xref: /aoo41x/main/vcl/source/window/cursor.cxx (revision 9f62ea84)
1*9f62ea84SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*9f62ea84SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
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5*9f62ea84SAndrew Rist  * distributed with this work for additional information
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7*9f62ea84SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8*9f62ea84SAndrew Rist  * "License"); you may not use this file except in compliance
9*9f62ea84SAndrew Rist  * with the License.  You may obtain a copy of the License at
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11*9f62ea84SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12*9f62ea84SAndrew Rist  *
13*9f62ea84SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14*9f62ea84SAndrew Rist  * software distributed under the License is distributed on an
15*9f62ea84SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*9f62ea84SAndrew Rist  * KIND, either express or implied.  See the License for the
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21*9f62ea84SAndrew Rist 
22*9f62ea84SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_vcl.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <vcl/svapp.hxx>
28cdf0e10cSrcweir #include <vcl/timer.hxx>
29cdf0e10cSrcweir #include <vcl/settings.hxx>
30cdf0e10cSrcweir #include <vcl/window.hxx>
31cdf0e10cSrcweir #include <vcl/cursor.hxx>
32cdf0e10cSrcweir 
33cdf0e10cSrcweir #include <window.h>
34cdf0e10cSrcweir 
35cdf0e10cSrcweir #include <tools/poly.hxx>
36cdf0e10cSrcweir 
37cdf0e10cSrcweir 
38cdf0e10cSrcweir // =======================================================================
39cdf0e10cSrcweir 
40cdf0e10cSrcweir struct ImplCursorData
41cdf0e10cSrcweir {
42cdf0e10cSrcweir 	AutoTimer		maTimer;			// Timer
43cdf0e10cSrcweir 	Point			maPixPos;			// Pixel-Position
44cdf0e10cSrcweir 	Point			maPixRotOff;		// Pixel-Offset-Position
45cdf0e10cSrcweir 	Size			maPixSize;			// Pixel-Size
46cdf0e10cSrcweir 	long			mnPixSlant; 		// Pixel-Slant
47cdf0e10cSrcweir 	short			mnOrientation;		// Pixel-Orientation
48cdf0e10cSrcweir 	unsigned char	mnDirection;		// indicates writing direction
49cdf0e10cSrcweir 	sal_uInt16			mnStyle;			// Cursor-Style
50cdf0e10cSrcweir 	sal_Bool			mbCurVisible;		// Ist Cursor aktuell sichtbar
51cdf0e10cSrcweir 	Window* 		mpWindow;			// Zugeordnetes Windows
52cdf0e10cSrcweir };
53cdf0e10cSrcweir 
54cdf0e10cSrcweir // =======================================================================
55cdf0e10cSrcweir 
ImplCursorInvert(ImplCursorData * pData)56cdf0e10cSrcweir static void ImplCursorInvert( ImplCursorData* pData )
57cdf0e10cSrcweir {
58cdf0e10cSrcweir 	Window* pWindow  = pData->mpWindow;
59cdf0e10cSrcweir 	sal_Bool	bMapMode = pWindow->IsMapModeEnabled();
60cdf0e10cSrcweir 	pWindow->EnableMapMode( sal_False );
61cdf0e10cSrcweir 	sal_uInt16 nInvertStyle;
62cdf0e10cSrcweir 	if ( pData->mnStyle & CURSOR_SHADOW )
