapMode )
316cdf0e10cSrcweir {
317cdf0e10cSrcweir 	MapMode aMap( rNewMapMode );
318cdf0e10cSrcweir 	aMap.SetOrigin( aMap.GetOrigin() + PixelToLogic( aPixOffset, aMap ) );
319cdf0e10cSrcweir 	Window::SetMapMode( aMap );
320cdf0e10cSrcweir }
321cdf0e10cSrcweir 
322cdf0e10cSrcweir //-------------------------------------------------------------------
323cdf0e10cSrcweir 
GetMapMode() const324cdf0e10cSrcweir MapMode ScrollableWindow::GetMapMode() const
325cdf0e10cSrcweir {
326cdf0e10cSrcweir 	MapMode aMap( Window::GetMapMode() );
327cdf0e10cSrcweir 	aMap.SetOrigin( aMap.GetOrigin() - PixelToLogic( aPixOffset ) );
328cdf0e10cSrcweir 	return aMap;
329cdf0e10cSrcweir }
330cdf0e10cSrcweir 
331cdf0e10cSrcweir //-------------------------------------------------------------------
332cdf0e10cSrcweir 
SetTotalSize(const Size & rNewSize)333cdf0e10cSrcweir void ScrollableWindow::SetTotalSize( const Size& rNewSize )
334cdf0e10cSrcweir {
335cdf0e10cSrcweir 	aTotPixSz = LogicToPixel( rNewSize );
336cdf0e10cSrcweir 	ScrollableWindow::Resize();
337cdf0e10cSrcweir }
338cdf0e10cSrcweir 
339cdf0e10cSrcweir //-------------------------------------------------------------------
340cdf0e10cSrcweir 
SetVisibleSize(const Size & rNewSize)341cdf0e10cSrcweir void ScrollableWindow::SetVisibleSize( const Size& rNewSize )
342cdf0e10cSrcweir {
343cdf0e10cSrcweir 	// get the rectangle, we wish to view
344cdf0e10cSrcweir 	Rectangle aWish( Point(0, 0), LogicToPixel(rNewSize) );
345cdf0e10cSrcweir 
346cdf0e10cSrcweir 	// get maximum rectangle for us from our parent-window (subst our border!)
347cdf0e10cSrcweir 	Rectangle aMax( Point(0, 0), GetParent()->GetOutputSizePixel() );
348cdf0e10cSrcweir 	aMax.Left() -=	( Window::GetSizePixel().Width() -
349cdf0e10cSrcweir 					Window::GetOutputSizePixel().Width() );
350cdf0e10cSrcweir 	aMax.Bottom() -= (Window::GetSizePixel().Height() -
351cdf0e10cSrcweir 					 Window::GetOutputSizePixel().Height());
352cdf0e10cSrcweir 
353cdf0e10cSrcweir 	Size aWill( aWish.GetIntersection(aMax).GetSize() );
354cdf0e10cSrcweir 	sal_Bool bHScroll = sal_False;
355cdf0e10cSrcweir 	const long nScrSize = GetSettings().GetStyleSettings().GetScrollBarSize();
356cdf0e10cSrcweir 	if ( aWill.Width() < aWish.GetSize().Width() )
357cdf0e10cSrcweir 	{	bHScroll = sal_True;
358cdf0e10cSrcweir 		aWill.Height() =
359cdf0e10cSrcweir 			Min( aWill.Height()+nScrSize, aMax.GetSize().Height() );
360cdf0e10cSrcweir 	}
361cdf0e10cSrcweir 	if ( aWill.Height() < aWish.GetSize().Height() )
362cdf0e10cSrcweir 		aWill.Width() =
363cdf0e10cSrcweir 			Min( aWill.Width()+nScrSize, aMax.GetSize().Width() );
364cdf0e10cSrcweir 	if ( !bHScroll && (aWill.Width() < aWish.GetSize().Width()) )
365cdf0e10cSrcweir 		aWill.Height() =
366cdf0e10cSrcweir 			Min( aWill.Height()+nScrSize, aMax.GetSize().Height() );
367cdf0e10cSrcweir 	Window::SetOutputSizePixel( aWill );
368cdf0e10cSrcweir }
369cdf0e10cSrcweir 
370cdf0e10cSrcweir //-------------------------------------------------------------------
371cdf0e10cSrcweir 
MakeVisible(const Rectangle & rTarget,sal_Bool bSloppy)372cdf0e10cSrcweir sal_Bool ScrollableWindow::MakeVisible( const Rectangle& rTarget, sal_Bool bSloppy )
373cdf0e10cSrcweir {
374cdf0e10cSrcweir 	Rectangle aTarget;
375cdf0e10cSrcweir 	Rectangle aTotRect( Point(0, 0), PixelToLogic( aTotPixSz ) );
376cdf0e10cSrcweir 
377cdf0e10cSrcweir 	if ( bSloppy )
378cdf0e10cSrcweir 	{
379cdf0e10cSrcweir 		aTarget = rTarget;
380cdf0e10cSrcweir 
381cdf0e10cSrcweir 		// at maximum to right border
382cdf0e10cSrcweir 		if ( aTarget.Right() > aTotRect.Right() )
383cdf0e10cSrcweir 		{
384cdf0e10cSrcweir 			long nDelta = aTarget.Right() - aTotRect.Right();
385cdf0e10cSrcweir 			aTarget.Left() -= nDelta;
386cdf0e10cSrcweir 			aTarget.Right() -= nDelta;
387cdf0e10cSrcweir 
388cdf0e10cSrcweir 			// too wide?
