xref: /aoo41x/main/svx/source/svdraw/svdocapt.cxx (revision cdf0e10c)
1*cdf0e10cSrcweir /*************************************************************************
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21*cdf0e10cSrcweir  * You should have received a copy of the GNU Lesser General Public License
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23*cdf0e10cSrcweir  * <http://www.openoffice.org/license.html>
24*cdf0e10cSrcweir  * for a copy of the LGPLv3 License.
25*cdf0e10cSrcweir  *
26*cdf0e10cSrcweir  ************************************************************************/
27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_svx.hxx"
30*cdf0e10cSrcweir #include <tools/bigint.hxx>
31*cdf0e10cSrcweir #include <svx/xlnwtit.hxx>
32*cdf0e10cSrcweir #include <svl/style.hxx>
33*cdf0e10cSrcweir #include <svx/svdocapt.hxx>
34*cdf0e10cSrcweir #include <svx/xpool.hxx>
35*cdf0e10cSrcweir #include <svx/xpoly.hxx>
36*cdf0e10cSrcweir #include <svx/svdattrx.hxx>
37*cdf0e10cSrcweir #include <svx/svdpool.hxx>
38*cdf0e10cSrcweir #include <svx/svdetc.hxx>
39*cdf0e10cSrcweir #include <svx/svdtrans.hxx>
40*cdf0e10cSrcweir #include <svx/svdhdl.hxx>
41*cdf0e10cSrcweir #include <svx/svddrag.hxx>
42*cdf0e10cSrcweir #include <svx/svdmodel.hxx>
43*cdf0e10cSrcweir #include <svx/svdview.hxx>   // fuer RectSnap
44*cdf0e10cSrcweir #include "svx/svdglob.hxx"   // StringCache
45*cdf0e10cSrcweir #include "svx/svdstr.hrc"    // Objektname
46*cdf0e10cSrcweir #include <svx/svdogrp.hxx>
47*cdf0e10cSrcweir #include <svx/svdpage.hxx>
48*cdf0e10cSrcweir #include <svx/xflhtit.hxx>
49*cdf0e10cSrcweir #include <svx/xflclit.hxx>
50*cdf0e10cSrcweir #include <svx/xfltrit.hxx>
51*cdf0e10cSrcweir #include <editeng/eeitem.hxx>
52*cdf0e10cSrcweir #include <svx/sdr/properties/captionproperties.hxx>
53*cdf0e10cSrcweir #include <vcl/salbtype.hxx>		// FRound
54*cdf0e10cSrcweir #include <svx/sdr/contact/viewcontactofsdrcaptionobj.hxx>
55*cdf0e10cSrcweir #include <basegfx/tuple/b2dtuple.hxx>
56*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
57*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx>
58*cdf0e10cSrcweir #include <basegfx/range/b2drange.hxx>
59*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx>
60*cdf0e10cSrcweir #include <svx/sdrhittesthelper.hxx>
61*cdf0e10cSrcweir 
62*cdf0e10cSrcweir // #i32599#
63*cdf0e10cSrcweir inline double ImplTwipsToMM(double fVal) { return (fVal * (127.0 / 72.0)); }
64*cdf0e10cSrcweir inline double ImplMMToTwips(double fVal) { return (fVal * (72.0 / 127.0)); }
65*cdf0e10cSrcweir 
66*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
67*cdf0e10cSrcweir 
68*cdf0e10cSrcweir enum EscDir {LKS,RTS,OBN,UNT};
69*cdf0e10cSrcweir 
70*cdf0e10cSrcweir class ImpCaptParams
71*cdf0e10cSrcweir {
72*cdf0e10cSrcweir public:
73*cdf0e10cSrcweir 	SdrCaptionType				eType;
74*cdf0e10cSrcweir 	long						nAngle;
75*cdf0e10cSrcweir 	long						nGap;
76*cdf0e10cSrcweir 	long						nEscRel;
77*cdf0e10cSrcweir 	long						nEscAbs;
78*cdf0e10cSrcweir 	long						nLineLen;
79*cdf0e10cSrcweir 	SdrCaptionEscDir			eEscDir;
80*cdf0e10cSrcweir 	FASTBOOL					bFitLineLen;
81*cdf0e10cSrcweir 	FASTBOOL					bEscRel;
82*cdf0e10cSrcweir 	FASTBOOL					bFixedAngle;
83*cdf0e10cSrcweir 
84*cdf0e10cSrcweir public:
85*cdf0e10cSrcweir 	ImpCaptParams()
86*cdf0e10cSrcweir 	{
87*cdf0e10cSrcweir 		eType      =SDRCAPT_TYPE3;
88*cdf0e10cSrcweir 		bFixedAngle=sal_False;
89*cdf0e10cSrcweir 		nAngle     =4500;
90*cdf0e10cSrcweir 		nGap       =0;
91*cdf0e10cSrcweir 		eEscDir    =SDRCAPT_ESCHORIZONTAL;
92*cdf0e10cSrcweir 		bEscRel    =sal_True;
93*cdf0e10cSrcweir 		nEscRel    =5000;
94*cdf0e10cSrcweir 		nEscAbs    =0;
95*cdf0e10cSrcweir 		nLineLen   =0;
96*cdf0e10cSrcweir 		bFitLineLen=sal_True;
97*cdf0e10cSrcweir 	}
98*cdf0e10cSrcweir 	void CalcEscPos(const Point& rTail, const Rectangle& rRect, Point& rPt, EscDir& rDir) const;
99*cdf0e10cSrcweir };
100*cdf0e10cSrcweir 
101*cdf0e10cSrcweir void ImpCaptParams::CalcEscPos(const Point& rTailPt, const Rectangle& rRect, Point& rPt, EscDir& rDir) const
102*cdf0e10cSrcweir {
103*cdf0e10cSrcweir 	Point aTl(rTailPt); // lokal kopieren wg. Performance
104*cdf0e10cSrcweir 	long nX,nY;
105*cdf0e10cSrcweir 	if (bEscRel) {
106*cdf0e10cSrcweir 		nX=rRect.Right()-rRect.Left();
107*cdf0e10cSrcweir 		nX=BigMulDiv(nX,nEscRel,10000);
108*cdf0e10cSrcweir 		nY=rRect.Bottom()-rRect.Top();
109*cdf0e10cSrcweir 		nY=BigMulDiv(nY,nEscRel,10000);
110*cdf0e10cSrcweir 	} else {
111*cdf0e10cSrcweir 		nX=nEscAbs;
112*cdf0e10cSrcweir 		nY=nEscAbs;
113*cdf0e10cSrcweir 	}
114*cdf0e10cSrcweir 	nX+=rRect.Left();
115*cdf0e10cSrcweir 	nY+=rRect.Top();
116*cdf0e10cSrcweir 	Point  aBestPt;
117*cdf0e10cSrcweir 	EscDir eBestDir=LKS;
118*cdf0e10cSrcweir 	FASTBOOL bTryH=eEscDir==SDRCAPT_ESCBESTFIT;
119*cdf0e10cSrcweir 	if (!bTryH) {
120*cdf0e10cSrcweir 		if (eType!=SDRCAPT_TYPE1) {
121*cdf0e10cSrcweir 			bTryH=eEscDir==SDRCAPT_ESCHORIZONTAL;
122*cdf0e10cSrcweir 		} else {