63cdf0e10cSrcweir 		nInvertStyle = INVERT_50;
64cdf0e10cSrcweir 	else
65cdf0e10cSrcweir 		nInvertStyle = 0;
66cdf0e10cSrcweir 
67cdf0e10cSrcweir 	Rectangle aRect( pData->maPixPos, pData->maPixSize );
68cdf0e10cSrcweir 	if ( pData->mnDirection || pData->mnOrientation || pData->mnPixSlant )
69cdf0e10cSrcweir 	{
70cdf0e10cSrcweir 		Polygon aPoly( aRect );
71cdf0e10cSrcweir         if( aPoly.GetSize() == 5 )
72cdf0e10cSrcweir         {
73cdf0e10cSrcweir             aPoly[1].X() += 1;  // include the right border
74cdf0e10cSrcweir             aPoly[2].X() += 1;
75cdf0e10cSrcweir 		    if ( pData->mnPixSlant )
76cdf0e10cSrcweir 		    {
77cdf0e10cSrcweir 			    Point aPoint = aPoly.GetPoint( 0 );
78cdf0e10cSrcweir 			    aPoint.X() += pData->mnPixSlant;
79cdf0e10cSrcweir 			    aPoly.SetPoint( aPoint, 0 );
80cdf0e10cSrcweir 			    aPoly.SetPoint( aPoint, 4 );
81cdf0e10cSrcweir 			    aPoint = aPoly.GetPoint( 1 );
82cdf0e10cSrcweir 			    aPoint.X() += pData->mnPixSlant;
83cdf0e10cSrcweir 			    aPoly.SetPoint( aPoint, 1 );
84cdf0e10cSrcweir 		    }
85cdf0e10cSrcweir 
86cdf0e10cSrcweir             // apply direction flag after slant to use the correct shape
87cdf0e10cSrcweir 		    if ( pData->mnDirection )
88cdf0e10cSrcweir             {
89cdf0e10cSrcweir                 Point pAry[7];
90cdf0e10cSrcweir                 int delta = 3*aRect.getWidth()+1;
91cdf0e10cSrcweir                 if( pData->mnDirection == CURSOR_DIRECTION_LTR )
92cdf0e10cSrcweir                 {
93cdf0e10cSrcweir                     // left-to-right
94cdf0e10cSrcweir                     pAry[0] = aPoly.GetPoint( 0 );
95cdf0e10cSrcweir                     pAry[1] = aPoly.GetPoint( 1 );
96cdf0e10cSrcweir                     pAry[2] = pAry[1];
97cdf0e10cSrcweir                     pAry[2].X() += delta;
98cdf0e10cSrcweir                     pAry[3] =  pAry[1];
99cdf0e10cSrcweir                     pAry[3].Y() += delta;
100cdf0e10cSrcweir                     pAry[4] = aPoly.GetPoint( 2 );
101cdf0e10cSrcweir                     pAry[5] = aPoly.GetPoint( 3 );
102cdf0e10cSrcweir                     pAry[6] = aPoly.GetPoint( 4 );
103cdf0e10cSrcweir                 }
104cdf0e10cSrcweir                 else if( pData->mnDirection == CURSOR_DIRECTION_RTL )
105cdf0e10cSrcweir                 {
106cdf0e10cSrcweir                     // right-to-left
107cdf0e10cSrcweir                     pAry[0] = aPoly.GetPoint( 0 );
108cdf0e10cSrcweir                     pAry[1] = aPoly.GetPoint( 1 );
109cdf0e10cSrcweir                     pAry[2] = aPoly.GetPoint( 2 );
110cdf0e10cSrcweir                     pAry[3] = aPoly.GetPoint( 3 );
111cdf0e10cSrcweir                     pAry[4] = pAry[0];
112cdf0e10cSrcweir                     pAry[4].Y() += delta;
113cdf0e10cSrcweir                     pAry[5] =  pAry[0];
114cdf0e10cSrcweir                     pAry[5].X() -= delta;
115cdf0e10cSrcweir                     pAry[6] = aPoly.GetPoint( 4 );
116cdf0e10cSrcweir                 }
117cdf0e10cSrcweir                 aPoly = Polygon( 7, pAry);