389cdf0e10cSrcweir 			if ( aTarget.Left() < aTotRect.Left() )
390cdf0e10cSrcweir 				aTarget.Left() = aTotRect.Left();
391cdf0e10cSrcweir 		}
392cdf0e10cSrcweir 
393cdf0e10cSrcweir 		// at maximum to bottom border
394cdf0e10cSrcweir 		if ( aTarget.Bottom() > aTotRect.Bottom() )
395cdf0e10cSrcweir 		{
396cdf0e10cSrcweir 			long nDelta = aTarget.Bottom() - aTotRect.Bottom();
397cdf0e10cSrcweir 			aTarget.Top() -= nDelta;
398cdf0e10cSrcweir 			aTarget.Bottom() -= nDelta;
399cdf0e10cSrcweir 
400cdf0e10cSrcweir 			// too high?
401cdf0e10cSrcweir 			if ( aTarget.Top() < aTotRect.Top() )
402cdf0e10cSrcweir 				aTarget.Top() = aTotRect.Top();
403cdf0e10cSrcweir 		}
404cdf0e10cSrcweir 
405cdf0e10cSrcweir 		// at maximum to left border
406cdf0e10cSrcweir 		if ( aTarget.Left() < aTotRect.Left() )
407cdf0e10cSrcweir 		{
408cdf0e10cSrcweir 			long nDelta = aTarget.Left() - aTotRect.Left();
409cdf0e10cSrcweir 			aTarget.Right() -= nDelta;
410cdf0e10cSrcweir 			aTarget.Left() -= nDelta;
411cdf0e10cSrcweir 
412cdf0e10cSrcweir 			// too wide?
413cdf0e10cSrcweir 			if ( aTarget.Right() > aTotRect.Right() )
414cdf0e10cSrcweir 				aTarget.Right() = aTotRect.Right();
415cdf0e10cSrcweir 		}
416cdf0e10cSrcweir 
417cdf0e10cSrcweir 		// at maximum to top border
418cdf0e10cSrcweir 		if ( aTarget.Top() < aTotRect.Top() )
419cdf0e10cSrcweir 		{
420cdf0e10cSrcweir 			long nDelta = aTarget.Top() - aTotRect.Top();
421cdf0e10cSrcweir 			aTarget.Bottom() -= nDelta;
422cdf0e10cSrcweir 			aTarget.Top() -= nDelta;
423cdf0e10cSrcweir 
424cdf0e10cSrcweir 			// too high?
425cdf0e10cSrcweir 			if ( aTarget.Bottom() > aTotRect.Bottom() )
426cdf0e10cSrcweir 				aTarget.Bottom() = aTotRect.Bottom();
427cdf0e10cSrcweir 		}
428cdf0e10cSrcweir 	}
429cdf0e10cSrcweir 	else
430cdf0e10cSrcweir 		aTarget = rTarget.GetIntersection( aTotRect );
431cdf0e10cSrcweir 
432cdf0e10cSrcweir 	// is the area already visible?
433cdf0e10cSrcweir 	Rectangle aVisArea( GetVisibleArea() );
434cdf0e10cSrcweir 	if ( aVisArea.IsInside(rTarget) )
435cdf0e10cSrcweir 		return sal_True;
436cdf0e10cSrcweir 
437cdf0e10cSrcweir 	// is there somewhat to scroll?
