xref: /aoo41x/main/vcl/source/gdi/outdev6.cxx (revision 5aaf853b)
19f62ea84SAndrew Rist /**************************************************************
29f62ea84SAndrew Rist  *
39f62ea84SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
49f62ea84SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
59f62ea84SAndrew Rist  * distributed with this work for additional information
69f62ea84SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
79f62ea84SAndrew Rist  * to you under the Apache License, Version 2.0 (the
89f62ea84SAndrew Rist  * "License"); you may not use this file except in compliance
99f62ea84SAndrew Rist  * with the License.  You may obtain a copy of the License at
109f62ea84SAndrew Rist  *
119f62ea84SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
129f62ea84SAndrew Rist  *
139f62ea84SAndrew Rist  * Unless required by applicable law or agreed to in writing,
149f62ea84SAndrew Rist  * software distributed under the License is distributed on an
159f62ea84SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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189f62ea84SAndrew Rist  * under the License.
199f62ea84SAndrew Rist  *
209f62ea84SAndrew Rist  *************************************************************/
219f62ea84SAndrew Rist 
229f62ea84SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_vcl.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <tools/debug.hxx>
28cdf0e10cSrcweir #include <vcl/outdev.hxx>
29cdf0e10cSrcweir #include <vcl/virdev.hxx>
30cdf0e10cSrcweir #include <vcl/bmpacc.hxx>
31cdf0e10cSrcweir #include <vcl/metaact.hxx>
32cdf0e10cSrcweir #include <vcl/gdimtf.hxx>
33cdf0e10cSrcweir #include <vcl/svapp.hxx>
34cdf0e10cSrcweir #include <vcl/wrkwin.hxx>
35cdf0e10cSrcweir #include <vcl/graph.hxx>
36cdf0e10cSrcweir 
37cdf0e10cSrcweir #include <wall2.hxx>
38cdf0e10cSrcweir #include <salgdi.hxx>
39cdf0e10cSrcweir #include <window.h>
40cdf0e10cSrcweir #include <svdata.hxx>
41cdf0e10cSrcweir #include <outdev.h>
42cdf0e10cSrcweir 
43cdf0e10cSrcweir #include <com/sun/star/uno/Sequence.hxx>
44cdf0e10cSrcweir 
45cdf0e10cSrcweir #include <basegfx/vector/b2dvector.hxx>
46cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygon.hxx>
47cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx>
48cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
49cdf0e10cSrcweir 
50cdf0e10cSrcweir #include <math.h>
51cdf0e10cSrcweir 
52cdf0e10cSrcweir // ========================================================================
53cdf0e10cSrcweir 
54cdf0e10cSrcweir DBG_NAMEEX( OutputDevice )
55cdf0e10cSrcweir 
56cdf0e10cSrcweir // ------------------------------------------------------------------------
57cdf0e10cSrcweir 
58cdf0e10cSrcweir void OutputDevice::DrawGrid( const Rectangle& rRect, const Size& rDist, sal_uLong nFlags )
59cdf0e10cSrcweir {
60cdf0e10cSrcweir 	DBG_TRACE( "OutputDevice::DrawGrid()" );
61cdf0e10cSrcweir 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
62cdf0e10cSrcweir 
63cdf0e10cSrcweir 	Rectangle aDstRect( PixelToLogic( Point() ), GetOutputSize() );
64cdf0e10cSrcweir 	aDstRect.Intersection( rRect );
65cdf0e10cSrcweir 
66cdf0e10cSrcweir 	if( aDstRect.IsEmpty() || ImplIsRecordLayout() )
67cdf0e10cSrcweir 		return;
68cdf0e10cSrcweir 
69cdf0e10cSrcweir 	if( !mpGraphics && !ImplGetGraphics() )
70cdf0e10cSrcweir 		return;
71cdf0e10cSrcweir 
72cdf0e10cSrcweir 	if( mbInitClipRegion )
73cdf0e10cSrcweir 		ImplInitClipRegion();
74cdf0e10cSrcweir 
75cdf0e10cSrcweir 	if( mbOutputClipped )
76cdf0e10cSrcweir 		return;
77cdf0e10cSrcweir 
78cdf0e10cSrcweir 	const long	nDistX = Max( rDist.Width(), 1L );
79cdf0e10cSrcweir 	const long	nDistY = Max( rDist.Height(), 1L );
80cdf0e10cSrcweir 	long		nX = ( rRect.Left() >= aDstRect.Left() ) ? rRect.Left() : ( rRect.Left() + ( ( aDstRect.Left() - rRect.Left() ) / nDistX ) * nDistX );
81cdf0e10cSrcweir 	long		nY = ( rRect.Top() >= aDstRect.Top() ) ? rRect.Top() : ( rRect.Top() + ( ( aDstRect.Top() - rRect.Top() ) / nDistY ) * nDistY );
82cdf0e10cSrcweir 	const long	nRight = aDstRect.Right();
83cdf0e10cSrcweir 	const long	nBottom = aDstRect.Bottom();
84cdf0e10cSrcweir 	const long	nStartX = ImplLogicXToDevicePixel( nX );
85cdf0e10cSrcweir 	const long	nEndX = ImplLogicXToDevicePixel( nRight );
86cdf0e10cSrcweir 	const long	nStartY = ImplLogicYToDevicePixel( nY );
87cdf0e10cSrcweir 	const long	nEndY = ImplLogicYToDevicePixel( nBottom );
88cdf0e10cSrcweir 	long		nHorzCount = 0L;
89cdf0e10cSrcweir 	long		nVertCount = 0L;
90cdf0e10cSrcweir 
91cdf0e10cSrcweir 	::com::sun::star::uno::Sequence< sal_Int32 > aVertBuf;
92cdf0e10cSrcweir 	::com::sun::star::uno::Sequence< sal_Int32 > aHorzBuf;
93cdf0e10cSrcweir 
94cdf0e10cSrcweir 	if( ( nFlags & GRID_DOTS ) || ( nFlags & GRID_HORZLINES ) )
95cdf0e10cSrcweir 	{
96cdf0e10cSrcweir 		aVertBuf.realloc( aDstRect.GetHeight() / nDistY + 2L );
97cdf0e10cSrcweir 		aVertBuf[ nVertCount++ ] = nStartY;
98cdf0e10cSrcweir 		while( ( nY += nDistY ) <= nBottom )
99cdf0e10cSrcweir 			aVertBuf[ nVertCount++ ] = ImplLogicYToDevicePixel( nY );
100cdf0e10cSrcweir 	}
101cdf0e10cSrcweir 
102cdf0e10cSrcweir 	if( ( nFlags & GRID_DOTS ) || ( nFlags & GRID_VERTLINES ) )
103cdf0e10cSrcweir 	{
104cdf0e10cSrcweir 		aHorzBuf.realloc( aDstRect.GetWidth() / nDistX + 2L );
105cdf0e10cSrcweir 		aHorzBuf[ nHorzCount++ ] = nStartX;
106cdf0e10cSrcweir 		while( ( nX += nDistX ) <= nRight )
107cdf0e10cSrcweir 			aHorzBuf[ nHorzCount++ ] = ImplLogicXToDevicePixel( nX );
108cdf0e10cSrcweir 	}
109cdf0e10cSrcweir 
110cdf0e10cSrcweir 	if( mbInitLineColor )
111cdf0e10cSrcweir 		ImplInitLineColor();
112cdf0e10cSrcweir 
113cdf0e10cSrcweir 	if( mbInitFillColor )
114cdf0e10cSrcweir 		ImplInitFillColor();
115cdf0e10cSrcweir 
116cdf0e10cSrcweir 	const sal_Bool bOldMap = mbMap;
117cdf0e10cSrcweir 	EnableMapMode( sal_False );
118cdf0e10cSrcweir 
119cdf0e10cSrcweir 	if( nFlags & GRID_DOTS )
120cdf0e10cSrcweir 	{
121cdf0e10cSrcweir 		for( long i = 0L; i < nVertCount; i++ )
122cdf0e10cSrcweir 			for( long j = 0L, Y = aVertBuf[ i ]; j < nHorzCount; j++ )
123cdf0e10cSrcweir 				mpGraphics->DrawPixel( aHorzBuf[ j ], Y, this );
124cdf0e10cSrcweir 	}
125cdf0e10cSrcweir 	else
126cdf0e10cSrcweir 	{
127cdf0e10cSrcweir 		if( nFlags & GRID_HORZLINES )
128cdf0e10cSrcweir 		{
129cdf0e10cSrcweir 			for( long i = 0L; i < nVertCount; i++ )
130cdf0e10cSrcweir 			{
131cdf0e10cSrcweir 				nY = aVertBuf[ i ];
132cdf0e10cSrcweir 				mpGraphics->DrawLine( nStartX, nY, nEndX, nY, this );
133cdf0e10cSrcweir 			}
134cdf0e10cSrcweir 		}
135cdf0e10cSrcweir 
136cdf0e10cSrcweir 		if( nFlags & GRID_VERTLINES )
137cdf0e10cSrcweir 		{
138cdf0e10cSrcweir 			for( long i = 0L; i < nHorzCount; i++ )
139cdf0e10cSrcweir 			{
140cdf0e10cSrcweir 				nX = aHorzBuf[ i ];
141cdf0e10cSrcweir 				mpGraphics->DrawLine( nX, nStartY, nX, nEndY, this );
142cdf0e10cSrcweir 			}
143cdf0e10cSrcweir 		}
144cdf0e10cSrcweir 	}
145cdf0e10cSrcweir 
146cdf0e10cSrcweir 	EnableMapMode( bOldMap );
147cdf0e10cSrcweir 
148cdf0e10cSrcweir     if( mpAlphaVDev )
149cdf0e10cSrcweir         mpAlphaVDev->DrawGrid( rRect, rDist, nFlags );
150cdf0e10cSrcweir }
151cdf0e10cSrcweir 
152cdf0e10cSrcweir // ------------------------------------------------------------------------
153cdf0e10cSrcweir // Caution: This method is nearly the same as
154cdf0e10cSrcweir // void OutputDevice::DrawPolyPolygon( const basegfx::B2DPolyPolygon& rB2DPolyPoly )
155cdf0e10cSrcweir // so when changes are made here do not forget to make change sthere, too
156cdf0e10cSrcweir 
157cdf0e10cSrcweir void OutputDevice::DrawTransparent( const basegfx::B2DPolyPolygon& rB2DPolyPoly, double fTransparency)
158cdf0e10cSrcweir {
159cdf0e10cSrcweir 	DBG_TRACE( "OutputDevice::DrawTransparent(B2D&,transparency)" );
160cdf0e10cSrcweir 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
161cdf0e10cSrcweir 
162cdf0e10cSrcweir     // AW: Do NOT paint empty PolyPolygons
163cdf0e10cSrcweir     if(!rB2DPolyPoly.count())
164cdf0e10cSrcweir         return;
165cdf0e10cSrcweir 
166cdf0e10cSrcweir     // we need a graphics
167cdf0e10cSrcweir     if( !mpGraphics )
168cdf0e10cSrcweir 	    if( !ImplGetGraphics() )
169cdf0e10cSrcweir 		    return;
170cdf0e10cSrcweir 
171cdf0e10cSrcweir     if( mbInitClipRegion )
172cdf0e10cSrcweir 	    ImplInitClipRegion();
173cdf0e10cSrcweir     if( mbOutputClipped )
174cdf0e10cSrcweir 	    return;
175cdf0e10cSrcweir 
176cdf0e10cSrcweir     if( mbInitLineColor )
