1*464702f4SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*464702f4SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*464702f4SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*464702f4SAndrew Rist * distributed with this work for additional information 6*464702f4SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*464702f4SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*464702f4SAndrew Rist * "License"); you may not use this file except in compliance 9*464702f4SAndrew Rist * with the License. You may obtain a copy of the License at 10*464702f4SAndrew Rist * 11*464702f4SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*464702f4SAndrew Rist * 13*464702f4SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*464702f4SAndrew Rist * software distributed under the License is distributed on an 15*464702f4SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*464702f4SAndrew Rist * KIND, either express or implied. See the License for the 17*464702f4SAndrew Rist * specific language governing permissions and limitations 18*464702f4SAndrew Rist * under the License. 19*464702f4SAndrew Rist * 20*464702f4SAndrew Rist *************************************************************/ 21*464702f4SAndrew Rist 22*464702f4SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <drawinglayer/processor3d/zbufferprocessor3d.hxx> 28cdf0e10cSrcweir #include <basegfx/raster/bpixelraster.hxx> 29cdf0e10cSrcweir #include <vcl/bmpacc.hxx> 30cdf0e10cSrcweir #include <basegfx/raster/rasterconvert3d.hxx> 31cdf0e10cSrcweir #include <basegfx/raster/bzpixelraster.hxx> 32cdf0e10cSrcweir #include <drawinglayer/attribute/materialattribute3d.hxx> 33cdf0e10cSrcweir #include <drawinglayer/texture/texture.hxx> 34cdf0e10cSrcweir #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx> 35cdf0e10cSrcweir #include <drawinglayer/primitive3d/textureprimitive3d.hxx> 36cdf0e10cSrcweir #include <drawinglayer/primitive3d/polygonprimitive3d.hxx> 37cdf0e10cSrcweir #include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx> 38cdf0e10cSrcweir #include <drawinglayer/geometry/viewinformation2d.hxx> 39cdf0e10cSrcweir #include <basegfx/polygon/b3dpolygontools.hxx> 40cdf0e10cSrcweir #include <basegfx/polygon/b3dpolypolygontools.hxx> 41cdf0e10cSrcweir #include <drawinglayer/attribute/sdrlightingattribute3d.hxx> 42cdf0e10cSrcweir 43cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 44cdf0e10cSrcweir 45cdf0e10cSrcweir using namespace com::sun::star; 46cdf0e10cSrcweir 47cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 48cdf0e10cSrcweir 49cdf0e10cSrcweir namespace 50cdf0e10cSrcweir { 51cdf0e10cSrcweir BitmapEx BPixelRasterToBitmapEx(const basegfx::BPixelRaster& rRaster, sal_uInt16 mnAntiAlialize) 52cdf0e10cSrcweir { 53cdf0e10cSrcweir BitmapEx aRetval; 