xref: /aoo41x/main/vcl/source/gdi/outdev2.cxx (revision f8c0d554)
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21 
22 // MARKER(update_precomp.py): autogen include statement, do not remove
23 #include "precompiled_vcl.hxx"
24 
25 #include <tools/debug.hxx>
26 #include <vcl/bitmap.hxx>
27 #include <vcl/bitmapex.hxx>
28 #include <vcl/window.hxx>
29 #include <vcl/metaact.hxx>
30 #include <vcl/gdimtf.hxx>
31 #include <vcl/virdev.hxx>
32 #include <vcl/bmpacc.hxx>
33 #include <vcl/outdev.hxx>
34 #include <vcl/window.hxx>
35 #include <vcl/image.hxx>
36 #include <bmpfast.hxx>
37 #include <salbmp.hxx>
38 #include <salgdi.hxx>
39 #include <impbmp.hxx>
40 #include <sallayout.hxx>
41 #include <image.h>
42 #include <outdev.h>
43 #include <window.h>
44 #include <outdata.hxx>
45 #include <basegfx/matrix/b2dhommatrix.hxx>
46 #include <basegfx/matrix/b2dhommatrixtools.hxx>
47 
48 #define BAND_MAX_SIZE 512000
49 
50 // =======================================================================
51 
52 DBG_NAMEEX( OutputDevice )
53 
54 // =======================================================================
55 
56 // -----------
57 // - Defines -
58 // -----------
59 
60 #define OUTDEV_INIT()						\
61 {											\
62 	if ( !IsDeviceOutputNecessary() )		\
63 		return; 							\
64 											\
65 	if ( !mpGraphics )						\
66 		if ( !ImplGetGraphics() )			\
67 			return; 						\
68 											\
69 	if ( mbInitClipRegion ) 				\
70 		ImplInitClipRegion();				\
71 											\
72 	if ( mbOutputClipped )					\
73 		return; 							\
74 }
75 
76 // -------------
77 // - externals -
78 // -------------
79 
80 extern sal_uLong nVCLRLut[ 6 ];
81 extern sal_uLong nVCLGLut[ 6 ];
82 extern sal_uLong nVCLBLut[ 6 ];
83 extern sal_uLong nVCLDitherLut[ 256 ];
84 extern sal_uLong nVCLLut[ 256 ];
85 
86 // =======================================================================
87 
88 sal_uLong ImplAdjustTwoRect( SalTwoRect& rTwoRect, const Size& rSizePix )
89 {
90 	sal_uLong nMirrFlags = 0;
91 
92 	if ( rTwoRect.mnDestWidth < 0 )
93 	{
94 		rTwoRect.mnSrcX = rSizePix.Width() - rTwoRect.mnSrcX - rTwoRect.mnSrcWidth;
95 		rTwoRect.mnDestWidth = -rTwoRect.mnDestWidth;
96 		rTwoRect.mnDestX -= rTwoRect.mnDestWidth-1;
97 		nMirrFlags |= BMP_MIRROR_HORZ;
98 	}
99 
100 	if ( rTwoRect.mnDestHeight < 0 )
101 	{
102 		rTwoRect.mnSrcY = rSizePix.Height() - rTwoRect.mnSrcY - rTwoRect.mnSrcHeight;
103 		rTwoRect.mnDestHeight = -rTwoRect.mnDestHeight;
104 		rTwoRect.mnDestY -= rTwoRect.mnDestHeight-1;
105 		nMirrFlags |= BMP_MIRROR_VERT;
106 	}
107 
108 	if( ( rTwoRect.mnSrcX < 0 ) || ( rTwoRect.mnSrcX >= rSizePix.Width() ) ||
109 		( rTwoRect.mnSrcY < 0 ) || ( rTwoRect.mnSrcY >= rSizePix.Height() ) ||
110 		( ( rTwoRect.mnSrcX + rTwoRect.mnSrcWidth ) > rSizePix.Width() ) ||
111 		( ( rTwoRect.mnSrcY + rTwoRect.mnSrcHeight ) > rSizePix.Height() ) )
112 	{
113 		const Rectangle	aSourceRect( Point( rTwoRect.mnSrcX, rTwoRect.mnSrcY ),
114 									 Size( rTwoRect.mnSrcWidth, rTwoRect.mnSrcHeight ) );
115 		Rectangle		aCropRect( aSourceRect );
116 
117 		aCropRect.Intersection( Rectangle( Point(), rSizePix ) );
118 
119 		if( aCropRect.IsEmpty() )
120 			rTwoRect.mnSrcWidth = rTwoRect.mnSrcHeight = rTwoRect.mnDestWidth = rTwoRect.mnDestHeight = 0;
121 		else
122 		{
123 			const double	fFactorX = ( rTwoRect.mnSrcWidth > 1 ) ? (double) ( rTwoRect.mnDestWidth - 1 ) / ( rTwoRect.mnSrcWidth - 1 ) : 0.0;
124 			const double	fFactorY = ( rTwoRect.mnSrcHeight > 1 ) ? (double) ( rTwoRect.mnDestHeight - 1 ) / ( rTwoRect.mnSrcHeight - 1 ) : 0.0;
125 
126 			const long nDstX1 = rTwoRect.mnDestX + FRound( fFactorX * ( aCropRect.Left() - rTwoRect.mnSrcX ) );
127 			const long nDstY1 = rTwoRect.mnDestY + FRound( fFactorY * ( aCropRect.Top() - rTwoRect.mnSrcY ) );
128 			const long nDstX2 = rTwoRect.mnDestX + FRound( fFactorX * ( aCropRect.Right() - rTwoRect.mnSrcX ) );
129 			const long nDstY2 = rTwoRect.mnDestY + FRound( fFactorY * ( aCropRect.Bottom() - rTwoRect.mnSrcY ) );
130 
131 			rTwoRect.mnSrcX = aCropRect.Left();
132 			rTwoRect.mnSrcY = aCropRect.Top();
133 			rTwoRect.mnSrcWidth = aCropRect.GetWidth();
134 			rTwoRect.mnSrcHeight = aCropRect.GetHeight();
135 			rTwoRect.mnDestX = nDstX1;
136 			rTwoRect.mnDestY = nDstY1;
137 			rTwoRect.mnDestWidth = nDstX2 - nDstX1 + 1;
138 			rTwoRect.mnDestHeight = nDstY2 - nDstY1 + 1;
139 		}
140 	}
141 
142 	return nMirrFlags;
143 }
144 
145 // =======================================================================
146 
147 void OutputDevice::ImplDrawOutDevDirect( const OutputDevice* pSrcDev, SalTwoRect& rPosAry )
148 {
149 	SalGraphics*		pGraphics2;
150 
151 	if ( rPosAry.mnSrcWidth && rPosAry.mnSrcHeight && rPosAry.mnDestWidth && rPosAry.mnDestHeight )
152 	{
153 		if ( this == pSrcDev )
154 			pGraphics2 = NULL;
155 		else
156 		{
157 			if ( (GetOutDevType() != pSrcDev->GetOutDevType()) ||
158 				 (GetOutDevType() != OUTDEV_WINDOW) )
159 			{
160 				if ( !pSrcDev->mpGraphics )
161 				{
162 					if ( !((OutputDevice*)pSrcDev)->ImplGetGraphics() )
163 						return;
164 				}
165 				pGraphics2 = pSrcDev->mpGraphics;
166 			}
167 			else
168 			{
169 				if ( ((Window*)this)->mpWindowImpl->mpFrameWindow == ((Window*)pSrcDev)->mpWindowImpl->mpFrameWindow )
170 					pGraphics2 = NULL;
171 				else
172 				{
173 					if ( !pSrcDev->mpGraphics )
174 					{
175 						if ( !((OutputDevice*)pSrcDev)->ImplGetGraphics() )
176 							return;
177 					}
178 					pGraphics2 = pSrcDev->mpGraphics;
179 
180 					if ( !mpGraphics )
181 					{
182 						if ( !ImplGetGraphics() )
183 							return;
184 					}
185 					DBG_ASSERT( mpGraphics && pSrcDev->mpGraphics,
186 								"OutputDevice::DrawOutDev(): We need more than one Graphics" );
187 				}
188 			}
189 		}
190 
191         // #102532# Offset only has to be pseudo window offset
192 		Rectangle	aSrcOutRect( Point( pSrcDev->mnOutOffX, pSrcDev->mnOutOffY ),
193 								 Size( pSrcDev->mnOutWidth, pSrcDev->mnOutHeight ) );
194 		Rectangle	aSrcRect( Point( rPosAry.mnSrcX, rPosAry.mnSrcY ),
195 							  Size( rPosAry.mnSrcWidth, rPosAry.mnSrcHeight ) );
196 		const long	nOldRight = aSrcRect.Right();
197 		const long	nOldBottom = aSrcRect.Bottom();
198 
199 		if ( !aSrcRect.Intersection( aSrcOutRect ).IsEmpty() )
200 		{
201 			if ( (rPosAry.mnSrcX+rPosAry.mnSrcWidth-1) > aSrcOutRect.Right() )
202 			{
203 				const long nOldWidth = rPosAry.mnSrcWidth;
204 				rPosAry.mnSrcWidth -= (nOldRight - aSrcRect.Right());
205 				rPosAry.mnDestWidth = rPosAry.mnDestWidth * rPosAry.mnSrcWidth / nOldWidth;
206 			}
207 
208 			if ( (rPosAry.mnSrcY+rPosAry.mnSrcHeight-1) > aSrcOutRect.Bottom() )
209 			{
210 				const long nOldHeight = rPosAry.mnSrcHeight;
211 				rPosAry.mnSrcHeight -= (nOldBottom - aSrcRect.Bottom());
212 				rPosAry.mnDestHeight = rPosAry.mnDestHeight * rPosAry.mnSrcHeight / nOldHeight;
213 			}
214 
215             // --- RTL --- if this is no window, but pSrcDev is a window
216             // mirroring may be required
217             // because only windows have a SalGraphicsLayout
218             // mirroring is performed here
219             if( (GetOutDevType() != OUTDEV_WINDOW) && pGraphics2 && (pGraphics2->GetLayout() & SAL_LAYOUT_BIDI_RTL) )
220             {
221 		        SalTwoRect aPosAry2 = rPosAry;
222 			    pGraphics2->mirror( aPosAry2.mnSrcX, aPosAry2.mnSrcWidth, pSrcDev );
223 			    mpGraphics->CopyBits( aPosAry2, pGraphics2, this, pSrcDev );
224             }
225             else
226 			    mpGraphics->CopyBits( rPosAry, pGraphics2, this, pSrcDev );
227 		}
228 	}
229 }
230 
231 // ------------------------------------------------------------------
232 
233 void OutputDevice::DrawOutDev( const Point& rDestPt, const Size& rDestSize,
234 							   const Point& rSrcPt,  const Size& rSrcSize )
235 {
236 	DBG_TRACE( "OutputDevice::DrawOutDev()" );
237 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
238 	DBG_ASSERT( meOutDevType != OUTDEV_PRINTER, "Don't use OutputDevice::DrawOutDev(...) with printer devices!" );
239 
240     if( ImplIsRecordLayout() )
241         return;
242 
243 	if ( meOutDevType == OUTDEV_PRINTER )
244 		return;
245 
246 	if ( ROP_INVERT == meRasterOp )
247 	{
248 		DrawRect( Rectangle( rDestPt, rDestSize ) );
249 		return;
250 	}
251 
252 	if ( mpMetaFile )
253 	{
254 		const Bitmap aBmp( GetBitmap( rSrcPt, rSrcSize ) );
255 		mpMetaFile->AddAction( new MetaBmpScaleAction( rDestPt, rDestSize, aBmp ) );
256 	}
257 
258 	OUTDEV_INIT();
259 
260 	SalTwoRect aPosAry;
261 	aPosAry.mnSrcWidth	 = ImplLogicWidthToDevicePixel( rSrcSize.Width() );
262 	aPosAry.mnSrcHeight  = ImplLogicHeightToDevicePixel( rSrcSize.Height() );
263 	aPosAry.mnDestWidth  = ImplLogicWidthToDevicePixel( rDestSize.Width() );
264 	aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
265 
266 	if ( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
267 	{
268 		aPosAry.mnSrcX		 = ImplLogicXToDevicePixel( rSrcPt.X() );
269 		aPosAry.mnSrcY		 = ImplLogicYToDevicePixel( rSrcPt.Y() );
270 		aPosAry.mnDestX 	 = ImplLogicXToDevicePixel( rDestPt.X() );
271 		aPosAry.mnDestY 	 = ImplLogicYToDevicePixel( rDestPt.Y() );
272 
273 		Rectangle	aSrcOutRect( Point( mnOutOffX, mnOutOffY ),
274 								 Size( mnOutWidth, mnOutHeight ) );
275 		Rectangle	aSrcRect( Point( aPosAry.mnSrcX, aPosAry.mnSrcY ),
276 							  Size( aPosAry.mnSrcWidth, aPosAry.mnSrcHeight ) );
277 		long		nOldRight = aSrcRect.Right();
278 		long		nOldBottom = aSrcRect.Bottom();
279 
280 		if ( !aSrcRect.Intersection( aSrcOutRect ).IsEmpty() )
281 		{
282 			if ( (aPosAry.mnSrcX+aPosAry.mnSrcWidth-1) > aSrcOutRect.Right() )
283 			{
284 				long nOldWidth = aPosAry.mnSrcWidth;
285 				aPosAry.mnSrcWidth -= nOldRight-aSrcRect.Right();
286 				aPosAry.mnDestWidth = aPosAry.mnDestWidth*aPosAry.mnSrcWidth/nOldWidth;
287 			}
288 
289 			if ( (aPosAry.mnSrcY+aPosAry.mnSrcHeight-1) > aSrcOutRect.Bottom() )
290 			{
291 				long nOldHeight = aPosAry.mnSrcHeight;
292 				aPosAry.mnSrcHeight -= nOldBottom-aSrcRect.Bottom();
293 				aPosAry.mnDestHeight = aPosAry.mnDestHeight*aPosAry.mnSrcHeight/nOldHeight;
294 			}
295 
296 			mpGraphics->CopyBits( aPosAry, NULL, this, NULL );
297 		}
298 	}
299 
300     if( mpAlphaVDev )
301         mpAlphaVDev->DrawOutDev( rDestPt, rDestSize, rSrcPt, rSrcSize );
302 }
303 
304 // ------------------------------------------------------------------
305 
306 void OutputDevice::DrawOutDev( const Point& rDestPt, const Size& rDestSize,
307 							   const Point& rSrcPt,  const Size& rSrcSize,
308 							   const OutputDevice& rOutDev )
309 {
310 	DBG_TRACE( "OutputDevice::DrawOutDev()" );
311 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
312 	DBG_CHKOBJ( &rOutDev, OutputDevice, ImplDbgCheckOutputDevice );
313 	DBG_ASSERT( meOutDevType != OUTDEV_PRINTER, "Don't use OutputDevice::DrawOutDev(...) with printer devices!" );
314 	DBG_ASSERT( rOutDev.meOutDevType != OUTDEV_PRINTER, "Don't use OutputDevice::DrawOutDev(...) with printer devices!" );
315 
316 	if ( (meOutDevType == OUTDEV_PRINTER) || (rOutDev.meOutDevType == OUTDEV_PRINTER) || ImplIsRecordLayout() )
317 		return;
318 
319 	if ( ROP_INVERT == meRasterOp )
320 	{
321 		DrawRect( Rectangle( rDestPt, rDestSize ) );
322 		return;
323 	}
324 
325 	if ( mpMetaFile )
326 	{
327 		const Bitmap aBmp( rOutDev.GetBitmap( rSrcPt, rSrcSize ) );
328 		mpMetaFile->AddAction( new MetaBmpScaleAction( rDestPt, rDestSize, aBmp ) );
329 	}
330 
331 	OUTDEV_INIT();
332 
333 	SalTwoRect aPosAry;
334 	aPosAry.mnSrcX		 = rOutDev.ImplLogicXToDevicePixel( rSrcPt.X() );