123*cdf0e10cSrcweir 			bTryH=eEscDir==SDRCAPT_ESCVERTICAL;
124*cdf0e10cSrcweir 		}
125*cdf0e10cSrcweir 	}
126*cdf0e10cSrcweir 	FASTBOOL bTryV=eEscDir==SDRCAPT_ESCBESTFIT;
127*cdf0e10cSrcweir 	if (!bTryV) {
128*cdf0e10cSrcweir 		if (eType!=SDRCAPT_TYPE1) {
129*cdf0e10cSrcweir 			bTryV=eEscDir==SDRCAPT_ESCVERTICAL;
130*cdf0e10cSrcweir 		} else {
131*cdf0e10cSrcweir 			bTryV=eEscDir==SDRCAPT_ESCHORIZONTAL;
132*cdf0e10cSrcweir 		}
133*cdf0e10cSrcweir 	}
134*cdf0e10cSrcweir 
135*cdf0e10cSrcweir 	if (bTryH) {
136*cdf0e10cSrcweir 		Point aLft(rRect.Left()-nGap,nY);
137*cdf0e10cSrcweir 		Point aRgt(rRect.Right()+nGap,nY);
138*cdf0e10cSrcweir 		FASTBOOL bLft=(aTl.X()-aLft.X()<aRgt.X()-aTl.X());
139*cdf0e10cSrcweir 		if (bLft) {
140*cdf0e10cSrcweir 			eBestDir=LKS;
141*cdf0e10cSrcweir 			aBestPt=aLft;
142*cdf0e10cSrcweir 		} else {
143*cdf0e10cSrcweir 			eBestDir=RTS;
144*cdf0e10cSrcweir 			aBestPt=aRgt;
145*cdf0e10cSrcweir 		}
146*cdf0e10cSrcweir 	}
147*cdf0e10cSrcweir 	if (bTryV) {
148*cdf0e10cSrcweir 		Point aTop(nX,rRect.Top()-nGap);
149*cdf0e10cSrcweir 		Point aBtm(nX,rRect.Bottom()+nGap);
150*cdf0e10cSrcweir 		FASTBOOL bTop=(aTl.Y()-aTop.Y()<aBtm.Y()-aTl.Y());
151*cdf0e10cSrcweir 		Point aBest2;
152*cdf0e10cSrcweir 		EscDir eBest2;
153*cdf0e10cSrcweir 		if (bTop) {
154*cdf0e10cSrcweir 			eBest2=OBN;
155*cdf0e10cSrcweir 			aBest2=aTop;
156*cdf0e10cSrcweir 		} else {
157*cdf0e10cSrcweir 			eBest2=UNT;
158*cdf0e10cSrcweir 			aBest2=aBtm;
159*cdf0e10cSrcweir 		}
160*cdf0e10cSrcweir 		FASTBOOL bTakeIt=eEscDir!=SDRCAPT_ESCBESTFIT;
161*cdf0e10cSrcweir 		if (!bTakeIt) {
162*cdf0e10cSrcweir 			BigInt aHorX(aBestPt.X()-aTl.X()); aHorX*=aHorX;
163*cdf0e10cSrcweir 			BigInt aHorY(aBestPt.Y()-aTl.Y()); aHorY*=aHorY;
164*cdf0e10cSrcweir 			BigInt aVerX(aBest2.X()-aTl.X());  aVerX*=aVerX;
165*cdf0e10cSrcweir 			BigInt aVerY(aBest2.Y()-aTl.Y());  aVerY*=aVerY;
166*cdf0e10cSrcweir 			if (eType!=SDRCAPT_TYPE1) {
167*cdf0e10cSrcweir 				bTakeIt=aVerX+aVerY<aHorX+aHorY;
168*cdf0e10cSrcweir 			} else {
169*cdf0e10cSrcweir 				bTakeIt=aVerX+aVerY>=aHorX+aHorY;
170*cdf0e10cSrcweir 			}
171*cdf0e10cSrcweir 		}
172*cdf0e10cSrcweir 		if (bTakeIt) {
173*cdf0e10cSrcweir 			aBestPt=aBest2;
174*cdf0e10cSrcweir 			eBestDir=eBest2;
175*cdf0e10cSrcweir 		}
176*cdf0e10cSrcweir 	}
177*cdf0e10cSrcweir 	rPt=aBestPt;
178*cdf0e10cSrcweir 	rDir=eBestDir;
179*cdf0e10cSrcweir }
180*cdf0e10cSrcweir 
181*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
182*cdf0e10cSrcweir // BaseProperties section
183*cdf0e10cSrcweir 
184*cdf0e10cSrcweir sdr::properties::BaseProperties* SdrCaptionObj::CreateObjectSpecificProperties()
185*cdf0e10cSrcweir {
186*cdf0e10cSrcweir 	return new sdr::properties::CaptionProperties(*this);
187*cdf0e10cSrcweir }
188*cdf0e10cSrcweir 
189*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
190*cdf0e10cSrcweir // DrawContact section
191*cdf0e10cSrcweir 
192*cdf0e10cSrcweir sdr::contact::ViewContact* SdrCaptionObj::CreateObjectSpecificViewContact()
193*cdf0e10cSrcweir {
194*cdf0e10cSrcweir 	return new sdr::contact::ViewContactOfSdrCaptionObj(*this);
195*cdf0e10cSrcweir }
196*cdf0e10cSrcweir 
197*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
198*cdf0e10cSrcweir 
199*cdf0e10cSrcweir TYPEINIT1(SdrCaptionObj,SdrRectObj);
200*cdf0e10cSrcweir 
201*cdf0e10cSrcweir SdrCaptionObj::SdrCaptionObj():
202*cdf0e10cSrcweir 	SdrRectObj(OBJ_TEXT),
203*cdf0e10cSrcweir 	aTailPoly(3),  // Default Groesse: 3 Punkte = 2 Linien
204*cdf0e10cSrcweir 	mbSpecialTextBoxShadow(sal_False),
205*cdf0e10cSrcweir 	mbFixedTail(sal_False)
206*cdf0e10cSrcweir {
207*cdf0e10cSrcweir }
208*cdf0e10cSrcweir 
209*cdf0e10cSrcweir SdrCaptionObj::SdrCaptionObj(const Rectangle& rRect):
210*cdf0e10cSrcweir 	SdrRectObj(OBJ_TEXT,rRect),
211*cdf0e10cSrcweir 	aTailPoly(3),  // Default Groesse: 3 Punkte = 2 Linien
212*cdf0e10cSrcweir 	mbSpecialTextBoxShadow(sal_False),
213*cdf0e10cSrcweir 	mbFixedTail(sal_False)
214*cdf0e10cSrcweir {
215*cdf0e10cSrcweir }
216*cdf0e10cSrcweir 
217*cdf0e10cSrcweir SdrCaptionObj::SdrCaptionObj(const Rectangle& rRect, const Point& rTail):
218*cdf0e10cSrcweir 	SdrRectObj(OBJ_TEXT,rRect),
219*cdf0e10cSrcweir 	aTailPoly(3),  // Default Groesse: 3 Punkte = 2 Linien
220*cdf0e10cSrcweir 	mbSpecialTextBoxShadow(sal_False),
221*cdf0e10cSrcweir 	mbFixedTail(sal_False)
222*cdf0e10cSrcweir {
223*cdf0e10cSrcweir 	aTailPoly[0]=maFixedTailPos=rTail;
224*cdf0e10cSrcweir }
225*cdf0e10cSrcweir 
226*cdf0e10cSrcweir SdrCaptionObj::~SdrCaptionObj()
227*cdf0e10cSrcweir {
228*cdf0e10cSrcweir }
229*cdf0e10cSrcweir 
230*cdf0e10cSrcweir void SdrCaptionObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const
231*cdf0e10cSrcweir {
232*cdf0e10cSrcweir 	rInfo.bRotateFreeAllowed=sal_False;
233*cdf0e10cSrcweir 	rInfo.bRotate90Allowed  =sal_False;
234*cdf0e10cSrcweir 	rInfo.bMirrorFreeAllowed=sal_False;
235*cdf0e10cSrcweir 	rInfo.bMirror45Allowed  =sal_False;
236*cdf0e10cSrcweir 	rInfo.bMirror90Allowed  =sal_False;