54cdf0e10cSrcweir const sal_uInt32 nWidth(mnAntiAlialize ? rRaster.getWidth()/mnAntiAlialize : rRaster.getWidth()); 55cdf0e10cSrcweir const sal_uInt32 nHeight(mnAntiAlialize ? rRaster.getHeight()/mnAntiAlialize : rRaster.getHeight()); 56cdf0e10cSrcweir 57cdf0e10cSrcweir if(nWidth && nHeight) 58cdf0e10cSrcweir { 59cdf0e10cSrcweir const Size aDestSize(nWidth, nHeight); 60cdf0e10cSrcweir sal_uInt8 nInitAlpha(255); 61cdf0e10cSrcweir Bitmap aContent(aDestSize, 24); 62cdf0e10cSrcweir AlphaMask aAlpha(aDestSize, &nInitAlpha); 63cdf0e10cSrcweir BitmapWriteAccess* pContent = aContent.AcquireWriteAccess(); 64cdf0e10cSrcweir BitmapWriteAccess* pAlpha = aAlpha.AcquireWriteAccess(); 65cdf0e10cSrcweir 66cdf0e10cSrcweir if(pContent && pAlpha) 67cdf0e10cSrcweir { 68cdf0e10cSrcweir if(mnAntiAlialize) 69cdf0e10cSrcweir { 70cdf0e10cSrcweir const sal_uInt16 nDivisor(mnAntiAlialize * mnAntiAlialize); 71cdf0e10cSrcweir 72cdf0e10cSrcweir for(sal_uInt32 y(0L); y < nHeight; y++) 73cdf0e10cSrcweir { 74cdf0e10cSrcweir for(sal_uInt32 x(0L); x < nWidth; x++) 75cdf0e10cSrcweir { 76cdf0e10cSrcweir sal_uInt16 nRed(0); 77cdf0e10cSrcweir sal_uInt16 nGreen(0); 78cdf0e10cSrcweir sal_uInt16 nBlue(0); 79cdf0e10cSrcweir sal_uInt16 nOpacity(0); 80cdf0e10cSrcweir sal_uInt32 nIndex(rRaster.getIndexFromXY(x * mnAntiAlialize, y * mnAntiAlialize)); 81cdf0e10cSrcweir 82cdf0e10cSrcweir for(sal_uInt32 c(0); c < mnAntiAlialize; c++) 83cdf0e10cSrcweir { 84cdf0e10cSrcweir for(sal_uInt32 d(0); d < mnAntiAlialize; d++) 85cdf0e10cSrcweir { 86cdf0e10cSrcweir const basegfx::BPixel& rPixel(rRaster.getBPixel(nIndex++)); 87cdf0e10cSrcweir nRed = nRed + rPixel.getRed(); 88cdf0e10cSrcweir nGreen = nGreen + rPixel.getGreen(); 89cdf0e10cSrcweir nBlue = nBlue + rPixel.getBlue(); 90cdf0e10cSrcweir nOpacity = nOpacity + rPixel.getOpacity(); 91cdf0e10cSrcweir } 92cdf0e10cSrcweir 93cdf0e10cSrcweir nIndex += rRaster.getWidth() - mnAntiAlialize; 94cdf0e10cSrcweir } 95cdf0e10cSrcweir 96cdf0e10cSrcweir nOpacity = nOpacity / nDivisor; 97cdf0e10cSrcweir 98cdf0e10cSrcweir if(nOpacity) 99cdf0e10cSrcweir { 100cdf0e10cSrcweir pContent->SetPixel(y, x, BitmapColor( 101cdf0e10cSrcweir (sal_uInt8)(nRed / nDivisor), 102cdf0e10cSrcweir (sal_uInt8)(nGreen / nDivisor), 103cdf0e10cSrcweir (sal_uInt8)(nBlue / nDivisor))); 104cdf0e10cSrcweir pAlpha->SetPixel(y, x, BitmapColor(255 - (sal_uInt8)nOpacity)); 105cdf0e10cSrcweir } 106cdf0e10cSrcweir } 107cdf0e10cSrcweir } 108cdf0e10cSrcweir } 109cdf0e10cSrcweir else 110cdf0e10cSrcweir { 111cdf0e10cSrcweir sal_uInt32 nIndex(0L); 112cdf0e10cSrcweir 113cdf0e10cSrcweir for(sal_uInt32 y(0L); y < nHeight; y++) 114cdf0e10cSrcweir { 115cdf0e10cSrcweir for(sal_uInt32 x(0L); x < nWidth; x++) 116cdf0e10cSrcweir { 117cdf0e10cSrcweir const basegfx::BPixel& rPixel(rRaster.getBPixel(nIndex++)); 