335 	aPosAry.mnSrcY		 = rOutDev.ImplLogicYToDevicePixel( rSrcPt.Y() );
336 	aPosAry.mnSrcWidth	 = rOutDev.ImplLogicWidthToDevicePixel( rSrcSize.Width() );
337 	aPosAry.mnSrcHeight  = rOutDev.ImplLogicHeightToDevicePixel( rSrcSize.Height() );
338 	aPosAry.mnDestX 	 = ImplLogicXToDevicePixel( rDestPt.X() );
339 	aPosAry.mnDestY 	 = ImplLogicYToDevicePixel( rDestPt.Y() );
340 	aPosAry.mnDestWidth  = ImplLogicWidthToDevicePixel( rDestSize.Width() );
341 	aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
342 
343     if( mpAlphaVDev )
344     {
345         if( rOutDev.mpAlphaVDev )
346         {
347             // alpha-blend source over destination
348             DrawBitmapEx( rDestPt, rDestSize, rOutDev.GetBitmapEx(rSrcPt, rSrcSize) );
349 
350             // This would be mode SOURCE:
351             // copy source alpha channel to our alpha channel
352             //mpAlphaVDev->DrawOutDev( rDestPt, rDestSize, rSrcPt, rSrcSize, *rOutDev.mpAlphaVDev );
353         }
354         else
355         {
356             ImplDrawOutDevDirect( &rOutDev, aPosAry );
357 
358             // #i32109#: make destination rectangle opaque - source has no alpha
359             mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, rDestSize) );
360         }
361     }
362     else
363     {
364         if( rOutDev.mpAlphaVDev )
365         {
366             // alpha-blend source over destination
367             DrawBitmapEx( rDestPt, rDestSize, rOutDev.GetBitmapEx(rSrcPt, rSrcSize) );
368         }
369         else
370         {
371             // no alpha at all, neither in source nor destination device
372             ImplDrawOutDevDirect( &rOutDev, aPosAry );
373         }
374     }
375 }
376 
377 // ------------------------------------------------------------------
378 
379 void OutputDevice::CopyArea( const Point& rDestPt,
380 							 const Point& rSrcPt,  const Size& rSrcSize,
381 							 sal_uInt16 nFlags )
382 {
383 	DBG_TRACE( "OutputDevice::CopyArea()" );
384 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
385 	DBG_ASSERT( meOutDevType != OUTDEV_PRINTER, "Don't use OutputDevice::CopyArea(...) with printer devices!" );
386 
387 	if ( meOutDevType == OUTDEV_PRINTER || ImplIsRecordLayout() )
388 		return;
389 
390 	RasterOp eOldRop = GetRasterOp();
391 	SetRasterOp( ROP_OVERPAINT );
392 
393 	OUTDEV_INIT();
394 
395 	SalTwoRect aPosAry;
396 	aPosAry.mnSrcWidth	 = ImplLogicWidthToDevicePixel( rSrcSize.Width() );
397 	aPosAry.mnSrcHeight  = ImplLogicHeightToDevicePixel( rSrcSize.Height() );
398 
399 	if ( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight )
400 	{
401 		aPosAry.mnSrcX		 = ImplLogicXToDevicePixel( rSrcPt.X() );
402 		aPosAry.mnSrcY		 = ImplLogicYToDevicePixel( rSrcPt.Y() );
403 		aPosAry.mnDestX 	 = ImplLogicXToDevicePixel( rDestPt.X() );
404 		aPosAry.mnDestY 	 = ImplLogicYToDevicePixel( rDestPt.Y() );
405 
406 		Rectangle	aSrcOutRect( Point( mnOutOffX, mnOutOffY ),
407 								 Size( mnOutWidth, mnOutHeight ) );
408 		Rectangle	aSrcRect( Point( aPosAry.mnSrcX, aPosAry.mnSrcY ),
409 							  Size( aPosAry.mnSrcWidth, aPosAry.mnSrcHeight ) );
410 		long		nOldRight = aSrcRect.Right();
411 		long		nOldBottom = aSrcRect.Bottom();
412 
413 		if ( !aSrcRect.Intersection( aSrcOutRect ).IsEmpty() )
414 		{
415 			if ( (aPosAry.mnSrcX+aPosAry.mnSrcWidth-1) > aSrcOutRect.Right() )
416 				aPosAry.mnSrcWidth -= nOldRight-aSrcRect.Right();
417 
418 			if ( (aPosAry.mnSrcY+aPosAry.mnSrcHeight-1) > aSrcOutRect.Bottom() )
419 				aPosAry.mnSrcHeight -= nOldBottom-aSrcRect.Bottom();
420 
421 			if ( (meOutDevType == OUTDEV_WINDOW) && (nFlags & COPYAREA_WINDOWINVALIDATE) )
422 			{
423 				((Window*)this)->ImplMoveAllInvalidateRegions( aSrcRect,
424 															   aPosAry.mnDestX-aPosAry.mnSrcX,
425 															   aPosAry.mnDestY-aPosAry.mnSrcY,
426 															   sal_False );
427 
428 				mpGraphics->CopyArea( aPosAry.mnDestX, aPosAry.mnDestY,
429 									  aPosAry.mnSrcX, aPosAry.mnSrcY,
430 									  aPosAry.mnSrcWidth, aPosAry.mnSrcHeight,
431 									  SAL_COPYAREA_WINDOWINVALIDATE, this );
432 			}
433 			else
434 			{
435 				aPosAry.mnDestWidth  = aPosAry.mnSrcWidth;
436 				aPosAry.mnDestHeight = aPosAry.mnSrcHeight;
437 				mpGraphics->CopyBits( aPosAry, NULL, this, NULL );
438 			}
439 		}
440 	}
441 
442 	SetRasterOp( eOldRop );
443 
444     if( mpAlphaVDev )
445         mpAlphaVDev->CopyArea( rDestPt, rSrcPt, rSrcSize, nFlags );
446 }
447 
448 // ------------------------------------------------------------------
449 
450 void OutputDevice::ImplDrawFrameDev( const Point& rPt, const Point& rDevPt, const Size& rDevSize,
451 									 const OutputDevice& rOutDev, const Region& rRegion )
452 {
453 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
454 
455 	GDIMetaFile*	pOldMetaFile = mpMetaFile;
456 	sal_Bool			bOldMap = mbMap;
457 	RasterOp		eOldROP = GetRasterOp();
458 	mpMetaFile = NULL;
459 	mbMap = sal_False;
460 	SetRasterOp( ROP_OVERPAINT );
461 
462 	if ( !IsDeviceOutputNecessary() )
463 		return;
464 
465 	if ( !mpGraphics )
466 	{
467 		if ( !ImplGetGraphics() )
468 			return;
469 	}
470 
471 	// ClipRegion zuruecksetzen
472 	if ( rRegion.IsNull() )
473 		mpGraphics->ResetClipRegion();
474 	else
475 		ImplSelectClipRegion( rRegion );
476 
477 	SalTwoRect aPosAry;
478 	aPosAry.mnSrcX		 = rDevPt.X();
479 	aPosAry.mnSrcY		 = rDevPt.Y();
480 	aPosAry.mnSrcWidth	 = rDevSize.Width();
481 	aPosAry.mnSrcHeight  = rDevSize.Height();
482 	aPosAry.mnDestX 	 = rPt.X();
483 	aPosAry.mnDestY 	 = rPt.Y();
484 	aPosAry.mnDestWidth  = rDevSize.Width();
485 	aPosAry.mnDestHeight = rDevSize.Height();
486 	ImplDrawOutDevDirect( &rOutDev, aPosAry );
487 
488 	// Dafuer sorgen, das ClipRegion neu berechnet und gesetzt wird
489 	mbInitClipRegion = sal_True;
490 
491 	SetRasterOp( eOldROP );
492 	mbMap = bOldMap;
493 	mpMetaFile = pOldMetaFile;
494 }
495 
496 // ------------------------------------------------------------------
497 
498 void OutputDevice::ImplGetFrameDev( const Point& rPt, const Point& rDevPt, const Size& rDevSize,
499 									OutputDevice& rDev )
500 {
501 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
502 
503 	sal_Bool bOldMap = mbMap;
504 	mbMap = sal_False;
505 	rDev.DrawOutDev( rDevPt, rDevSize, rPt, rDevSize, *this );
506 	mbMap = bOldMap;
507 }
508 
509 // ------------------------------------------------------------------
510 
511 void OutputDevice::DrawBitmap( const Point& rDestPt, const Bitmap& rBitmap )
512 {
513 	DBG_TRACE( "OutputDevice::DrawBitmap()" );
514 
515     if( ImplIsRecordLayout() )
516         return;
517 
518 	const Size aSizePix( rBitmap.GetSizePixel() );
519 	ImplDrawBitmap( rDestPt, PixelToLogic( aSizePix ), Point(), aSizePix, rBitmap, META_BMP_ACTION );
520 
521     if( mpAlphaVDev )
522     {
523         // #i32109#: Make bitmap area opaque
524         mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, PixelToLogic( aSizePix )) );
525     }
526 }
527 
528 // ------------------------------------------------------------------
529 
530 void OutputDevice::DrawBitmap( const Point& rDestPt, const Size& rDestSize, const Bitmap& rBitmap )
531 {
532 	DBG_TRACE( "OutputDevice::DrawBitmap( Size )" );
533 
534     if( ImplIsRecordLayout() )
535         return;
536 
537 	ImplDrawBitmap( rDestPt, rDestSize, Point(), rBitmap.GetSizePixel(), rBitmap, META_BMPSCALE_ACTION );
538 
539     if( mpAlphaVDev )
540     {
541         // #i32109#: Make bitmap area opaque
542         mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, rDestSize) );
543     }
544 }
545 
546 // ------------------------------------------------------------------
547 
548 void OutputDevice::DrawBitmap( const Point& rDestPt, const Size& rDestSize,
549 							   const Point& rSrcPtPixel, const Size& rSrcSizePixel,
550 							   const Bitmap& rBitmap )
551 {
552 	DBG_TRACE( "OutputDevice::DrawBitmap( Point, Size )" );
553 
554     if( ImplIsRecordLayout() )
555         return;
556 
557 	ImplDrawBitmap( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, rBitmap, META_BMPSCALEPART_ACTION );
558 
559     if( mpAlphaVDev )
560     {
561         // #i32109#: Make bitmap area opaque
562         mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, rDestSize) );
563     }
564 }
565 
566 // -----------------------------------------------------------------------------
567 
568 void OutputDevice::ImplDrawBitmap( const Point& rDestPt, const Size& rDestSize,
569 								   const Point& rSrcPtPixel, const Size& rSrcSizePixel,
570 								   const Bitmap& rBitmap, const sal_uLong nAction )
571 {
572 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
573 
574 	if ( ( mnDrawMode & DRAWMODE_NOBITMAP ) )
575 		return;
576 
577     if ( ROP_INVERT == meRasterOp )
578 	{
579 		DrawRect( Rectangle( rDestPt, rDestSize ) );
580 		return;
581 	}
582 
583 	Bitmap aBmp( rBitmap );
584 
585     if ( mnDrawMode & ( DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP |
586 							 DRAWMODE_GRAYBITMAP | DRAWMODE_GHOSTEDBITMAP ) )
587 	{
588 		if ( mnDrawMode & ( DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP ) )
589 		{
590 			sal_uInt8 cCmpVal;
591 
592 			if ( mnDrawMode & DRAWMODE_BLACKBITMAP )
593 				cCmpVal = ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP ) ? 0x80 : 0;
594 			else
595 				cCmpVal = 255;
596 
597 			Color aCol( cCmpVal, cCmpVal, cCmpVal );
598 			Push( PUSH_LINECOLOR | PUSH_FILLCOLOR );
599 			SetLineColor( aCol );
600 			SetFillColor( aCol );
601 			DrawRect( Rectangle( rDestPt, rDestSize ) );
602 			Pop();
603 			return;
604 		}
605 		else if( !!aBmp )
606 		{
607 			if ( mnDrawMode & DRAWMODE_GRAYBITMAP )
608 				aBmp.Convert( BMP_CONVERSION_8BIT_GREYS );
609 
610 			if ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP )
611 				aBmp.Convert( BMP_CONVERSION_GHOSTED );
612 		}
613 	}
614 
615 	if ( mpMetaFile )
616 	{
617 		switch( nAction )
618 		{
619 			case( META_BMP_ACTION ):
620 				mpMetaFile->AddAction( new MetaBmpAction( rDestPt, aBmp ) );
621 			break;
622 
623 			case( META_BMPSCALE_ACTION ):
624 				mpMetaFile->AddAction( new MetaBmpScaleAction( rDestPt, rDestSize, aBmp ) );
625 			break;
626 
627 			case( META_BMPSCALEPART_ACTION ):
628 				mpMetaFile->AddAction( new MetaBmpScalePartAction(
629 					rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, aBmp ) );
630 			break;
631 		}
632 	}
633 
634 	OUTDEV_INIT();
635 
636 	if( !aBmp.IsEmpty() )
637 	{
638 		SalTwoRect aPosAry;
639 
640 		aPosAry.mnSrcX = rSrcPtPixel.X();
641 		aPosAry.mnSrcY = rSrcPtPixel.Y();
642 		aPosAry.mnSrcWidth = rSrcSizePixel.Width();
643 		aPosAry.mnSrcHeight = rSrcSizePixel.Height();
644 		aPosAry.mnDestX = ImplLogicXToDevicePixel( rDestPt.X() );
645 		aPosAry.mnDestY = ImplLogicYToDevicePixel( rDestPt.Y() );
646 		aPosAry.mnDestWidth = ImplLogicWidthToDevicePixel( rDestSize.Width() );
647 		aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
648 
649 		const sal_uLong nMirrFlags = ImplAdjustTwoRect( aPosAry, aBmp.GetSizePixel() );
650 
651 		if ( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
652 		{
653 			if ( nMirrFlags )
654 				aBmp.Mirror( nMirrFlags );
655 
656             /* #i75264# (corrected with #i81576#)
657             * sometimes a bitmap is scaled to a ridiculous size and drawn
658             * to a quite normal VDev, so only a very small part of
659             * the scaled bitmap will be visible. However actually scaling
660             * the bitmap will use so much memory that we end with a crash.