177cdf0e10cSrcweir 	    ImplInitLineColor();
178cdf0e10cSrcweir     if( mbInitFillColor )
179cdf0e10cSrcweir 	    ImplInitFillColor();
180cdf0e10cSrcweir 
181cdf0e10cSrcweir 	if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW)
182cdf0e10cSrcweir 		&& mpGraphics->supportsOperation(OutDevSupport_B2DDraw)
183cdf0e10cSrcweir 		&& ROP_OVERPAINT == GetRasterOp() )
184cdf0e10cSrcweir     {
185cdf0e10cSrcweir         // b2dpolygon support not implemented yet on non-UNX platforms
186cdf0e10cSrcweir         const ::basegfx::B2DHomMatrix aTransform = ImplGetDeviceTransformation();
187cdf0e10cSrcweir         basegfx::B2DPolyPolygon aB2DPolyPolygon(rB2DPolyPoly);
188cdf0e10cSrcweir 
189cdf0e10cSrcweir 		// transform the polygon into device space and ensure it is closed
190cdf0e10cSrcweir 		aB2DPolyPolygon.transform( aTransform );
191cdf0e10cSrcweir 		aB2DPolyPolygon.setClosed( true );
192cdf0e10cSrcweir 
193cdf0e10cSrcweir 		bool bDrawnOk = true;
194cdf0e10cSrcweir 		if( IsFillColor() )
195cdf0e10cSrcweir 			bDrawnOk = mpGraphics->DrawPolyPolygon( aB2DPolyPolygon, fTransparency, this );
196cdf0e10cSrcweir 		if( bDrawnOk && IsLineColor() )
197cdf0e10cSrcweir 		{
198cdf0e10cSrcweir 			const basegfx::B2DVector aHairlineWidth(1,1);
199cdf0e10cSrcweir 			const int nPolyCount = aB2DPolyPolygon.count();
200cdf0e10cSrcweir 			for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx )
201cdf0e10cSrcweir 			{
202cdf0e10cSrcweir 				const ::basegfx::B2DPolygon aOnePoly = aB2DPolyPolygon.getB2DPolygon( nPolyIdx );
203*5aaf853bSArmin Le Grand 				mpGraphics->DrawPolyLine( aOnePoly, fTransparency, aHairlineWidth, ::basegfx::B2DLINEJOIN_NONE, com::sun::star::drawing::LineCap_BUTT, this );
204cdf0e10cSrcweir 			}
205cdf0e10cSrcweir 		}
206cdf0e10cSrcweir 
207cdf0e10cSrcweir         if( bDrawnOk )
208cdf0e10cSrcweir         {
209cdf0e10cSrcweir #if 0
210cdf0e10cSrcweir             // MetaB2DPolyPolygonAction is not implemented yet:
211cdf0e10cSrcweir             // according to AW adding it is very dangerous since there is a lot
212cdf0e10cSrcweir             // of code that uses the metafile actions directly and unless every
213cdf0e10cSrcweir             // place that does this knows about the new action we need to fallback
214cdf0e10cSrcweir             if( mpMetaFile )
215cdf0e10cSrcweir                 mpMetaFile->AddAction( new MetaB2DPolyPolygonAction( rB2DPolyPoly ) );
216cdf0e10cSrcweir #else
217cdf0e10cSrcweir             if( mpMetaFile )
218cdf0e10cSrcweir     	        mpMetaFile->AddAction( new MetaTransparentAction( PolyPolygon( rB2DPolyPoly ), static_cast< sal_uInt16 >(fTransparency * 100.0)));
219cdf0e10cSrcweir #endif
220cdf0e10cSrcweir             return;
221cdf0e10cSrcweir         }
222cdf0e10cSrcweir     }
223cdf0e10cSrcweir 
224cdf0e10cSrcweir     // fallback to old polygon drawing if needed
225cdf0e10cSrcweir     const PolyPolygon aToolsPolyPolygon( rB2DPolyPoly );
226cdf0e10cSrcweir     DrawTransparent(PolyPolygon(rB2DPolyPoly), static_cast< sal_uInt16 >(fTransparency * 100.0));
227cdf0e10cSrcweir }
228cdf0e10cSrcweir 
229cdf0e10cSrcweir // ------------------------------------------------------------------------
230cdf0e10cSrcweir 
231cdf0e10cSrcweir void OutputDevice::DrawTransparent( const PolyPolygon& rPolyPoly,
232cdf0e10cSrcweir 									sal_uInt16 nTransparencePercent )
233cdf0e10cSrcweir {
234cdf0e10cSrcweir 	DBG_TRACE( "OutputDevice::DrawTransparent()" );
235cdf0e10cSrcweir 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
236cdf0e10cSrcweir 
237cdf0e10cSrcweir 	// short circuit for drawing an opaque polygon
238cdf0e10cSrcweir 	if( (nTransparencePercent < 1) || ((mnDrawMode & DRAWMODE_NOTRANSPARENCY) != 0) )
239cdf0e10cSrcweir 	{
240cdf0e10cSrcweir 		DrawPolyPolygon( rPolyPoly );
241cdf0e10cSrcweir 		return;
242cdf0e10cSrcweir 	}
243cdf0e10cSrcweir 
244cdf0e10cSrcweir 	// short circut for drawing an invisible polygon
245cdf0e10cSrcweir 	if( !mbFillColor || (nTransparencePercent >= 100) )
246cdf0e10cSrcweir 	{
247cdf0e10cSrcweir 		// short circuit if the polygon border is invisible too
248cdf0e10cSrcweir 		if( !mbLineColor )
249cdf0e10cSrcweir 			return;
250cdf0e10cSrcweir 
251cdf0e10cSrcweir 		// DrawTransparent() assumes that the border is NOT to be drawn transparently???
252cdf0e10cSrcweir 		Push( PUSH_FILLCOLOR );
253cdf0e10cSrcweir 		SetFillColor();
254cdf0e10cSrcweir 		DrawPolyPolygon( rPolyPoly );
255cdf0e10cSrcweir 		Pop();
256cdf0e10cSrcweir 		return;
257cdf0e10cSrcweir 	}
258cdf0e10cSrcweir 
259cdf0e10cSrcweir 	// handle metafile recording
260cdf0e10cSrcweir 	if( mpMetaFile )
261cdf0e10cSrcweir 		mpMetaFile->AddAction( new MetaTransparentAction( rPolyPoly, nTransparencePercent ) );
262cdf0e10cSrcweir 
263cdf0e10cSrcweir     bool bDrawn = !IsDeviceOutputNecessary() || ImplIsRecordLayout();
264cdf0e10cSrcweir     if( bDrawn )
265cdf0e10cSrcweir 		return;
266cdf0e10cSrcweir 
267cdf0e10cSrcweir 	// get the device graphics as drawing target
268cdf0e10cSrcweir 	if( !mpGraphics )
269cdf0e10cSrcweir 		if( !ImplGetGraphics() )
270cdf0e10cSrcweir 			return;
271cdf0e10cSrcweir 
272cdf0e10cSrcweir     // debug helper:
273cdf0e10cSrcweir     static const char* pDisableNative = getenv( "SAL_DISABLE_NATIVE_ALPHA");
274cdf0e10cSrcweir 
275cdf0e10cSrcweir     // try hard to draw it directly, because the emulation layers are slower
276cdf0e10cSrcweir 	if( !pDisableNative
277cdf0e10cSrcweir 	    && mpGraphics->supportsOperation( OutDevSupport_B2DDraw )
278cdf0e10cSrcweir #if defined UNX && ! defined QUARTZ
279cdf0e10cSrcweir             && GetBitCount() > 8
280cdf0e10cSrcweir #endif
281cdf0e10cSrcweir #ifdef WIN32
282cdf0e10cSrcweir         // workaround bad dithering on remote displaying when using GDI+ with toolbar buttoin hilighting
283cdf0e10cSrcweir         && !rPolyPoly.IsRect()
284cdf0e10cSrcweir #endif
285cdf0e10cSrcweir         )
286cdf0e10cSrcweir 	{
287cdf0e10cSrcweir 		// prepare the graphics device
288cdf0e10cSrcweir 		if( mbInitClipRegion )
289cdf0e10cSrcweir 			ImplInitClipRegion();
290cdf0e10cSrcweir         if( mbOutputClipped )
291cdf0e10cSrcweir 			return;
292cdf0e10cSrcweir 		if( mbInitLineColor )
293cdf0e10cSrcweir 			ImplInitLineColor();
294cdf0e10cSrcweir 		if( mbInitFillColor )
295cdf0e10cSrcweir 			ImplInitFillColor();
296cdf0e10cSrcweir 
297cdf0e10cSrcweir 		// get the polygon in device coordinates
298cdf0e10cSrcweir 		basegfx::B2DPolyPolygon aB2DPolyPolygon( rPolyPoly.getB2DPolyPolygon() );
299cdf0e10cSrcweir 		const ::basegfx::B2DHomMatrix aTransform = ImplGetDeviceTransformation();
300cdf0e10cSrcweir 		aB2DPolyPolygon.transform( aTransform );
301cdf0e10cSrcweir 
302cdf0e10cSrcweir 		const double fTransparency = 0.01 * nTransparencePercent;
303cdf0e10cSrcweir 		if( mbFillColor )
304cdf0e10cSrcweir 		{
305cdf0e10cSrcweir 			// draw the transparent polygon
306cdf0e10cSrcweir 			// NOTE: filled polygons are assumed to be drawn as if they were always closed
307cdf0e10cSrcweir 			bDrawn = mpGraphics->DrawPolyPolygon( aB2DPolyPolygon, fTransparency, this );
308cdf0e10cSrcweir 		}
309cdf0e10cSrcweir 
310cdf0e10cSrcweir 		if( mbLineColor )
311cdf0e10cSrcweir 		{
312cdf0e10cSrcweir 			// disable the fill color for now
313cdf0e10cSrcweir 			mpGraphics->SetFillColor();
314cdf0e10cSrcweir 			// draw the border line
315cdf0e10cSrcweir 			const basegfx::B2DVector aLineWidths( 1, 1 );
316cdf0e10cSrcweir 			const int nPolyCount = aB2DPolyPolygon.count();
317cdf0e10cSrcweir 			for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx )
318cdf0e10cSrcweir 			{
319cdf0e10cSrcweir 				const ::basegfx::B2DPolygon& rPolygon = aB2DPolyPolygon.getB2DPolygon( nPolyIdx );
320*5aaf853bSArmin Le Grand 				bDrawn = mpGraphics->DrawPolyLine( rPolygon, fTransparency, aLineWidths, ::basegfx::B2DLINEJOIN_NONE, com::sun::star::drawing::LineCap_BUTT, this );
321cdf0e10cSrcweir 			}
322cdf0e10cSrcweir 			// prepare to restore the fill color
323cdf0e10cSrcweir 			mbInitFillColor = mbFillColor;
324cdf0e10cSrcweir 		}
325cdf0e10cSrcweir 	}
326cdf0e10cSrcweir 
327cdf0e10cSrcweir 	if( bDrawn )
328cdf0e10cSrcweir 		return;
329cdf0e10cSrcweir 
330cdf0e10cSrcweir 	if( 1 )
331cdf0e10cSrcweir 	{
332cdf0e10cSrcweir         VirtualDevice* pOldAlphaVDev = mpAlphaVDev;
333cdf0e10cSrcweir 
334cdf0e10cSrcweir         // #110958# Disable alpha VDev, we perform the necessary
335cdf0e10cSrcweir         // operation explicitely further below.