438cdf0e10cSrcweir 	if ( aVisArea.TopLeft() != aTarget.TopLeft() )
439cdf0e10cSrcweir 	{
440cdf0e10cSrcweir 		Rectangle aBox( aTarget.GetUnion(aVisArea) );
441cdf0e10cSrcweir 		long  nDeltaX = ( aBox.Right() - aVisArea.Right() ) +
442cdf0e10cSrcweir 						( aBox.Left() - aVisArea.Left() );
443cdf0e10cSrcweir 		long  nDeltaY = ( aBox.Top() - aVisArea.Top() ) +
444cdf0e10cSrcweir 						( aBox.Bottom() - aVisArea.Bottom() );
445cdf0e10cSrcweir 		Scroll( nDeltaX, nDeltaY );
446cdf0e10cSrcweir 	}
447cdf0e10cSrcweir 
448cdf0e10cSrcweir 	// determine if the target is completely visible
449cdf0e10cSrcweir 	return aVisArea.GetWidth() >= aTarget.GetWidth() &&
450cdf0e10cSrcweir 		   aVisArea.GetHeight() >= aTarget.GetHeight();
451cdf0e10cSrcweir }
452cdf0e10cSrcweir 
453cdf0e10cSrcweir //-------------------------------------------------------------------
454cdf0e10cSrcweir 
GetVisibleArea() const455cdf0e10cSrcweir Rectangle ScrollableWindow::GetVisibleArea() const
456cdf0e10cSrcweir {
457cdf0e10cSrcweir 	Point aTopLeft( PixelToLogic( Point() ) );
458cdf0e10cSrcweir 	Size aSz( GetOutputSize() );
459cdf0e10cSrcweir 	return Rectangle( aTopLeft, aSz );
460cdf0e10cSrcweir }
461cdf0e10cSrcweir 
462cdf0e10cSrcweir //-------------------------------------------------------------------
463cdf0e10cSrcweir 
SetLineSize(sal_uLong nHorz,sal_uLong nVert)464cdf0e10cSrcweir void ScrollableWindow::SetLineSize( sal_uLong nHorz, sal_uLong nVert )
465cdf0e10cSrcweir {
466cdf0e10cSrcweir 	Size aPixSz( LogicToPixel( Size(nHorz, nVert) ) );
467cdf0e10cSrcweir 	nColumnPixW = aPixSz.Width();
468cdf0e10cSrcweir 	nLinePixH = aPixSz.Height();
469cdf0e10cSrcweir 	aVScroll.SetLineSize( nLinePixH );
470cdf0e10cSrcweir 	aHScroll.SetLineSize( nColumnPixW );
471cdf0e10cSrcweir }
472cdf0e10cSrcweir 
473cdf0e10cSrcweir //-------------------------------------------------------------------
474cdf0e10cSrcweir 
Scroll(long nDeltaX,long nDeltaY,sal_uInt16)475cdf0e10cSrcweir void ScrollableWindow::Scroll( long nDeltaX, long nDeltaY, sal_uInt16 )
476cdf0e10cSrcweir {
477cdf0e10cSrcweir 	if ( !bScrolling )
478cdf0e10cSrcweir 		StartScroll();
479cdf0e10cSrcweir 
480cdf0e10cSrcweir 	// get the delta in pixel
481cdf0e10cSrcweir 	Size aDeltaPix( LogicToPixel( Size(nDeltaX, nDeltaY) ) );
482cdf0e10cSrcweir 	Size aOutPixSz( GetOutputSizePixel() );
483cdf0e10cSrcweir 	MapMode aMap( GetMapMode() );
484cdf0e10cSrcweir 	Point aNewPixOffset( aPixOffset );
485cdf0e10cSrcweir 
486cdf0e10cSrcweir 	// scrolling horizontally?
487cdf0e10cSrcweir 	if ( nDeltaX != 0 )
488cdf0e10cSrcweir 	{
489cdf0e10cSrcweir 		aNewPixOffset.X() -= aDeltaPix.Width();
490cdf0e10cSrcweir 		if ( ( aOutPixSz.Width() - aNewPixOffset.X() ) > aTotPixSz.Width() )
491cdf0e10cSrcweir 			aNewPixOffset.X() = - ( aTotPixSz.Width() - aOutPixSz.Width() );
492cdf0e10cSrcweir 		else if ( aNewPixOffset.X() > 0 )
493cdf0e10cSrcweir 			aNewPixOffset.X() = 0;
494cdf0e10cSrcweir 	}
495cdf0e10cSrcweir 
496cdf0e10cSrcweir 	// scrolling vertically?