661             * Workaround: since only a small part of the scaled bitmap will
662             * be actually drawn anyway (because of clipping on the device
663             * boundary), limit the destination and source rectangles so
664             * that the destination rectangle will overlap the device but only
665             * be reasonably (say factor 2) larger than the device itself.
666             */
667 
668             // not needed for win32, it uses GdiPlus and is able to do everything without
669             // internally scaling the bitmap
670 #ifndef WIN32
671 
672             if( aPosAry.mnDestWidth > 2048 || aPosAry.mnDestHeight > 2048 )
673             {
674                  if( meOutDevType == OUTDEV_WINDOW ||
675                      (meOutDevType == OUTDEV_VIRDEV && mpPDFWriter == 0 ) )
676                 {
677                     // #i81576# do the following trick only if there is overlap at all
678                     // else the formulae don't work
679                     // theoretically in this case we wouldn't need to draw the bitmap at all
680                     // however there are some esoteric case where that is needed
681                     if( aPosAry.mnDestX + aPosAry.mnDestWidth >= 0
682                         && aPosAry.mnDestX < mnOutWidth
683                         && aPosAry.mnDestY + aPosAry.mnDestHeight >= 0
684                         && aPosAry.mnDestY < mnOutHeight )
685                     {
686                         // reduce scaling to something reasonable taking into account the output size
687                         if( aPosAry.mnDestWidth > 3*mnOutWidth && aPosAry.mnSrcWidth )
688                         {
689                             const double nScaleX = aPosAry.mnDestWidth/double(aPosAry.mnSrcWidth);
690 
691                             if( aPosAry.mnDestX + aPosAry.mnDestWidth > mnOutWidth )
692                             {
693                                 aPosAry.mnDestWidth = Max(long(0),mnOutWidth-aPosAry.mnDestX);
694                             }
695                             if( aPosAry.mnDestX < 0 )
696                             {
697                                 aPosAry.mnDestWidth += aPosAry.mnDestX;
698                                 aPosAry.mnSrcX -= sal::static_int_cast<long>(aPosAry.mnDestX / nScaleX);
699                                 aPosAry.mnDestX = 0;
700                             }
701 
702                             aPosAry.mnSrcWidth = sal::static_int_cast<long>(aPosAry.mnDestWidth / nScaleX);
703                         }
704 
705                         if( aPosAry.mnDestHeight > 3*mnOutHeight && aPosAry.mnSrcHeight != 0 )
706                         {
707                             const double nScaleY = aPosAry.mnDestHeight/double(aPosAry.mnSrcHeight);
708 
709                             if( aPosAry.mnDestY + aPosAry.mnDestHeight > mnOutHeight )
710                             {
711                                 aPosAry.mnDestHeight = Max(long(0),mnOutHeight-aPosAry.mnDestY);
712                             }
713                             if( aPosAry.mnDestY < 0 )
714                             {
715                                 aPosAry.mnDestHeight += aPosAry.mnDestY;
716                                 aPosAry.mnSrcY -= sal::static_int_cast<long>(aPosAry.mnDestY / nScaleY);
717                                 aPosAry.mnDestY = 0;
718                             }
719 
720                             aPosAry.mnSrcHeight = sal::static_int_cast<long>(aPosAry.mnDestHeight / nScaleY);
721                         }
722                     }
723                 }
724             }
725 #endif
726 
727             if ( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
728             {
729                 mpGraphics->DrawBitmap( aPosAry, *aBmp.ImplGetImpBitmap()->ImplGetSalBitmap(), this );
730             }
731 		}
732 	}
733 }
734 
735 // ------------------------------------------------------------------
736 
737 void OutputDevice::DrawBitmapEx( const Point& rDestPt,
738 								 const BitmapEx& rBitmapEx )
739 {
740 	DBG_TRACE( "OutputDevice::DrawBitmapEx()" );
741 
742     if( ImplIsRecordLayout() )
743         return;
744 
745 	if( TRANSPARENT_NONE == rBitmapEx.GetTransparentType() )
746     {
747 		DrawBitmap( rDestPt, rBitmapEx.GetBitmap() );
748     }
749 	else
750 	{
751 		const Size aSizePix( rBitmapEx.GetSizePixel() );
752 		ImplDrawBitmapEx( rDestPt, PixelToLogic( aSizePix ), Point(), aSizePix, rBitmapEx, META_BMPEX_ACTION );
753 	}
754 }
755 
756 // ------------------------------------------------------------------
757 
758 void OutputDevice::DrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
759 								 const BitmapEx& rBitmapEx )
760 {
761 	DBG_TRACE( "OutputDevice::DrawBitmapEx( Size )" );
762 
763     if( ImplIsRecordLayout() )
764         return;
765 
766 	if ( TRANSPARENT_NONE == rBitmapEx.GetTransparentType() )
767     {
768 		DrawBitmap( rDestPt, rDestSize, rBitmapEx.GetBitmap() );
769     }
770 	else
771     {
772 		ImplDrawBitmapEx( rDestPt, rDestSize, Point(), rBitmapEx.GetSizePixel(), rBitmapEx, META_BMPEXSCALE_ACTION );
773     }
774 }
775 
776 // ------------------------------------------------------------------
777 
778 void OutputDevice::DrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
779 								 const Point& rSrcPtPixel, const Size& rSrcSizePixel,
780 								 const BitmapEx& rBitmapEx )
781 {
782 	DBG_TRACE( "OutputDevice::DrawBitmapEx( Point, Size )" );
783 
784     if( ImplIsRecordLayout() )
785         return;
786 
787 	if( TRANSPARENT_NONE == rBitmapEx.GetTransparentType() )
788     {
789 		DrawBitmap( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, rBitmapEx.GetBitmap() );
790     }
791 	else
792     {
793 		ImplDrawBitmapEx( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, rBitmapEx, META_BMPEXSCALEPART_ACTION );
794     }
795 }
796 
797 // ------------------------------------------------------------------
798 
799 void OutputDevice::DrawTransformedBitmapEx(
800     const basegfx::B2DHomMatrix& rTransformation,
801     const BitmapEx& rBitmapEx)
802 {
803 	DBG_TRACE( "OutputDevice::DrawBitmapEx( Point, Size )" );
804 
805     if( ImplIsRecordLayout() )
806         return;
807 
808     if(rBitmapEx.IsEmpty())
809         return;
810 
811     if ( mnDrawMode & DRAWMODE_NOBITMAP )
812         return;
813 
814     // decompose matrix to check rotation and shear
815     basegfx::B2DVector aScale, aTranslate;
816     double fRotate, fShearX;
817     rTransformation.decompose(aScale, aTranslate, fRotate, fShearX);
818     const bool bRotated(!basegfx::fTools::equalZero(fRotate));
819     const bool bSheared(!basegfx::fTools::equalZero(fShearX));
820     const bool bMirroredX(basegfx::fTools::less(aScale.getX(), 0.0));
821     const bool bMirroredY(basegfx::fTools::less(aScale.getY(), 0.0));
822     static bool bForceToOwnTransformer(false);
823 
824     if(!bForceToOwnTransformer && !bRotated && !bSheared && !bMirroredX && !bMirroredY)
825     {
826         // with no rotation, shear or mirroring it can be mapped to DrawBitmapEx
827         // do *not* execute the mirroring here, it's done in the fallback
828         const Point aDestPt(basegfx::fround(aTranslate.getX()), basegfx::fround(aTranslate.getY()));
829         const Size aDestSize(basegfx::fround(aScale.getX()), basegfx::fround(aScale.getY()));
830 
831         DrawBitmapEx(aDestPt, aDestSize, rBitmapEx);
832         return;
833     }
834 
835     // we have rotation,shear or mirror, check if some crazy mode needs the
836     // created transformed bitmap
837     const bool bInvert(ROP_INVERT == meRasterOp);
838     const bool bBitmapChangedColor(mnDrawMode & (DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP | DRAWMODE_GRAYBITMAP | DRAWMODE_GHOSTEDBITMAP));
839     const bool bMetafile(mpMetaFile);
840     const bool bPrinter(OUTDEV_PRINTER == meOutDevType);
841     bool bDone(false);
842     const basegfx::B2DHomMatrix aFullTransform(GetViewTransformation() * rTransformation);
843     const bool bTryDirectPaint(!bInvert && !bBitmapChangedColor && !bMetafile && !bPrinter);
844 
845     if(!bForceToOwnTransformer && bTryDirectPaint)
846     {
847         // try to paint directly
848         const basegfx::B2DPoint aNull(aFullTransform * basegfx::B2DPoint(0.0, 0.0));
849         const basegfx::B2DPoint aTopX(aFullTransform * basegfx::B2DPoint(1.0, 0.0));
850         const basegfx::B2DPoint aTopY(aFullTransform * basegfx::B2DPoint(0.0, 1.0));
851         SalBitmap* pSalSrcBmp = rBitmapEx.GetBitmap().ImplGetImpBitmap()->ImplGetSalBitmap();
852         SalBitmap* pSalAlphaBmp = 0;
853 
854         if(rBitmapEx.IsTransparent())
855         {
856             if(rBitmapEx.IsAlpha())
857             {
858                 pSalAlphaBmp = rBitmapEx.GetAlpha().ImplGetImpBitmap()->ImplGetSalBitmap();
859             }
860             else
861             {
862                 pSalAlphaBmp = rBitmapEx.GetMask().ImplGetImpBitmap()->ImplGetSalBitmap();
863             }
864         }
865 
866         bDone = mpGraphics->DrawTransformedBitmap(
867             aNull,
868             aTopX,
869             aTopY,
870             *pSalSrcBmp,
871             pSalAlphaBmp,
872             this);
873     }
874 
875     if(!bDone)
876     {
877         // take the fallback when no rotate and shear, but mirror (else we would have done this above)
878         if(!bForceToOwnTransformer && !bRotated && !bSheared)
879         {
880             // with no rotation or shear it can be mapped to DrawBitmapEx
881             // do *not* execute the mirroring here, it's done in the fallback
882             const Point aDestPt(basegfx::fround(aTranslate.getX()), basegfx::fround(aTranslate.getY()));
883             const Size aDestSize(basegfx::fround(aScale.getX()), basegfx::fround(aScale.getY()));
884 
885             DrawBitmapEx(aDestPt, aDestSize, rBitmapEx);
886             return;
887         }
888 
889         // fallback; create transformed bitmap the hard way (back-transform
890         // the pixels) and paint
891         basegfx::B2DRange aVisibleRange(0.0, 0.0, 1.0, 1.0);
892 
893         // limit maximum area to something looking good for non-pixel-based targets (metafile, printer)
894         double fMaximumArea(1000000.0);
895 
896         if(!bMetafile && !bPrinter)
897         {
898             // limit TargetRange to existing pixels (if pixel device)
899             // first get discrete range of object
900             basegfx::B2DRange aFullPixelRange(aVisibleRange);
901 
902             aFullPixelRange.transform(aFullTransform);
903 
904             if(basegfx::fTools::equalZero(aFullPixelRange.getWidth()) || basegfx::fTools::equalZero(aFullPixelRange.getHeight()))
905             {
906                 // object is outside of visible area
907                 return;
908             }
909 
910             // now get discrete target pixels; start with OutDev pixel size and evtl.
911             // intersect with active clipping area
912             basegfx::B2DRange aOutPixel(
913                 0.0,
914                 0.0,
915                 GetOutputSizePixel().Width(),
916                 GetOutputSizePixel().Height());
917 
918             if(IsClipRegion())
919             {
920                 const Rectangle aRegionRectangle(GetActiveClipRegion().GetBoundRect());
921 
922                 aOutPixel.intersect( // caution! Range from rectangle, one too much (!)