336cdf0e10cSrcweir         if( mpAlphaVDev )
337cdf0e10cSrcweir             mpAlphaVDev = NULL;
338cdf0e10cSrcweir 
339cdf0e10cSrcweir 		GDIMetaFile* pOldMetaFile = mpMetaFile;
340cdf0e10cSrcweir 		mpMetaFile = NULL;
341cdf0e10cSrcweir 
342cdf0e10cSrcweir 		if( OUTDEV_PRINTER == meOutDevType )
343cdf0e10cSrcweir 		{
344cdf0e10cSrcweir 			if(100 <= nTransparencePercent)
345cdf0e10cSrcweir 			{
346cdf0e10cSrcweir 				// #i112959# 100% transparent, draw nothing
347cdf0e10cSrcweir 				return;
348cdf0e10cSrcweir 			}
349cdf0e10cSrcweir 
350cdf0e10cSrcweir 			Rectangle		aPolyRect( LogicToPixel( rPolyPoly ).GetBoundRect() );
351cdf0e10cSrcweir 			const Size		aDPISize( LogicToPixel( Size( 1, 1 ), MAP_INCH ) );
352cdf0e10cSrcweir 			const long		nBaseExtent = Max( FRound( aDPISize.Width() / 300. ), 1L );
353cdf0e10cSrcweir 			long			nMove;
354cdf0e10cSrcweir 			const sal_uInt16	nTrans = ( nTransparencePercent < 13 ) ? 0 :
355cdf0e10cSrcweir 									 ( nTransparencePercent < 38 ) ? 25 :
356cdf0e10cSrcweir 									 ( nTransparencePercent < 63 ) ? 50 :
357cdf0e10cSrcweir 									 ( nTransparencePercent < 88 ) ? 75 : 100;
358cdf0e10cSrcweir 
359cdf0e10cSrcweir 			switch( nTrans )
360cdf0e10cSrcweir 			{
361cdf0e10cSrcweir 				case( 25 ): nMove = nBaseExtent * 3; break;
362cdf0e10cSrcweir 				case( 50 ): nMove = nBaseExtent * 4; break;
363cdf0e10cSrcweir 				case( 75 ): nMove = nBaseExtent * 6; break;
364cdf0e10cSrcweir 
365cdf0e10cSrcweir 				// #i112959#  very transparent (88 < nTransparencePercent <= 99)
366cdf0e10cSrcweir 				case( 100 ): nMove = nBaseExtent * 8; break;
367cdf0e10cSrcweir 
368cdf0e10cSrcweir 				// #i112959# not transparent (nTransparencePercent < 13)
369cdf0e10cSrcweir 				default:    nMove = 0; break;
370cdf0e10cSrcweir 			}
371cdf0e10cSrcweir 
372cdf0e10cSrcweir 			Push( PUSH_CLIPREGION | PUSH_LINECOLOR );
373cdf0e10cSrcweir 			IntersectClipRegion( rPolyPoly );
374cdf0e10cSrcweir 			SetLineColor( GetFillColor() );
375cdf0e10cSrcweir 			const sal_Bool bOldMap = mbMap;
376cdf0e10cSrcweir 			EnableMapMode( sal_False );
377cdf0e10cSrcweir 
378cdf0e10cSrcweir 			if(nMove)
379cdf0e10cSrcweir 			{
380cdf0e10cSrcweir 				Rectangle aRect( aPolyRect.TopLeft(), Size( aPolyRect.GetWidth(), nBaseExtent ) );
381cdf0e10cSrcweir 				while( aRect.Top() <= aPolyRect.Bottom() )
382cdf0e10cSrcweir 				{
383cdf0e10cSrcweir 					DrawRect( aRect );
384cdf0e10cSrcweir 					aRect.Move( 0, nMove );
385cdf0e10cSrcweir 				}
386cdf0e10cSrcweir 
387cdf0e10cSrcweir 				aRect = Rectangle( aPolyRect.TopLeft(), Size( nBaseExtent, aPolyRect.GetHeight() ) );
388cdf0e10cSrcweir 				while( aRect.Left() <= aPolyRect.Right() )
389cdf0e10cSrcweir 				{
390cdf0e10cSrcweir 					DrawRect( aRect );
391cdf0e10cSrcweir 					aRect.Move( nMove, 0 );
392cdf0e10cSrcweir 				}
393cdf0e10cSrcweir 			}
394cdf0e10cSrcweir 			else
395cdf0e10cSrcweir 			{
396cdf0e10cSrcweir 				// #i112959# if not transparent, draw full rectangle in clip region
397cdf0e10cSrcweir 				DrawRect( aPolyRect );
398cdf0e10cSrcweir 			}
399cdf0e10cSrcweir 
400cdf0e10cSrcweir 			EnableMapMode( bOldMap );
401cdf0e10cSrcweir 			Pop();
402cdf0e10cSrcweir 		}
403cdf0e10cSrcweir 		else
404cdf0e10cSrcweir 		{
405cdf0e10cSrcweir  			PolyPolygon 	aPolyPoly( LogicToPixel( rPolyPoly ) );
406cdf0e10cSrcweir 			Rectangle		aPolyRect( aPolyPoly.GetBoundRect() );
407cdf0e10cSrcweir 			Point			aPoint;
408cdf0e10cSrcweir 			Rectangle		aDstRect( aPoint, GetOutputSizePixel() );
409cdf0e10cSrcweir 
410cdf0e10cSrcweir 			aDstRect.Intersection( aPolyRect );
411cdf0e10cSrcweir 
412cdf0e10cSrcweir 			if( OUTDEV_WINDOW == meOutDevType )
413cdf0e10cSrcweir 			{
414cdf0e10cSrcweir 				const Region aPaintRgn( ( (Window*) this )->GetPaintRegion() );
415cdf0e10cSrcweir 
416cdf0e10cSrcweir 				if( !aPaintRgn.IsNull() )
417cdf0e10cSrcweir 					aDstRect.Intersection( LogicToPixel( aPaintRgn ).GetBoundRect() );
418cdf0e10cSrcweir 			}
419cdf0e10cSrcweir 
420cdf0e10cSrcweir 			if( !aDstRect.IsEmpty() )
421cdf0e10cSrcweir 			{
422cdf0e10cSrcweir                 // #i66849# Added fast path for exactly rectangular
423cdf0e10cSrcweir                 // polygons
424cdf0e10cSrcweir                 // #i83087# Naturally, system alpha blending cannot
425cdf0e10cSrcweir                 // work with separate alpha VDev
426cdf0e10cSrcweir                 if( !mpAlphaVDev && !pDisableNative && aPolyPoly.IsRect() )
427cdf0e10cSrcweir                 {
428cdf0e10cSrcweir                     // setup Graphics only here (other cases delegate
429cdf0e10cSrcweir                     // to basic OutDev methods)
430cdf0e10cSrcweir                     if( 1 )
431cdf0e10cSrcweir                     {
432cdf0e10cSrcweir                         if ( mbInitClipRegion )
433cdf0e10cSrcweir                             ImplInitClipRegion();
434cdf0e10cSrcweir                         if ( mbInitLineColor )
435cdf0e10cSrcweir                             ImplInitLineColor();
436cdf0e10cSrcweir                         if ( mbInitFillColor )
437cdf0e10cSrcweir                             ImplInitFillColor();
438cdf0e10cSrcweir 
439cdf0e10cSrcweir                         Rectangle aLogicPolyRect( rPolyPoly.GetBoundRect() );
440cdf0e10cSrcweir                         Rectangle aPixelRect( ImplLogicToDevicePixel( aLogicPolyRect ) );
441cdf0e10cSrcweir 
442cdf0e10cSrcweir                         if( !mbOutputClipped )
443cdf0e10cSrcweir                         {
444cdf0e10cSrcweir                             bDrawn = mpGraphics->DrawAlphaRect(
445cdf0e10cSrcweir                                aPixelRect.Left(), aPixelRect.Top(),
446cdf0e10cSrcweir                                // #i98405# use methods with small g, else one pixel too much will be painted.
447cdf0e10cSrcweir                                // This is because the source is a polygon which when painted would not paint
448cdf0e10cSrcweir                                // the rightmost and lowest pixel line(s), so use one pixel less for the
449cdf0e10cSrcweir                                // rectangle, too.