237*cdf0e10cSrcweir 	rInfo.bTransparenceAllowed = sal_False;
238*cdf0e10cSrcweir 	rInfo.bGradientAllowed = sal_False;
239*cdf0e10cSrcweir 	rInfo.bShearAllowed     =sal_False;
240*cdf0e10cSrcweir 	rInfo.bEdgeRadiusAllowed=sal_False;
241*cdf0e10cSrcweir 	rInfo.bCanConvToPath    =sal_True;
242*cdf0e10cSrcweir 	rInfo.bCanConvToPoly    =sal_True;
243*cdf0e10cSrcweir 	rInfo.bCanConvToPathLineToArea=sal_False;
244*cdf0e10cSrcweir 	rInfo.bCanConvToPolyLineToArea=sal_False;
245*cdf0e10cSrcweir 	rInfo.bCanConvToContour = (rInfo.bCanConvToPoly || LineGeometryUsageIsNecessary());
246*cdf0e10cSrcweir }
247*cdf0e10cSrcweir 
248*cdf0e10cSrcweir sal_uInt16 SdrCaptionObj::GetObjIdentifier() const
249*cdf0e10cSrcweir {
250*cdf0e10cSrcweir 	return sal_uInt16(OBJ_CAPTION);
251*cdf0e10cSrcweir }
252*cdf0e10cSrcweir 
253*cdf0e10cSrcweir void SdrCaptionObj::operator=(const SdrObject& rObj)
254*cdf0e10cSrcweir {
255*cdf0e10cSrcweir 	SdrRectObj::operator=(rObj);
256*cdf0e10cSrcweir 	aTailPoly=((SdrCaptionObj&)rObj).aTailPoly;
257*cdf0e10cSrcweir }
258*cdf0e10cSrcweir 
259*cdf0e10cSrcweir void SdrCaptionObj::TakeObjNameSingul(XubString& rName) const
260*cdf0e10cSrcweir {
261*cdf0e10cSrcweir 	rName=ImpGetResStr(STR_ObjNameSingulCAPTION);
262*cdf0e10cSrcweir 
263*cdf0e10cSrcweir 	String aName( GetName() );
264*cdf0e10cSrcweir 	if(aName.Len())
265*cdf0e10cSrcweir 	{
266*cdf0e10cSrcweir 		rName += sal_Unicode(' ');
267*cdf0e10cSrcweir 		rName += sal_Unicode('\'');
268*cdf0e10cSrcweir 		rName += aName;
269*cdf0e10cSrcweir 		rName += sal_Unicode('\'');
270*cdf0e10cSrcweir 	}
271*cdf0e10cSrcweir }
272*cdf0e10cSrcweir 
273*cdf0e10cSrcweir void SdrCaptionObj::TakeObjNamePlural(XubString& rName) const
274*cdf0e10cSrcweir {
275*cdf0e10cSrcweir 	rName=ImpGetResStr(STR_ObjNamePluralCAPTION);
276*cdf0e10cSrcweir }
277*cdf0e10cSrcweir 
278*cdf0e10cSrcweir basegfx::B2DPolyPolygon SdrCaptionObj::TakeXorPoly() const
279*cdf0e10cSrcweir {
280*cdf0e10cSrcweir 	basegfx::B2DPolyPolygon aPolyPoly(SdrRectObj::TakeXorPoly());
281*cdf0e10cSrcweir 	aPolyPoly.append(aTailPoly.getB2DPolygon());
282*cdf0e10cSrcweir 
283*cdf0e10cSrcweir 	return aPolyPoly;
284*cdf0e10cSrcweir }
285*cdf0e10cSrcweir 
286*cdf0e10cSrcweir sal_uInt32 SdrCaptionObj::GetHdlCount() const
287*cdf0e10cSrcweir {
288*cdf0e10cSrcweir 	sal_uInt32 nAnz1(SdrRectObj::GetHdlCount());
289*cdf0e10cSrcweir 	// sal_uInt32 nAnz2(aTailPoly.GetSize());
290*cdf0e10cSrcweir 	// Derzeit ist nur das Draggen des Schwanzendes implementiert
291*cdf0e10cSrcweir 	return nAnz1 + 1L;
292*cdf0e10cSrcweir }
293*cdf0e10cSrcweir 
294*cdf0e10cSrcweir SdrHdl* SdrCaptionObj::GetHdl(sal_uInt32 nHdlNum) const
295*cdf0e10cSrcweir {
296*cdf0e10cSrcweir 	const sal_uInt32 nRectHdlAnz(SdrRectObj::GetHdlCount());
297*cdf0e10cSrcweir 
298*cdf0e10cSrcweir 	if(nHdlNum < nRectHdlAnz)
299*cdf0e10cSrcweir 	{
300*cdf0e10cSrcweir 		return SdrRectObj::GetHdl(nHdlNum);
301*cdf0e10cSrcweir 	}
302*cdf0e10cSrcweir 	else
303*cdf0e10cSrcweir 	{
304*cdf0e10cSrcweir 		sal_uInt32 nPntNum(nHdlNum);
305*cdf0e10cSrcweir 		nPntNum -= nRectHdlAnz;
306*cdf0e10cSrcweir 
307*cdf0e10cSrcweir 		if(nPntNum < aTailPoly.GetSize())
308*cdf0e10cSrcweir 		{
309*cdf0e10cSrcweir 			SdrHdl* pHdl = new SdrHdl(aTailPoly.GetPoint((sal_uInt16)nPntNum), HDL_POLY);
310*cdf0e10cSrcweir 			pHdl->SetPolyNum(1L);
311*cdf0e10cSrcweir 			pHdl->SetPointNum(nPntNum);
312*cdf0e10cSrcweir 			return pHdl;
313*cdf0e10cSrcweir 		}
314*cdf0e10cSrcweir 		else
315*cdf0e10cSrcweir 		{
316*cdf0e10cSrcweir 			return 0L;
317*cdf0e10cSrcweir 		}
318*cdf0e10cSrcweir 	}
319*cdf0e10cSrcweir }
320*cdf0e10cSrcweir 
321*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
322*cdf0e10cSrcweir 
323*cdf0e10cSrcweir bool SdrCaptionObj::hasSpecialDrag() const
324*cdf0e10cSrcweir {
325*cdf0e10cSrcweir 	return true;
326*cdf0e10cSrcweir }
327*cdf0e10cSrcweir 
328*cdf0e10cSrcweir bool SdrCaptionObj::beginSpecialDrag(SdrDragStat& rDrag) const
329*cdf0e10cSrcweir {
330*cdf0e10cSrcweir 	const SdrHdl* pHdl = rDrag.GetHdl();
331*cdf0e10cSrcweir 	rDrag.SetEndDragChangesAttributes(true);
332*cdf0e10cSrcweir 	rDrag.SetEndDragChangesGeoAndAttributes(true);
333*cdf0e10cSrcweir 
334*cdf0e10cSrcweir 	if(pHdl && 0 == pHdl->GetPolyNum())
335*cdf0e10cSrcweir     {
336*cdf0e10cSrcweir 		return SdrRectObj::beginSpecialDrag(rDrag);
337*cdf0e10cSrcweir 	}
338*cdf0e10cSrcweir     else
339*cdf0e10cSrcweir     {
340*cdf0e10cSrcweir 		rDrag.SetOrtho8Possible(true);
341*cdf0e10cSrcweir 
342*cdf0e10cSrcweir         if(!pHdl)
343*cdf0e10cSrcweir         {
344*cdf0e10cSrcweir 			if (bMovProt)
345*cdf0e10cSrcweir                 return 0;
346*cdf0e10cSrcweir 
347*cdf0e10cSrcweir 			rDrag.SetNoSnap(true);
348*cdf0e10cSrcweir 			rDrag.SetActionRect(aRect);
349*cdf0e10cSrcweir 
350*cdf0e10cSrcweir             Point aHit(rDrag.GetStart());
351*cdf0e10cSrcweir 
352*cdf0e10cSrcweir             if(rDrag.GetPageView() && SdrObjectPrimitiveHit(*this, aHit, 0, *rDrag.GetPageView(), 0, false))
353*cdf0e10cSrcweir             {