497cdf0e10cSrcweir 	if ( nDeltaY != 0 )
498cdf0e10cSrcweir 	{
499cdf0e10cSrcweir 		aNewPixOffset.Y() -= aDeltaPix.Height();
500cdf0e10cSrcweir 		if ( ( aOutPixSz.Height() - aNewPixOffset.Y() ) > aTotPixSz.Height() )
501cdf0e10cSrcweir 			aNewPixOffset.Y() = - ( aTotPixSz.Height() - aOutPixSz.Height() );
502cdf0e10cSrcweir 		else if ( aNewPixOffset.Y() > 0 )
503cdf0e10cSrcweir 			aNewPixOffset.Y() = 0;
504cdf0e10cSrcweir 	}
505cdf0e10cSrcweir 
506cdf0e10cSrcweir 	// recompute the logical scroll units
507cdf0e10cSrcweir 	aDeltaPix.Width() = aPixOffset.X() - aNewPixOffset.X();
508cdf0e10cSrcweir 	aDeltaPix.Height() = aPixOffset.Y() - aNewPixOffset.Y();
509cdf0e10cSrcweir 	Size aDelta( PixelToLogic(aDeltaPix) );
510cdf0e10cSrcweir 	nDeltaX = aDelta.Width();
511cdf0e10cSrcweir 	nDeltaY = aDelta.Height();
512cdf0e10cSrcweir 	aPixOffset = aNewPixOffset;
513cdf0e10cSrcweir 
514cdf0e10cSrcweir 	// scrolling?
515cdf0e10cSrcweir 	if ( nDeltaX != 0 || nDeltaY != 0 )
516cdf0e10cSrcweir 	{
517cdf0e10cSrcweir 		Update();
518cdf0e10cSrcweir 
519cdf0e10cSrcweir 		// does the new area overlap the old one?
520cdf0e10cSrcweir 		if ( Abs( (int)aDeltaPix.Height() ) < aOutPixSz.Height() ||
521cdf0e10cSrcweir 			 Abs( (int)aDeltaPix.Width() ) < aOutPixSz.Width() )
522cdf0e10cSrcweir 		{
523cdf0e10cSrcweir 			// scroll the overlapping area
524cdf0e10cSrcweir 			SetMapMode( aMap );
525cdf0e10cSrcweir 
526cdf0e10cSrcweir 			// never scroll the scrollbars itself!
527cdf0e10cSrcweir 			Window::Scroll(-nDeltaX, -nDeltaY,
528cdf0e10cSrcweir 				PixelToLogic( Rectangle( Point(0, 0), aOutPixSz ) ) );
529cdf0e10cSrcweir 		}
530cdf0e10cSrcweir 		else
531cdf0e10cSrcweir 		{
532cdf0e10cSrcweir 			// repaint all
533cdf0e10cSrcweir 			SetMapMode( aMap );
534cdf0e10cSrcweir 			Invalidate();
535cdf0e10cSrcweir 		}
536cdf0e10cSrcweir 
537cdf0e10cSrcweir 		Update();
538cdf0e10cSrcweir 	}
539cdf0e10cSrcweir 
540cdf0e10cSrcweir 	if ( !bScrolling )
541cdf0e10cSrcweir 	{
542cdf0e10cSrcweir 		EndScroll( nDeltaX, nDeltaY );
543cdf0e10cSrcweir 		if ( nDeltaX )
544cdf0e10cSrcweir 			aHScroll.SetThumbPos( -aPixOffset.X() );
545cdf0e10cSrcweir 		if ( nDeltaY )
546cdf0e10cSrcweir 			aVScroll.SetThumbPos( -aPixOffset.Y() );
547cdf0e10cSrcweir 	}
548cdf0e10cSrcweir }
549cdf0e10cSrcweir 
550cdf0e10cSrcweir //-------------------------------------------------------------------
551cdf0e10cSrcweir 
ScrollLines(long nLinesX,long nLinesY)552cdf0e10cSrcweir void ScrollableWindow::ScrollLines( long nLinesX, long nLinesY )
553cdf0e10cSrcweir {
554cdf0e10cSrcweir 	Size aDelta( PixelToLogic( Size( nColumnPixW, nLinePixH ) ) );
555cdf0e10cSrcweir 	Scroll( aDelta.Width()*nLinesX, aDelta.Height()*nLinesY );
556cdf0e10cSrcweir }
557cdf0e10cSrcweir 
558cdf0e10cSrcweir //-------------------------------------------------------------------
559cdf0e10cSrcweir 
ScrollPages(long nPagesX,sal_uLong nOverlapX,long nPagesY,sal_uLong nOverlapY)560cdf0e10cSrcweir void ScrollableWindow::ScrollPages( long nPagesX, sal_uLong nOverlapX,
561cdf0e10cSrcweir 									long nPagesY, sal_uLong nOverlapY )
562cdf0e10cSrcweir {
563cdf0e10cSrcweir 	Size aOutSz( GetVisibleArea().GetSize() );
564cdf0e10cSrcweir 	Scroll( nPagesX * aOutSz.Width() + (nPagesX>0 ? 1 : -1) * nOverlapX,
565cdf0e10cSrcweir 			nPagesY * aOutSz.Height() + (nPagesY>0 ? 1 : -1) * nOverlapY );
566cdf0e10cSrcweir }
567cdf0e10cSrcweir 
568cdf0e10cSrcweir 
569