118cdf0e10cSrcweir             }
119cdf0e10cSrcweir 
120cdf0e10cSrcweir 		    if ( pData->mnOrientation )
121cdf0e10cSrcweir 			    aPoly.Rotate( pData->maPixRotOff, pData->mnOrientation );
122cdf0e10cSrcweir 		    pWindow->Invert( aPoly, nInvertStyle );
123cdf0e10cSrcweir         }
124cdf0e10cSrcweir 	}
125cdf0e10cSrcweir 	else
126cdf0e10cSrcweir 		pWindow->Invert( aRect, nInvertStyle );
127cdf0e10cSrcweir 	pWindow->EnableMapMode( bMapMode );
128cdf0e10cSrcweir }
129cdf0e10cSrcweir 
130cdf0e10cSrcweir // -----------------------------------------------------------------------
131cdf0e10cSrcweir 
ImplDraw()132cdf0e10cSrcweir void Cursor::ImplDraw()
133cdf0e10cSrcweir {
134cdf0e10cSrcweir 	if ( mpData && mpData->mpWindow && !mpData->mbCurVisible )
135cdf0e10cSrcweir 	{
136cdf0e10cSrcweir 		Window* pWindow 		= mpData->mpWindow;
137cdf0e10cSrcweir 		mpData->maPixPos		= pWindow->LogicToPixel( maPos );
138cdf0e10cSrcweir 		mpData->maPixSize		= pWindow->LogicToPixel( maSize );
139cdf0e10cSrcweir 		mpData->mnPixSlant		= pWindow->LogicToPixel( Size( mnSlant, 0 ) ).Width();
140cdf0e10cSrcweir 		mpData->mnOrientation	= mnOrientation;
141cdf0e10cSrcweir 		mpData->mnDirection	    = mnDirection;
142cdf0e10cSrcweir 		long nOffsetY			= pWindow->LogicToPixel( Size( 0, mnOffsetY ) ).Height();
143cdf0e10cSrcweir 
144cdf0e10cSrcweir 		// Position um den Offset korrigieren
145cdf0e10cSrcweir 		mpData->maPixPos.Y() -= nOffsetY;
146cdf0e10cSrcweir 		mpData->maPixRotOff = mpData->maPixPos;
147cdf0e10cSrcweir 		mpData->maPixRotOff.Y() += nOffsetY;
148cdf0e10cSrcweir 
149cdf0e10cSrcweir 		// Wenn groesse 0 ist, nehmen wir die breite, die in den
150cdf0e10cSrcweir 		// Settings eingestellt ist
151cdf0e10cSrcweir 		if ( !mpData->maPixSize.Width() )
152cdf0e10cSrcweir 			mpData->maPixSize.Width() = pWindow->GetSettings().GetStyleSettings().GetCursorSize();
153cdf0e10cSrcweir 
154cdf0e10cSrcweir 		// Ausgabeflaeche berechnen und ausgeben
155cdf0e10cSrcweir 		ImplCursorInvert( mpData );
156cdf0e10cSrcweir 		mpData->mbCurVisible = sal_True;
157cdf0e10cSrcweir 	}
158cdf0e10cSrcweir }
159cdf0e10cSrcweir 
160cdf0e10cSrcweir // -----------------------------------------------------------------------
161cdf0e10cSrcweir 
ImplRestore()162cdf0e10cSrcweir void Cursor::ImplRestore()
163cdf0e10cSrcweir {
164cdf0e10cSrcweir 	if ( mpData && mpData->mbCurVisible )
165cdf0e10cSrcweir 	{
166cdf0e10cSrcweir 		ImplCursorInvert( mpData );
167cdf0e10cSrcweir 		mpData->mbCurVisible = sal_False;
168cdf0e10cSrcweir 	}
169cdf0e10cSrcweir }
170cdf0e10cSrcweir 
171cdf0e10cSrcweir // -----------------------------------------------------------------------
172cdf0e10cSrcweir 
ImplShow(bool bDrawDirect,bool bRestore)173cdf0e10cSrcweir void Cursor::ImplShow( bool bDrawDirect, bool bRestore )
174cdf0e10cSrcweir {
175cdf0e10cSrcweir 	if ( mbVisible )
176cdf0e10cSrcweir 	{
177cdf0e10cSrcweir 		Window* pWindow;
178cdf0e10cSrcweir 		if ( mpWindow )
179cdf0e10cSrcweir 			pWindow = mpWindow;