923                     basegfx::B2DRange(
924                         aRegionRectangle.Left(),
925                         aRegionRectangle.Top(),
926                         aRegionRectangle.Right() + 1,
927                         aRegionRectangle.Bottom() + 1));
928             }
929 
930             if(aOutPixel.isEmpty())
931             {
932                 // no active output area
933                 return;
934             }
935 
936             // if aFullPixelRange is not completely inside of aOutPixel,
937             // reduction of target pixels is possible
938             basegfx::B2DRange aVisiblePixelRange(aFullPixelRange);
939 
940             if(!aOutPixel.isInside(aFullPixelRange))
941             {
942                 aVisiblePixelRange.intersect(aOutPixel);
943 
944                 if(aVisiblePixelRange.isEmpty())
945                 {
946                     // nothing in visible part, reduces to nothing
947                     return;
948                 }
949 
950                 // aVisiblePixelRange contains the reduced output area in
951                 // discrete coordinates. To make it useful everywhere, make it relative to
952                 // the object range
953                 basegfx::B2DHomMatrix aMakeVisibleRangeRelative;
954 
955                 aVisibleRange = aVisiblePixelRange;
956                 aMakeVisibleRangeRelative.translate(
957                     -aFullPixelRange.getMinX(),
958                     -aFullPixelRange.getMinY());
959                 aMakeVisibleRangeRelative.scale(
960                     1.0 / aFullPixelRange.getWidth(),
961                     1.0 / aFullPixelRange.getHeight());
962                 aVisibleRange.transform(aMakeVisibleRangeRelative);
963             }
964 
965             // for pixel devices, do *not* limit size, else OutputDevice::ImplDrawAlpha
966             // will create another, badly scaled bitmap to do the job. Nonetheless, do a
967             // maximum clipping of something big (1600x1280x2). Add 1.0 to avoid rounding
968             // errors in rough estimations
969             const double fNewMaxArea(aVisiblePixelRange.getWidth() * aVisiblePixelRange.getHeight());
970 
971             fMaximumArea = std::min(4096000.0, fNewMaxArea + 1.0);
972         }
973 
974         if(!aVisibleRange.isEmpty())
975         {
976             static bool bDoSmoothAtAll(true);
977             const BitmapEx aTransformed(
978                 rBitmapEx.getTransformed(
979                     aFullTransform,
980                     aVisibleRange,
981                     fMaximumArea,
982                     bDoSmoothAtAll));
983             basegfx::B2DRange aTargetRange(0.0, 0.0, 1.0, 1.0);
984 
985             // get logic object target range
986             aTargetRange.transform(rTransformation);
987 
988             // get from unified/relative VisibleRange to logoc one
989             aVisibleRange.transform(
990                 basegfx::tools::createScaleTranslateB2DHomMatrix(
991                     aTargetRange.getRange(),
992                     aTargetRange.getMinimum()));
993 
994             // extract point and size; do not remove size, the bitmap may have been prepared reduced by purpose
995             const Point aDestPt(basegfx::fround(aVisibleRange.getMinX()), basegfx::fround(aVisibleRange.getMinY()));
996             const Size aDestSize(basegfx::fround(aVisibleRange.getWidth()), basegfx::fround(aVisibleRange.getHeight()));
997 
998             DrawBitmapEx(aDestPt, aDestSize, aTransformed);
999         }
1000     }
1001 }
1002 
1003 // ------------------------------------------------------------------
1004 
1005 void OutputDevice::ImplDrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
1006 									 const Point& rSrcPtPixel, const Size& rSrcSizePixel,
1007 									 const BitmapEx& rBitmapEx, const sal_uLong nAction )
1008 {
1009 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1010     OSL_ENSURE(TRANSPARENT_NONE != rBitmapEx.GetTransparentType(), "ImplDrawBitmapEx not needed, no transparency in BitmapEx (!)");
1011 
1012 	if ( mnDrawMode & DRAWMODE_NOBITMAP )
1013 		return;
1014 
1015     if ( ROP_INVERT == meRasterOp )
1016 	{
1017 		DrawRect( Rectangle( rDestPt, rDestSize ) );
1018 		return;
1019 	}
1020 
1021 	BitmapEx aBmpEx( rBitmapEx );
1022 
1023     if ( mnDrawMode & ( DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP |
1024 							 DRAWMODE_GRAYBITMAP | DRAWMODE_GHOSTEDBITMAP ) )
1025 	{
1026 		if ( mnDrawMode & ( DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP ) )
1027 		{
1028 			Bitmap	aColorBmp( aBmpEx.GetSizePixel(), ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP ) ? 4 : 1 );
1029 			sal_uInt8	cCmpVal;
1030 
1031 			if ( mnDrawMode & DRAWMODE_BLACKBITMAP )
1032 				cCmpVal = ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP ) ? 0x80 : 0;
1033 			else
1034 				cCmpVal = 255;
1035 
1036 			aColorBmp.Erase( Color( cCmpVal, cCmpVal, cCmpVal ) );
1037 
1038 			if( aBmpEx.IsAlpha() )
1039             {
1040                 // Create one-bit mask out of alpha channel, by
1041                 // thresholding it at alpha=0.5. As
1042                 // DRAWMODE_BLACK/WHITEBITMAP requires monochrome
1043                 // output, having alpha-induced grey levels is not
1044                 // acceptable.
1045                 Bitmap aMask( aBmpEx.GetAlpha().GetBitmap() );
1046                 aMask.MakeMono( 128 );
1047 				aBmpEx = BitmapEx( aColorBmp, aMask );
1048             }
1049 			else
1050             {
1051 				aBmpEx = BitmapEx( aColorBmp, aBmpEx.GetMask() );
1052             }
1053 		}
1054 		else if( !!aBmpEx )
1055 		{
1056 			if ( mnDrawMode & DRAWMODE_GRAYBITMAP )
1057 				aBmpEx.Convert( BMP_CONVERSION_8BIT_GREYS );
1058 
1059 			if ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP )
1060 				aBmpEx.Convert( BMP_CONVERSION_GHOSTED );
1061 		}
1062 	}
1063 
1064 	if ( mpMetaFile )
1065 	{
1066 		switch( nAction )
1067 		{
1068 			case( META_BMPEX_ACTION ):
1069 				mpMetaFile->AddAction( new MetaBmpExAction( rDestPt, aBmpEx ) );
1070 			break;
1071 
1072 			case( META_BMPEXSCALE_ACTION ):
1073 				mpMetaFile->AddAction( new MetaBmpExScaleAction( rDestPt, rDestSize, aBmpEx ) );
1074 			break;
1075 
1076 			case( META_BMPEXSCALEPART_ACTION ):
1077 				mpMetaFile->AddAction( new MetaBmpExScalePartAction( rDestPt, rDestSize,
1078 																	 rSrcPtPixel, rSrcSizePixel, aBmpEx ) );
1079 			break;
1080 		}
1081 	}
1082 
1083 	OUTDEV_INIT();
1084 
1085 	if( OUTDEV_PRINTER == meOutDevType )
1086 	{
1087         if( aBmpEx.IsAlpha() )
1088         {
1089             // #107169# For true alpha bitmaps, no longer masking the
1090             // bitmap, but perform a full alpha blend against a white
1091             // background here.
1092             Bitmap aBmp( aBmpEx.GetBitmap() );
1093             aBmp.Blend( aBmpEx.GetAlpha(), Color( COL_WHITE) );
1094             DrawBitmap( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, aBmp );
1095         }
1096         else
1097         {
1098             Bitmap aBmp( aBmpEx.GetBitmap() ), aMask( aBmpEx.GetMask() );
1099             aBmp.Replace( aMask, Color( COL_WHITE ) );
1100             ImplPrintTransparent( aBmp, aMask, rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel );
1101         }
1102 
1103         return;
1104 	}
1105 
1106     if(aBmpEx.IsAlpha())
1107 	{
1108 		ImplDrawAlpha( aBmpEx.GetBitmap(), aBmpEx.GetAlpha(), rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel );
1109 		return;
1110 	}
1111 
1112 	if( !( !aBmpEx ) )
1113 	{
1114 		SalTwoRect aPosAry;
1115 
1116 		aPosAry.mnSrcX = rSrcPtPixel.X();
1117 		aPosAry.mnSrcY = rSrcPtPixel.Y();
1118 		aPosAry.mnSrcWidth = rSrcSizePixel.Width();
1119 		aPosAry.mnSrcHeight = rSrcSizePixel.Height();
1120 		aPosAry.mnDestX = ImplLogicXToDevicePixel( rDestPt.X() );
1121 		aPosAry.mnDestY = ImplLogicYToDevicePixel( rDestPt.Y() );
1122 		aPosAry.mnDestWidth = ImplLogicWidthToDevicePixel( rDestSize.Width() );
1123 		aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
1124 
1125 		const sal_uLong nMirrFlags = ImplAdjustTwoRect( aPosAry, aBmpEx.GetSizePixel() );
1126 
1127 		if( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
1128 		{
1129 
1130 			if( nMirrFlags )
1131 				aBmpEx.Mirror( nMirrFlags );
1132 
1133             const SalBitmap* pSalSrcBmp = aBmpEx.ImplGetBitmapImpBitmap()->ImplGetSalBitmap();
1134 			const ImpBitmap* pMaskBmp = aBmpEx.ImplGetMaskImpBitmap();
1135 
1136 			if ( pMaskBmp )
1137             {
1138                 SalBitmap* pSalAlphaBmp = pMaskBmp->ImplGetSalBitmap();
1139                 bool bTryDirectPaint(pSalSrcBmp && pSalAlphaBmp);
1140 
1141                 if(bTryDirectPaint)
1142                 {
1143                     // only paint direct when no scaling and no MapMode, else the
1144                     // more expensive conversions may be done for short-time Bitmap/BitmapEx
1145                     // used for buffering only
1146                     if(!IsMapMode() && aPosAry.mnSrcWidth == aPosAry.mnDestWidth && aPosAry.mnSrcHeight == aPosAry.mnDestHeight)
1147                     {
1148                         bTryDirectPaint = false;
1149                     }
1150                 }
1151 
1152                 if(bTryDirectPaint && mpGraphics->DrawAlphaBitmap(aPosAry, *pSalSrcBmp, *pSalAlphaBmp, this))
1153                 {
1154                     // tried to paint as alpha directly. If tis worked, we are done (except
1155                     // alpha, see below)
1156                 }
1157                 else
1158                 {
1159                     // #4919452# reduce operation area to bounds of
1160                     // cliprect. since masked transparency involves
1161                     // creation of a large vdev and copying the screen
1162                     // content into that (slooow read from framebuffer),
1163                     // that should considerably increase performance for
1164                     // large bitmaps and small clippings.
1165 
1166                     // Note that this optimisation is a workaround for a
1167                     // Writer peculiarity, namely, to decompose background
1168                     // graphics into myriads of disjunct, tiny
1169                     // rectangles. That otherwise kills us here, since for
1170                     // transparent output, SAL always prepares the whole
1171                     // bitmap, if aPosAry contains the whole bitmap (and
1172                     // it's _not_ to blame for that).
1173 
1174                     // Note the call to ImplPixelToDevicePixel(), since
1175                     // aPosAry already contains the mnOutOff-offsets, they
1176                     // also have to be applied to the region
1177                     Rectangle aClipRegionBounds( ImplPixelToDevicePixel(maRegion).GetBoundRect() );
1178 
1179                     // TODO: Also respect scaling (that's a bit tricky,
1180                     // since the source points have to move fractional
1181                     // amounts (which is not possible, thus has to be
1182                     // emulated by increases copy area)
1183                     // const double nScaleX( aPosAry.mnDestWidth / aPosAry.mnSrcWidth );
1184                     // const double nScaleY( aPosAry.mnDestHeight / aPosAry.mnSrcHeight );
1185 
1186                     // for now, only identity scales allowed
1187                     if( !aClipRegionBounds.IsEmpty() &&
1188                         aPosAry.mnDestWidth == aPosAry.mnSrcWidth &&
1189                         aPosAry.mnDestHeight == aPosAry.mnSrcHeight )
1190                     {
1191                         // now intersect dest rect with clip region
1192                         aClipRegionBounds.Intersection( Rectangle( aPosAry.mnDestX,
1193                                                                    aPosAry.mnDestY,
1194                                                                    aPosAry.mnDestX + aPosAry.mnDestWidth - 1,
1195                                                                    aPosAry.mnDestY + aPosAry.mnDestHeight - 1 ) );
1196 
1197                         // Note: I could theoretically optimize away the
1198                         // DrawBitmap below, if the region is empty
1199                         // here. Unfortunately, cannot rule out that
1200                         // somebody relies on the side effects.