354*cdf0e10cSrcweir                 return true;
355*cdf0e10cSrcweir             }
356*cdf0e10cSrcweir 		}
357*cdf0e10cSrcweir         else
358*cdf0e10cSrcweir         {
359*cdf0e10cSrcweir 			if((1 == pHdl->GetPolyNum()) && (0 == pHdl->GetPointNum()))
360*cdf0e10cSrcweir                 return true;
361*cdf0e10cSrcweir 		}
362*cdf0e10cSrcweir 	}
363*cdf0e10cSrcweir 
364*cdf0e10cSrcweir     return false;
365*cdf0e10cSrcweir }
366*cdf0e10cSrcweir 
367*cdf0e10cSrcweir bool SdrCaptionObj::applySpecialDrag(SdrDragStat& rDrag)
368*cdf0e10cSrcweir {
369*cdf0e10cSrcweir 	const SdrHdl* pHdl = rDrag.GetHdl();
370*cdf0e10cSrcweir 
371*cdf0e10cSrcweir     if(pHdl && 0 == pHdl->GetPolyNum())
372*cdf0e10cSrcweir     {
373*cdf0e10cSrcweir 		const bool bRet(SdrRectObj::applySpecialDrag(rDrag));
374*cdf0e10cSrcweir         ImpRecalcTail();
375*cdf0e10cSrcweir 	    ActionChanged();
376*cdf0e10cSrcweir 
377*cdf0e10cSrcweir         return bRet;
378*cdf0e10cSrcweir 	}
379*cdf0e10cSrcweir     else
380*cdf0e10cSrcweir     {
381*cdf0e10cSrcweir 		Point aDelt(rDrag.GetNow()-rDrag.GetStart());
382*cdf0e10cSrcweir 
383*cdf0e10cSrcweir         if(!pHdl)
384*cdf0e10cSrcweir         {
385*cdf0e10cSrcweir 			aRect.Move(aDelt.X(),aDelt.Y());
386*cdf0e10cSrcweir 		}
387*cdf0e10cSrcweir         else
388*cdf0e10cSrcweir         {
389*cdf0e10cSrcweir 			aTailPoly[0] += aDelt;
390*cdf0e10cSrcweir 		}
391*cdf0e10cSrcweir 
392*cdf0e10cSrcweir         ImpRecalcTail();
393*cdf0e10cSrcweir 	    ActionChanged();
394*cdf0e10cSrcweir 
395*cdf0e10cSrcweir         return true;
396*cdf0e10cSrcweir 	}
397*cdf0e10cSrcweir }
398*cdf0e10cSrcweir 
399*cdf0e10cSrcweir String SdrCaptionObj::getSpecialDragComment(const SdrDragStat& rDrag) const
400*cdf0e10cSrcweir {
401*cdf0e10cSrcweir     const bool bCreateComment(rDrag.GetView() && this == rDrag.GetView()->GetCreateObj());
402*cdf0e10cSrcweir 
403*cdf0e10cSrcweir     if(bCreateComment)
404*cdf0e10cSrcweir     {
405*cdf0e10cSrcweir         return String();
406*cdf0e10cSrcweir     }
407*cdf0e10cSrcweir     else
408*cdf0e10cSrcweir     {
409*cdf0e10cSrcweir         const SdrHdl* pHdl = rDrag.GetHdl();
410*cdf0e10cSrcweir 
411*cdf0e10cSrcweir         if(pHdl && 0 == pHdl->GetPolyNum())
412*cdf0e10cSrcweir         {
413*cdf0e10cSrcweir 		    return SdrRectObj::getSpecialDragComment(rDrag);
414*cdf0e10cSrcweir 	    }
415*cdf0e10cSrcweir         else
416*cdf0e10cSrcweir         {
417*cdf0e10cSrcweir 		    XubString aStr;
418*cdf0e10cSrcweir 
419*cdf0e10cSrcweir             if(!pHdl)
420*cdf0e10cSrcweir             {
421*cdf0e10cSrcweir 			    ImpTakeDescriptionStr(STR_DragCaptFram, aStr);
422*cdf0e10cSrcweir 		    }
423*cdf0e10cSrcweir             else
424*cdf0e10cSrcweir             {
425*cdf0e10cSrcweir 			    ImpTakeDescriptionStr(STR_DragCaptTail, aStr);
426*cdf0e10cSrcweir 		    }
427*cdf0e10cSrcweir 
428*cdf0e10cSrcweir             return aStr;
429*cdf0e10cSrcweir 	    }
430*cdf0e10cSrcweir     }
431*cdf0e10cSrcweir }
432*cdf0e10cSrcweir 
433*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////
434*cdf0e10cSrcweir 
435*cdf0e10cSrcweir void SdrCaptionObj::ImpGetCaptParams(ImpCaptParams& rPara) const
436*cdf0e10cSrcweir {
437*cdf0e10cSrcweir 	const SfxItemSet& rSet = GetObjectItemSet();
438*cdf0e10cSrcweir 	rPara.eType      =((SdrCaptionTypeItem&)      (rSet.Get(SDRATTR_CAPTIONTYPE      ))).GetValue();
439*cdf0e10cSrcweir 	rPara.bFixedAngle=((SdrCaptionFixedAngleItem&)(rSet.Get(SDRATTR_CAPTIONANGLE     ))).GetValue();
440*cdf0e10cSrcweir 	rPara.nAngle     =((SdrCaptionAngleItem&)     (rSet.Get(SDRATTR_CAPTIONFIXEDANGLE))).GetValue();
441*cdf0e10cSrcweir 	rPara.nGap       =((SdrCaptionGapItem&)       (rSet.Get(SDRATTR_CAPTIONGAP       ))).GetValue();
442*cdf0e10cSrcweir 	rPara.eEscDir    =((SdrCaptionEscDirItem&)    (rSet.Get(SDRATTR_CAPTIONESCDIR    ))).GetValue();
443*cdf0e10cSrcweir 	rPara.bEscRel    =((SdrCaptionEscIsRelItem&)  (rSet.Get(SDRATTR_CAPTIONESCISREL  ))).GetValue();
444*cdf0e10cSrcweir 	rPara.nEscRel    =((SdrCaptionEscRelItem&)    (rSet.Get(SDRATTR_CAPTIONESCREL    ))).GetValue();
445*cdf0e10cSrcweir 	rPara.nEscAbs    =((SdrCaptionEscAbsItem&)    (rSet.Get(SDRATTR_CAPTIONESCABS    ))).GetValue();
446*cdf0e10cSrcweir 	rPara.nLineLen   =((SdrCaptionLineLenItem&)   (rSet.Get(SDRATTR_CAPTIONLINELEN   ))).GetValue();
447*cdf0e10cSrcweir 	rPara.bFitLineLen=((SdrCaptionFitLineLenItem&)(rSet.Get(SDRATTR_CAPTIONFITLINELEN))).GetValue();
448*cdf0e10cSrcweir }
449*cdf0e10cSrcweir 
450*cdf0e10cSrcweir void SdrCaptionObj::ImpRecalcTail()
451*cdf0e10cSrcweir {
452*cdf0e10cSrcweir 	ImpCaptParams aPara;
453*cdf0e10cSrcweir 	ImpGetCaptParams(aPara);
454*cdf0e10cSrcweir 	ImpCalcTail(aPara,aTailPoly,aRect);
455*cdf0e10cSrcweir 	SetRectsDirty();
456*cdf0e10cSrcweir 	SetXPolyDirty();
457*cdf0e10cSrcweir }
458*cdf0e10cSrcweir 
459*cdf0e10cSrcweir // #i35971#
460*cdf0e10cSrcweir // SdrCaptionObj::ImpCalcTail1 does move the object(!). What a hack.