180cdf0e10cSrcweir 		else
181cdf0e10cSrcweir 		{
182cdf0e10cSrcweir 			// Gibt es ein aktives Fenster und ist der Cursor in dieses Fenster
183cdf0e10cSrcweir 			// selektiert, dann zeige den Cursor an
184cdf0e10cSrcweir 			pWindow = Application::GetFocusWindow();
185cdf0e10cSrcweir 			if ( !pWindow || (pWindow->mpWindowImpl->mpCursor != this) || pWindow->mpWindowImpl->mbInPaint
186cdf0e10cSrcweir 				|| !pWindow->mpWindowImpl->mpFrameData->mbHasFocus )
187cdf0e10cSrcweir 				pWindow = NULL;
188cdf0e10cSrcweir 		}
189cdf0e10cSrcweir 
190cdf0e10cSrcweir 		if ( pWindow )
191cdf0e10cSrcweir 		{
192cdf0e10cSrcweir 			if ( !mpData )
193cdf0e10cSrcweir 			{
194cdf0e10cSrcweir 				mpData = new ImplCursorData;
195cdf0e10cSrcweir 				mpData->mbCurVisible = sal_False;
196cdf0e10cSrcweir 				mpData->maTimer.SetTimeoutHdl( LINK( this, Cursor, ImplTimerHdl ) );
197cdf0e10cSrcweir 			}
198cdf0e10cSrcweir 
199cdf0e10cSrcweir 			mpData->mpWindow	= pWindow;
200cdf0e10cSrcweir 			mpData->mnStyle 	= mnStyle;
201cdf0e10cSrcweir 			if ( bDrawDirect || bRestore )
202cdf0e10cSrcweir 				ImplDraw();
203cdf0e10cSrcweir 
204cdf0e10cSrcweir 			if ( !mpWindow && ! ( ! bDrawDirect && mpData->maTimer.IsActive()) )
205cdf0e10cSrcweir 			{
206cdf0e10cSrcweir 				mpData->maTimer.SetTimeout( pWindow->GetSettings().GetStyleSettings().GetCursorBlinkTime() );
207cdf0e10cSrcweir 				if ( mpData->maTimer.GetTimeout() != STYLE_CURSOR_NOBLINKTIME )
208cdf0e10cSrcweir 					mpData->maTimer.Start();
209cdf0e10cSrcweir 				else if ( !mpData->mbCurVisible )
210cdf0e10cSrcweir 					ImplDraw();
211cdf0e10cSrcweir 			}
212cdf0e10cSrcweir 		}
213cdf0e10cSrcweir 	}
214cdf0e10cSrcweir }
215cdf0e10cSrcweir 
216cdf0e10cSrcweir // -----------------------------------------------------------------------
217cdf0e10cSrcweir 
ImplHide(bool i_bStopTimer)218cdf0e10cSrcweir bool Cursor::ImplHide( bool i_bStopTimer )
219cdf0e10cSrcweir {
220cdf0e10cSrcweir     bool bWasCurVisible = false;
221cdf0e10cSrcweir 	if ( mpData && mpData->mpWindow )
222cdf0e10cSrcweir 	{
223cdf0e10cSrcweir 	    bWasCurVisible = mpData->mbCurVisible;
224cdf0e10cSrcweir 		if ( mpData->mbCurVisible )
225cdf0e10cSrcweir 			ImplRestore();
226cdf0e10cSrcweir 	}
227cdf0e10cSrcweir 
228cdf0e10cSrcweir     if( mpData && i_bStopTimer )
229cdf0e10cSrcweir     {
230cdf0e10cSrcweir         mpData->maTimer.Stop();
231cdf0e10cSrcweir         mpData->mpWindow = NULL;
232cdf0e10cSrcweir     }
233cdf0e10cSrcweir 
234cdf0e10cSrcweir 	return bWasCurVisible;
235cdf0e10cSrcweir }
236cdf0e10cSrcweir 
237cdf0e10cSrcweir // -----------------------------------------------------------------------
238cdf0e10cSrcweir 
ImplNew()239cdf0e10cSrcweir void Cursor::ImplNew()
240cdf0e10cSrcweir {
241cdf0e10cSrcweir 	if ( mbVisible && mpData && mpData->mpWindow )
242cdf0e10cSrcweir 	{
243cdf0e10cSrcweir 		if ( mpData->mbCurVisible )
244cdf0e10cSrcweir 			ImplRestore();
245cdf0e10cSrcweir 
246cdf0e10cSrcweir 		ImplDraw();