450cdf0e10cSrcweir                                aPixelRect.getWidth(), aPixelRect.getHeight(),
451cdf0e10cSrcweir                                sal::static_int_cast<sal_uInt8>(nTransparencePercent),
452cdf0e10cSrcweir                                this );
453cdf0e10cSrcweir                         }
454cdf0e10cSrcweir                         else
455cdf0e10cSrcweir                             bDrawn = true;
456cdf0e10cSrcweir                     }
457cdf0e10cSrcweir                 }
458cdf0e10cSrcweir 
459cdf0e10cSrcweir                 if( !bDrawn )
460cdf0e10cSrcweir                 {
461cdf0e10cSrcweir                     VirtualDevice	aVDev( *this, 1 );
462cdf0e10cSrcweir                     const Size		aDstSz( aDstRect.GetSize() );
463cdf0e10cSrcweir                     const sal_uInt8		cTrans = (sal_uInt8) MinMax( FRound( nTransparencePercent * 2.55 ), 0, 255 );
464cdf0e10cSrcweir 
465cdf0e10cSrcweir                     if( aDstRect.Left() || aDstRect.Top() )
466cdf0e10cSrcweir                         aPolyPoly.Move( -aDstRect.Left(), -aDstRect.Top() );
467cdf0e10cSrcweir 
468cdf0e10cSrcweir                     if( aVDev.SetOutputSizePixel( aDstSz ) )
469cdf0e10cSrcweir                     {
470cdf0e10cSrcweir                         const sal_Bool bOldMap = mbMap;
471cdf0e10cSrcweir 
472cdf0e10cSrcweir                         EnableMapMode( sal_False );
473cdf0e10cSrcweir 
474cdf0e10cSrcweir                         aVDev.SetLineColor( COL_BLACK );
475cdf0e10cSrcweir                         aVDev.SetFillColor( COL_BLACK );
476cdf0e10cSrcweir                         aVDev.DrawPolyPolygon( aPolyPoly );
477cdf0e10cSrcweir 
478cdf0e10cSrcweir                         Bitmap				aPaint( GetBitmap( aDstRect.TopLeft(), aDstSz ) );
479cdf0e10cSrcweir                         Bitmap				aPolyMask( aVDev.GetBitmap( Point(), aDstSz ) );
480cdf0e10cSrcweir 
481cdf0e10cSrcweir                         // #107766# check for non-empty bitmaps before accessing them
482cdf0e10cSrcweir                         if( !!aPaint && !!aPolyMask )
483cdf0e10cSrcweir                         {
484cdf0e10cSrcweir                             BitmapWriteAccess*	pW = aPaint.AcquireWriteAccess();
485cdf0e10cSrcweir                             BitmapReadAccess*	pR = aPolyMask.AcquireReadAccess();
486cdf0e10cSrcweir 
487cdf0e10cSrcweir                             if( pW && pR )
488cdf0e10cSrcweir                             {
489cdf0e10cSrcweir                                 BitmapColor 		aPixCol;
490cdf0e10cSrcweir                                 const BitmapColor	aFillCol( GetFillColor() );
491cdf0e10cSrcweir                                 const BitmapColor	aWhite( pR->GetBestMatchingColor( Color( COL_WHITE ) ) );
492cdf0e10cSrcweir                                 const BitmapColor	aBlack( pR->GetBestMatchingColor( Color( COL_BLACK ) ) );
493cdf0e10cSrcweir                                 const long			nWidth = pW->Width(), nHeight = pW->Height();
494cdf0e10cSrcweir                                 const long			nR = aFillCol.GetRed(), nG = aFillCol.GetGreen(), nB = aFillCol.GetBlue();
495cdf0e10cSrcweir                                 long				nX, nY;
496cdf0e10cSrcweir 
497cdf0e10cSrcweir                                 if( aPaint.GetBitCount() <= 8 )
498cdf0e10cSrcweir                                 {
499cdf0e10cSrcweir                                     const BitmapPalette&	rPal = pW->GetPalette();
500cdf0e10cSrcweir                                     const sal_uInt16			nCount = rPal.GetEntryCount();
501cdf0e10cSrcweir                                     BitmapColor*			pMap = (BitmapColor*) new sal_uInt8[ nCount * sizeof( BitmapColor ) ];
502cdf0e10cSrcweir 
503cdf0e10cSrcweir                                     for( sal_uInt16 i = 0; i < nCount; i++ )
504cdf0e10cSrcweir                                     {
505cdf0e10cSrcweir                                         BitmapColor aCol( rPal[ i ] );
506cdf0e10cSrcweir                                         pMap[ i ] = BitmapColor( (sal_uInt8) rPal.GetBestIndex( aCol.Merge( aFillCol, cTrans ) ) );
507cdf0e10cSrcweir                                     }
508cdf0e10cSrcweir 
509cdf0e10cSrcweir                                     if( pR->GetScanlineFormat() == BMP_FORMAT_1BIT_MSB_PAL &&
510cdf0e10cSrcweir                                         pW->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
511cdf0e10cSrcweir                                     {
512cdf0e10cSrcweir                                         const sal_uInt8 cBlack = aBlack.GetIndex();
513cdf0e10cSrcweir 
514cdf0e10cSrcweir                                         for( nY = 0; nY < nHeight; nY++ )
515cdf0e10cSrcweir                                         {
516cdf0e10cSrcweir                                             Scanline	pWScan = pW->GetScanline( nY );
517cdf0e10cSrcweir                                             Scanline	pRScan = pR->GetScanline( nY );
518cdf0e10cSrcweir                                             sal_uInt8		cBit = 128;
519cdf0e10cSrcweir 
520cdf0e10cSrcweir                                             for( nX = 0; nX < nWidth; nX++, cBit >>= 1, pWScan++ )
521cdf0e10cSrcweir                                             {
522cdf0e10cSrcweir                                                 if( !cBit )
523cdf0e10cSrcweir                                                     cBit = 128, pRScan++;
524cdf0e10cSrcweir 
525cdf0e10cSrcweir                                                 if( ( *pRScan & cBit ) == cBlack )
526cdf0e10cSrcweir                                                     *pWScan = (sal_uInt8) pMap[ *pWScan ].GetIndex();
527cdf0e10cSrcweir                                             }
528cdf0e10cSrcweir                                         }
529cdf0e10cSrcweir                                     }
530cdf0e10cSrcweir                                     else
531cdf0e10cSrcweir                                     {
532cdf0e10cSrcweir                                         for( nY = 0; nY < nHeight; nY++ )
533cdf0e10cSrcweir                                             for( nX = 0; nX < nWidth; nX++ )
534cdf0e10cSrcweir                                                 if( pR->GetPixel( nY, nX ) == aBlack )
535cdf0e10cSrcweir                                                     pW->SetPixel( nY, nX, pMap[ pW->GetPixel( nY, nX ).GetIndex() ] );
536cdf0e10cSrcweir                                     }
537cdf0e10cSrcweir 
538cdf0e10cSrcweir                                     delete[] (sal_uInt8*) pMap;
539cdf0e10cSrcweir                                 }
540cdf0e10cSrcweir                                 else
541cdf0e10cSrcweir                                 {
542cdf0e10cSrcweir                                     if( pR->GetScanlineFormat() == BMP_FORMAT_1BIT_MSB_PAL &&
543cdf0e10cSrcweir                                         pW->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR )
544cdf0e10cSrcweir                                     {
545cdf0e10cSrcweir                                         const sal_uInt8 cBlack = aBlack.GetIndex();
546cdf0e10cSrcweir 
547cdf0e10cSrcweir                                         for( nY = 0; nY < nHeight; nY++ )
548cdf0e10cSrcweir                                         {
549cdf0e10cSrcweir                                             Scanline	pWScan = pW->GetScanline( nY );
550cdf0e10cSrcweir                                             Scanline	pRScan = pR->GetScanline( nY );
551cdf0e10cSrcweir                                             sal_uInt8		cBit = 128;
552cdf0e10cSrcweir 
553cdf0e10cSrcweir                                             for( nX = 0; nX < nWidth; nX++, cBit >>= 1, pWScan += 3 )
554cdf0e10cSrcweir                                             {
555cdf0e10cSrcweir                                                 if( !cBit )
556cdf0e10cSrcweir                                                     cBit = 128, pRScan++;
557cdf0e10cSrcweir 
558cdf0e10cSrcweir                                                 if( ( *pRScan & cBit ) == cBlack )
559cdf0e10cSrcweir                                                 {
560cdf0e10cSrcweir                                                     pWScan[ 0 ] = COLOR_CHANNEL_MERGE( pWScan[ 0 ], nB, cTrans );
561cdf0e10cSrcweir                                                     pWScan[ 1 ] = COLOR_CHANNEL_MERGE( pWScan[ 1 ], nG, cTrans );
562cdf0e10cSrcweir                                                     pWScan[ 2 ] = COLOR_CHANNEL_MERGE( pWScan[ 2 ], nR, cTrans );
563cdf0e10cSrcweir                                                 }
564cdf0e10cSrcweir                                             }
565cdf0e10cSrcweir                                         }
566cdf0e10cSrcweir                                     }
567cdf0e10cSrcweir                                     else
568cdf0e10cSrcweir                                     {
569cdf0e10cSrcweir                                         for( nY = 0; nY < nHeight; nY++ )
570cdf0e10cSrcweir                                         {
571cdf0e10cSrcweir                                             for( nX = 0; nX < nWidth; nX++ )
572cdf0e10cSrcweir                                             {
573cdf0e10cSrcweir                                                 if( pR->GetPixel( nY, nX ) == aBlack )
574cdf0e10cSrcweir                                                 {
575cdf0e10cSrcweir                                                     aPixCol = pW->GetColor( nY, nX );
576cdf0e10cSrcweir                                                     pW->SetPixel( nY, nX, aPixCol.Merge( aFillCol, cTrans ) );
577cdf0e10cSrcweir                                                 }
578cdf0e10cSrcweir                                             }
579cdf0e10cSrcweir                                         }
580cdf0e10cSrcweir                                     }