461*cdf0e10cSrcweir // I really wonder why this had not triggered problems before. I am
462*cdf0e10cSrcweir // sure there are some places where SetTailPos() is called at least
463*cdf0e10cSrcweir // twice or SetSnapRect after it again just to work around this.
464*cdf0e10cSrcweir // Changed this method to not do that.
465*cdf0e10cSrcweir // Also found why this has been done: For interactive dragging of the
466*cdf0e10cSrcweir // tail end pos for SDRCAPT_TYPE1. This sure was the simplest method
467*cdf0e10cSrcweir // to achieve this, for the cost to make a whole group of const methods
468*cdf0e10cSrcweir // of this object implicitly chainging the object's position.
469*cdf0e10cSrcweir void SdrCaptionObj::ImpCalcTail1(const ImpCaptParams& rPara, Polygon& rPoly, Rectangle& rRect) const
470*cdf0e10cSrcweir {
471*cdf0e10cSrcweir 	Polygon aPol(2);
472*cdf0e10cSrcweir 	Point aTl(rPoly[0]);
473*cdf0e10cSrcweir 
474*cdf0e10cSrcweir 	aPol[0] = aTl;
475*cdf0e10cSrcweir 	aPol[1] = aTl;
476*cdf0e10cSrcweir 
477*cdf0e10cSrcweir 	EscDir eEscDir;
478*cdf0e10cSrcweir 	Point aEscPos;
479*cdf0e10cSrcweir 
480*cdf0e10cSrcweir 	rPara.CalcEscPos(aTl, rRect, aEscPos, eEscDir);
481*cdf0e10cSrcweir 	aPol[1] = aEscPos;
482*cdf0e10cSrcweir 
483*cdf0e10cSrcweir 	if(eEscDir==LKS || eEscDir==RTS)
484*cdf0e10cSrcweir 	{
485*cdf0e10cSrcweir 		aPol[0].X() = aEscPos.X();
486*cdf0e10cSrcweir 	}
487*cdf0e10cSrcweir 	else
488*cdf0e10cSrcweir 	{
489*cdf0e10cSrcweir 		aPol[0].Y() = aEscPos.Y();
490*cdf0e10cSrcweir 	}
491*cdf0e10cSrcweir 
492*cdf0e10cSrcweir 	rPoly = aPol;
493*cdf0e10cSrcweir }
494*cdf0e10cSrcweir 
495*cdf0e10cSrcweir void SdrCaptionObj::ImpCalcTail2(const ImpCaptParams& rPara, Polygon& rPoly, Rectangle& rRect) const
496*cdf0e10cSrcweir { // Gap/EscDir/EscPos/Angle
497*cdf0e10cSrcweir 	Polygon aPol(2);
498*cdf0e10cSrcweir 	Point aTl(rPoly[0]);
499*cdf0e10cSrcweir 	aPol[0]=aTl;
500*cdf0e10cSrcweir 
501*cdf0e10cSrcweir 	EscDir eEscDir;
502*cdf0e10cSrcweir 	Point aEscPos;
503*cdf0e10cSrcweir 	rPara.CalcEscPos(aTl,rRect,aEscPos,eEscDir);
504*cdf0e10cSrcweir 	aPol[1]=aEscPos;
505*cdf0e10cSrcweir 
506*cdf0e10cSrcweir 	if (!rPara.bFixedAngle) {
507*cdf0e10cSrcweir 		// fehlende Implementation
508*cdf0e10cSrcweir 	}
509*cdf0e10cSrcweir 	rPoly=aPol;
510*cdf0e10cSrcweir }
511*cdf0e10cSrcweir 
512*cdf0e10cSrcweir void SdrCaptionObj::ImpCalcTail3(const ImpCaptParams& rPara, Polygon& rPoly, Rectangle& rRect) const
513*cdf0e10cSrcweir { // Gap/EscDir/EscPos/Angle/LineLen
514*cdf0e10cSrcweir 	Polygon aPol(3);
515*cdf0e10cSrcweir 	Point aTl(rPoly[0]);
516*cdf0e10cSrcweir 	aPol[0]=aTl;
517*cdf0e10cSrcweir 
518*cdf0e10cSrcweir 	EscDir eEscDir;
519*cdf0e10cSrcweir 	Point aEscPos;
520*cdf0e10cSrcweir 	rPara.CalcEscPos(aTl,rRect,aEscPos,eEscDir);
521*cdf0e10cSrcweir 	aPol[1]=aEscPos;
522*cdf0e10cSrcweir 	aPol[2]=aEscPos;
523*cdf0e10cSrcweir 
524*cdf0e10cSrcweir 	if (eEscDir==LKS || eEscDir==RTS) {
525*cdf0e10cSrcweir 		if (rPara.bFitLineLen) {
526*cdf0e10cSrcweir 			aPol[1].X()=(aTl.X()+aEscPos.X())/2;
527*cdf0e10cSrcweir 		} else {
528*cdf0e10cSrcweir 			if (eEscDir==LKS) aPol[1].X()-=rPara.nLineLen;
529*cdf0e10cSrcweir 			else aPol[1].X()+=rPara.nLineLen;
530*cdf0e10cSrcweir 		}
531*cdf0e10cSrcweir 	} else {
532*cdf0e10cSrcweir 		if (rPara.bFitLineLen) {
533*cdf0e10cSrcweir 			aPol[1].Y()=(aTl.Y()+aEscPos.Y())/2;
534*cdf0e10cSrcweir 		} else {
535*cdf0e10cSrcweir 			if (eEscDir==OBN) aPol[1].Y()-=rPara.nLineLen;
536*cdf0e10cSrcweir 			else aPol[1].Y()+=rPara.nLineLen;
537*cdf0e10cSrcweir 		}
538*cdf0e10cSrcweir 	}
539*cdf0e10cSrcweir 	if (!rPara.bFixedAngle) {
540*cdf0e10cSrcweir 		// fehlende Implementation
541*cdf0e10cSrcweir 	}
542*cdf0e10cSrcweir 	rPoly=aPol;
543*cdf0e10cSrcweir }
544*cdf0e10cSrcweir 
545*cdf0e10cSrcweir void SdrCaptionObj::ImpCalcTail4(const ImpCaptParams& rPara, Polygon& rPoly, Rectangle& rRect) const
546*cdf0e10cSrcweir {
547*cdf0e10cSrcweir 	ImpCalcTail3(rPara,rPoly,rRect);
548*cdf0e10cSrcweir }
549*cdf0e10cSrcweir 
550*cdf0e10cSrcweir void SdrCaptionObj::ImpCalcTail(const ImpCaptParams& rPara, Polygon& rPoly, Rectangle& rRect) const
551*cdf0e10cSrcweir {
552*cdf0e10cSrcweir 	switch (rPara.eType) {
553*cdf0e10cSrcweir 		case SDRCAPT_TYPE1: ImpCalcTail1(rPara,rPoly,rRect); break;
554*cdf0e10cSrcweir 		case SDRCAPT_TYPE2: ImpCalcTail2(rPara,rPoly,rRect); break;