247cdf0e10cSrcweir 		if ( !mpWindow )
248cdf0e10cSrcweir 		{
249cdf0e10cSrcweir 			if ( mpData->maTimer.GetTimeout() != STYLE_CURSOR_NOBLINKTIME )
250cdf0e10cSrcweir 				mpData->maTimer.Start();
251cdf0e10cSrcweir 		}
252cdf0e10cSrcweir 	}
253cdf0e10cSrcweir }
254cdf0e10cSrcweir 
255cdf0e10cSrcweir // -----------------------------------------------------------------------
256cdf0e10cSrcweir 
IMPL_LINK(Cursor,ImplTimerHdl,AutoTimer *,EMPTYARG)257cdf0e10cSrcweir IMPL_LINK( Cursor, ImplTimerHdl, AutoTimer*, EMPTYARG )
258cdf0e10cSrcweir {
259cdf0e10cSrcweir 	if ( mpData->mbCurVisible )
260cdf0e10cSrcweir 		ImplRestore();
261cdf0e10cSrcweir 	else
262cdf0e10cSrcweir 		ImplDraw();
263cdf0e10cSrcweir 	return 0;
264cdf0e10cSrcweir }
265cdf0e10cSrcweir 
266cdf0e10cSrcweir // =======================================================================
267cdf0e10cSrcweir 
Cursor()268cdf0e10cSrcweir Cursor::Cursor()
269cdf0e10cSrcweir {
270cdf0e10cSrcweir 	mpData			= NULL;
271cdf0e10cSrcweir 	mpWindow		= NULL;
272cdf0e10cSrcweir 	mnSlant 		= 0;
273cdf0e10cSrcweir 	mnOffsetY		= 0;
274cdf0e10cSrcweir 	mnOrientation	= 0;
275cdf0e10cSrcweir 	mnDirection 	= 0;
276cdf0e10cSrcweir 	mnStyle 		= 0;
277cdf0e10cSrcweir 	mbVisible		= sal_False;
278cdf0e10cSrcweir }
279cdf0e10cSrcweir 
280cdf0e10cSrcweir // -----------------------------------------------------------------------
281cdf0e10cSrcweir 
Cursor(const Cursor & rCursor)282cdf0e10cSrcweir Cursor::Cursor( const Cursor& rCursor ) :
283cdf0e10cSrcweir 	maSize( rCursor.maSize ),
284cdf0e10cSrcweir 	maPos( rCursor.maPos )
285cdf0e10cSrcweir {
286cdf0e10cSrcweir 	mpData			= NULL;
287cdf0e10cSrcweir 	mpWindow		= NULL;
288cdf0e10cSrcweir 	mnSlant 		= rCursor.mnSlant;
289cdf0e10cSrcweir 	mnOrientation	= rCursor.mnOrientation;
290cdf0e10cSrcweir 	mnDirection 	= rCursor.mnDirection;
291cdf0e10cSrcweir 	mnStyle 		= 0;
292cdf0e10cSrcweir 	mbVisible		= rCursor.mbVisible;
293cdf0e10cSrcweir }
294cdf0e10cSrcweir 
295cdf0e10cSrcweir // -----------------------------------------------------------------------
296cdf0e10cSrcweir 
~Cursor()297cdf0e10cSrcweir Cursor::~Cursor()
298cdf0e10cSrcweir {
299cdf0e10cSrcweir 	if ( mpData )
300cdf0e10cSrcweir 	{
301cdf0e10cSrcweir 		if ( mpData->mbCurVisible )
302cdf0e10cSrcweir 			ImplRestore();
303cdf0e10cSrcweir 
304cdf0e10cSrcweir 		delete mpData;
305cdf0e10cSrcweir 	}
306cdf0e10cSrcweir }
307cdf0e10cSrcweir 
308cdf0e10cSrcweir // -----------------------------------------------------------------------
309cdf0e10cSrcweir 
SetStyle(sal_uInt16 nStyle)310cdf0e10cSrcweir void Cursor::SetStyle( sal_uInt16 nStyle )
311cdf0e10cSrcweir {
312cdf0e10cSrcweir 	if ( mnStyle != nStyle )
313cdf0e10cSrcweir 	{
314cdf0e10cSrcweir 		mnStyle = nStyle;
315cdf0e10cSrcweir 		ImplNew();
316cdf0e10cSrcweir 	}
317cdf0e10cSrcweir }
318cdf0e10cSrcweir 
319cdf0e10cSrcweir // -----------------------------------------------------------------------
320cdf0e10cSrcweir 
Show()321cdf0e10cSrcweir void Cursor::Show()
322cdf0e10cSrcweir {