581cdf0e10cSrcweir                                 }
582cdf0e10cSrcweir                             }
583cdf0e10cSrcweir 
584cdf0e10cSrcweir                             aPolyMask.ReleaseAccess( pR );
585cdf0e10cSrcweir                             aPaint.ReleaseAccess( pW );
586cdf0e10cSrcweir 
587cdf0e10cSrcweir                             DrawBitmap( aDstRect.TopLeft(), aPaint );
588cdf0e10cSrcweir 
589cdf0e10cSrcweir                             EnableMapMode( bOldMap );
590cdf0e10cSrcweir 
591cdf0e10cSrcweir                             if( mbLineColor )
592cdf0e10cSrcweir                             {
593cdf0e10cSrcweir                                 Push( PUSH_FILLCOLOR );
594cdf0e10cSrcweir                                 SetFillColor();
595cdf0e10cSrcweir                                 DrawPolyPolygon( rPolyPoly );
596cdf0e10cSrcweir                                 Pop();
597cdf0e10cSrcweir                             }
598cdf0e10cSrcweir                         }
599cdf0e10cSrcweir                     }
600cdf0e10cSrcweir                     else
601cdf0e10cSrcweir                         DrawPolyPolygon( rPolyPoly );
602cdf0e10cSrcweir                 }
603cdf0e10cSrcweir             }
604cdf0e10cSrcweir         }
605cdf0e10cSrcweir 
606cdf0e10cSrcweir 		mpMetaFile = pOldMetaFile;
607cdf0e10cSrcweir 
608cdf0e10cSrcweir         // #110958# Restore disabled alpha VDev
609cdf0e10cSrcweir         mpAlphaVDev = pOldAlphaVDev;
610cdf0e10cSrcweir 
611cdf0e10cSrcweir         // #110958# Apply alpha value also to VDev alpha channel
612cdf0e10cSrcweir         if( mpAlphaVDev )
613cdf0e10cSrcweir         {
614cdf0e10cSrcweir             const Color aFillCol( mpAlphaVDev->GetFillColor() );
615cdf0e10cSrcweir             mpAlphaVDev->SetFillColor( Color(sal::static_int_cast<sal_uInt8>(255*nTransparencePercent/100),
616cdf0e10cSrcweir                                              sal::static_int_cast<sal_uInt8>(255*nTransparencePercent/100),
617cdf0e10cSrcweir                                              sal::static_int_cast<sal_uInt8>(255*nTransparencePercent/100)) );
618cdf0e10cSrcweir 
619cdf0e10cSrcweir             mpAlphaVDev->DrawTransparent( rPolyPoly, nTransparencePercent );
620cdf0e10cSrcweir 
621cdf0e10cSrcweir             mpAlphaVDev->SetFillColor( aFillCol );
622cdf0e10cSrcweir         }
623cdf0e10cSrcweir 	}
624cdf0e10cSrcweir }
625cdf0e10cSrcweir 
626cdf0e10cSrcweir // -----------------------------------------------------------------------
627cdf0e10cSrcweir 
628cdf0e10cSrcweir void OutputDevice::DrawTransparent( const GDIMetaFile& rMtf, const Point& rPos,
629cdf0e10cSrcweir 									const Size& rSize, const Gradient& rTransparenceGradient )
630cdf0e10cSrcweir {
631cdf0e10cSrcweir 	DBG_TRACE( "OutputDevice::DrawTransparent()" );
632cdf0e10cSrcweir 	DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
633cdf0e10cSrcweir 
634cdf0e10cSrcweir 	const Color aBlack( COL_BLACK );
635cdf0e10cSrcweir 
636cdf0e10cSrcweir 	if( mpMetaFile )
637cdf0e10cSrcweir 		mpMetaFile->AddAction( new MetaFloatTransparentAction( rMtf, rPos, rSize, rTransparenceGradient ) );
638cdf0e10cSrcweir 
639cdf0e10cSrcweir 	if( ( rTransparenceGradient.GetStartColor() == aBlack && rTransparenceGradient.GetEndColor() == aBlack ) ||
640cdf0e10cSrcweir 		( mnDrawMode & ( DRAWMODE_NOTRANSPARENCY ) ) )
641cdf0e10cSrcweir 	{
642cdf0e10cSrcweir 		( (GDIMetaFile&) rMtf ).WindStart();
643cdf0e10cSrcweir 		( (GDIMetaFile&) rMtf ).Play( this, rPos, rSize );
644cdf0e10cSrcweir 		( (GDIMetaFile&) rMtf ).WindStart();
645cdf0e10cSrcweir 	}
646cdf0e10cSrcweir 	else
647cdf0e10cSrcweir 	{
648cdf0e10cSrcweir 		GDIMetaFile*	pOldMetaFile = mpMetaFile;
649cdf0e10cSrcweir 		Rectangle		aOutRect( LogicToPixel( rPos ), LogicToPixel( rSize ) );
650cdf0e10cSrcweir 		Point			aPoint;
651cdf0e10cSrcweir 		Rectangle		aDstRect( aPoint, GetOutputSizePixel() );
652cdf0e10cSrcweir 
653cdf0e10cSrcweir 		mpMetaFile = NULL;
654cdf0e10cSrcweir 		aDstRect.Intersection( aOutRect );
655cdf0e10cSrcweir 
656cdf0e10cSrcweir 		if( OUTDEV_WINDOW == meOutDevType )
657cdf0e10cSrcweir 		{
658cdf0e10cSrcweir 			const Region aPaintRgn( ( (Window*) this )->GetPaintRegion() );
659cdf0e10cSrcweir 
660cdf0e10cSrcweir 			if( !aPaintRgn.IsNull() )
661cdf0e10cSrcweir 				aDstRect.Intersection( LogicToPixel( aPaintRgn.GetBoundRect() ) );
662cdf0e10cSrcweir 		}
663cdf0e10cSrcweir 
664cdf0e10cSrcweir 		if( !aDstRect.IsEmpty() )
665cdf0e10cSrcweir 		{
666cdf0e10cSrcweir 			VirtualDevice* pVDev = new VirtualDevice;
667cdf0e10cSrcweir 
668cdf0e10cSrcweir 			((OutputDevice*)pVDev)->mnDPIX = mnDPIX;
669cdf0e10cSrcweir 			((OutputDevice*)pVDev)->mnDPIY = mnDPIY;
670cdf0e10cSrcweir 
671cdf0e10cSrcweir 			if( pVDev->SetOutputSizePixel( aDstRect.GetSize() ) )
672cdf0e10cSrcweir 			{
673cdf0e10cSrcweir 				if(GetAntialiasing())
674cdf0e10cSrcweir 				{
675cdf0e10cSrcweir 					// #i102109#
676cdf0e10cSrcweir 					// For MetaFile replay (see task) it may now be neccessary to take
677cdf0e10cSrcweir 					// into account that the content is AntiAlialised and needs to be masked
678cdf0e10cSrcweir 					// like that. Instead of masking, i will use a copy-modify-paste cycle
679cdf0e10cSrcweir 					// here (as i already use in the VclPrimiziveRenderer with successs)
680cdf0e10cSrcweir 					pVDev->SetAntialiasing(GetAntialiasing());
681cdf0e10cSrcweir 
682cdf0e10cSrcweir 					// create MapMode for buffer (offset needed) and set
683cdf0e10cSrcweir 					MapMode aMap(GetMapMode());
684cdf0e10cSrcweir 					const Point aOutPos(PixelToLogic(aDstRect.TopLeft()));
685cdf0e10cSrcweir 					aMap.SetOrigin(Point(-aOutPos.X(), -aOutPos.Y()));
686cdf0e10cSrcweir 					pVDev->SetMapMode(aMap);
687cdf0e10cSrcweir 
688cdf0e10cSrcweir 					// copy MapMode state and disable for target
689cdf0e10cSrcweir 					const bool bOrigMapModeEnabled(IsMapModeEnabled());
690cdf0e10cSrcweir 					EnableMapMode(false);
691cdf0e10cSrcweir 
692cdf0e10cSrcweir 					// copy MapMode state and disable for buffer
693cdf0e10cSrcweir 					const bool bBufferMapModeEnabled(pVDev->IsMapModeEnabled());
694cdf0e10cSrcweir 					pVDev->EnableMapMode(false);
695cdf0e10cSrcweir 
696cdf0e10cSrcweir 					// copy content from original to buffer
697cdf0e10cSrcweir 					pVDev->DrawOutDev(
698cdf0e10cSrcweir 						aPoint, pVDev->GetOutputSizePixel(), // dest
699cdf0e10cSrcweir 						aDstRect.TopLeft(), pVDev->GetOutputSizePixel(), // source
700cdf0e10cSrcweir 						*this);
701cdf0e10cSrcweir 
702cdf0e10cSrcweir 					// draw MetaFile to buffer
703cdf0e10cSrcweir 					pVDev->EnableMapMode(bBufferMapModeEnabled);
704cdf0e10cSrcweir 					((GDIMetaFile&)rMtf).WindStart();
705cdf0e10cSrcweir 					((GDIMetaFile&)rMtf).Play(pVDev, rPos, rSize);
706cdf0e10cSrcweir 					((GDIMetaFile&)rMtf).WindStart();
707cdf0e10cSrcweir 
708cdf0e10cSrcweir 					// get content bitmap from buffer
709cdf0e10cSrcweir 					pVDev->EnableMapMode(false);
710cdf0e10cSrcweir 					const Bitmap aPaint(pVDev->GetBitmap(aPoint, pVDev->GetOutputSizePixel()));
711cdf0e10cSrcweir 
712cdf0e10cSrcweir 					// create alpha mask from gradient and get as Bitmap
713cdf0e10cSrcweir 					pVDev->EnableMapMode(bBufferMapModeEnabled);
714cdf0e10cSrcweir 					pVDev->SetDrawMode(DRAWMODE_GRAYGRADIENT);
715cdf0e10cSrcweir 					pVDev->DrawGradient(Rectangle(rPos, rSize), rTransparenceGradient);
716cdf0e10cSrcweir 					pVDev->SetDrawMode(DRAWMODE_DEFAULT);
717cdf0e10cSrcweir 					pVDev->EnableMapMode(false);
718cdf0e10cSrcweir 					const AlphaMask aAlpha(pVDev->GetBitmap(aPoint, pVDev->GetOutputSizePixel()));
719cdf0e10cSrcweir 
720cdf0e10cSrcweir 					// draw masked content to target and restore MapMode
721cdf0e10cSrcweir 					DrawBitmapEx(aDstRect.TopLeft(), BitmapEx(aPaint, aAlpha));
722cdf0e10cSrcweir 					EnableMapMode(bOrigMapModeEnabled);
723cdf0e10cSrcweir 				}
724cdf0e10cSrcweir 				else
725cdf0e10cSrcweir 				{
726cdf0e10cSrcweir 					Bitmap		aPaint, aMask;
727cdf0e10cSrcweir 					AlphaMask	aAlpha;
728cdf0e10cSrcweir 					MapMode 	aMap( GetMapMode() );
729cdf0e10cSrcweir 					Point		aOutPos( PixelToLogic( aDstRect.TopLeft() ) );
730cdf0e10cSrcweir 					const sal_Bool	bOldMap = mbMap;
731cdf0e10cSrcweir 
732cdf0e10cSrcweir 					aMap.SetOrigin( Point( -aOutPos.X(), -aOutPos.Y() ) );
733cdf0e10cSrcweir 					pVDev->SetMapMode( aMap );
734cdf0e10cSrcweir 					const sal_Bool	bVDevOldMap = pVDev->IsMapModeEnabled();
735cdf0e10cSrcweir 
736cdf0e10cSrcweir 					// create paint bitmap
737cdf0e10cSrcweir 					( (GDIMetaFile&) rMtf ).WindStart();
738cdf0e10cSrcweir 					( (GDIMetaFile&) rMtf ).Play( pVDev, rPos, rSize );
739cdf0e10cSrcweir 					( (GDIMetaFile&) rMtf ).WindStart();
740cdf0e10cSrcweir 					pVDev->EnableMapMode( sal_False );
741cdf0e10cSrcweir 					aPaint = pVDev->GetBitmap( Point(), pVDev->GetOutputSizePixel() );
742cdf0e10cSrcweir 					pVDev->EnableMapMode( bVDevOldMap ); // #i35331#: MUST NOT use EnableMapMode( sal_True ) here!
743cdf0e10cSrcweir 
744cdf0e10cSrcweir 					// create mask bitmap
745cdf0e10cSrcweir 					pVDev->SetLineColor( COL_BLACK );
746cdf0e10cSrcweir 					pVDev->SetFillColor( COL_BLACK );
747cdf0e10cSrcweir 					pVDev->DrawRect( Rectangle( pVDev->PixelToLogic( Point() ), pVDev->GetOutputSize() ) );
748cdf0e10cSrcweir 					pVDev->SetDrawMode( DRAWMODE_WHITELINE | DRAWMODE_WHITEFILL | DRAWMODE_WHITETEXT |
749cdf0e10cSrcweir 										DRAWMODE_WHITEBITMAP | DRAWMODE_WHITEGRADIENT );
750cdf0e10cSrcweir 					( (GDIMetaFile&) rMtf ).WindStart();
751cdf0e10cSrcweir 					( (GDIMetaFile&) rMtf ).Play( pVDev, rPos, rSize );
752cdf0e10cSrcweir 					( (GDIMetaFile&) rMtf ).WindStart();
753cdf0e10cSrcweir 					pVDev->EnableMapMode( sal_False );
754cdf0e10cSrcweir 					aMask = pVDev->GetBitmap( Point(), pVDev->GetOutputSizePixel() );
755cdf0e10cSrcweir 					pVDev->EnableMapMode( bVDevOldMap ); // #i35331#: MUST NOT use EnableMapMode( sal_True ) here!