118cdf0e10cSrcweir 119cdf0e10cSrcweir if(rPixel.getOpacity()) 120cdf0e10cSrcweir { 121cdf0e10cSrcweir pContent->SetPixel(y, x, BitmapColor(rPixel.getRed(), rPixel.getGreen(), rPixel.getBlue())); 122cdf0e10cSrcweir pAlpha->SetPixel(y, x, BitmapColor(255 - rPixel.getOpacity())); 123cdf0e10cSrcweir } 124cdf0e10cSrcweir } 125cdf0e10cSrcweir } 126cdf0e10cSrcweir } 127cdf0e10cSrcweir 128cdf0e10cSrcweir delete pContent; 129cdf0e10cSrcweir delete pAlpha; 130cdf0e10cSrcweir } 131cdf0e10cSrcweir 132cdf0e10cSrcweir aRetval = BitmapEx(aContent, aAlpha); 133cdf0e10cSrcweir 134cdf0e10cSrcweir // #i101811# set PrefMapMode and PrefSize at newly created Bitmap 135cdf0e10cSrcweir aRetval.SetPrefMapMode(MAP_100TH_MM); 136cdf0e10cSrcweir aRetval.SetPrefSize(Size(nWidth, nHeight)); 137cdf0e10cSrcweir } 138cdf0e10cSrcweir 139cdf0e10cSrcweir return aRetval; 140cdf0e10cSrcweir } 141cdf0e10cSrcweir } // end of anonymous namespace 142cdf0e10cSrcweir 143cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 144cdf0e10cSrcweir 145cdf0e10cSrcweir class ZBufferRasterConverter3D : public basegfx::RasterConverter3D 146cdf0e10cSrcweir { 147cdf0e10cSrcweir private: 148cdf0e10cSrcweir const drawinglayer::processor3d::DefaultProcessor3D& mrProcessor; 149cdf0e10cSrcweir basegfx::BZPixelRaster& mrBuffer; 150cdf0e10cSrcweir 151cdf0e10cSrcweir // interpolators for a single line span 152cdf0e10cSrcweir basegfx::ip_single maIntZ; 153cdf0e10cSrcweir basegfx::ip_triple maIntColor; 154cdf0e10cSrcweir basegfx::ip_triple maIntNormal; 155cdf0e10cSrcweir basegfx::ip_double maIntTexture; 156cdf0e10cSrcweir basegfx::ip_triple maIntInvTexture; 157cdf0e10cSrcweir 158cdf0e10cSrcweir // current material to use for ratsreconversion 159cdf0e10cSrcweir const drawinglayer::attribute::MaterialAttribute3D* mpCurrentMaterial; 160cdf0e10cSrcweir 161cdf0e10cSrcweir // bitfield 162cdf0e10cSrcweir // some boolean flags for line span interpolator usages 163cdf0e10cSrcweir unsigned mbModifyColor : 1; 164cdf0e10cSrcweir unsigned mbUseTex : 1; 165cdf0e10cSrcweir unsigned mbHasTexCoor : 1; 166cdf0e10cSrcweir unsigned mbHasInvTexCoor : 1; 167cdf0e10cSrcweir unsigned mbUseNrm : 1; 168cdf0e10cSrcweir unsigned mbUseCol : 1; 169cdf0e10cSrcweir 170cdf0e10cSrcweir void getTextureCoor(basegfx::B2DPoint& rTarget) const 171cdf0e10cSrcweir { 172cdf0e10cSrcweir if(mbHasTexCoor) 173cdf0e10cSrcweir { 174cdf0e10cSrcweir rTarget.setX(maIntTexture.getX().getVal()); 175cdf0e10cSrcweir rTarget.setY(maIntTexture.getY().getVal()); 176cdf0e10cSrcweir } 177cdf0e10cSrcweir else if(mbHasInvTexCoor) 178cdf0e10cSrcweir { 179cdf0e10cSrcweir const double fZFactor(maIntInvTexture.getZ().getVal()); 180cdf0e10cSrcweir const double fInvZFactor(basegfx::fTools::equalZero(fZFactor) ? 