xref: /aoo41x/main/svx/source/stbctrls/insctrl.cxx (revision cdf0e10c)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_svx.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir // include ---------------------------------------------------------------
32*cdf0e10cSrcweir #include <tools/shl.hxx>
33*cdf0e10cSrcweir #ifndef _STATUS_HXX //autogen
34*cdf0e10cSrcweir #include <vcl/status.hxx>
35*cdf0e10cSrcweir #endif
36*cdf0e10cSrcweir #include <svl/eitem.hxx>
37*cdf0e10cSrcweir #include <sfx2/app.hxx>
38*cdf0e10cSrcweir #include <sfx2/dispatch.hxx>
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir #define _SVX_INSCTRL_CXX
41*cdf0e10cSrcweir 
42*cdf0e10cSrcweir #include <svx/dialogs.hrc>
43*cdf0e10cSrcweir 
44*cdf0e10cSrcweir #include "svx/insctrl.hxx"
45*cdf0e10cSrcweir #include <svx/dialmgr.hxx>
46*cdf0e10cSrcweir 
47*cdf0e10cSrcweir #define PAINT_OFFSET	5
48*cdf0e10cSrcweir 
49*cdf0e10cSrcweir SFX_IMPL_STATUSBAR_CONTROL(SvxInsertStatusBarControl, SfxBoolItem);
50*cdf0e10cSrcweir 
51*cdf0e10cSrcweir // class SvxInsertStatusBarControl ---------------------------------------
52*cdf0e10cSrcweir 
53*cdf0e10cSrcweir SvxInsertStatusBarControl::SvxInsertStatusBarControl( sal_uInt16 _nSlotId,
54*cdf0e10cSrcweir                                                       sal_uInt16 _nId,
55*cdf0e10cSrcweir 													  StatusBar& rStb ) :
56*cdf0e10cSrcweir 
57*cdf0e10cSrcweir 	SfxStatusBarControl( _nSlotId, _nId, rStb ),
58*cdf0e10cSrcweir 	bInsert( sal_True )
59*cdf0e10cSrcweir {
60*cdf0e10cSrcweir }
61*cdf0e10cSrcweir 
62*cdf0e10cSrcweir // -----------------------------------------------------------------------
63*cdf0e10cSrcweir 
64*cdf0e10cSrcweir SvxInsertStatusBarControl::~SvxInsertStatusBarControl()
65*cdf0e10cSrcweir {
66*cdf0e10cSrcweir }
67*cdf0e10cSrcweir 
68*cdf0e10cSrcweir // -----------------------------------------------------------------------
69*cdf0e10cSrcweir 
70*cdf0e10cSrcweir void SvxInsertStatusBarControl::StateChanged( sal_uInt16 , SfxItemState eState,
71*cdf0e10cSrcweir 											  const SfxPoolItem* pState )
72*cdf0e10cSrcweir {
73*cdf0e10cSrcweir 	if ( SFX_ITEM_AVAILABLE != eState )
74*cdf0e10cSrcweir 		GetStatusBar().SetItemText( GetId(), String() );
75*cdf0e10cSrcweir 	else
76*cdf0e10cSrcweir 	{
77*cdf0e10cSrcweir 		DBG_ASSERT( pState->ISA( SfxBoolItem ), "invalid item type" );
78*cdf0e10cSrcweir 		SfxBoolItem* pItem = (SfxBoolItem*)pState;
79*cdf0e10cSrcweir 		bInsert = pItem->GetValue();
80*cdf0e10cSrcweir 		DrawItemText_Impl();
81*cdf0e10cSrcweir 	}
82*cdf0e10cSrcweir }
83*cdf0e10cSrcweir 
84*cdf0e10cSrcweir // -----------------------------------------------------------------------
85*cdf0e10cSrcweir 
86*cdf0e10cSrcweir void SvxInsertStatusBarControl::Click()
87*cdf0e10cSrcweir {
88*cdf0e10cSrcweir 	if ( !GetStatusBar().GetItemText( GetId() ).Len() )
89*cdf0e10cSrcweir 		return;
90*cdf0e10cSrcweir 	bInsert = !bInsert;
91*cdf0e10cSrcweir 	SfxBoolItem aIns( GetSlotId(), bInsert );
92*cdf0e10cSrcweir 
93*cdf0e10cSrcweir     ::com::sun::star::uno::Any a;
94*cdf0e10cSrcweir     ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue > aArgs( 1 );
95*cdf0e10cSrcweir     aArgs[0].Name = rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "InsertMode" ));
96*cdf0e10cSrcweir     aIns.QueryValue( a );
97*cdf0e10cSrcweir     aArgs[0].Value = a;
98*cdf0e10cSrcweir 
99*cdf0e10cSrcweir     execute( aArgs );
100*cdf0e10cSrcweir }
101*cdf0e10cSrcweir 
102*cdf0e10cSrcweir // -----------------------------------------------------------------------
103*cdf0e10cSrcweir 
104*cdf0e10cSrcweir void SvxInsertStatusBarControl::Paint( const UserDrawEvent& )
105*cdf0e10cSrcweir {
106*cdf0e10cSrcweir 	DrawItemText_Impl();
107*cdf0e10cSrcweir }
108*cdf0e10cSrcweir 
109*cdf0e10cSrcweir // -----------------------------------------------------------------------
110*cdf0e10cSrcweir 
111*cdf0e10cSrcweir void SvxInsertStatusBarControl::DrawItemText_Impl()
112*cdf0e10cSrcweir {
113*cdf0e10cSrcweir 	sal_uInt16 _nId = RID_SVXSTR_OVERWRITE_TEXT;
114*cdf0e10cSrcweir 
115*cdf0e10cSrcweir 	if ( bInsert )
116*cdf0e10cSrcweir 		_nId = RID_SVXSTR_INSERT_TEXT;
117*cdf0e10cSrcweir 	GetStatusBar().SetItemText( GetId(), SVX_RESSTR( _nId ) );
118*cdf0e10cSrcweir }
119*cdf0e10cSrcweir 
120*cdf0e10cSrcweir sal_uIntPtr SvxInsertStatusBarControl::GetDefItemWidth(const StatusBar& rStb)
121*cdf0e10cSrcweir {
122*cdf0e10cSrcweir 	long nWidth1 =  rStb.GetTextWidth(SVX_RESSTR(RID_SVXSTR_OVERWRITE_TEXT));
123*cdf0e10cSrcweir 	long nWidth2 =  rStb.GetTextWidth(SVX_RESSTR(RID_SVXSTR_INSERT_TEXT));
124*cdf0e10cSrcweir 
125*cdf0e10cSrcweir 	if(nWidth1<nWidth2)
126*cdf0e10cSrcweir 		nWidth1=nWidth2;
127*cdf0e10cSrcweir 
128*cdf0e10cSrcweir 	return nWidth1+PAINT_OFFSET;
129*cdf0e10cSrcweir }
130*cdf0e10cSrcweir 
131*cdf0e10cSrcweir 
132