1201                         if( !aClipRegionBounds.IsEmpty() )
1202                         {
1203                             aPosAry.mnSrcX += aClipRegionBounds.Left() - aPosAry.mnDestX;
1204                             aPosAry.mnSrcY += aClipRegionBounds.Top() - aPosAry.mnDestY;
1205                             aPosAry.mnSrcWidth = aClipRegionBounds.GetWidth();
1206                             aPosAry.mnSrcHeight = aClipRegionBounds.GetHeight();
1207 
1208                             aPosAry.mnDestX = aClipRegionBounds.Left();
1209                             aPosAry.mnDestY = aClipRegionBounds.Top();
1210                             aPosAry.mnDestWidth = aClipRegionBounds.GetWidth();
1211                             aPosAry.mnDestHeight = aClipRegionBounds.GetHeight();
1212                         }
1213                     }
1214 
1215                     mpGraphics->DrawBitmap( aPosAry, *pSalSrcBmp,
1216                                             *pMaskBmp->ImplGetSalBitmap(),
1217                                             this );
1218                 }
1219 
1220                 // #110958# Paint mask to alpha channel. Luckily, the
1221                 // black and white representation of the mask maps to
1222                 // the alpha channel
1223 
1224                 // #i25167# Restrict mask painting to _opaque_ areas
1225                 // of the mask, otherwise we spoil areas where no
1226                 // bitmap content was ever visible. Interestingly
1227                 // enough, this can be achieved by taking the mask as
1228                 // the transparency mask of itself
1229                 if( mpAlphaVDev )
1230                     mpAlphaVDev->DrawBitmapEx( rDestPt,
1231                                                rDestSize,
1232                                                BitmapEx( aBmpEx.GetMask(),
1233                                                          aBmpEx.GetMask() ) );
1234             }
1235 			else
1236             {
1237 				mpGraphics->DrawBitmap( aPosAry, *pSalSrcBmp, this );
1238 
1239                 if( mpAlphaVDev )
1240                 {
1241                     // #i32109#: Make bitmap area opaque
1242                     mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, rDestSize) );
1243                 }
1244             }
1245 		}
1246 	}
1247 }
1248 
1249 // ------------------------------------------------------------------
1250 
1251 void OutputDevice::DrawMask( const Point& rDestPt,
1252 							 const Bitmap& rBitmap, const Color& rMaskColor )
1253 {
1254 	DBG_TRACE( "OutputDevice::DrawMask()" );
1255 
1256     if( ImplIsRecordLayout() )
1257         return;
1258 
1259 	const Size aSizePix( rBitmap.GetSizePixel() );
1260 	ImplDrawMask( rDestPt, PixelToLogic( aSizePix ), Point(), aSizePix, rBitmap, rMaskColor, META_MASK_ACTION );
1261 
1262     if( mpAlphaVDev )
1263     {
1264         const Bitmap& rMask( rBitmap.CreateMask( rMaskColor ) );
1265 
1266         // #i25167# Restrict mask painting to _opaque_ areas
1267         // of the mask, otherwise we spoil areas where no
1268         // bitmap content was ever visible. Interestingly
1269         // enough, this can be achieved by taking the mask as
1270         // the transparency mask of itself
1271         mpAlphaVDev->DrawBitmapEx( rDestPt,
1272                                    PixelToLogic( aSizePix ),
1273                                    BitmapEx( rMask, rMask ) );
1274     }
1275 }
1276 
1277 // ------------------------------------------------------------------
1278 
1279 void OutputDevice::DrawMask( const Point& rDestPt, const Size& rDestSize,
1280 							 const Bitmap& rBitmap, const Color& rMaskColor )
1281 {
1282 	DBG_TRACE( "OutputDevice::DrawMask( Size )" );
1283 
1284     if( ImplIsRecordLayout() )
1285         return;
1286 
1287 	ImplDrawMask( rDestPt, rDestSize, Point(), rBitmap.GetSizePixel(), rBitmap, rMaskColor, META_MASKSCALE_ACTION );
1288 
1289     // TODO: Use mask here
1290     if( mpAlphaVDev )
1291     {
1292         const Bitmap& rMask( rBitmap.CreateMask( rMaskColor ) );
1293 
1294         // #i25167# Restrict mask painting to _opaque_ areas
1295         // of the mask, otherwise we spoil areas where no
1296         // bitmap content was ever visible. Interestingly
1297         // enough, this can be achieved by taking the mask as
1298         // the transparency mask of itself
1299         mpAlphaVDev->DrawBitmapEx( rDestPt,
1300                                    rDestSize,
1301                                    BitmapEx( rMask, rMask ) );
1302     }
1303 }
1304 
1305 // ------------------------------------------------------------------
1306 
1307 void OutputDevice::DrawMask( const Point& rDestPt, const Size& rDestSize,
1308 							 const Point& rSrcPtPixel, const Size& rSrcSizePixel,
1309 							 const Bitmap& rBitmap, const Color& rMaskColor )
1310 {
1311 	DBG_TRACE( "OutputDevice::DrawMask( Point, Size )" );
1312 
1313     if( ImplIsRecordLayout() )
1314         return;
1315 
1316 	ImplDrawMask( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, rBitmap, rMaskColor, META_MASKSCALEPART_ACTION );
1317 
1318     // TODO: Use mask here
1319     if( mpAlphaVDev )
1320     {
1321         const Bitmap& rMask( rBitmap.CreateMask( rMaskColor ) );
1322 
1323         // #i25167# Restrict mask painting to _opaque_ areas
1324         // of the mask, otherwise we spoil areas where no
1325         // bitmap content was ever visible. Interestingly
1326         // enough, this can be achieved by taking the mask as
1327         // the transparency mask of itself
1328         mpAlphaVDev->DrawBitmapEx( rDestPt,
1329                                    rDestSize,
1330                                    rSrcPtPixel,
1331                                    rSrcSizePixel,
1332                                    BitmapEx( rMask, rMask ) );
1333     }
1334 }
1335 
1336 // ------------------------------------------------------------------
1337 
1338 void OutputDevice::ImplDrawMask( const Point& rDestPt, const Size& rDestSize,
1339 								 const Point& rSrcPtPixel, const Size& rSrcSizePixel,
1340 								 const Bitmap& rBitmap, const Color& rMaskColor,
1341 								 const sal_uLong nAction )
1342 {
1343 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1344 
1345 	if( ROP_INVERT == meRasterOp )
1346 	{
1347 		DrawRect( Rectangle( rDestPt, rDestSize ) );
1348 		return;
1349 	}
1350 
1351 	if ( mpMetaFile )
1352 	{
1353 		switch( nAction )
1354 		{
1355 			case( META_MASK_ACTION ):
1356 				mpMetaFile->AddAction( new MetaMaskAction( rDestPt,
1357 					rBitmap, rMaskColor ) );
1358 			break;
1359 
1360 			case( META_MASKSCALE_ACTION ):
1361 				mpMetaFile->AddAction( new MetaMaskScaleAction( rDestPt,
1362 					rDestSize, rBitmap, rMaskColor ) );
1363 			break;
1364 
1365 			case( META_MASKSCALEPART_ACTION ):
1366 				mpMetaFile->AddAction( new MetaMaskScalePartAction( rDestPt, rDestSize,
1367 					rSrcPtPixel, rSrcSizePixel, rBitmap, rMaskColor ) );
1368 			break;
1369 		}
1370 	}
1371 
1372 	OUTDEV_INIT();
1373 
1374 	if ( OUTDEV_PRINTER == meOutDevType )
1375 	{
1376 		ImplPrintMask( rBitmap, rMaskColor, rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel );
1377 		return;
1378 	}
1379 
1380 	const ImpBitmap* pImpBmp = rBitmap.ImplGetImpBitmap();
1381 	if ( pImpBmp )
1382 	{
1383 		SalTwoRect aPosAry;
1384 
1385 		aPosAry.mnSrcX = rSrcPtPixel.X();
1386 		aPosAry.mnSrcY = rSrcPtPixel.Y();
1387 		aPosAry.mnSrcWidth = rSrcSizePixel.Width();
1388 		aPosAry.mnSrcHeight = rSrcSizePixel.Height();
1389 		aPosAry.mnDestX = ImplLogicXToDevicePixel( rDestPt.X() );
1390 		aPosAry.mnDestY = ImplLogicYToDevicePixel( rDestPt.Y() );
1391 		aPosAry.mnDestWidth = ImplLogicWidthToDevicePixel( rDestSize.Width() );
1392 		aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
1393 
1394 		// spiegeln via Koordinaten wollen wir nicht
1395 		const sal_uLong nMirrFlags = ImplAdjustTwoRect( aPosAry, pImpBmp->ImplGetSize() );
1396 
1397 		// check if output is necessary
1398 		if( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
1399 		{
1400 
1401 			if( nMirrFlags )
1402 			{
1403 				Bitmap aTmp( rBitmap );
1404 				aTmp.Mirror( nMirrFlags );
1405 				mpGraphics->DrawMask( aPosAry, *aTmp.ImplGetImpBitmap()->ImplGetSalBitmap(),
1406 									  ImplColorToSal( rMaskColor ) , this);
1407 			}
1408 			else
1409 				mpGraphics->DrawMask( aPosAry, *pImpBmp->ImplGetSalBitmap(),
1410 									  ImplColorToSal( rMaskColor ), this );
1411 
1412 		}
1413 	}
1414 }
1415 
1416 // ------------------------------------------------------------------
1417 
1418 void OutputDevice::DrawImage( const Point& rPos, const Image& rImage, sal_uInt16 nStyle )
1419 {
1420 	DBG_ASSERT( GetOutDevType() != OUTDEV_PRINTER, "DrawImage(): Images can't be drawn on any mprinter" );
1421 
1422 	if( !rImage.mpImplData || ImplIsRecordLayout() )
1423 		return;
1424 
1425 	switch( rImage.mpImplData->meType )
1426 	{
1427 		case IMAGETYPE_BITMAP:
1428 			DrawBitmap( rPos, *static_cast< Bitmap* >( rImage.mpImplData->mpData ) );
1429 		break;
1430 
1431 		case IMAGETYPE_IMAGE:
1432 		{
1433 			ImplImageData* pData = static_cast< ImplImageData* >( rImage.mpImplData->mpData );
1434 
1435 			if( !pData->mpImageBitmap )
1436 			{
1437 				const Size aSize( pData->maBmpEx.GetSizePixel() );
1438 
1439 				pData->mpImageBitmap = new ImplImageBmp;
1440 				pData->mpImageBitmap->Create( pData->maBmpEx, aSize.Width(), aSize.Height(), 1 );
1441 			}
1442 
1443 			pData->mpImageBitmap->Draw( 0, this, rPos, nStyle );
1444 		}
1445 		break;
1446 
1447 		default:
1448 		break;
1449 	}
1450 }
1451 
1452 // ------------------------------------------------------------------
1453 
1454 void OutputDevice::DrawImage( const Point& rPos, const Size& rSize,
1455 							  const Image& rImage, sal_uInt16 nStyle )
1456 {
1457 	DBG_ASSERT( GetOutDevType() != OUTDEV_PRINTER, "DrawImage(): Images can't be drawn on any mprinter" );
1458 
1459 	if( rImage.mpImplData && !ImplIsRecordLayout() )
1460 	{
1461 		switch( rImage.mpImplData->meType )
1462 		{
1463 			case IMAGETYPE_BITMAP:
1464 				DrawBitmap( rPos, rSize, *static_cast< Bitmap* >( rImage.mpImplData->mpData ) );
1465 			break;
1466 
1467 			case IMAGETYPE_IMAGE:
1468 			{
1469 				ImplImageData* pData = static_cast< ImplImageData* >( rImage.mpImplData->mpData );
1470 
1471 				if ( !pData->mpImageBitmap )
1472 				{
1473 					const Size aSize( pData->maBmpEx.GetSizePixel() );
1474 
1475 					pData->mpImageBitmap = new ImplImageBmp;
1476 					pData->mpImageBitmap->Create( pData->maBmpEx, aSize.Width(), aSize.Height(), 1 );
1477 				}
1478 
1479 				pData->mpImageBitmap->Draw( 0, this, rPos, nStyle, &rSize );
1480 			}
1481 			break;
1482 
1483 			default:
1484 			break;
1485 		}
1486 	}
1487 }
1488 
1489 // ------------------------------------------------------------------
1490 
1491 Bitmap OutputDevice::GetBitmap( const Point& rSrcPt, const Size& rSize ) const
1492 {
1493 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1494     OSL_ENSURE(OUTDEV_PRINTER != GetOutDevType(), "OutputDevice::GetBitmap with sorce type OUTDEV_PRINTER should not be used (!)");
1495 
1496 	Bitmap	aBmp;
1497 	long	nX = ImplLogicXToDevicePixel( rSrcPt.X() );
1498 	long	nY = ImplLogicYToDevicePixel( rSrcPt.Y() );
1499 	long	nWidth = ImplLogicWidthToDevicePixel( rSize.Width() );
1500 	long	nHeight = ImplLogicHeightToDevicePixel( rSize.Height() );
1501 
1502 	if ( mpGraphics || ( (OutputDevice*) this )->ImplGetGraphics() )
1503 	{
1504 		if ( nWidth > 0 && nHeight  > 0 && nX <= (mnOutWidth + mnOutOffX) && nY <= (mnOutHeight + mnOutOffY))
1505 		{
1506 			Rectangle	aRect( Point( nX, nY ), Size( nWidth, nHeight ) );
1507 			sal_Bool		bClipped = sal_False;
1508 
1509 			// X-Koordinate ausserhalb des Bereichs?
1510 			if ( nX < mnOutOffX )
1511 			{
1512 				nWidth -= ( mnOutOffX - nX );
1513 				nX = mnOutOffX;
1514 				bClipped = sal_True;
1515 			}
1516 
1517 			// Y-Koordinate ausserhalb des Bereichs?
1518 			if ( nY < mnOutOffY )
1519 			{
1520 				nHeight -= ( mnOutOffY - nY );
1521 				nY = mnOutOffY;
1522 				bClipped = sal_True;
1523 			}
1524 
1525 			// Breite ausserhalb des Bereichs?
1526 			if ( (nWidth + nX) > (mnOutWidth + mnOutOffX) )
1527 			{
1528 				nWidth	= mnOutOffX + mnOutWidth - nX;
1529 				bClipped = sal_True;
1530 			}
1531 
1532 			// Hoehe ausserhalb des Bereichs?
1533 			if ( (nHeight + nY) > (mnOutHeight + mnOutOffY) )
1534 			{
1535 				nHeight = mnOutOffY + mnOutHeight - nY;
1536 				bClipped = sal_True;
1537 			}
1538 
1539 			if ( bClipped )
1540 			{
1541 				// Falls auf den sichtbaren Bereich geclipped wurde,
1542 				// muessen wir eine Bitmap in der rchtigen Groesse
1543 				// erzeugen, in die die geclippte Bitmap an die angepasste
1544 				// Position kopiert wird
1545 				VirtualDevice aVDev( *this );
1546 
1547 				if ( aVDev.SetOutputSizePixel( aRect.GetSize() ) )
1548 				{
1549 					if ( ((OutputDevice*)&aVDev)->mpGraphics || ((OutputDevice*)&aVDev)->ImplGetGraphics() )
1550 					{
1551 						SalTwoRect aPosAry;
1552 
1553 						aPosAry.mnSrcX = nX;
1554 						aPosAry.mnSrcY = nY;
1555 						aPosAry.mnSrcWidth = nWidth;
1556 						aPosAry.mnSrcHeight = nHeight;
1557 						aPosAry.mnDestX = ( aRect.Left() < mnOutOffX ) ? ( mnOutOffX - aRect.Left() ) : 0L;
1558 						aPosAry.mnDestY = ( aRect.Top() < mnOutOffY ) ? ( mnOutOffY - aRect.Top() ) : 0L;
1559 						aPosAry.mnDestWidth = nWidth;
1560 						aPosAry.mnDestHeight = nHeight;
1561 
1562 						if ( (nWidth > 0) && (nHeight > 0) )
1563                         {
1564 							(((OutputDevice*)&aVDev)->mpGraphics)->CopyBits( aPosAry, mpGraphics, this, this );
1565                         }
1566                         else
1567                         {
1568                             OSL_ENSURE(false, "CopyBits with negative width or height (!)");
1569                         }
1570 
1571 						aBmp = aVDev.GetBitmap( Point(), aVDev.GetOutputSizePixel() );
1572 					 }
1573 					 else
1574 						bClipped = sal_False;
1575 				}
1576 				else
1577 					bClipped = sal_False;
1578 			}
1579 
1580 			if ( !bClipped )
1581 			{
1582 				SalBitmap* pSalBmp = mpGraphics->GetBitmap( nX, nY, nWidth, nHeight, this );
1583 
1584 				if( pSalBmp )
1585 				{
1586 					ImpBitmap* pImpBmp = new ImpBitmap;