1.0 : 1.0 / fZFactor); 181cdf0e10cSrcweir rTarget.setX(maIntInvTexture.getX().getVal() * fInvZFactor); 182cdf0e10cSrcweir rTarget.setY(maIntInvTexture.getY().getVal() * fInvZFactor); 183cdf0e10cSrcweir } 184cdf0e10cSrcweir } 185cdf0e10cSrcweir 186cdf0e10cSrcweir void incrementLineSpanInterpolators(double fStep) 187cdf0e10cSrcweir { 188cdf0e10cSrcweir maIntZ.increment(fStep); 189cdf0e10cSrcweir 190cdf0e10cSrcweir if(mbUseTex) 191cdf0e10cSrcweir { 192cdf0e10cSrcweir if(mbHasTexCoor) 193cdf0e10cSrcweir { 194cdf0e10cSrcweir maIntTexture.increment(fStep); 195cdf0e10cSrcweir } 196cdf0e10cSrcweir else if(mbHasInvTexCoor) 197cdf0e10cSrcweir { 198cdf0e10cSrcweir maIntInvTexture.increment(fStep); 199cdf0e10cSrcweir } 200cdf0e10cSrcweir } 201cdf0e10cSrcweir 202cdf0e10cSrcweir if(mbUseNrm) 203cdf0e10cSrcweir { 204cdf0e10cSrcweir maIntNormal.increment(fStep); 205cdf0e10cSrcweir } 206cdf0e10cSrcweir 207cdf0e10cSrcweir if(mbUseCol) 208cdf0e10cSrcweir { 209cdf0e10cSrcweir maIntColor.increment(fStep); 210cdf0e10cSrcweir } 211cdf0e10cSrcweir } 212cdf0e10cSrcweir 213cdf0e10cSrcweir double decideColorAndOpacity(basegfx::BColor& rColor) 214cdf0e10cSrcweir { 215cdf0e10cSrcweir // init values with full opacity and material color 216cdf0e10cSrcweir OSL_ENSURE(0 != mpCurrentMaterial, "CurrentMaterial not set (!)"); 217cdf0e10cSrcweir double fOpacity(1.0); 218cdf0e10cSrcweir rColor = mpCurrentMaterial->getColor(); 219cdf0e10cSrcweir 220cdf0e10cSrcweir if(mbUseTex) 221cdf0e10cSrcweir { 222cdf0e10cSrcweir basegfx::B2DPoint aTexCoor(0.0, 0.0); 223cdf0e10cSrcweir getTextureCoor(aTexCoor); 224cdf0e10cSrcweir 225cdf0e10cSrcweir if(mrProcessor.getGeoTexSvx().get()) 226cdf0e10cSrcweir { 227cdf0e10cSrcweir // calc color in spot. This may also set to invisible already when 228cdf0e10cSrcweir // e.g. bitmap textures have transparent parts 229cdf0e10cSrcweir mrProcessor.getGeoTexSvx()->modifyBColor(aTexCoor, rColor, fOpacity); 230cdf0e10cSrcweir } 231cdf0e10cSrcweir 232cdf0e10cSrcweir if(basegfx::fTools::more(fOpacity, 0.0) && mrProcessor.getTransparenceGeoTexSvx().get()) 233cdf0e10cSrcweir { 234cdf0e10cSrcweir // calc opacity. Object has a 2nd texture, a transparence texture 235cdf0e10cSrcweir mrProcessor.getTransparenceGeoTexSvx()->modifyOpacity(aTexCoor, fOpacity); 236cdf0e10cSrcweir } 237cdf0e10cSrcweir } 238cdf0e10cSrcweir 239cdf0e10cSrcweir if(basegfx::fTools::more(fOpacity, 0.0)) 240cdf0e10cSrcweir { 241cdf0e10cSrcweir if(mrProcessor.getGeoTexSvx().get()) 242cdf0e10cSrcweir { 243cdf0e10cSrcweir if(mbUseNrm) 244cdf0e10cSrcweir { 245cdf0e10cSrcweir // blend texture with phong 246cdf0e10cSrcweir rColor = mrProcessor.getSdrLightingAttribute().solveColorModel( 247cdf0e10cSrcweir basegfx::B3DVector(maIntNormal.getX().getVal(), maIntNormal.getY().getVal(), maIntNormal.getZ().getVal()), 248cdf0e10cSrcweir rColor, 