1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef _SVXE3DITEM_HXX 25 #define _SVXE3DITEM_HXX 26 27 #include <svl/poolitem.hxx> 28 #include <basegfx/vector/b3dvector.hxx> 29 #include "svx/svxdllapi.h" 30 31 #ifndef _SVXVECT3DITEM_HXX 32 #define _SVXVECT3DITEM_HXX 33 34 class SvStream; 35 36 class SVX_DLLPUBLIC SvxB3DVectorItem : public SfxPoolItem 37 { 38 basegfx::B3DVector aVal; 39 40 public: 41 TYPEINFO(); 42 SvxB3DVectorItem(); 43 SvxB3DVectorItem( sal_uInt16 nWhich, const basegfx::B3DVector& rVal ); 44 SvxB3DVectorItem( sal_uInt16 nWhich, SvStream & ); 45 SvxB3DVectorItem( const SvxB3DVectorItem& ); 46 ~SvxB3DVectorItem(); 47 48 virtual int operator==( const SfxPoolItem& ) const; 49 virtual SfxPoolItem* Clone( SfxItemPool *pPool = 0 ) const; 50 virtual SfxPoolItem* Create(SvStream &, sal_uInt16 nVersion) const; 51 virtual SvStream& Store(SvStream &, sal_uInt16 nItemVersion ) const; 52 53 virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const; 54 virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ); 55 GetValue() const56 const basegfx::B3DVector& GetValue() const { return aVal; } SetValue(const basegfx::B3DVector & rNewVal)57 void SetValue( const basegfx::B3DVector& rNewVal ) { 58 DBG_ASSERT( GetRefCount() == 0, "SetValue() with pooled item" ); 59 aVal = rNewVal; 60 } 61 62 virtual sal_uInt16 GetVersion (sal_uInt16 nFileFormatVersion) const; 63 }; 64 65 #endif 66 67 #endif 68 69 70