323cdf0e10cSrcweir 	if ( !mbVisible )
324cdf0e10cSrcweir 	{
325cdf0e10cSrcweir 		mbVisible = sal_True;
326cdf0e10cSrcweir 		ImplShow();
327cdf0e10cSrcweir 	}
328cdf0e10cSrcweir }
329cdf0e10cSrcweir 
330cdf0e10cSrcweir // -----------------------------------------------------------------------
331cdf0e10cSrcweir 
Hide()332cdf0e10cSrcweir void Cursor::Hide()
333cdf0e10cSrcweir {
334cdf0e10cSrcweir 	if ( mbVisible )
335cdf0e10cSrcweir 	{
336cdf0e10cSrcweir 		mbVisible = sal_False;
337cdf0e10cSrcweir 		ImplHide( true );
338cdf0e10cSrcweir 	}
339cdf0e10cSrcweir }
340cdf0e10cSrcweir 
341cdf0e10cSrcweir // -----------------------------------------------------------------------
342cdf0e10cSrcweir 
SetWindow(Window * pWindow)343cdf0e10cSrcweir void Cursor::SetWindow( Window* pWindow )
344cdf0e10cSrcweir {
345cdf0e10cSrcweir 	if ( mpWindow != pWindow )
346cdf0e10cSrcweir 	{
347cdf0e10cSrcweir 		mpWindow = pWindow;
348cdf0e10cSrcweir 		ImplNew();
349cdf0e10cSrcweir 	}
350cdf0e10cSrcweir }
351cdf0e10cSrcweir 
352cdf0e10cSrcweir // -----------------------------------------------------------------------
353cdf0e10cSrcweir 
SetPos(const Point & rPoint)354cdf0e10cSrcweir void Cursor::SetPos( const Point& rPoint )
355cdf0e10cSrcweir {
356cdf0e10cSrcweir 	if ( maPos != rPoint )
357cdf0e10cSrcweir 	{
358cdf0e10cSrcweir 		maPos = rPoint;
359cdf0e10cSrcweir 		ImplNew();
360cdf0e10cSrcweir 	}
361cdf0e10cSrcweir }
362cdf0e10cSrcweir 
363cdf0e10cSrcweir // -----------------------------------------------------------------------
364cdf0e10cSrcweir 
SetOffsetY(long nNewOffsetY)365cdf0e10cSrcweir void Cursor::SetOffsetY( long nNewOffsetY )
366cdf0e10cSrcweir {
367cdf0e10cSrcweir 	if ( mnOffsetY != nNewOffsetY )
368cdf0e10cSrcweir 	{
369cdf0e10cSrcweir 		mnOffsetY = nNewOffsetY;
370cdf0e10cSrcweir 		ImplNew();
371cdf0e10cSrcweir 	}
372cdf0e10cSrcweir }
373cdf0e10cSrcweir 
374cdf0e10cSrcweir // -----------------------------------------------------------------------
375cdf0e10cSrcweir 
SetSize(const Size & rSize)376cdf0e10cSrcweir void Cursor::SetSize( const Size& rSize )
377cdf0e10cSrcweir {
378cdf0e10cSrcweir 	if ( maSize != rSize )
379cdf0e10cSrcweir 	{
380cdf0e10cSrcweir 		maSize = rSize;
381cdf0e10cSrcweir 		ImplNew();
382cdf0e10cSrcweir 	}
383cdf0e10cSrcweir }
384cdf0e10cSrcweir 
385cdf0e10cSrcweir // -----------------------------------------------------------------------
386cdf0e10cSrcweir 
SetWidth(long nNewWidth)387cdf0e10cSrcweir void Cursor::SetWidth( long nNewWidth )
388cdf0e10cSrcweir {
389cdf0e10cSrcweir 	if ( maSize.Width() != nNewWidth )
390cdf0e10cSrcweir 	{
391cdf0e10cSrcweir 		maSize.Width() = nNewWidth;
392cdf0e10cSrcweir 		ImplNew();
393cdf0e10cSrcweir 	}
394cdf0e10cSrcweir }
395cdf0e10cSrcweir 
396cdf0e10cSrcweir // -----------------------------------------------------------------------
397cdf0e10cSrcweir 
SetHeight(long nNewHeight)398cdf0e10cSrcweir void Cursor::SetHeight( long nNewHeight )
399cdf0e10cSrcweir {