555*cdf0e10cSrcweir 		case SDRCAPT_TYPE3: ImpCalcTail3(rPara,rPoly,rRect); break;
556*cdf0e10cSrcweir 		case SDRCAPT_TYPE4: ImpCalcTail4(rPara,rPoly,rRect); break;
557*cdf0e10cSrcweir 	}
558*cdf0e10cSrcweir }
559*cdf0e10cSrcweir 
560*cdf0e10cSrcweir FASTBOOL SdrCaptionObj::BegCreate(SdrDragStat& rStat)
561*cdf0e10cSrcweir {
562*cdf0e10cSrcweir 	if (aRect.IsEmpty()) return sal_False; // Create z.Zt. nur mit vorgegebenen Rect
563*cdf0e10cSrcweir 
564*cdf0e10cSrcweir 	ImpCaptParams aPara;
565*cdf0e10cSrcweir 	ImpGetCaptParams(aPara);
566*cdf0e10cSrcweir 	aRect.SetPos(rStat.GetNow());
567*cdf0e10cSrcweir 	aTailPoly[0]=rStat.GetStart();
568*cdf0e10cSrcweir 	ImpCalcTail(aPara,aTailPoly,aRect);
569*cdf0e10cSrcweir 	rStat.SetActionRect(aRect);
570*cdf0e10cSrcweir 	return sal_True;
571*cdf0e10cSrcweir }
572*cdf0e10cSrcweir 
573*cdf0e10cSrcweir FASTBOOL SdrCaptionObj::MovCreate(SdrDragStat& rStat)
574*cdf0e10cSrcweir {
575*cdf0e10cSrcweir 	ImpCaptParams aPara;
576*cdf0e10cSrcweir 	ImpGetCaptParams(aPara);
577*cdf0e10cSrcweir 	aRect.SetPos(rStat.GetNow());
578*cdf0e10cSrcweir 	ImpCalcTail(aPara,aTailPoly,aRect);
579*cdf0e10cSrcweir 	rStat.SetActionRect(aRect);
580*cdf0e10cSrcweir 	SetBoundRectDirty();
581*cdf0e10cSrcweir 	bSnapRectDirty=sal_True;
582*cdf0e10cSrcweir 	return sal_True;
583*cdf0e10cSrcweir }
584*cdf0e10cSrcweir 
585*cdf0e10cSrcweir FASTBOOL SdrCaptionObj::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd)
586*cdf0e10cSrcweir {
587*cdf0e10cSrcweir 	ImpCaptParams aPara;
588*cdf0e10cSrcweir 	ImpGetCaptParams(aPara);
589*cdf0e10cSrcweir 	aRect.SetPos(rStat.GetNow());
590*cdf0e10cSrcweir 	ImpCalcTail(aPara,aTailPoly,aRect);
591*cdf0e10cSrcweir 	SetRectsDirty();
592*cdf0e10cSrcweir 	return (eCmd==SDRCREATE_FORCEEND || rStat.GetPointAnz()>=2);
593*cdf0e10cSrcweir }
594*cdf0e10cSrcweir 
595*cdf0e10cSrcweir FASTBOOL SdrCaptionObj::BckCreate(SdrDragStat& /*rStat*/)
596*cdf0e10cSrcweir {
597*cdf0e10cSrcweir 	return sal_False;
598*cdf0e10cSrcweir }
599*cdf0e10cSrcweir 
600*cdf0e10cSrcweir void SdrCaptionObj::BrkCreate(SdrDragStat& /*rStat*/)
601*cdf0e10cSrcweir {
602*cdf0e10cSrcweir }
603*cdf0e10cSrcweir 
604*cdf0e10cSrcweir basegfx::B2DPolyPolygon SdrCaptionObj::TakeCreatePoly(const SdrDragStat& /*rDrag*/) const
605*cdf0e10cSrcweir {
606*cdf0e10cSrcweir 	basegfx::B2DPolyPolygon aRetval;
607*cdf0e10cSrcweir 	const basegfx::B2DRange aRange(aRect.Left(), aRect.Top(), aRect.Right(), aRect.Bottom());
608*cdf0e10cSrcweir 	aRetval.append(basegfx::tools::createPolygonFromRect(aRange));
609*cdf0e10cSrcweir 	aRetval.append(aTailPoly.getB2DPolygon());
610*cdf0e10cSrcweir 	return aRetval;
611*cdf0e10cSrcweir }
612*cdf0e10cSrcweir 
613*cdf0e10cSrcweir Pointer SdrCaptionObj::GetCreatePointer() const
614*cdf0e10cSrcweir {
615*cdf0e10cSrcweir 	return Pointer(POINTER_DRAW_CAPTION);
616*cdf0e10cSrcweir }
617*cdf0e10cSrcweir 
618*cdf0e10cSrcweir void SdrCaptionObj::NbcMove(const Size& rSiz)
619*cdf0e10cSrcweir {
620*cdf0e10cSrcweir 	SdrRectObj::NbcMove(rSiz);
621*cdf0e10cSrcweir 	MovePoly(aTailPoly,rSiz);
622*cdf0e10cSrcweir     if(mbFixedTail)
623*cdf0e10cSrcweir         SetTailPos(GetFixedTailPos());
624*cdf0e10cSrcweir }
625*cdf0e10cSrcweir 
626*cdf0e10cSrcweir void SdrCaptionObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact)
627*cdf0e10cSrcweir {
628*cdf0e10cSrcweir 	SdrRectObj::NbcResize(rRef,xFact,yFact);
629*cdf0e10cSrcweir 	ResizePoly(aTailPoly,rRef,xFact,yFact);
630*cdf0e10cSrcweir 	ImpRecalcTail();
631*cdf0e10cSrcweir     if(mbFixedTail)
632*cdf0e10cSrcweir         SetTailPos(GetFixedTailPos());
633*cdf0e10cSrcweir }
634*cdf0e10cSrcweir 
635*cdf0e10cSrcweir void SdrCaptionObj::NbcSetRelativePos(const Point& rPnt)
636*cdf0e10cSrcweir {
637*cdf0e10cSrcweir 	Point aRelPos0(aTailPoly.GetPoint(0)-aAnchor);
638*cdf0e10cSrcweir 	Size aSiz(rPnt.X()-aRelPos0.X(),rPnt.Y()-aRelPos0.Y());
639*cdf0e10cSrcweir 	NbcMove(aSiz); // Der ruft auch das SetRectsDirty()
640*cdf0e10cSrcweir }
641*cdf0e10cSrcweir 
642*cdf0e10cSrcweir Point SdrCaptionObj::GetRelativePos() const
643*cdf0e10cSrcweir {
644*cdf0e10cSrcweir 	return aTailPoly.GetPoint(0)-aAnchor;
645*cdf0e10cSrcweir }
646*cdf0e10cSrcweir 
647*cdf0e10cSrcweir void SdrCaptionObj::NbcSetAnchorPos(const Point& rPnt)
648*cdf0e10cSrcweir {
649*cdf0e10cSrcweir 	SdrRectObj::NbcSetAnchorPos(rPnt);
650*cdf0e10cSrcweir 	// !!!!! fehlende Impl.