756cdf0e10cSrcweir 
757cdf0e10cSrcweir 					// create alpha mask from gradient
758cdf0e10cSrcweir 					pVDev->SetDrawMode( DRAWMODE_GRAYGRADIENT );
759cdf0e10cSrcweir 					pVDev->DrawGradient( Rectangle( rPos, rSize ), rTransparenceGradient );
760cdf0e10cSrcweir 					pVDev->SetDrawMode( DRAWMODE_DEFAULT );
761cdf0e10cSrcweir 					pVDev->EnableMapMode( sal_False );
762cdf0e10cSrcweir 					pVDev->DrawMask( Point(), pVDev->GetOutputSizePixel(), aMask, Color( COL_WHITE ) );
763cdf0e10cSrcweir 
764cdf0e10cSrcweir 					aAlpha = pVDev->GetBitmap( Point(), pVDev->GetOutputSizePixel() );
765cdf0e10cSrcweir 
766cdf0e10cSrcweir 					delete pVDev;
767cdf0e10cSrcweir 
768cdf0e10cSrcweir 					EnableMapMode( sal_False );
769cdf0e10cSrcweir 					DrawBitmapEx( aDstRect.TopLeft(), BitmapEx( aPaint, aAlpha ) );
770cdf0e10cSrcweir 					EnableMapMode( bOldMap );
771cdf0e10cSrcweir 				}
772cdf0e10cSrcweir 			}
773cdf0e10cSrcweir 			else
774cdf0e10cSrcweir 				delete pVDev;
775cdf0e10cSrcweir 		}
776cdf0e10cSrcweir 
777cdf0e10cSrcweir 		mpMetaFile = pOldMetaFile;
778cdf0e10cSrcweir 	}
779cdf0e10cSrcweir }
780cdf0e10cSrcweir 
781cdf0e10cSrcweir // -----------------------------------------------------------------------
782cdf0e10cSrcweir 
783cdf0e10cSrcweir void OutputDevice::ImplDrawColorWallpaper( long nX, long nY,
784cdf0e10cSrcweir 										   long nWidth, long nHeight,
785cdf0e10cSrcweir 										   const Wallpaper& rWallpaper )
786cdf0e10cSrcweir {
787cdf0e10cSrcweir 	// Wallpaper ohne Umrandung zeichnen
788cdf0e10cSrcweir 	Color aOldLineColor = GetLineColor();
789cdf0e10cSrcweir 	Color aOldFillColor = GetFillColor();
790cdf0e10cSrcweir 	SetLineColor();
791cdf0e10cSrcweir 	SetFillColor( rWallpaper.GetColor() );
792cdf0e10cSrcweir     sal_Bool bMap = mbMap;
793cdf0e10cSrcweir     EnableMapMode( sal_False );
794cdf0e10cSrcweir     DrawRect( Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) ) );
795cdf0e10cSrcweir 	SetLineColor( aOldLineColor );
796cdf0e10cSrcweir 	SetFillColor( aOldFillColor );
797cdf0e10cSrcweir     EnableMapMode( bMap );
798cdf0e10cSrcweir }
799cdf0e10cSrcweir 
800cdf0e10cSrcweir // -----------------------------------------------------------------------
801cdf0e10cSrcweir 
802cdf0e10cSrcweir void OutputDevice::ImplDrawBitmapWallpaper( long nX, long nY,
803cdf0e10cSrcweir 											long nWidth, long nHeight,
804cdf0e10cSrcweir 											const Wallpaper& rWallpaper )
805cdf0e10cSrcweir {
806cdf0e10cSrcweir 	BitmapEx				aBmpEx;
807cdf0e10cSrcweir 	const BitmapEx* 		pCached = rWallpaper.ImplGetImpWallpaper()->ImplGetCachedBitmap();
808cdf0e10cSrcweir 	Point					aPos;
809cdf0e10cSrcweir 	Size					aSize;
810cdf0e10cSrcweir 	GDIMetaFile*			pOldMetaFile = mpMetaFile;
811cdf0e10cSrcweir 	const WallpaperStyle	eStyle = rWallpaper.GetStyle();
812cdf0e10cSrcweir 	const sal_Bool				bOldMap = mbMap;
813cdf0e10cSrcweir 	sal_Bool					bDrawn = sal_False;
814cdf0e10cSrcweir 	sal_Bool					bDrawGradientBackground = sal_False;
815cdf0e10cSrcweir 	sal_Bool					bDrawColorBackground = sal_False;
816cdf0e10cSrcweir 
817cdf0e10cSrcweir 	if( pCached )
818cdf0e10cSrcweir 		aBmpEx = *pCached;
819cdf0e10cSrcweir 	else
820cdf0e10cSrcweir 		aBmpEx = rWallpaper.GetBitmap();
821cdf0e10cSrcweir 
822cdf0e10cSrcweir 	const long nBmpWidth = aBmpEx.GetSizePixel().Width();
823cdf0e10cSrcweir 	const long nBmpHeight = aBmpEx.GetSizePixel().Height();
824cdf0e10cSrcweir 	const sal_Bool bTransparent = aBmpEx.IsTransparent();
825cdf0e10cSrcweir 
826cdf0e10cSrcweir 	// draw background
827cdf0e10cSrcweir 	if( bTransparent )
828cdf0e10cSrcweir 	{
829cdf0e10cSrcweir 		if( rWallpaper.IsGradient() )
830cdf0e10cSrcweir 			bDrawGradientBackground = sal_True;
831cdf0e10cSrcweir 		else
832cdf0e10cSrcweir 		{
833cdf0e10cSrcweir 			if( !pCached && !rWallpaper.GetColor().GetTransparency() )
834cdf0e10cSrcweir 			{
835cdf0e10cSrcweir 				VirtualDevice aVDev( *this );
836cdf0e10cSrcweir 				aVDev.SetBackground( rWallpaper.GetColor() );
837cdf0e10cSrcweir 				aVDev.SetOutputSizePixel( Size( nBmpWidth, nBmpHeight ) );
838cdf0e10cSrcweir 				aVDev.DrawBitmapEx( Point(), aBmpEx );
839cdf0e10cSrcweir 				aBmpEx = aVDev.GetBitmap( Point(), aVDev.GetOutputSizePixel() );
840cdf0e10cSrcweir 			}
841cdf0e10cSrcweir 
842cdf0e10cSrcweir 			bDrawColorBackground = sal_True;
843cdf0e10cSrcweir 		}
844cdf0e10cSrcweir 	}
845cdf0e10cSrcweir 	else if( eStyle != WALLPAPER_TILE && eStyle != WALLPAPER_SCALE )
846cdf0e10cSrcweir 	{
847cdf0e10cSrcweir 		if( rWallpaper.IsGradient() )
848cdf0e10cSrcweir 			bDrawGradientBackground = sal_True;
849cdf0e10cSrcweir 		else
850cdf0e10cSrcweir 			bDrawColorBackground = sal_True;
851cdf0e10cSrcweir 	}
852cdf0e10cSrcweir 
853cdf0e10cSrcweir 	// background of bitmap?
854cdf0e10cSrcweir 	if( bDrawGradientBackground )
855cdf0e10cSrcweir 		ImplDrawGradientWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
856cdf0e10cSrcweir 	else if( bDrawColorBackground && bTransparent )
857cdf0e10cSrcweir 	{
858cdf0e10cSrcweir 		ImplDrawColorWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
859cdf0e10cSrcweir 		bDrawColorBackground = sal_False;
860cdf0e10cSrcweir 	}
861cdf0e10cSrcweir 
862cdf0e10cSrcweir 	// calc pos and size
863cdf0e10cSrcweir 	if( rWallpaper.IsRect() )
864cdf0e10cSrcweir 	{
865cdf0e10cSrcweir 		const Rectangle aBound( LogicToPixel( rWallpaper.GetRect() ) );
866cdf0e10cSrcweir 		aPos = aBound.TopLeft();
867cdf0e10cSrcweir 		aSize = aBound.GetSize();
868cdf0e10cSrcweir 	}
869cdf0e10cSrcweir 	else
870cdf0e10cSrcweir 	{
871cdf0e10cSrcweir 		aPos = Point( nX, nY );
872cdf0e10cSrcweir 		aSize = Size( nWidth, nHeight );
873cdf0e10cSrcweir 	}
874cdf0e10cSrcweir 
875cdf0e10cSrcweir 	mpMetaFile = NULL;
876cdf0e10cSrcweir 	EnableMapMode( sal_False );
877cdf0e10cSrcweir 	Push( PUSH_CLIPREGION );
878cdf0e10cSrcweir 	IntersectClipRegion( Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) ) );
879cdf0e10cSrcweir 
880cdf0e10cSrcweir 	switch( eStyle )
881cdf0e10cSrcweir 	{
882cdf0e10cSrcweir 		case( WALLPAPER_SCALE ):
883cdf0e10cSrcweir 		{
884cdf0e10cSrcweir 			if( !pCached || ( pCached->GetSizePixel() != aSize ) )
885cdf0e10cSrcweir 			{
886cdf0e10cSrcweir 				if( pCached )
887cdf0e10cSrcweir 					rWallpaper.ImplGetImpWallpaper()->ImplReleaseCachedBitmap();
888cdf0e10cSrcweir 
889cdf0e10cSrcweir 				aBmpEx = rWallpaper.GetBitmap();
890cdf0e10cSrcweir 				aBmpEx.Scale( aSize );
891cdf0e10cSrcweir 				aBmpEx = BitmapEx( aBmpEx.GetBitmap().CreateDisplayBitmap( this ), aBmpEx.GetMask() );
892cdf0e10cSrcweir 			}
893cdf0e10cSrcweir 		}
894cdf0e10cSrcweir 		break;
895cdf0e10cSrcweir 
896cdf0e10cSrcweir 		case( WALLPAPER_TOPLEFT ):
897cdf0e10cSrcweir 		break;
898cdf0e10cSrcweir 
899cdf0e10cSrcweir 		case( WALLPAPER_TOP ):
900cdf0e10cSrcweir 			aPos.X() += ( aSize.Width() - nBmpWidth ) >> 1;
901cdf0e10cSrcweir 		break;
902cdf0e10cSrcweir 
903cdf0e10cSrcweir 		case( WALLPAPER_TOPRIGHT ):
904cdf0e10cSrcweir 			aPos.X() += ( aSize.Width() - nBmpWidth );
905cdf0e10cSrcweir 		break;
906cdf0e10cSrcweir 
907cdf0e10cSrcweir 		case( WALLPAPER_LEFT ):
908cdf0e10cSrcweir 			aPos.Y() += ( aSize.Height() - nBmpHeight ) >> 1;
909cdf0e10cSrcweir 		break;
910cdf0e10cSrcweir 
911cdf0e10cSrcweir 		case( WALLPAPER_CENTER ):
912cdf0e10cSrcweir 		{
913cdf0e10cSrcweir 			aPos.X() += ( aSize.Width() - nBmpWidth ) >> 1;
914cdf0e10cSrcweir 			aPos.Y() += ( aSize.Height() - nBmpHeight ) >> 1;
915cdf0e10cSrcweir 		}
916cdf0e10cSrcweir 		break;
917cdf0e10cSrcweir 
918cdf0e10cSrcweir 		case( WALLPAPER_RIGHT ):
919cdf0e10cSrcweir 		{
920cdf0e10cSrcweir 			aPos.X() += ( aSize.Width() - nBmpWidth );
921cdf0e10cSrcweir 			aPos.Y() += ( aSize.Height() - nBmpHeight ) >> 1;
922cdf0e10cSrcweir 		}
923cdf0e10cSrcweir 		break;
924cdf0e10cSrcweir 
925cdf0e10cSrcweir 		case( WALLPAPER_BOTTOMLEFT ):
926cdf0e10cSrcweir 			aPos.Y() += ( aSize.Height() - nBmpHeight );
