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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef _NULLCANVAS_DEVICEHELPER_HXX
29*cdf0e10cSrcweir #define _NULLCANVAS_DEVICEHELPER_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <com/sun/star/awt/Rectangle.hpp>
32*cdf0e10cSrcweir #include <com/sun/star/rendering/XGraphicDevice.hpp>
33*cdf0e10cSrcweir #include <com/sun/star/rendering/XBufferController.hpp>
34*cdf0e10cSrcweir 
35*cdf0e10cSrcweir #include <boost/utility.hpp>
36*cdf0e10cSrcweir 
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir /* Definition of DeviceHelper class */
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir namespace nullcanvas
41*cdf0e10cSrcweir {
42*cdf0e10cSrcweir     class SpriteCanvas;
43*cdf0e10cSrcweir     class SpriteCanvasHelper;
44*cdf0e10cSrcweir 
45*cdf0e10cSrcweir     class DeviceHelper : private ::boost::noncopyable
46*cdf0e10cSrcweir     {
47*cdf0e10cSrcweir     public:
48*cdf0e10cSrcweir         DeviceHelper();
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir         void init( SpriteCanvas&				rSpriteCanvas,
51*cdf0e10cSrcweir                    const ::basegfx::B2ISize&	rSize,
52*cdf0e10cSrcweir                    bool                         bFullscreen );
53*cdf0e10cSrcweir 
54*cdf0e10cSrcweir         /// Dispose all internal references
55*cdf0e10cSrcweir         void disposing();
56*cdf0e10cSrcweir 
57*cdf0e10cSrcweir         // XWindowGraphicDevice
58*cdf0e10cSrcweir         ::com::sun::star::geometry::RealSize2D getPhysicalResolution();
59*cdf0e10cSrcweir         ::com::sun::star::geometry::RealSize2D getPhysicalSize();
60*cdf0e10cSrcweir         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XLinePolyPolygon2D > createCompatibleLinePolyPolygon(
61*cdf0e10cSrcweir             const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& 								 rDevice,
62*cdf0e10cSrcweir             const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Sequence< ::com::sun::star::geometry::RealPoint2D > >& points );
63*cdf0e10cSrcweir         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBezierPolyPolygon2D > createCompatibleBezierPolyPolygon(
64*cdf0e10cSrcweir             const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& 								 		 rDevice,
65*cdf0e10cSrcweir             const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Sequence< ::com::sun::star::geometry::RealBezierSegment2D > >& points );
66*cdf0e10cSrcweir         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > createCompatibleBitmap(
67*cdf0e10cSrcweir             const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& 	rDevice,
68*cdf0e10cSrcweir             const ::com::sun::star::geometry::IntegerSize2D& 										size );
69*cdf0e10cSrcweir         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XVolatileBitmap > createVolatileBitmap(
70*cdf0e10cSrcweir             const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& 	rDevice,
71*cdf0e10cSrcweir             const ::com::sun::star::geometry::IntegerSize2D& 										size );
72*cdf0e10cSrcweir         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > createCompatibleAlphaBitmap(
73*cdf0e10cSrcweir             const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& 	rDevice,
74*cdf0e10cSrcweir             const ::com::sun::star::geometry::IntegerSize2D& 										size );
75*cdf0e10cSrcweir         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XVolatileBitmap > createVolatileAlphaBitmap(
76*cdf0e10cSrcweir             const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& 	rDevice,
77*cdf0e10cSrcweir             const ::com::sun::star::geometry::IntegerSize2D& 										size );
78*cdf0e10cSrcweir         sal_Bool hasFullScreenMode(  );
79*cdf0e10cSrcweir         sal_Bool enterFullScreenMode( sal_Bool bEnter );
80*cdf0e10cSrcweir 
81*cdf0e10cSrcweir         ::sal_Int32 createBuffers( ::sal_Int32 nBuffers );
82*cdf0e10cSrcweir         void 		destroyBuffers(  );
83*cdf0e10cSrcweir         ::sal_Bool  showBuffer( bool bIsVisible, ::sal_Bool bUpdateAll );
84*cdf0e10cSrcweir         ::sal_Bool  switchBuffer( bool bIsVisible, ::sal_Bool bUpdateAll );
85*cdf0e10cSrcweir 
86*cdf0e10cSrcweir         ::com::sun::star::uno::Any isAccelerated() const;
87*cdf0e10cSrcweir         ::com::sun::star::uno::Any getDeviceHandle() const;
88*cdf0e10cSrcweir         ::com::sun::star::uno::Any getSurfaceHandle() const;
89*cdf0e10cSrcweir         ::com::sun::star::uno::Reference<
90*cdf0e10cSrcweir             ::com::sun::star::rendering::XColorSpace> getColorSpace() const;
91*cdf0e10cSrcweir 
92*cdf0e10cSrcweir         void notifySizeUpdate( const ::com::sun::star::awt::Rectangle& rBounds );
93*cdf0e10cSrcweir 
94*cdf0e10cSrcweir         /** called when DumpScreenContent property is enabled on
95*cdf0e10cSrcweir             XGraphicDevice, and writes out bitmaps of current screen.
96*cdf0e10cSrcweir          */
97*cdf0e10cSrcweir         void dumpScreenContent() const;
98*cdf0e10cSrcweir 
99*cdf0e10cSrcweir     private:
100*cdf0e10cSrcweir         /// Pointer to sprite canvas (owner of this helper), needed to create bitmaps
101*cdf0e10cSrcweir         SpriteCanvas*			mpSpriteCanvas;
102*cdf0e10cSrcweir         ::basegfx::B2ISize      maSize;
103*cdf0e10cSrcweir         bool                    mbFullScreen;
104*cdf0e10cSrcweir     };
105*cdf0e10cSrcweir }
106*cdf0e10cSrcweir 
107*cdf0e10cSrcweir #endif /* _NULLCANVAS_WINDOWGRAPHICDEVICE_HXX */
108