651*cdf0e10cSrcweir }
652*cdf0e10cSrcweir 
653*cdf0e10cSrcweir const Point& SdrCaptionObj::GetAnchorPos() const
654*cdf0e10cSrcweir {
655*cdf0e10cSrcweir 	// !!!!! fehlende Impl.
656*cdf0e10cSrcweir 	return SdrRectObj::GetAnchorPos();
657*cdf0e10cSrcweir }
658*cdf0e10cSrcweir 
659*cdf0e10cSrcweir void SdrCaptionObj::RecalcSnapRect()
660*cdf0e10cSrcweir {
661*cdf0e10cSrcweir 	SdrRectObj::RecalcSnapRect();
662*cdf0e10cSrcweir 	// #i32599#
663*cdf0e10cSrcweir 	// maSnapRect.Union(aTailPoly.GetBoundRect());
664*cdf0e10cSrcweir 	// !!!!! fehlende Impl.
665*cdf0e10cSrcweir }
666*cdf0e10cSrcweir 
667*cdf0e10cSrcweir const Rectangle& SdrCaptionObj::GetSnapRect() const
668*cdf0e10cSrcweir {
669*cdf0e10cSrcweir 	return SdrRectObj::GetSnapRect();
670*cdf0e10cSrcweir }
671*cdf0e10cSrcweir 
672*cdf0e10cSrcweir void SdrCaptionObj::NbcSetSnapRect(const Rectangle& rRect)
673*cdf0e10cSrcweir {
674*cdf0e10cSrcweir 	// #i32599#
675*cdf0e10cSrcweir 	// Move back to see the rectangle of the underlying SdrRectObj
676*cdf0e10cSrcweir 	// as the SnapRect, without the TailPos. That simplifies SnapRect
677*cdf0e10cSrcweir 	// handling again, if not allows it at all...
678*cdf0e10cSrcweir 	SdrRectObj::NbcSetSnapRect(rRect);
679*cdf0e10cSrcweir }
680*cdf0e10cSrcweir 
681*cdf0e10cSrcweir const Rectangle& SdrCaptionObj::GetLogicRect() const
682*cdf0e10cSrcweir {
683*cdf0e10cSrcweir 	return aRect;
684*cdf0e10cSrcweir }
685*cdf0e10cSrcweir 
686*cdf0e10cSrcweir void SdrCaptionObj::NbcSetLogicRect(const Rectangle& rRect)
687*cdf0e10cSrcweir {
688*cdf0e10cSrcweir 	SdrRectObj::NbcSetLogicRect(rRect);
689*cdf0e10cSrcweir 	ImpRecalcTail();
690*cdf0e10cSrcweir }
691*cdf0e10cSrcweir 
692*cdf0e10cSrcweir const Point& SdrCaptionObj::GetTailPos() const
693*cdf0e10cSrcweir {
694*cdf0e10cSrcweir 	return aTailPoly[0];
695*cdf0e10cSrcweir }
696*cdf0e10cSrcweir 
697*cdf0e10cSrcweir void SdrCaptionObj::SetTailPos(const Point& rPos)
698*cdf0e10cSrcweir {
699*cdf0e10cSrcweir 	if (aTailPoly.GetSize()==0 || aTailPoly[0]!=rPos) {
700*cdf0e10cSrcweir 		Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
701*cdf0e10cSrcweir 		// #110094#-14 SendRepaintBroadcast();
702*cdf0e10cSrcweir 		NbcSetTailPos(rPos);
703*cdf0e10cSrcweir 		SetChanged();
704*cdf0e10cSrcweir 		BroadcastObjectChange();
705*cdf0e10cSrcweir 		SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
706*cdf0e10cSrcweir 	}
707*cdf0e10cSrcweir }
708*cdf0e10cSrcweir 
709*cdf0e10cSrcweir void SdrCaptionObj::NbcSetTailPos(const Point& rPos)
710*cdf0e10cSrcweir {
711*cdf0e10cSrcweir 	aTailPoly[0]=rPos;
712*cdf0e10cSrcweir 	ImpRecalcTail();
713*cdf0e10cSrcweir }
714*cdf0e10cSrcweir 
715*cdf0e10cSrcweir sal_uInt32 SdrCaptionObj::GetSnapPointCount() const
716*cdf0e10cSrcweir {
717*cdf0e10cSrcweir 	// !!!!! fehlende Impl.
718*cdf0e10cSrcweir 	return 0L;
719*cdf0e10cSrcweir }
720*cdf0e10cSrcweir 
721*cdf0e10cSrcweir Point SdrCaptionObj::GetSnapPoint(sal_uInt32 /*i*/) const
722*cdf0e10cSrcweir {
723*cdf0e10cSrcweir 	// !!!!! fehlende Impl.