927cdf0e10cSrcweir 		break;
928cdf0e10cSrcweir 
929cdf0e10cSrcweir 		case( WALLPAPER_BOTTOM ):
930cdf0e10cSrcweir 		{
931cdf0e10cSrcweir 			aPos.X() += ( aSize.Width() - nBmpWidth ) >> 1;
932cdf0e10cSrcweir 			aPos.Y() += ( aSize.Height() - nBmpHeight );
933cdf0e10cSrcweir 		}
934cdf0e10cSrcweir 		break;
935cdf0e10cSrcweir 
936cdf0e10cSrcweir 		case( WALLPAPER_BOTTOMRIGHT ):
937cdf0e10cSrcweir 		{
938cdf0e10cSrcweir 			aPos.X() += ( aSize.Width() - nBmpWidth );
939cdf0e10cSrcweir 			aPos.Y() += ( aSize.Height() - nBmpHeight );
940cdf0e10cSrcweir 		}
941cdf0e10cSrcweir 		break;
942cdf0e10cSrcweir 
943cdf0e10cSrcweir 		default:
944cdf0e10cSrcweir 		{
945cdf0e10cSrcweir 			const long	nRight = nX + nWidth - 1L;
946cdf0e10cSrcweir 			const long	nBottom = nY + nHeight - 1L;
947cdf0e10cSrcweir 			long		nFirstX;
948cdf0e10cSrcweir 			long		nFirstY;
949cdf0e10cSrcweir 
950cdf0e10cSrcweir 			if( eStyle == WALLPAPER_TILE )
951cdf0e10cSrcweir 			{
952cdf0e10cSrcweir 				nFirstX = aPos.X();
953cdf0e10cSrcweir 				nFirstY = aPos.Y();
954cdf0e10cSrcweir 			}
955cdf0e10cSrcweir 			else
956cdf0e10cSrcweir 			{
957cdf0e10cSrcweir 				nFirstX = aPos.X() + ( ( aSize.Width() - nBmpWidth ) >> 1 );
958cdf0e10cSrcweir 				nFirstY = aPos.Y() + ( ( aSize.Height() - nBmpHeight ) >> 1 );
959cdf0e10cSrcweir 			}
960cdf0e10cSrcweir 
961cdf0e10cSrcweir 			const long	nOffX = ( nFirstX - nX ) % nBmpWidth;
962cdf0e10cSrcweir 			const long	nOffY = ( nFirstY - nY ) % nBmpHeight;
963cdf0e10cSrcweir 			long		nStartX = nX + nOffX;
964cdf0e10cSrcweir 			long		nStartY = nY + nOffY;
965cdf0e10cSrcweir 
966cdf0e10cSrcweir 			if( nOffX > 0L )
967cdf0e10cSrcweir 				nStartX -= nBmpWidth;
968cdf0e10cSrcweir 
969cdf0e10cSrcweir 			if( nOffY > 0L )
970cdf0e10cSrcweir 				nStartY -= nBmpHeight;
971cdf0e10cSrcweir 
972cdf0e10cSrcweir 			for( long nBmpY = nStartY; nBmpY <= nBottom; nBmpY += nBmpHeight )
973cdf0e10cSrcweir 				for( long nBmpX = nStartX; nBmpX <= nRight; nBmpX += nBmpWidth )
974cdf0e10cSrcweir 					DrawBitmapEx( Point( nBmpX, nBmpY ), aBmpEx );
975cdf0e10cSrcweir 
976cdf0e10cSrcweir 			bDrawn = sal_True;
977cdf0e10cSrcweir 		}
978cdf0e10cSrcweir 		break;
979cdf0e10cSrcweir 	}
980cdf0e10cSrcweir 
981cdf0e10cSrcweir 	if( !bDrawn )
982cdf0e10cSrcweir 	{
983cdf0e10cSrcweir 		// optimized for non-transparent bitmaps
984cdf0e10cSrcweir 		if( bDrawColorBackground )
985cdf0e10cSrcweir 		{
986cdf0e10cSrcweir 			const Size		aBmpSize( aBmpEx.GetSizePixel() );
987cdf0e10cSrcweir 			const Point 	aTmpPoint;
988cdf0e10cSrcweir 			const Rectangle aOutRect( aTmpPoint, GetOutputSizePixel() );
989cdf0e10cSrcweir 			const Rectangle aColRect( Point( nX, nY ), Size( nWidth, nHeight ) );
990cdf0e10cSrcweir 			Rectangle		aWorkRect;
991cdf0e10cSrcweir 
992cdf0e10cSrcweir 			aWorkRect = Rectangle( 0, 0, aOutRect.Right(), aPos.Y() - 1L );
993cdf0e10cSrcweir 			aWorkRect.Justify();
994cdf0e10cSrcweir 			aWorkRect.Intersection( aColRect );
995cdf0e10cSrcweir 			if( !aWorkRect.IsEmpty() )
996cdf0e10cSrcweir 			{
997cdf0e10cSrcweir 				ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
998cdf0e10cSrcweir 										aWorkRect.GetWidth(), aWorkRect.GetHeight(),
999cdf0e10cSrcweir 										rWallpaper );
1000cdf0e10cSrcweir 			}
1001cdf0e10cSrcweir 
1002cdf0e10cSrcweir 			aWorkRect = Rectangle( 0, aPos.Y(), aPos.X() - 1L, aPos.Y() + aBmpSize.Height() - 1L );
1003cdf0e10cSrcweir 			aWorkRect.Justify();
1004cdf0e10cSrcweir 			aWorkRect.Intersection( aColRect );
1005cdf0e10cSrcweir 			if( !aWorkRect.IsEmpty() )
1006cdf0e10cSrcweir 			{
1007cdf0e10cSrcweir 				ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
1008cdf0e10cSrcweir 										aWorkRect.GetWidth(), aWorkRect.GetHeight(),
1009cdf0e10cSrcweir 										rWallpaper );
1010cdf0e10cSrcweir 			}
1011cdf0e10cSrcweir 
1012cdf0e10cSrcweir 			aWorkRect = Rectangle( aPos.X() + aBmpSize.Width(), aPos.Y(), aOutRect.Right(), aPos.Y() + aBmpSize.Height() - 1L );
1013cdf0e10cSrcweir 			aWorkRect.Justify();
1014cdf0e10cSrcweir 			aWorkRect.Intersection( aColRect );
1015cdf0e10cSrcweir 			if( !aWorkRect.IsEmpty() )
1016cdf0e10cSrcweir 			{
1017cdf0e10cSrcweir 				ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
1018cdf0e10cSrcweir 										aWorkRect.GetWidth(), aWorkRect.GetHeight(),
1019cdf0e10cSrcweir 										rWallpaper );
1020cdf0e10cSrcweir 			}
1021cdf0e10cSrcweir 
1022cdf0e10cSrcweir 			aWorkRect = Rectangle( 0, aPos.Y() + aBmpSize.Height(), aOutRect.Right(), aOutRect.Bottom() );
1023cdf0e10cSrcweir 			aWorkRect.Justify();
1024cdf0e10cSrcweir 			aWorkRect.Intersection( aColRect );
1025cdf0e10cSrcweir 			if( !aWorkRect.IsEmpty() )
1026cdf0e10cSrcweir 			{
1027cdf0e10cSrcweir 				ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
1028cdf0e10cSrcweir 										aWorkRect.GetWidth(), aWorkRect.GetHeight(),
1029cdf0e10cSrcweir 										rWallpaper );
1030cdf0e10cSrcweir 			}
1031cdf0e10cSrcweir 		}
1032cdf0e10cSrcweir 
1033cdf0e10cSrcweir 		DrawBitmapEx( aPos, aBmpEx );
1034cdf0e10cSrcweir 	}
1035cdf0e10cSrcweir 
1036cdf0e10cSrcweir 	rWallpaper.ImplGetImpWallpaper()->ImplSetCachedBitmap( aBmpEx );
1037cdf0e10cSrcweir 
1038cdf0e10cSrcweir 	Pop();
1039cdf0e10cSrcweir 	EnableMapMode( bOldMap );
1040cdf0e10cSrcweir 	mpMetaFile = pOldMetaFile;
1041cdf0e10cSrcweir }
1042cdf0e10cSrcweir 
1043cdf0e10cSrcweir // -----------------------------------------------------------------------
1044cdf0e10cSrcweir 
1045cdf0e10cSrcweir void OutputDevice::ImplDrawGradientWallpaper( long nX, long nY,
1046cdf0e10cSrcweir 											  long nWidth, long nHeight,
1047cdf0e10cSrcweir 											  const Wallpaper& rWallpaper )
1048cdf0e10cSrcweir {
1049cdf0e10cSrcweir 	Rectangle		aBound;
1050cdf0e10cSrcweir 	GDIMetaFile*	pOldMetaFile = mpMetaFile;
1051cdf0e10cSrcweir 	const sal_Bool		bOldMap = mbMap;
1052cdf0e10cSrcweir     sal_Bool            bNeedGradient = sal_True;
1053cdf0e10cSrcweir 
1054cdf0e10cSrcweir /*
1055cdf0e10cSrcweir 	if ( rWallpaper.IsRect() )
1056cdf0e10cSrcweir 		aBound = LogicToPixel( rWallpaper.GetRect() );
1057cdf0e10cSrcweir 	else
1058cdf0e10cSrcweir */
1059cdf0e10cSrcweir 		aBound = Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) );
1060cdf0e10cSrcweir 
1061cdf0e10cSrcweir 	mpMetaFile = NULL;
1062cdf0e10cSrcweir 	EnableMapMode( sal_False );
1063cdf0e10cSrcweir 	Push( PUSH_CLIPREGION );
1064cdf0e10cSrcweir 	IntersectClipRegion( Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) ) );
1065cdf0e10cSrcweir 
1066cdf0e10cSrcweir     if( OUTDEV_WINDOW == meOutDevType && rWallpaper.GetStyle() == WALLPAPER_APPLICATIONGRADIENT )
1067cdf0e10cSrcweir     {
1068cdf0e10cSrcweir         Window *pWin = dynamic_cast< Window* >( this );
1069cdf0e10cSrcweir         if( pWin )
1070cdf0e10cSrcweir         {
1071cdf0e10cSrcweir             // limit gradient to useful size, so that it still can be noticed
1072cdf0e10cSrcweir             // in maximized windows
1073cdf0e10cSrcweir             long gradientWidth = pWin->GetDesktopRectPixel().GetSize().Width();
1074cdf0e10cSrcweir             if( gradientWidth > 1024 )
1075cdf0e10cSrcweir                 gradientWidth = 1024;
1076cdf0e10cSrcweir             if( mnOutOffX+nWidth > gradientWidth )
1077cdf0e10cSrcweir 		        ImplDrawColorWallpaper(  nX, nY, nWidth, nHeight, rWallpaper.GetGradient().GetEndColor() );
1078cdf0e10cSrcweir             if( mnOutOffX > gradientWidth )
1079cdf0e10cSrcweir                 bNeedGradient = sal_False;
1080cdf0e10cSrcweir             else
1081cdf0e10cSrcweir                 aBound = Rectangle( Point( -mnOutOffX, nY ), Size( gradientWidth, nHeight ) );
1082cdf0e10cSrcweir         }
1083cdf0e10cSrcweir     }
1084cdf0e10cSrcweir 
1085cdf0e10cSrcweir     if( bNeedGradient )
1086cdf0e10cSrcweir 	    DrawGradient( aBound, rWallpaper.GetGradient() );
1087cdf0e10cSrcweir 
1088cdf0e10cSrcweir 	Pop();
1089cdf0e10cSrcweir 	EnableMapMode( bOldMap );