1587 					pImpBmp->ImplSetSalBitmap( pSalBmp );
1588 					aBmp.ImplSetImpBitmap( pImpBmp );
1589 				}
1590 			}
1591 		}
1592 	}
1593 
1594 	return aBmp;
1595 }
1596 
1597 // ------------------------------------------------------------------
1598 
1599 BitmapEx OutputDevice::GetBitmapEx( const Point& rSrcPt, const Size& rSize ) const
1600 {
1601 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1602 
1603     // #110958# Extract alpha value from VDev, if any
1604     if( mpAlphaVDev )
1605     {
1606         Bitmap aAlphaBitmap( mpAlphaVDev->GetBitmap( rSrcPt, rSize ) );
1607 
1608         // ensure 8 bit alpha
1609         if( aAlphaBitmap.GetBitCount() > 8 )
1610             aAlphaBitmap.Convert( BMP_CONVERSION_8BIT_GREYS );
1611 
1612         return BitmapEx(GetBitmap( rSrcPt, rSize ), AlphaMask( aAlphaBitmap ) );
1613     }
1614     else
1615         return GetBitmap( rSrcPt, rSize );
1616 }
1617 
1618 // ------------------------------------------------------------------
1619 
1620 void OutputDevice::ImplGetFrameBitmap( const Point& rDestPt, const Size& rSize,
1621 									   Bitmap& rBitmap ) const
1622 {
1623 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1624 
1625 	sal_Bool bOldMap = mbMap;
1626 	((OutputDevice*)this)->mbMap = sal_False;
1627 	rBitmap = GetBitmap( rDestPt, rSize );
1628 	((OutputDevice*)this)->mbMap = bOldMap;
1629 }
1630 
1631 // ------------------------------------------------------------------
1632 
1633 Color OutputDevice::GetPixel( const Point& rPt ) const
1634 {
1635 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1636 
1637 	Color aColor;
1638 
1639 	if ( mpGraphics || ((OutputDevice*)this)->ImplGetGraphics() )
1640 	{
1641 		if ( mbInitClipRegion )
1642 			((OutputDevice*)this)->ImplInitClipRegion();
1643 
1644 		if ( !mbOutputClipped )
1645 		{
1646 			const long		nX = ImplLogicXToDevicePixel( rPt.X() );
1647 			const long		nY = ImplLogicYToDevicePixel( rPt.Y() );
1648 			const SalColor	aSalCol = mpGraphics->GetPixel( nX, nY, this );
1649 			aColor.SetRed( SALCOLOR_RED( aSalCol ) );
1650 			aColor.SetGreen( SALCOLOR_GREEN( aSalCol ) );
1651 			aColor.SetBlue( SALCOLOR_BLUE( aSalCol ) );
1652 		}
1653 	}
1654 	return aColor;
1655 }
1656 
1657 // ------------------------------------------------------------------
1658 
1659 Color* OutputDevice::GetPixel( const Polygon& rPts ) const
1660 {
1661 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1662 
1663 	Color*			pColors = NULL;
1664 	const sal_uInt16	nSize = rPts.GetSize();
1665 
1666 	if( nSize )
1667 	{
1668 		if ( mpGraphics || ((OutputDevice*)this)->ImplGetGraphics() )
1669 		{
1670 			if ( mbInitClipRegion )
1671 				((OutputDevice*)this)->ImplInitClipRegion();
1672 
1673 			if ( !mbOutputClipped )
1674 			{
1675 				pColors = new Color[ nSize ];
1676 
1677 				for( sal_uInt16 i = 0; i < nSize; i++ )
1678 				{
1679 					Color&			rCol = pColors[ i ];
1680 					const Point&	rPt = rPts[ i ];
1681 					const SalColor	aSalCol( mpGraphics->GetPixel( ImplLogicXToDevicePixel( rPt.X() ),
1682 																   ImplLogicYToDevicePixel( rPt.Y() ) , this) );
1683 
1684 					rCol.SetRed( SALCOLOR_RED( aSalCol ) );
1685 					rCol.SetGreen( SALCOLOR_GREEN( aSalCol ) );
1686 					rCol.SetBlue( SALCOLOR_BLUE( aSalCol ) );
1687 				}
1688 			}
1689 		}
1690 	}
1691 
1692 	return pColors;
1693 }
1694 
1695 // -----------------------------------------------------------------------
1696 
1697 void OutputDevice::DrawPixel( const Point& rPt )
1698 {
1699 	DBG_TRACE( "OutputDevice::DrawPixel()" );
1700 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1701 
1702 	if ( mpMetaFile )
1703 		mpMetaFile->AddAction( new MetaPointAction( rPt ) );
1704 
1705 	if ( !IsDeviceOutputNecessary() || !mbLineColor || ImplIsRecordLayout() )
1706 		return;
1707 
1708 	Point aPt = ImplLogicToDevicePixel( rPt );
1709 
1710 	// we need a graphics
1711 	if ( !mpGraphics )
1712 	{
1713 		if ( !ImplGetGraphics() )
1714 			return;
1715 	}
1716 
1717 	if ( mbInitClipRegion )
1718 		ImplInitClipRegion();
1719 	if ( mbOutputClipped )
1720 		return;
1721 
1722 	if ( mbInitLineColor )
1723 		ImplInitLineColor();
1724 
1725 	mpGraphics->DrawPixel( aPt.X(), aPt.Y(), this );
1726 
1727     if( mpAlphaVDev )
1728         mpAlphaVDev->DrawPixel( rPt );
1729 }
1730 
1731 // -----------------------------------------------------------------------
1732 
1733 void OutputDevice::DrawPixel( const Point& rPt, const Color& rColor )
1734 {
1735 	DBG_TRACE( "OutputDevice::DrawPixel()" );
1736 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1737 
1738 	Color aColor( rColor );
1739 
1740 	if( mnDrawMode & ( DRAWMODE_BLACKLINE | DRAWMODE_WHITELINE |
1741 					   DRAWMODE_GRAYLINE | DRAWMODE_GHOSTEDLINE |
1742                        DRAWMODE_SETTINGSLINE ) )
1743 	{
1744 		if( !ImplIsColorTransparent( aColor ) )
1745 		{
1746 			if( mnDrawMode & DRAWMODE_BLACKLINE )
1747 			{
1748 				aColor = Color( COL_BLACK );
1749 			}
1750 			else if( mnDrawMode & DRAWMODE_WHITELINE )
1751 			{
1752 				aColor = Color( COL_WHITE );
1753 			}
1754 			else if( mnDrawMode & DRAWMODE_GRAYLINE )
1755 			{
1756 				const sal_uInt8 cLum = aColor.GetLuminance();
1757 				aColor = Color( cLum, cLum, cLum );
1758 			}
1759             else if( mnDrawMode & DRAWMODE_SETTINGSLINE )
1760             {
1761                 aColor = GetSettings().GetStyleSettings().GetFontColor();
1762             }
1763 
1764 			if( mnDrawMode & DRAWMODE_GHOSTEDLINE )
1765 			{
1766 				aColor = Color( ( aColor.GetRed() >> 1 ) | 0x80,
1767 								( aColor.GetGreen() >> 1 ) | 0x80,
1768 								( aColor.GetBlue() >> 1 ) | 0x80 );
1769 			}
1770 		}
1771 	}
1772 
1773 	if ( mpMetaFile )
1774 		mpMetaFile->AddAction( new MetaPixelAction( rPt, aColor ) );
1775 
1776 	if ( !IsDeviceOutputNecessary() || ImplIsColorTransparent( aColor ) || ImplIsRecordLayout() )
1777 		return;
1778 
1779 	Point aPt = ImplLogicToDevicePixel( rPt );
1780 
1781 	// we need a graphics
1782 	if ( !mpGraphics )
1783 	{
1784 		if ( !ImplGetGraphics() )
1785 			return;
1786 	}
1787 
1788 	if ( mbInitClipRegion )
1789 		ImplInitClipRegion();
1790 	if ( mbOutputClipped )
1791 		return;
1792 
1793 	mpGraphics->DrawPixel( aPt.X(), aPt.Y(), ImplColorToSal( aColor ), this );
1794 
1795     if( mpAlphaVDev )
1796         mpAlphaVDev->DrawPixel( rPt );
1797 }
1798 
1799 // -----------------------------------------------------------------------
1800 
1801 void OutputDevice::DrawPixel( const Polygon& rPts, const Color* pColors )
1802 {
1803 	if ( !pColors )
1804 		DrawPixel( rPts, GetLineColor() );
1805 	else
1806 	{
1807 		DBG_TRACE( "OutputDevice::DrawPixel()" );
1808 		DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
1809 		DBG_ASSERT( pColors, "OutputDevice::DrawPixel: No color array specified" );
1810 
1811 		const sal_uInt16 nSize = rPts.GetSize();
1812 
1813 		if ( nSize )
1814 		{
1815 			if ( mpMetaFile )
1816 				for ( sal_uInt16 i = 0; i < nSize; i++ )
1817 					mpMetaFile->AddAction( new MetaPixelAction( rPts[ i ], pColors[ i ] ) );
1818 
1819 			if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
1820 				return;
1821 
1822 			// we need a graphics
1823 			if ( mpGraphics || ImplGetGraphics() )
1824 			{
1825 				if ( mbInitClipRegion )
1826 					ImplInitClipRegion();
1827 
1828 				if ( mbOutputClipped )
1829 					return;
1830 
1831 				for ( sal_uInt16 i = 0; i < nSize; i++ )
1832 				{
1833 					const Point aPt( ImplLogicToDevicePixel( rPts[ i ] ) );
1834 					mpGraphics->DrawPixel( aPt.X(), aPt.Y(), ImplColorToSal( pColors[ i ] ), this );
1835 				}
1836 			}
1837 		}
1838 	}
1839 
1840     if( mpAlphaVDev )
1841         mpAlphaVDev->DrawPixel( rPts, pColors );
1842 }
1843 
1844 // -----------------------------------------------------------------------
1845 
1846 void OutputDevice::DrawPixel( const Polygon& rPts, const Color& rColor )
1847 {
1848 	if( rColor != COL_TRANSPARENT && ! ImplIsRecordLayout() )
1849 	{
1850 		const sal_uInt16	nSize = rPts.GetSize();
1851 		Color*			pColArray = new Color[ nSize ];
1852 
1853 		for( sal_uInt16 i = 0; i < nSize; i++ )
1854 			pColArray[ i ] = rColor;
1855 
1856 		DrawPixel( rPts, pColArray );
1857 		delete[] pColArray;
1858 	}
1859 
1860     if( mpAlphaVDev )
1861         mpAlphaVDev->DrawPixel( rPts, rColor );
1862 }
1863 
1864 // ------------------------------------------------------------------------
1865 
1866 namespace
1867 {
1868     sal_uInt8 lcl_calcColor( const sal_uInt8 nSourceColor, const sal_uInt8 nSourceOpaq, const sal_uInt8 nDestColor )
1869     {
1870         int c = ( (int)nDestColor * ( 255 - nSourceOpaq ) )
1871             +     (int)nSourceOpaq * (int)nSourceColor;
1872         return sal_uInt8( c / 255 );
1873     }
1874 }
1875 
1876 // ------------------------------------------------------------------------
1877 
1878 Bitmap OutputDevice::ImplBlendWithAlpha( Bitmap              aBmp,
1879                                          BitmapReadAccess*	 pP,
1880                                          BitmapReadAccess*	 pA,
1881                                          const Rectangle&    aDstRect,
1882                                          const sal_Int32     nOffY,
1883                                          const sal_Int32     nDstHeight,
1884                                          const sal_Int32     nOffX,
1885                                          const sal_Int32     nDstWidth,
1886                                          const long*         pMapX,
1887                                          const long*         pMapY )
1888 {
1889     BitmapColor aDstCol,aSrcCol;
1890     Bitmap      res;
1891     int         nX, nOutX, nY, nOutY;
1892 
1893     OSL_ENSURE(mpAlphaVDev,
1894                "ImplBlendWithAlpha(): call me only with valid alpha VDev!" );
1895 
1896     sal_Bool bOldMapMode( mpAlphaVDev->IsMapModeEnabled() );
1897     mpAlphaVDev->EnableMapMode(sal_False);
1898 
1899     Bitmap aAlphaBitmap( mpAlphaVDev->GetBitmap( aDstRect.TopLeft(), aDstRect.GetSize() ) );
1900     BitmapWriteAccess*	pAlphaW = aAlphaBitmap.AcquireWriteAccess();
1901 
1902     if( GetBitCount() <= 8 )
1903     {
1904         Bitmap				aDither( aBmp.GetSizePixel(), 8 );
1905         BitmapColor 		aIndex( 0 );
1906         BitmapReadAccess*	pB = aBmp.AcquireReadAccess();
1907         BitmapWriteAccess*	pW = aDither.AcquireWriteAccess();
1908 
1909         if( pB && pP && pA && pW && pAlphaW )
1910         {
1911             for( nY = 0, nOutY = nOffY; nY < nDstHeight; nY++, nOutY++ )
1912             {
1913                 const long nMapY = pMapY[ nY ];
1914                 const long nModY = ( nOutY & 0x0FL ) << 4L;
1915 
1916                 for( nX = 0, nOutX = nOffX; nX < nDstWidth; nX++, nOutX++ )
1917                 {
1918                     const long	nMapX = pMapX[ nX ];
1919                     const sal_uLong nD = nVCLDitherLut[ nModY | ( nOutX & 0x0FL ) ];
1920 
1921                     aSrcCol = pP->GetColor( nMapY, nMapX );
1922                     aDstCol = pB->GetColor( nY, nX );
1923                     const sal_uInt8 nSrcOpaq = 255 - pA->GetPixelIndex( nMapY, nMapX );
1924                     const sal_uInt8 nDstOpaq  = 255 - pAlphaW->GetPixelIndex( nY, nX );
1925 
1926                     aDstCol.SetRed( lcl_calcColor( aSrcCol.GetRed(), nSrcOpaq, aDstCol.GetRed() ) );
1927                     aDstCol.SetBlue( lcl_calcColor( aSrcCol.GetBlue(), nSrcOpaq, aDstCol.GetBlue() ) );
1928                     aDstCol.SetGreen( lcl_calcColor( aSrcCol.GetGreen(), nSrcOpaq, aDstCol.GetGreen() ) );
1929 
1930                     aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ ( nVCLLut[ aDstCol.GetRed() ] + nD ) >> 16UL ] +
1931                                               nVCLGLut[ ( nVCLLut[ aDstCol.GetGreen() ] + nD ) >> 16UL ] +
1932                                               nVCLBLut[ ( nVCLLut[ aDstCol.GetBlue() ] + nD ) >> 16UL ] ) );
1933                     pW->SetPixel( nY, nX, aIndex );
1934 
1935                     // Have to perform the compositing 'algebra' in
1936                     // the inverse alpha space (with 255 meaning
1937                     // opaque), otherwise, transitivity is not
1938                     // achieved.
1939                     const sal_uInt8 nSrcAlpha = 255-COLOR_CHANNEL_MERGE( 255, (sal_uInt8)nDstOpaq, nSrcOpaq );
1940 
1941                     aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ ( nVCLLut[ nSrcAlpha ] + nD ) >> 16UL ] +
1942                                               nVCLGLut[ ( nVCLLut[ nSrcAlpha ] + nD ) >> 16UL ] +
1943                                               nVCLBLut[ ( nVCLLut[ nSrcAlpha ] + nD ) >> 16UL ] ) );
1944                     pAlphaW->SetPixel( nY, nX, aIndex );
1945                 }
1946             }
1947         }
1948 
1949         aBmp.ReleaseAccess( pB );
1950         aDither.ReleaseAccess( pW );
1951         res = aDither;
1952     }
1953     else
1954     {
1955         BitmapWriteAccess*	pB = aBmp.AcquireWriteAccess();
1956         if( pP && pA && pB )
1957         {
1958             for( nY = 0; nY < nDstHeight; nY++ )
1959             {
1960                 const long	nMapY = pMapY[ nY ];
1961 
1962                 for( nX = 0; nX < nDstWidth; nX++ )
1963                 {
1964                     const long nMapX = pMapX[ nX ];
1965 
1966                     aSrcCol = pP->GetColor( nMapY, nMapX );
1967                     aDstCol = pB->GetColor( nY, nX );
1968                     const sal_uInt8 nSrcOpaq  = 255 - pA->GetPixelIndex( nMapY, nMapX );
1969                     const sal_uInt8 nDstOpaq  = 255 - pAlphaW->GetPixelIndex( nY, nX );
1970 
1971                     aDstCol.SetRed( lcl_calcColor( aSrcCol.GetRed(), nSrcOpaq, aDstCol.GetRed() ) );
1972                     aDstCol.SetBlue( lcl_calcColor( aSrcCol.GetBlue(), nSrcOpaq, aDstCol.GetBlue() ) );
1973                     aDstCol.SetGreen( lcl_calcColor( aSrcCol.GetGreen(), nSrcOpaq, aDstCol.GetGreen() ) );
1974 
1975                     pB->SetPixel( nY, nX, aDstCol );
1976 
1977                     // Have to perform the compositing 'algebra' in
1978                     // the inverse alpha space (with 255 meaning
1979                     // opaque), otherwise, transitivity is not
1980                     // achieved.