724*cdf0e10cSrcweir 	return Point(0,0);
725*cdf0e10cSrcweir }
726*cdf0e10cSrcweir 
727*cdf0e10cSrcweir void SdrCaptionObj::SetModel(SdrModel* pNewModel)
728*cdf0e10cSrcweir {
729*cdf0e10cSrcweir 	SdrRectObj::SetModel(pNewModel);
730*cdf0e10cSrcweir 	ImpRecalcTail();
731*cdf0e10cSrcweir }
732*cdf0e10cSrcweir 
733*cdf0e10cSrcweir void SdrCaptionObj::Notify(SfxBroadcaster& rBC, const SfxHint& rHint)
734*cdf0e10cSrcweir {
735*cdf0e10cSrcweir 	SdrRectObj::Notify(rBC,rHint);
736*cdf0e10cSrcweir 	ImpRecalcTail();
737*cdf0e10cSrcweir }
738*cdf0e10cSrcweir 
739*cdf0e10cSrcweir SdrObjGeoData* SdrCaptionObj::NewGeoData() const
740*cdf0e10cSrcweir {
741*cdf0e10cSrcweir 	return new SdrCaptObjGeoData;
742*cdf0e10cSrcweir }
743*cdf0e10cSrcweir 
744*cdf0e10cSrcweir void SdrCaptionObj::SaveGeoData(SdrObjGeoData& rGeo) const
745*cdf0e10cSrcweir {
746*cdf0e10cSrcweir 	SdrRectObj::SaveGeoData(rGeo);
747*cdf0e10cSrcweir 	SdrCaptObjGeoData& rCGeo=(SdrCaptObjGeoData&)rGeo;
748*cdf0e10cSrcweir 	rCGeo.aTailPoly=aTailPoly;
749*cdf0e10cSrcweir }
750*cdf0e10cSrcweir 
751*cdf0e10cSrcweir void SdrCaptionObj::RestGeoData(const SdrObjGeoData& rGeo)
752*cdf0e10cSrcweir {
753*cdf0e10cSrcweir 	SdrRectObj::RestGeoData(rGeo);
754*cdf0e10cSrcweir 	SdrCaptObjGeoData& rCGeo=(SdrCaptObjGeoData&)rGeo;
755*cdf0e10cSrcweir 	aTailPoly=rCGeo.aTailPoly;
756*cdf0e10cSrcweir }
757*cdf0e10cSrcweir 
758*cdf0e10cSrcweir SdrObject* SdrCaptionObj::DoConvertToPolyObj(sal_Bool bBezier) const
759*cdf0e10cSrcweir { // #42334# - Convert implementiert
760*cdf0e10cSrcweir 	SdrObject* pRect=SdrRectObj::DoConvertToPolyObj(bBezier);
761*cdf0e10cSrcweir 	SdrObject* pTail = ImpConvertMakeObj(basegfx::B2DPolyPolygon(aTailPoly.getB2DPolygon()), sal_False, bBezier);
762*cdf0e10cSrcweir 	SdrObject* pRet=(pTail!=NULL) ? pTail : pRect;
763*cdf0e10cSrcweir 	if (pTail!=NULL && pRect!=NULL) {
764*cdf0e10cSrcweir 		FASTBOOL bInsRect=sal_True;
765*cdf0e10cSrcweir 		FASTBOOL bInsTail=sal_True;
766*cdf0e10cSrcweir 		SdrObjList* pOL=pTail->GetSubList();
767*cdf0e10cSrcweir 		if (pOL!=NULL) { pRet=pRect; bInsTail=sal_False; }
768*cdf0e10cSrcweir 		if (pOL==NULL) pOL=pRect->GetSubList();
769*cdf0e10cSrcweir 		if (pOL!=NULL) { pRet=pRect; bInsRect=sal_False; }
770*cdf0e10cSrcweir 		if (pOL==NULL) {
771*cdf0e10cSrcweir 			SdrObjGroup* pGrp=new SdrObjGroup;
772*cdf0e10cSrcweir 			pOL=pGrp->GetSubList();
773*cdf0e10cSrcweir 			pRet=pGrp;
774*cdf0e10cSrcweir 		}
775*cdf0e10cSrcweir 		if (bInsRect) pOL->NbcInsertObject(pRect);
776*cdf0e10cSrcweir 		if (bInsTail) pOL->NbcInsertObject(pTail,0);
777*cdf0e10cSrcweir 	}
778*cdf0e10cSrcweir 	return pRet;
779*cdf0e10cSrcweir }
780*cdf0e10cSrcweir 
781*cdf0e10cSrcweir // #i32599#
782*cdf0e10cSrcweir // Add own implementation for TRSetBaseGeometry to handle TailPos over changes.
783*cdf0e10cSrcweir void SdrCaptionObj::TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& /*rPolyPolygon*/)
784*cdf0e10cSrcweir {
785*cdf0e10cSrcweir 	// break up matrix
786*cdf0e10cSrcweir 	basegfx::B2DTuple aScale;
787*cdf0e10cSrcweir 	basegfx::B2DTuple aTranslate;
788*cdf0e10cSrcweir 	double fRotate, fShearX;
789*cdf0e10cSrcweir 	rMatrix.decompose(aScale, aTranslate, fRotate, fShearX);
790*cdf0e10cSrcweir 
791*cdf0e10cSrcweir 	// #i75086# Old DrawingLayer (GeoStat and geometry) does not support holding negative scalings
792*cdf0e10cSrcweir 	// in X and Y which equal a 180 degree rotation. Recognize it and react accordingly
793*cdf0e10cSrcweir 	if(basegfx::fTools::less(aScale.getX(), 0.0) && basegfx::fTools::less(aScale.getY(), 0.0))
794*cdf0e10cSrcweir 	{
795*cdf0e10cSrcweir 		aScale.setX(fabs(aScale.getX()));
796*cdf0e10cSrcweir 		aScale.setY(fabs(aScale.getY()));
797*cdf0e10cSrcweir 		fRotate = fmod(fRotate + F_PI, F_2PI);
798*cdf0e10cSrcweir 	}
799*cdf0e10cSrcweir 
800*cdf0e10cSrcweir 	// force metric to pool metric
801*cdf0e10cSrcweir 	SfxMapUnit eMapUnit = pModel->GetItemPool().GetMetric(0);
802*cdf0e10cSrcweir 	if(eMapUnit != SFX_MAPUNIT_100TH_MM)
803*cdf0e10cSrcweir 	{
804*cdf0e10cSrcweir 		switch(eMapUnit)
805*cdf0e10cSrcweir 		{
806*cdf0e10cSrcweir 			case SFX_MAPUNIT_TWIP :
807*cdf0e10cSrcweir 			{
808*cdf0e10cSrcweir 				// position
809*cdf0e10cSrcweir 				aTranslate.setX(ImplMMToTwips(aTranslate.getX()));
810*cdf0e10cSrcweir 				aTranslate.setY(ImplMMToTwips(aTranslate.getY()));
811*cdf0e10cSrcweir 
812*cdf0e10cSrcweir 				// size
813*cdf0e10cSrcweir 				aScale.setX(ImplMMToTwips(aScale.getX()));
814*cdf0e10cSrcweir 				aScale.setY(ImplMMToTwips(aScale.getY()));
815*cdf0e10cSrcweir 
816*cdf0e10cSrcweir 				break;
817*cdf0e10cSrcweir 			}
818*cdf0e10cSrcweir 			default:
819*cdf0e10cSrcweir 			{
820*cdf0e10cSrcweir 				DBG_ERROR("TRSetBaseGeometry: Missing unit translation to PoolMetric!");
821*cdf0e10cSrcweir 			}
822*cdf0e10cSrcweir 		}
823*cdf0e10cSrcweir 	}
824*cdf0e10cSrcweir 
825*cdf0e10cSrcweir 	// if anchor is used, make position relative to it
826*cdf0e10cSrcweir 	if( pModel->IsWriter() )
827*cdf0e10cSrcweir 	{
828*cdf0e10cSrcweir 		if(GetAnchorPos().X() || GetAnchorPos().Y())
829*cdf0e10cSrcweir 		{
830*cdf0e10cSrcweir 			aTranslate += basegfx::B2DTuple(GetAnchorPos().X(), GetAnchorPos().Y());
831*cdf0e10cSrcweir 		}
832*cdf0e10cSrcweir 	}
833*cdf0e10cSrcweir 
834*cdf0e10cSrcweir 	// build BaseRect
835*cdf0e10cSrcweir 	Point aPoint(FRound(aTranslate.getX()), FRound(aTranslate.getY()));
836*cdf0e10cSrcweir 	Rectangle aBaseRect(aPoint, Size(FRound(aScale.getX()), FRound(aScale.getY())));
837*cdf0e10cSrcweir 
838*cdf0e10cSrcweir 	// set BaseRect, but rescue TailPos over this call
839*cdf0e10cSrcweir 	const Point aTailPoint = GetTailPos();
840*cdf0e10cSrcweir 	SetSnapRect(aBaseRect);
841*cdf0e10cSrcweir 	SetTailPos(aTailPoint);
842*cdf0e10cSrcweir 	ImpRecalcTail();
843*cdf0e10cSrcweir }
844*cdf0e10cSrcweir 
845*cdf0e10cSrcweir // geometry access
846*cdf0e10cSrcweir basegfx::B2DPolygon SdrCaptionObj::getTailPolygon() const
847*cdf0e10cSrcweir {
848*cdf0e10cSrcweir 	return aTailPoly.getB2DPolygon();
849*cdf0e10cSrcweir }
850*cdf0e10cSrcweir 
851*cdf0e10cSrcweir // eof
852