1 /************************************************************************* 2 * 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * Copyright 2000, 2010 Oracle and/or its affiliates. 6 * 7 * OpenOffice.org - a multi-platform office productivity suite 8 * 9 * This file is part of OpenOffice.org. 10 * 11 * OpenOffice.org is free software: you can redistribute it and/or modify 12 * it under the terms of the GNU Lesser General Public License version 3 13 * only, as published by the Free Software Foundation. 14 * 15 * OpenOffice.org is distributed in the hope that it will be useful, 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * GNU Lesser General Public License version 3 for more details 19 * (a copy is included in the LICENSE file that accompanied this code). 20 * 21 * You should have received a copy of the GNU Lesser General Public License 22 * version 3 along with OpenOffice.org. If not, see 23 * <http://www.openoffice.org/license.html> 24 * for a copy of the LGPLv3 License. 25 * 26 ************************************************************************/ 27 28 #ifndef INCLUDED_VCLCANVAS_SPRITE_HXX 29 #define INCLUDED_VCLCANVAS_SPRITE_HXX 30 31 #include <canvas/base/sprite.hxx> 32 33 class OutputDevice; 34 35 namespace vclcanvas 36 { 37 /** Specialization of ::canvas::Sprite interface, to also provide 38 redraw methods. 39 */ 40 class Sprite : public ::canvas::Sprite 41 { 42 public: 43 44 /** Redraw sprite at the stored position. 45 46 @param bBufferedUpdate 47 When true, the redraw does <em>not</em> happen directly on 48 the front buffer, but within a VDev. Used to speed up 49 drawing. 50 */ 51 virtual void redraw( OutputDevice& rOutDev, 52 bool bBufferedUpdate ) const = 0; 53 54 /** Redraw sprite at the given position. 55 56 @param rPos 57 Output position of the sprite. Overrides the sprite's own 58 output position. 59 60 @param bBufferedUpdate 61 When true, the redraw does <em>not</em> happen directly on 62 the front buffer, but within a VDev. Used to speed up 63 drawing. 64 */ 65 virtual void redraw( OutputDevice& rOutDev, 66 const ::basegfx::B2DPoint& rPos, 67 bool bBufferedUpdate ) const = 0; 68 }; 69 } 70 71 #endif /* INCLUDED_VCLCANVAS_SPRITE_HXX */ 72