1981                     const sal_uInt8 nSrcAlpha = 255-COLOR_CHANNEL_MERGE( 255, (sal_uInt8)nDstOpaq, nSrcOpaq );
1982 
1983                     pAlphaW->SetPixel( nY, nX, Color(nSrcAlpha, nSrcAlpha, nSrcAlpha) );
1984                 }
1985             }
1986         }
1987 
1988         aBmp.ReleaseAccess( pB );
1989         res = aBmp;
1990     }
1991 
1992     aAlphaBitmap.ReleaseAccess( pAlphaW );
1993     mpAlphaVDev->DrawBitmap( aDstRect.TopLeft(), aAlphaBitmap );
1994     mpAlphaVDev->EnableMapMode( bOldMapMode );
1995 
1996     return res;
1997 }
1998 
1999 // ------------------------------------------------------------------------
2000 
2001 Bitmap OutputDevice::ImplBlend( Bitmap              aBmp,
2002                                 BitmapReadAccess*	pP,
2003                                 BitmapReadAccess*	pA,
2004                                 const sal_Int32     nOffY,
2005                                 const sal_Int32     nDstHeight,
2006                                 const sal_Int32     nOffX,
2007                                 const sal_Int32     nDstWidth,
2008                                 const Rectangle&    aBmpRect,
2009                                 const Size&         aOutSz,
2010                                 const bool          bHMirr,
2011                                 const bool          bVMirr,
2012                                 const long*         pMapX,
2013                                 const long*         pMapY )
2014 {
2015     BitmapColor aDstCol;
2016     Bitmap      res;
2017     int         nX, nOutX, nY, nOutY;
2018 
2019     if( GetBitCount() <= 8 )
2020     {
2021         Bitmap				aDither( aBmp.GetSizePixel(), 8 );
2022         BitmapColor 		aIndex( 0 );
2023         BitmapReadAccess*	pB = aBmp.AcquireReadAccess();
2024         BitmapWriteAccess*	pW = aDither.AcquireWriteAccess();
2025 
2026         if( pB && pP && pA && pW )
2027         {
2028             for( nY = 0, nOutY = nOffY; nY < nDstHeight; nY++, nOutY++ )
2029             {
2030                 const long nMapY = pMapY[ nY ];
2031                 const long nModY = ( nOutY & 0x0FL ) << 4L;
2032 
2033                 for( nX = 0, nOutX = nOffX; nX < nDstWidth; nX++, nOutX++ )
2034                 {
2035                     const long	nMapX = pMapX[ nX ];
2036                     const sal_uLong nD = nVCLDitherLut[ nModY | ( nOutX & 0x0FL ) ];
2037 
2038                     aDstCol = pB->GetColor( nY, nX );
2039                     aDstCol.Merge( pP->GetColor( nMapY, nMapX ), pA->GetPixelIndex( nMapY, nMapX ) );
2040                     aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ ( nVCLLut[ aDstCol.GetRed() ] + nD ) >> 16UL ] +
2041                                               nVCLGLut[ ( nVCLLut[ aDstCol.GetGreen() ] + nD ) >> 16UL ] +
2042                                               nVCLBLut[ ( nVCLLut[ aDstCol.GetBlue() ] + nD ) >> 16UL ] ) );
2043                     pW->SetPixel( nY, nX, aIndex );
2044                 }
2045             }
2046         }
2047 
2048         aBmp.ReleaseAccess( pB );
2049         aDither.ReleaseAccess( pW );
2050         res = aDither;
2051     }
2052     else
2053     {
2054         BitmapWriteAccess*	pB = aBmp.AcquireWriteAccess();
2055 
2056         bool bFastBlend = false;
2057         if( pP && pA && pB )
2058         {
2059             SalTwoRect aTR;
2060             aTR.mnSrcX      = aBmpRect.Left();
2061             aTR.mnSrcY      = aBmpRect.Top();
2062             aTR.mnSrcWidth  = aBmpRect.GetWidth();
2063             aTR.mnSrcHeight = aBmpRect.GetHeight();
2064             aTR.mnDestX     = nOffX;
2065             aTR.mnDestY     = nOffY;
2066             aTR.mnDestWidth = aOutSz.Width();
2067             aTR.mnDestHeight= aOutSz.Height();
2068 
2069             if( !bHMirr || !bVMirr )
2070                 bFastBlend = ImplFastBitmapBlending( *pB,*pP,*pA, aTR );
2071         }
2072 
2073         if( pP && pA && pB && !bFastBlend )
2074         {
2075             switch( pP->GetScanlineFormat() )
2076             {
2077                 case( BMP_FORMAT_8BIT_PAL ):
2078                     {
2079                         for( nY = 0; nY < nDstHeight; nY++ )
2080                         {
2081                             const long	nMapY = pMapY[ nY ];
2082                             Scanline	pPScan = pP->GetScanline( nMapY );
2083                             Scanline	pAScan = pA->GetScanline( nMapY );
2084 
2085                             for( nX = 0; nX < nDstWidth; nX++ )
2086                             {
2087                                 const long nMapX = pMapX[ nX ];
2088                                 aDstCol = pB->GetPixel( nY, nX );
2089                                 pB->SetPixel( nY, nX, aDstCol.Merge( pP->GetPaletteColor( pPScan[ nMapX ] ),
2090                                                                      pAScan[ nMapX ] ) );
2091                             }
2092                         }
2093                     }
2094                     break;
2095 
2096                 case( BMP_FORMAT_24BIT_TC_BGR ):
2097                     {
2098                         for( nY = 0; nY < nDstHeight; nY++ )
2099                         {
2100                             const long	nMapY = pMapY[ nY ];
2101                             Scanline	pPScan = pP->GetScanline( nMapY );
2102                             Scanline	pAScan = pA->GetScanline( nMapY );
2103 
2104                             for( nX = 0; nX < nDstWidth; nX++ )
2105                             {
2106                                 const long	nMapX = pMapX[ nX ];
2107                                 Scanline	pTmp = pPScan + nMapX * 3;
2108 
2109                                 aDstCol = pB->GetPixel( nY, nX );
2110                                 pB->SetPixel( nY, nX, aDstCol.Merge( pTmp[ 2 ], pTmp[ 1 ], pTmp[ 0 ],
2111                                                                      pAScan[ nMapX ] ) );
2112                             }
2113                         }
2114                     }
2115                     break;
2116 
2117                 case( BMP_FORMAT_24BIT_TC_RGB ):
2118                     {
2119                         for( nY = 0; nY < nDstHeight; nY++ )
2120                         {
2121                             const long	nMapY = pMapY[ nY ];
2122                             Scanline	pPScan = pP->GetScanline( nMapY );
2123                             Scanline	pAScan = pA->GetScanline( nMapY );
2124 
2125                             for( nX = 0; nX < nDstWidth; nX++ )
2126                             {
2127                                 const long	nMapX = pMapX[ nX ];
2128                                 Scanline    pTmp = pPScan + nMapX * 3;
2129 
2130                                 aDstCol = pB->GetPixel( nY, nX );
2131                                 pB->SetPixel( nY, nX, aDstCol.Merge( pTmp[ 0 ], pTmp[ 1 ], pTmp[ 2 ],
2132                                                                      pAScan[ nMapX ] ) );
2133                             }
2134                         }
2135                     }
2136                     break;
2137 
2138                 default:
2139                 {
2140                     for( nY = 0; nY < nDstHeight; nY++ )
2141                     {
2142                         const long	nMapY = pMapY[ nY ];
2143                         Scanline	pAScan = pA->GetScanline( nMapY );
2144 
2145                         for( nX = 0; nX < nDstWidth; nX++ )
2146                         {
2147                             const long nMapX = pMapX[ nX ];
2148                             aDstCol = pB->GetPixel( nY, nX );
2149                             pB->SetPixel( nY, nX, aDstCol.Merge( pP->GetColor( nMapY, nMapX ),
2150                                                                  pAScan[ nMapX ] ) );
2151                         }
2152                     }
2153                 }
2154                 break;
2155             }
2156         }
2157 
2158         aBmp.ReleaseAccess( pB );
2159         res = aBmp;
2160     }
2161 
2162     return res;
2163 }
2164 
2165 // ------------------------------------------------------------------------
2166 
2167 void OutputDevice::ImplDrawAlpha( const Bitmap& rBmp, const AlphaMask& rAlpha,
2168 								  const Point& rDestPt, const Size& rDestSize,
2169 								  const Point& rSrcPtPixel, const Size& rSrcSizePixel )
2170 {
2171 	const Point aNullPt;
2172 	Point		aOutPt( LogicToPixel( rDestPt ) );
2173 	Size        aOutSz( LogicToPixel( rDestSize ) );
2174 	Rectangle	aDstRect( aNullPt, GetOutputSizePixel() );
2175 	const sal_Bool	bHMirr = aOutSz.Width() < 0, bVMirr = aOutSz.Height() < 0;
2176 
2177 	if( OUTDEV_WINDOW == meOutDevType )
2178 	{
2179 		const Region aPaintRgn( ( (Window*) this )->GetPaintRegion() );
2180 
2181 		if( !aPaintRgn.IsNull() )
2182 			aDstRect.Intersection( LogicToPixel( aPaintRgn.GetBoundRect() ) );
2183 	}
2184 
2185 	if( bHMirr )
2186 	{
2187 		aOutSz.Width() = -aOutSz.Width();
2188 		aOutPt.X() -= ( aOutSz.Width() - 1L );
2189 	}
2190 
2191 	if( bVMirr )
2192 	{
2193 		aOutSz.Height() = -aOutSz.Height();
2194 		aOutPt.Y() -= ( aOutSz.Height() - 1L );
2195 	}
2196 
2197 	if( !aDstRect.Intersection( Rectangle( aOutPt, aOutSz ) ).IsEmpty() )
2198 	{
2199         bool bNativeAlpha = false;
2200         static const char* pDisableNative = getenv( "SAL_DISABLE_NATIVE_ALPHA");
2201         // #i83087# Naturally, system alpha blending cannot work with
2202         // separate alpha VDev
2203         bool bTryDirectPaint(!mpAlphaVDev && !pDisableNative && !bHMirr && !bVMirr);
2204 
2205 #ifdef WNT
2206         if(bTryDirectPaint)
2207         {
2208             // only paint direct when no scaling and no MapMode, else the
2209             // more expensive conversions may be done for short-time Bitmap/BitmapEx
2210             // used for buffering only
2211             if(!IsMapMode() && rSrcSizePixel.Width() == aOutSz.Width() && rSrcSizePixel.Height() == aOutSz.Height())
2212             {
2213                 bTryDirectPaint = false;
2214             }
2215         }
2216 #endif
2217 
2218         if(bTryDirectPaint)
2219         {
2220             Point aRelPt = aOutPt + Point( mnOutOffX, mnOutOffY );
2221             SalTwoRect aTR = {
2222                 rSrcPtPixel.X(), rSrcPtPixel.Y(),
2223                 rSrcSizePixel.Width(), rSrcSizePixel.Height(),
2224                 aRelPt.X(), aRelPt.Y(),
2225                 aOutSz.Width(), aOutSz.Height()
2226             };
2227             SalBitmap* pSalSrcBmp = rBmp.ImplGetImpBitmap()->ImplGetSalBitmap();
2228             SalBitmap* pSalAlphaBmp = rAlpha.ImplGetImpBitmap()->ImplGetSalBitmap();
2229             bNativeAlpha = mpGraphics->DrawAlphaBitmap( aTR, *pSalSrcBmp, *pSalAlphaBmp, this );
2230         }
2231 
2232         VirtualDevice* pOldVDev = mpAlphaVDev;
2233 
2234 		Rectangle aBmpRect( aNullPt, rBmp.GetSizePixel() );
2235 		if( !bNativeAlpha
2236                 &&  !aBmpRect.Intersection( Rectangle( rSrcPtPixel, rSrcSizePixel ) ).IsEmpty() )
2237 		{
2238 			GDIMetaFile*	pOldMetaFile = mpMetaFile; mpMetaFile = NULL;
2239 			const sal_Bool		bOldMap = mbMap; mbMap = sal_False;
2240 			Bitmap			aBmp( GetBitmap( aDstRect.TopLeft(), aDstRect.GetSize() ) );
2241 
2242             // #109044# The generated bitmap need not necessarily be
2243             // of aDstRect dimensions, it's internally clipped to
2244             // window bounds. Thus, we correct the dest size here,
2245             // since we later use it (in nDstWidth/Height) for pixel
2246             // access)
2247             // #i38887# reading from screen may sometimes fail
2248             if( aBmp.ImplGetImpBitmap() )
2249                 aDstRect.SetSize( aBmp.GetSizePixel() );
2250 
2251 			BitmapColor 	aDstCol;
2252 			const long		nSrcWidth = aBmpRect.GetWidth(), nSrcHeight = aBmpRect.GetHeight();
2253 			const long		nDstWidth = aDstRect.GetWidth(), nDstHeight = aDstRect.GetHeight();
2254 			const long		nOutWidth = aOutSz.Width(), nOutHeight = aOutSz.Height();
2255 			// calculate offset in original bitmap
2256 			// in RTL case this is a little more complicated since the contents of the
