xref: /aoo41x/main/sw/source/ui/inc/drawbase.hxx (revision cdf0e10c)
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27*cdf0e10cSrcweir #ifndef _SW_DRAWBASE_HXX
28*cdf0e10cSrcweir #define _SW_DRAWBASE_HXX
29*cdf0e10cSrcweir 
30*cdf0e10cSrcweir #include <tools/gen.hxx>
31*cdf0e10cSrcweir 
32*cdf0e10cSrcweir class SwView;
33*cdf0e10cSrcweir class SwWrtShell;
34*cdf0e10cSrcweir class SwEditWin;
35*cdf0e10cSrcweir class KeyEvent;
36*cdf0e10cSrcweir class MouseEvent;
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir #define MIN_FREEHAND_DISTANCE	10
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir /*************************************************************************
41*cdf0e10cSrcweir |*
42*cdf0e10cSrcweir |* Basisklasse fuer alle Funktionen
43*cdf0e10cSrcweir |*
44*cdf0e10cSrcweir \************************************************************************/
45*cdf0e10cSrcweir 
46*cdf0e10cSrcweir class SwDrawBase
47*cdf0e10cSrcweir {
48*cdf0e10cSrcweir protected:
49*cdf0e10cSrcweir     SwView*         m_pView;
50*cdf0e10cSrcweir     SwWrtShell*     m_pSh;
51*cdf0e10cSrcweir     SwEditWin*      m_pWin;
52*cdf0e10cSrcweir     Point           m_aStartPos;                 // Position von BeginCreate
53*cdf0e10cSrcweir     Point           m_aMDPos;                // Position von MouseButtonDown
54*cdf0e10cSrcweir     sal_uInt16          m_nSlotId;
55*cdf0e10cSrcweir     sal_Bool            m_bCreateObj  :1;
56*cdf0e10cSrcweir     sal_Bool            m_bInsForm   :1;
57*cdf0e10cSrcweir 
58*cdf0e10cSrcweir     Point           GetDefaultCenterPos();
59*cdf0e10cSrcweir public:
60*cdf0e10cSrcweir     SwDrawBase(SwWrtShell *pSh, SwEditWin* pWin, SwView* pView);
61*cdf0e10cSrcweir 	virtual ~SwDrawBase();
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir 	void		 SetDrawPointer();
64*cdf0e10cSrcweir 	void		 EnterSelectMode(const MouseEvent& rMEvt);
65*cdf0e10cSrcweir     inline sal_Bool  IsInsertForm() const { return m_bInsForm; }
66*cdf0e10cSrcweir     inline sal_Bool  IsCreateObj() const { return m_bCreateObj; }
67*cdf0e10cSrcweir 
68*cdf0e10cSrcweir 	// Mouse- & Key-Events; Returnwert=sal_True: Event wurde bearbeitet
69*cdf0e10cSrcweir 	virtual sal_Bool KeyInput(const KeyEvent& rKEvt);
70*cdf0e10cSrcweir 	virtual sal_Bool MouseMove(const MouseEvent& rMEvt);
71*cdf0e10cSrcweir 	virtual sal_Bool MouseButtonUp(const MouseEvent& rMEvt);
72*cdf0e10cSrcweir 	virtual sal_Bool MouseButtonDown(const MouseEvent& rMEvt);
73*cdf0e10cSrcweir 
74*cdf0e10cSrcweir 	void		 BreakCreate();
75*cdf0e10cSrcweir     void         SetSlotId(sal_uInt16 nSlot) {m_nSlotId = nSlot;}
76*cdf0e10cSrcweir     sal_uInt16       GetSlotId() { return m_nSlotId;}
77*cdf0e10cSrcweir 
78*cdf0e10cSrcweir 	virtual void Activate(const sal_uInt16 nSlotId);	// Function aktivieren
79*cdf0e10cSrcweir 	virtual void Deactivate();						// Function deaktivieren
80*cdf0e10cSrcweir 
81*cdf0e10cSrcweir     virtual void CreateDefaultObject();
82*cdf0e10cSrcweir 
83*cdf0e10cSrcweir 	// #i33136#
84*cdf0e10cSrcweir 	virtual bool doConstructOrthogonal() const;
85*cdf0e10cSrcweir };
86*cdf0e10cSrcweir 
87*cdf0e10cSrcweir 
88*cdf0e10cSrcweir 
89*cdf0e10cSrcweir #endif		// _SW_DRAWBASE_HXX
90*cdf0e10cSrcweir 
91