400cdf0e10cSrcweir 	if ( maSize.Height() != nNewHeight )
401cdf0e10cSrcweir 	{
402cdf0e10cSrcweir 		maSize.Height() = nNewHeight;
403cdf0e10cSrcweir 		ImplNew();
404cdf0e10cSrcweir 	}
405cdf0e10cSrcweir }
406cdf0e10cSrcweir 
407cdf0e10cSrcweir // -----------------------------------------------------------------------
408cdf0e10cSrcweir 
SetSlant(long nNewSlant)409cdf0e10cSrcweir void Cursor::SetSlant( long nNewSlant )
410cdf0e10cSrcweir {
411cdf0e10cSrcweir 	if ( mnSlant != nNewSlant )
412cdf0e10cSrcweir 	{
413cdf0e10cSrcweir 		mnSlant = nNewSlant;
414cdf0e10cSrcweir 		ImplNew();
415cdf0e10cSrcweir 	}
416cdf0e10cSrcweir }
417cdf0e10cSrcweir 
418cdf0e10cSrcweir // -----------------------------------------------------------------------
419cdf0e10cSrcweir 
SetOrientation(short nNewOrientation)420cdf0e10cSrcweir void Cursor::SetOrientation( short nNewOrientation )
421cdf0e10cSrcweir {
422cdf0e10cSrcweir 	if ( mnOrientation != nNewOrientation )
423cdf0e10cSrcweir 	{
424cdf0e10cSrcweir 		mnOrientation = nNewOrientation;
425cdf0e10cSrcweir 		ImplNew();
426cdf0e10cSrcweir 	}
427cdf0e10cSrcweir }
428cdf0e10cSrcweir 
429cdf0e10cSrcweir // -----------------------------------------------------------------------
430cdf0e10cSrcweir 
SetDirection(unsigned char nNewDirection)431cdf0e10cSrcweir void Cursor::SetDirection( unsigned char nNewDirection )
432cdf0e10cSrcweir {
433cdf0e10cSrcweir 	if ( mnDirection != nNewDirection )
434cdf0e10cSrcweir 	{
435cdf0e10cSrcweir 		mnDirection = nNewDirection;
436cdf0e10cSrcweir 		ImplNew();
437cdf0e10cSrcweir 	}
438cdf0e10cSrcweir }
439cdf0e10cSrcweir 
440cdf0e10cSrcweir // -----------------------------------------------------------------------
441cdf0e10cSrcweir 
operator =(const Cursor & rCursor)442cdf0e10cSrcweir Cursor& Cursor::operator=( const Cursor& rCursor )
443cdf0e10cSrcweir {
444cdf0e10cSrcweir 	maPos			= rCursor.maPos;
445cdf0e10cSrcweir 	maSize			= rCursor.maSize;
446cdf0e10cSrcweir 	mnSlant 		= rCursor.mnSlant;
447cdf0e10cSrcweir 	mnOrientation	= rCursor.mnOrientation;
448cdf0e10cSrcweir 	mnDirection 	= rCursor.mnDirection;
449cdf0e10cSrcweir 	mbVisible		= rCursor.mbVisible;
450cdf0e10cSrcweir 	ImplNew();
451cdf0e10cSrcweir 
452cdf0e10cSrcweir 	return *this;
453cdf0e10cSrcweir }
454cdf0e10cSrcweir 
455cdf0e10cSrcweir // -----------------------------------------------------------------------
456cdf0e10cSrcweir 
operator ==(const Cursor & rCursor) const457cdf0e10cSrcweir sal_Bool Cursor::operator==( const Cursor& rCursor ) const
458cdf0e10cSrcweir {
459cdf0e10cSrcweir 	if ( (maPos 		== rCursor.maPos)			&&
460cdf0e10cSrcweir 		 (maSize		== rCursor.maSize)			&&
461cdf0e10cSrcweir 		 (mnSlant		== rCursor.mnSlant) 		&&
462cdf0e10cSrcweir 		 (mnOrientation == rCursor.mnOrientation)	&&
463cdf0e10cSrcweir 		 (mnDirection   == rCursor.mnDirection)	    &&
464cdf0e10cSrcweir 		 (mbVisible 	== rCursor.mbVisible) )
465cdf0e10cSrcweir 		return sal_True;
466cdf0e10cSrcweir 	else
467cdf0e10cSrcweir 		return sal_False;
468cdf0e10cSrcweir }
469