2257 			// bitmap is not mirrored (it never is), however the paint region and bmp region
2258 			// are in mirrored coordinates, so the intersection of (aOutPt,aOutSz) with these
2259 			// is content wise somewhere else and needs to take mirroring into account
2260 			const long		nOffX = IsRTLEnabled()
2261 			                        ? aOutSz.Width() - aDstRect.GetWidth() - (aDstRect.Left() - aOutPt.X())
2262 			                        : aDstRect.Left() - aOutPt.X(),
2263 				            nOffY = aDstRect.Top() - aOutPt.Y();
2264 			long			nX, nOutX, nY, nOutY;
2265 			long			nMirrOffX = 0;
2266 			long			nMirrOffY = 0;
2267 			long*			pMapX = new long[ nDstWidth ];
2268 			long*			pMapY = new long[ nDstHeight ];
2269 
2270 			// create horizontal mapping table
2271 			if( bHMirr )
2272 				nMirrOffX = ( aBmpRect.Left() << 1 ) + nSrcWidth - 1;
2273 
2274 			for( nX = 0L, nOutX = nOffX; nX < nDstWidth; nX++, nOutX++ )
2275 			{
2276 				pMapX[ nX ] = aBmpRect.Left() + nOutX * nSrcWidth / nOutWidth;
2277 				if( bHMirr )
2278 					pMapX[ nX ] = nMirrOffX - pMapX[ nX ];
2279 			}
2280 
2281 			// create vertical mapping table
2282 			if( bVMirr )
2283 				nMirrOffY = ( aBmpRect.Top() << 1 ) + nSrcHeight - 1;
2284 
2285 			for( nY = 0L, nOutY = nOffY; nY < nDstHeight; nY++, nOutY++ )
2286 			{
2287 				pMapY[ nY ] = aBmpRect.Top() + nOutY * nSrcHeight / nOutHeight;
2288 
2289 				if( bVMirr )
2290 					pMapY[ nY ] = nMirrOffY - pMapY[ nY ];
2291 			}
2292 
2293             BitmapReadAccess*	pP = ( (Bitmap&) rBmp ).AcquireReadAccess();
2294             BitmapReadAccess*	pA = ( (AlphaMask&) rAlpha ).AcquireReadAccess();
2295 
2296             DBG_ASSERT( pA->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL ||
2297                         pA->GetScanlineFormat() == BMP_FORMAT_8BIT_TC_MASK,
2298                         "OutputDevice::ImplDrawAlpha(): non-8bit alpha no longer supported!" );
2299 
2300             // #i38887# reading from screen may sometimes fail
2301             if( aBmp.ImplGetImpBitmap() )
2302             {
2303                 Bitmap aTmp;
2304 
2305                 if( mpAlphaVDev )
2306                 {
2307                     aTmp = ImplBlendWithAlpha(
2308                         aBmp,pP,pA,
2309                         aDstRect,
2310                         nOffY,nDstHeight,
2311                         nOffX,nDstWidth,
2312                         pMapX,pMapY );
2313                 }
2314                 else
2315                 {
2316                     aTmp = ImplBlend(
2317                         aBmp,pP,pA,
2318                         nOffY,nDstHeight,
2319                         nOffX,nDstWidth,
2320                         aBmpRect,aOutSz,
2321                         bHMirr,bVMirr,
2322                         pMapX,pMapY );
2323                 }
2324 
2325                 // #110958# Disable alpha VDev, we're doing the necessary
2326                 // stuff explicitely furher below
2327                 if( mpAlphaVDev )
2328                     mpAlphaVDev = NULL;
2329 
2330                 DrawBitmap( aDstRect.TopLeft(),
2331                             aTmp );
2332 
2333                 // #110958# Enable alpha VDev again
2334                 mpAlphaVDev = pOldVDev;
2335             }
2336 
2337             ( (Bitmap&) rBmp ).ReleaseAccess( pP );
2338             ( (AlphaMask&) rAlpha ).ReleaseAccess( pA );
2339 
2340 			delete[] pMapX;
2341 			delete[] pMapY;
2342 			mbMap = bOldMap;
2343 			mpMetaFile = pOldMetaFile;
2344 		}
2345 	}
2346 }
2347 
2348 // ------------------------------------------------------------------------
2349 
2350 void OutputDevice::ImplPrintTransparent( const Bitmap& rBmp, const Bitmap& rMask,
2351 										 const Point& rDestPt, const Size& rDestSize,
2352 										 const Point& rSrcPtPixel, const Size& rSrcSizePixel )
2353 {
2354 	Point		aPt;
2355 	Point		aDestPt( LogicToPixel( rDestPt ) );
2356 	Size		aDestSz( LogicToPixel( rDestSize ) );
2357 	Rectangle	aSrcRect( rSrcPtPixel, rSrcSizePixel );
2358 
2359 	aSrcRect.Justify();
2360 
2361 	if( !rBmp.IsEmpty() && aSrcRect.GetWidth() && aSrcRect.GetHeight() && aDestSz.Width() && aDestSz.Height() )
2362 	{
2363 		Bitmap	aPaint( rBmp ), aMask( rMask );
2364 		sal_uLong	nMirrFlags = 0UL;
2365 
2366 		if( aMask.GetBitCount() > 1 )
2367 			aMask.Convert( BMP_CONVERSION_1BIT_THRESHOLD );
2368 
2369 		// mirrored horizontically
2370 		if( aDestSz.Width() < 0L )
2371 		{
2372 			aDestSz.Width() = -aDestSz.Width();
2373 			aDestPt.X() -= ( aDestSz.Width() - 1L );
2374 			nMirrFlags |= BMP_MIRROR_HORZ;
2375 		}
2376 
2377 		// mirrored vertically
2378 		if( aDestSz.Height() < 0L )
2379 		{
2380 			aDestSz.Height() = -aDestSz.Height();
2381 			aDestPt.Y() -= ( aDestSz.Height() - 1L );
2382 			nMirrFlags |= BMP_MIRROR_VERT;
2383 		}
2384 
2385 		// source cropped?
2386 		if( aSrcRect != Rectangle( aPt, aPaint.GetSizePixel() ) )
2387 		{
2388 			aPaint.Crop( aSrcRect );
2389 			aMask.Crop( aSrcRect );
2390 		}
2391 
2392 		// destination mirrored
2393 		if( nMirrFlags )
2394 		{
2395 			aPaint.Mirror( nMirrFlags );
2396 			aMask.Mirror( nMirrFlags );
2397 		}
2398 
2399 		// we always want to have a mask
2400 		if( aMask.IsEmpty() )
2401 		{
2402 			aMask = Bitmap( aSrcRect.GetSize(), 1 );
2403 			aMask.Erase( Color( COL_BLACK ) );
2404 		}
2405 
2406 		// do painting
2407         const long		nSrcWidth = aSrcRect.GetWidth(), nSrcHeight = aSrcRect.GetHeight();
2408 		long			nX, nY; // , nWorkX, nWorkY, nWorkWidth, nWorkHeight;
2409 		long*			pMapX = new long[ nSrcWidth + 1 ];
2410 		long*			pMapY = new long[ nSrcHeight + 1 ];
2411 		const sal_Bool		bOldMap = mbMap;
2412 
2413 		mbMap = sal_False;
2414 
2415 		// create forward mapping tables
2416 		for( nX = 0L; nX <= nSrcWidth; nX++ )
2417 			pMapX[ nX ] = aDestPt.X() + FRound( (double) aDestSz.Width() * nX / nSrcWidth );
2418 
2419 		for( nY = 0L; nY <= nSrcHeight; nY++ )
2420 			pMapY[ nY ] = aDestPt.Y() + FRound( (double) aDestSz.Height() * nY / nSrcHeight );
2421 
2422         // walk through all rectangles of mask
2423         const Region aWorkRgn(aMask.CreateRegion(COL_BLACK, Rectangle(Point(), aMask.GetSizePixel())));
2424         RectangleVector aRectangles;
2425         aWorkRgn.GetRegionRectangles(aRectangles);
2426 
2427         for(RectangleVector::const_iterator aRectIter(aRectangles.begin()); aRectIter != aRectangles.end(); aRectIter++)
2428         {
2429             const Point aMapPt(pMapX[aRectIter->Left()], pMapY[aRectIter->Top()]);
2430             const Size aMapSz(
2431                 pMapX[aRectIter->Right() + 1] - aMapPt.X(),      // pMapX[L + W] -> L + ((R - L) + 1) -> R + 1
2432                 pMapY[aRectIter->Bottom() + 1] - aMapPt.Y());    // same for Y
2433             Bitmap aBandBmp(aPaint);
2434 
2435             aBandBmp.Crop(*aRectIter);
2436             ImplDrawBitmap(aMapPt, aMapSz, Point(), aBandBmp.GetSizePixel(), aBandBmp, META_BMPSCALEPART_ACTION);
2437         }
2438 
2439         //Region          aWorkRgn( aMask.CreateRegion( COL_BLACK, Rectangle( Point(), aMask.GetSizePixel() ) ) );
2440 		//ImplRegionInfo	aInfo;
2441 		//sal_Bool            bRgnRect = aWorkRgn.ImplGetFirstRect( aInfo, nWorkX, nWorkY, nWorkWidth, nWorkHeight );
2442         //
2443 		//while( bRgnRect )
2444 		//{
2445 		//	Bitmap          aBandBmp( aPaint );
2446         //    const Rectangle aBandRect( Point( nWorkX, nWorkY ), Size( nWorkWidth, nWorkHeight ) );
2447         //    const Point     aMapPt( pMapX[ nWorkX ], pMapY[ nWorkY ] );
2448         //    const Size      aMapSz( pMapX[ nWorkX + nWorkWidth ] - aMapPt.X(), pMapY[ nWorkY + nWorkHeight ] - aMapPt.Y() );
2449 		//
2450 		//	aBandBmp.Crop( aBandRect );
2451         //    ImplDrawBitmap( aMapPt, aMapSz, Point(), aBandBmp.GetSizePixel(), aBandBmp, META_BMPSCALEPART_ACTION );
2452         //    bRgnRect = aWorkRgn.ImplGetNextRect( aInfo, nWorkX, nWorkY, nWorkWidth, nWorkHeight );
2453 		//}
2454 
2455         mbMap = bOldMap;
2456 
2457         delete[] pMapX;
2458         delete[] pMapY;
2459 	}
2460 }
2461 
2462 // ------------------------------------------------------------------------
2463 
2464 void OutputDevice::ImplPrintMask( const Bitmap& rMask, const Color& rMaskColor,
2465 								  const Point& rDestPt, const Size& rDestSize,
2466 								  const Point& rSrcPtPixel, const Size& rSrcSizePixel )
2467 {
2468     Point		aPt;
2469 	Point		aDestPt( LogicToPixel( rDestPt ) );
2470 	Size		aDestSz( LogicToPixel( rDestSize ) );
2471 	Rectangle	aSrcRect( rSrcPtPixel, rSrcSizePixel );
2472 
2473 	aSrcRect.Justify();
2474 
2475 	if( !rMask.IsEmpty() && aSrcRect.GetWidth() && aSrcRect.GetHeight() && aDestSz.Width() && aDestSz.Height() )
2476 	{
2477 		Bitmap	aMask( rMask );
2478 		sal_uLong	nMirrFlags = 0UL;
2479 
2480 		if( aMask.GetBitCount() > 1 )
2481 			aMask.Convert( BMP_CONVERSION_1BIT_THRESHOLD );
2482 
2483 		// mirrored horizontically
2484 		if( aDestSz.Width() < 0L )
2485 		{
2486 			aDestSz.Width() = -aDestSz.Width();
2487 			aDestPt.X() -= ( aDestSz.Width() - 1L );
2488 			nMirrFlags |= BMP_MIRROR_HORZ;
2489 		}
2490 
2491 		// mirrored vertically
2492 		if( aDestSz.Height() < 0L )
2493 		{
2494 			aDestSz.Height() = -aDestSz.Height();
2495 			aDestPt.Y() -= ( aDestSz.Height() - 1L );
2496 			nMirrFlags |= BMP_MIRROR_VERT;
2497 		}
2498 
2499 		// source cropped?
2500 		if( aSrcRect != Rectangle( aPt, aMask.GetSizePixel() ) )
2501 			aMask.Crop( aSrcRect );
2502 
2503 		// destination mirrored
2504 		if( nMirrFlags )
2505 			aMask.Mirror( nMirrFlags );
2506 
2507 		// do painting
2508         const long		nSrcWidth = aSrcRect.GetWidth(), nSrcHeight = aSrcRect.GetHeight();
2509 		long			nX, nY; //, nWorkX, nWorkY, nWorkWidth, nWorkHeight;
2510 		long*			pMapX = new long[ nSrcWidth + 1 ];
2511 		long*			pMapY = new long[ nSrcHeight + 1 ];
2512         GDIMetaFile*    pOldMetaFile = mpMetaFile;
2513 		const sal_Bool		bOldMap = mbMap;
2514 
2515 		mpMetaFile = NULL;
2516 		mbMap = sal_False;
2517 		Push( PUSH_FILLCOLOR | PUSH_LINECOLOR );
2518 		SetLineColor( rMaskColor );
2519 		SetFillColor( rMaskColor );
2520 		ImplInitLineColor();
2521 		ImplInitFillColor();
2522 
2523 		// create forward mapping tables
2524 		for( nX = 0L; nX <= nSrcWidth; nX++ )
2525 			pMapX[ nX ] = aDestPt.X() + FRound( (double) aDestSz.Width() * nX / nSrcWidth );
2526 
2527 		for( nY = 0L; nY <= nSrcHeight; nY++ )
2528 			pMapY[ nY ] = aDestPt.Y() + FRound( (double) aDestSz.Height() * nY / nSrcHeight );
2529 
2530         // walk through all rectangles of mask
2531         const Region aWorkRgn(aMask.CreateRegion(COL_BLACK, Rectangle(Point(), aMask.GetSizePixel())));
2532         RectangleVector aRectangles;
2533         aWorkRgn.GetRegionRectangles(aRectangles);
2534 
2535         for(RectangleVector::const_iterator aRectIter(aRectangles.begin()); aRectIter != aRectangles.end(); aRectIter++)
2536         {
2537             const Point aMapPt(pMapX[aRectIter->Left()], pMapY[aRectIter->Top()]);
2538             const Size aMapSz(
2539                 pMapX[aRectIter->Right() + 1] - aMapPt.X(),      // pMapX[L + W] -> L + ((R - L) + 1) -> R + 1
2540                 pMapY[aRectIter->Bottom() + 1] - aMapPt.Y());    // same for Y
2541 
2542             DrawRect(Rectangle(aMapPt, aMapSz));
2543         }
2544 
2545         //Region          aWorkRgn( aMask.CreateRegion( COL_BLACK, Rectangle( Point(), aMask.GetSizePixel() ) ) );
2546 		//ImplRegionInfo	aInfo;
2547 		//sal_Bool            bRgnRect = aWorkRgn.ImplGetFirstRect( aInfo, nWorkX, nWorkY, nWorkWidth, nWorkHeight );
2548         //
2549 		//while( bRgnRect )
2550 		//{
2551         //    const Point aMapPt( pMapX[ nWorkX ], pMapY[ nWorkY ] );
2552         //    const Size  aMapSz( pMapX[ nWorkX + nWorkWidth ] - aMapPt.X(), pMapY[ nWorkY + nWorkHeight ] - aMapPt.Y() );
2553         //
2554 		//	DrawRect( Rectangle( aMapPt, aMapSz ) );
2555 		//	bRgnRect = aWorkRgn.ImplGetNextRect( aInfo, nWorkX, nWorkY, nWorkWidth, nWorkHeight );
2556 		//}
2557 
2558 		Pop();
2559 		delete[] pMapX;
2560 		delete[] pMapY;
2561 		mbMap = bOldMap;
2562 		mpMetaFile = pOldMetaFile;
2563 	}
2564 }
2565