1090cdf0e10cSrcweir 	mpMetaFile = pOldMetaFile;
1091cdf0e10cSrcweir }
1092cdf0e10cSrcweir 
1093cdf0e10cSrcweir // -----------------------------------------------------------------------
1094cdf0e10cSrcweir 
1095cdf0e10cSrcweir void OutputDevice::ImplDrawWallpaper( long nX, long nY,
1096cdf0e10cSrcweir 									  long nWidth, long nHeight,
1097cdf0e10cSrcweir 									  const Wallpaper& rWallpaper )
1098cdf0e10cSrcweir {
1099cdf0e10cSrcweir 	if( rWallpaper.IsBitmap() )
1100cdf0e10cSrcweir 		ImplDrawBitmapWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
1101cdf0e10cSrcweir 	else if( rWallpaper.IsGradient() )
1102cdf0e10cSrcweir 		ImplDrawGradientWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
1103cdf0e10cSrcweir 	else
1104cdf0e10cSrcweir 		ImplDrawColorWallpaper(  nX, nY, nWidth, nHeight, rWallpaper );
1105cdf0e10cSrcweir }
1106cdf0e10cSrcweir 
1107cdf0e10cSrcweir // -----------------------------------------------------------------------
1108cdf0e10cSrcweir 
1109cdf0e10cSrcweir void OutputDevice::DrawWallpaper( const Rectangle& rRect,
1110cdf0e10cSrcweir 								  const Wallpaper& rWallpaper )
1111cdf0e10cSrcweir {
1112cdf0e10cSrcweir 	if ( mpMetaFile )
1113cdf0e10cSrcweir 		mpMetaFile->AddAction( new MetaWallpaperAction( rRect, rWallpaper ) );
1114cdf0e10cSrcweir 
1115cdf0e10cSrcweir 	if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
1116cdf0e10cSrcweir 		return;
1117cdf0e10cSrcweir 
1118cdf0e10cSrcweir 	if ( rWallpaper.GetStyle() != WALLPAPER_NULL )
1119cdf0e10cSrcweir 	{
1120cdf0e10cSrcweir 		Rectangle aRect = LogicToPixel( rRect );
1121cdf0e10cSrcweir 		aRect.Justify();
1122cdf0e10cSrcweir 
1123cdf0e10cSrcweir 		if ( !aRect.IsEmpty() )
1124cdf0e10cSrcweir 		{
1125cdf0e10cSrcweir 			ImplDrawWallpaper( aRect.Left(), aRect.Top(), aRect.GetWidth(), aRect.GetHeight(),
1126cdf0e10cSrcweir 							   rWallpaper );
1127cdf0e10cSrcweir 		}
1128cdf0e10cSrcweir 	}
1129cdf0e10cSrcweir 
1130cdf0e10cSrcweir     if( mpAlphaVDev )
1131cdf0e10cSrcweir         mpAlphaVDev->DrawWallpaper( rRect, rWallpaper );
1132cdf0e10cSrcweir }
1133cdf0e10cSrcweir 
1134cdf0e10cSrcweir // -----------------------------------------------------------------------
1135cdf0e10cSrcweir 
1136cdf0e10cSrcweir void OutputDevice::Erase()
1137cdf0e10cSrcweir {
1138cdf0e10cSrcweir 	if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
1139cdf0e10cSrcweir 		return;
1140cdf0e10cSrcweir 
1141cdf0e10cSrcweir     sal_Bool bNativeOK = sal_False;
1142cdf0e10cSrcweir 
1143cdf0e10cSrcweir     if( meOutDevType == OUTDEV_WINDOW )
1144cdf0e10cSrcweir     {
1145cdf0e10cSrcweir         Window* pWindow = static_cast<Window*>(this);
1146cdf0e10cSrcweir         ControlPart aCtrlPart = pWindow->ImplGetWindowImpl()->mnNativeBackground;
1147cdf0e10cSrcweir         if( aCtrlPart != 0 && ! pWindow->IsControlBackground() )
1148cdf0e10cSrcweir         {
1149cdf0e10cSrcweir             ImplControlValue    aControlValue;
1150cdf0e10cSrcweir             Point               aGcc3WorkaroundTemporary;
1151cdf0e10cSrcweir             Rectangle           aCtrlRegion( aGcc3WorkaroundTemporary, GetOutputSizePixel() );
1152cdf0e10cSrcweir             ControlState        nState = 0;
1153cdf0e10cSrcweir 
1154cdf0e10cSrcweir             if( pWindow->IsEnabled() ) 				nState |= CTRL_STATE_ENABLED;
1155cdf0e10cSrcweir             bNativeOK = pWindow->DrawNativeControl( CTRL_WINDOW_BACKGROUND, aCtrlPart, aCtrlRegion,
1156cdf0e10cSrcweir                                                     nState, aControlValue, rtl::OUString() );
1157cdf0e10cSrcweir         }
1158cdf0e10cSrcweir     }
1159cdf0e10cSrcweir 
1160cdf0e10cSrcweir 	if ( mbBackground && ! bNativeOK )
1161cdf0e10cSrcweir 	{
1162cdf0e10cSrcweir 		RasterOp eRasterOp = GetRasterOp();
1163cdf0e10cSrcweir 		if ( eRasterOp != ROP_OVERPAINT )
1164cdf0e10cSrcweir 			SetRasterOp( ROP_OVERPAINT );
1165cdf0e10cSrcweir 		ImplDrawWallpaper( 0, 0, mnOutWidth, mnOutHeight, maBackground );
1166cdf0e10cSrcweir 		if ( eRasterOp != ROP_OVERPAINT )
1167cdf0e10cSrcweir 			SetRasterOp( eRasterOp );
1168cdf0e10cSrcweir 	}
1169cdf0e10cSrcweir 
1170cdf0e10cSrcweir     if( mpAlphaVDev )
1171cdf0e10cSrcweir         mpAlphaVDev->Erase();
1172cdf0e10cSrcweir }
1173cdf0e10cSrcweir 
1174cdf0e10cSrcweir // -----------------------------------------------------------------------
1175cdf0e10cSrcweir 
1176cdf0e10cSrcweir void OutputDevice::ImplDraw2ColorFrame( const Rectangle& rRect,
1177cdf0e10cSrcweir 										const Color& rLeftTopColor,
1178cdf0e10cSrcweir 										const Color& rRightBottomColor )
1179cdf0e10cSrcweir {
1180cdf0e10cSrcweir 	SetFillColor( rLeftTopColor );
1181cdf0e10cSrcweir 	DrawRect( Rectangle( rRect.TopLeft(), Point( rRect.Left(), rRect.Bottom()-1 ) ) );
1182cdf0e10cSrcweir 	DrawRect( Rectangle( rRect.TopLeft(), Point( rRect.Right()-1, rRect.Top() ) ) );
1183cdf0e10cSrcweir 	SetFillColor( rRightBottomColor );
1184cdf0e10cSrcweir 	DrawRect( Rectangle( rRect.BottomLeft(), rRect.BottomRight() ) );
1185cdf0e10cSrcweir 	DrawRect( Rectangle( rRect.TopRight(), rRect.BottomRight() ) );
1186cdf0e10cSrcweir }
1187cdf0e10cSrcweir 
1188cdf0e10cSrcweir // -----------------------------------------------------------------------
1189cdf0e10cSrcweir 
1190cdf0e10cSrcweir bool OutputDevice::DrawEPS( const Point& rPoint, const Size& rSize,
1191cdf0e10cSrcweir 							const GfxLink& rGfxLink, GDIMetaFile* pSubst )
1192cdf0e10cSrcweir {
1193cdf0e10cSrcweir 	DBG_TRACE( "OutputDevice::DrawEPS()" );
1194cdf0e10cSrcweir 
1195cdf0e10cSrcweir 	bool bDrawn(true);
1196cdf0e10cSrcweir 
1197cdf0e10cSrcweir     if ( mpMetaFile )
1198cdf0e10cSrcweir 	{
1199cdf0e10cSrcweir 		GDIMetaFile aSubst;
1200cdf0e10cSrcweir 
1201cdf0e10cSrcweir 		if( pSubst )
1202cdf0e10cSrcweir 			aSubst = *pSubst;
1203cdf0e10cSrcweir 
1204cdf0e10cSrcweir 		mpMetaFile->AddAction( new MetaEPSAction( rPoint, rSize, rGfxLink, aSubst ) );
1205cdf0e10cSrcweir 	}
1206cdf0e10cSrcweir 
1207cdf0e10cSrcweir 	if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
1208cdf0e10cSrcweir 		return bDrawn;
1209cdf0e10cSrcweir 
1210cdf0e10cSrcweir 	if( mbOutputClipped )
1211cdf0e10cSrcweir 		return bDrawn;
1212cdf0e10cSrcweir 
1213cdf0e10cSrcweir 	Rectangle aRect( ImplLogicToDevicePixel( Rectangle( rPoint, rSize ) ) );
1214cdf0e10cSrcweir 
1215cdf0e10cSrcweir     if( !aRect.IsEmpty() )
1216cdf0e10cSrcweir 	{
1217cdf0e10cSrcweir         // draw the real EPS graphics
1218cdf0e10cSrcweir         if( rGfxLink.GetData() && rGfxLink.GetDataSize() )
1219cdf0e10cSrcweir         {
1220cdf0e10cSrcweir             if( !mpGraphics && !ImplGetGraphics() )
1221cdf0e10cSrcweir                 return bDrawn;
1222cdf0e10cSrcweir 
1223cdf0e10cSrcweir             if( mbInitClipRegion )
1224cdf0e10cSrcweir                 ImplInitClipRegion();
1225cdf0e10cSrcweir 
1226cdf0e10cSrcweir             aRect.Justify();
1227cdf0e10cSrcweir             bDrawn = mpGraphics->DrawEPS( aRect.Left(), aRect.Top(), aRect.GetWidth(), aRect.GetHeight(),
1228cdf0e10cSrcweir                          (sal_uInt8*) rGfxLink.GetData(), rGfxLink.GetDataSize(), this );
1229cdf0e10cSrcweir         }
1230cdf0e10cSrcweir 
1231cdf0e10cSrcweir         // else draw the substitution graphics
1232cdf0e10cSrcweir 		if( !bDrawn && pSubst )
1233cdf0e10cSrcweir 		{
1234cdf0e10cSrcweir 			GDIMetaFile* pOldMetaFile = mpMetaFile;
1235cdf0e10cSrcweir 
1236cdf0e10cSrcweir             mpMetaFile = NULL;
1237cdf0e10cSrcweir 			Graphic( *pSubst ).Draw( this, rPoint, rSize );
1238cdf0e10cSrcweir 			mpMetaFile = pOldMetaFile;
1239cdf0e10cSrcweir 		}
1240cdf0e10cSrcweir 	}
1241cdf0e10cSrcweir 
1242cdf0e10cSrcweir     if( mpAlphaVDev )
1243cdf0e10cSrcweir         mpAlphaVDev->DrawEPS( rPoint, rSize, rGfxLink, pSubst );
1244cdf0e10cSrcweir 
1245cdf0e10cSrcweir     return bDrawn;
1246cdf0e10cSrcweir }
1247cdf0e10cSrcweir 
1248