249cdf0e10cSrcweir mpCurrentMaterial->getSpecular(), 250cdf0e10cSrcweir mpCurrentMaterial->getEmission(), 251cdf0e10cSrcweir mpCurrentMaterial->getSpecularIntensity()); 252cdf0e10cSrcweir } 253cdf0e10cSrcweir else if(mbUseCol) 254cdf0e10cSrcweir { 255cdf0e10cSrcweir // blend texture with gouraud 256cdf0e10cSrcweir basegfx::BColor aBlendColor(maIntColor.getX().getVal(), maIntColor.getY().getVal(), maIntColor.getZ().getVal()); 257cdf0e10cSrcweir rColor *= aBlendColor; 258cdf0e10cSrcweir } 259cdf0e10cSrcweir else if(mrProcessor.getModulate()) 260cdf0e10cSrcweir { 261cdf0e10cSrcweir // blend texture with single material color 262cdf0e10cSrcweir rColor *= mpCurrentMaterial->getColor(); 263cdf0e10cSrcweir } 264cdf0e10cSrcweir } 265cdf0e10cSrcweir else 266cdf0e10cSrcweir { 267cdf0e10cSrcweir if(mbUseNrm) 268cdf0e10cSrcweir { 269cdf0e10cSrcweir // modify color with phong 270cdf0e10cSrcweir rColor = mrProcessor.getSdrLightingAttribute().solveColorModel( 271cdf0e10cSrcweir basegfx::B3DVector(maIntNormal.getX().getVal(), maIntNormal.getY().getVal(), maIntNormal.getZ().getVal()), 272cdf0e10cSrcweir rColor, 273cdf0e10cSrcweir mpCurrentMaterial->getSpecular(), 274cdf0e10cSrcweir mpCurrentMaterial->getEmission(), 275cdf0e10cSrcweir mpCurrentMaterial->getSpecularIntensity()); 276cdf0e10cSrcweir } 277cdf0e10cSrcweir else if(mbUseCol) 278cdf0e10cSrcweir { 279cdf0e10cSrcweir // modify color with gouraud 280cdf0e10cSrcweir rColor.setRed(maIntColor.getX().getVal()); 281cdf0e10cSrcweir rColor.setGreen(maIntColor.getY().getVal()); 282cdf0e10cSrcweir rColor.setBlue(maIntColor.getZ().getVal()); 283cdf0e10cSrcweir } 284cdf0e10cSrcweir } 285cdf0e10cSrcweir 286cdf0e10cSrcweir if(mbModifyColor) 287cdf0e10cSrcweir { 288cdf0e10cSrcweir rColor = mrProcessor.getBColorModifierStack().getModifiedColor(rColor); 289cdf0e10cSrcweir } 290cdf0e10cSrcweir } 291cdf0e10cSrcweir 292cdf0e10cSrcweir return fOpacity; 293cdf0e10cSrcweir } 294cdf0e10cSrcweir 295cdf0e10cSrcweir void setupLineSpanInterpolators(const basegfx::RasterConversionLineEntry3D& rA, const basegfx::RasterConversionLineEntry3D& rB) 296cdf0e10cSrcweir { 297cdf0e10cSrcweir // get inverse XDelta 298cdf0e10cSrcweir const double xInvDelta(1.0 / (rB.getX().getVal() - rA.getX().getVal())); 299cdf0e10cSrcweir 300cdf0e10cSrcweir // prepare Z-interpolator 301cdf0e10cSrcweir const double fZA(rA.getZ().getVal()); 302cdf0e10cSrcweir const double fZB(rB.getZ().getVal()); 303cdf0e10cSrcweir maIntZ = basegfx::ip_single(fZA, (fZB - fZA) * xInvDelta); 304cdf0e10cSrcweir 305cdf0e10cSrcweir // get bools and init other interpolators on demand accordingly 306cdf0e10cSrcweir mbModifyColor = mrProcessor.getBColorModifierStack().count(); 307cdf0e10cSrcweir mbHasTexCoor = SCANLINE_EMPTY_INDEX != rA.getTextureIndex() && SCANLINE_EMPTY_INDEX != rB.getTextureIndex(); 308cdf0e10cSrcweir mbHasInvTexCoor = SCANLINE_EMPTY_INDEX != rA.getInverseTextureIndex() && SCANLINE_EMPTY_INDEX != rB.getInverseTextureIndex(); 309cdf0e10cSrcweir const bool bTextureActive(mrProcessor.getGeoTexSvx().get() || mrProcessor.getTransparenceGeoTexSvx().get()); 310cdf0e10cSrcweir mbUseTex = bTextureActive && (mbHasTexCoor || mbHasInvTexCoor || mrProcessor.getSimpleTextureActive()); 311cdf0e10cSrcweir const bool bUseColorTex(mbUseTex && mrProcessor.getGeoTexSvx().get()); 312cdf0e10cSrcweir const bool bNeedNrmOrCol(!bUseColorTex || (bUseColorTex && mrProcessor.getModulate())); 313cdf0e10cSrcweir mbUseNrm = bNeedNrmOrCol && SCANLINE_EMPTY_INDEX != rA.getNormalIndex() && SCANLINE_EMPTY_INDEX != rB.getNormalIndex(); 314cdf0e10cSrcweir mbUseCol = !mbUseNrm && bNeedNrmOrCol && SCANLINE_EMPTY_INDEX != rA.getColorIndex() && SCANLINE_EMPTY_INDEX != rB.getColorIndex(); 315cdf0e10cSrcweir 316cdf0e10cSrcweir if(mbUseTex) 317cdf0e10cSrcweir { 318cdf0e10cSrcweir if(mbHasTexCoor) 319cdf0e10cSrcweir { 320cdf0e10cSrcweir const basegfx::ip_double& rTA(getTextureInterpolators()[rA.getTextureIndex()]); 321cdf0e10cSrcweir const basegfx::ip_double& rTB(getTextureInterpolators()[rB.getTextureIndex()]); 322cdf0e10cSrcweir maIntTexture = basegfx::ip_double( 323cdf0e10cSrcweir rTA.getX().getVal(), (rTB.getX().getVal() - rTA.getX().getVal()) * xInvDelta, 324cdf0e10cSrcweir rTA.getY().getVal(), (rTB.getY().getVal() - rTA.getY().getVal()) * xInvDelta); 325cdf0e10cSrcweir } 326cdf0e10cSrcweir else if(mbHasInvTexCoor) 327cdf0e10cSrcweir { 328cdf0e10cSrcweir const basegfx::ip_triple& rITA(getInverseTextureInterpolators()[rA.getInverseTextureIndex()]); 329cdf0e10cSrcweir const basegfx::ip_triple& rITB(getInverseTextureInterpolators()[rB.getInverseTextureIndex()]); 330cdf0e10cSrcweir maIntInvTexture = basegfx::ip_triple( 331cdf0e10cSrcweir rITA.getX().getVal(), (rITB.getX().getVal() - rITA.getX().getVal()) * xInvDelta, 332cdf0e10cSrcweir rITA.getY().getVal(), (rITB.getY().getVal() - rITA.getY().getVal()) * xInvDelta, 333cdf0e10cSrcweir rITA.getZ().getVal(), (rITB.getZ().getVal() - rITA.getZ().getVal()) * xInvDelta); 334cdf0e10cSrcweir } 335cdf0e10cSrcweir } 336cdf0e10cSrcweir 337cdf0e10cSrcweir if(mbUseNrm) 338cdf0e10cSrcweir { 339cdf0e10cSrcweir const basegfx::ip_triple& rNA(getNormalInterpolators()[rA.getNormalIndex()]); 340cdf0e10cSrcweir const basegfx::ip_triple& rNB(getNormalInterpolators()[rB.getNormalIndex()]); 341cdf0e10cSrcweir maIntNormal = basegfx::ip_triple( 342cdf0e10cSrcweir rNA.getX().getVal(), (rNB.getX().getVal() - rNA.getX().getVal()) * xInvDelta, 343cdf0e10cSrcweir rNA.getY().getVal(), (rNB.getY().getVal() - rNA.getY().getVal()) * xInvDelta, 344cdf0e10cSrcweir rNA.getZ().getVal(), (rNB.getZ().getVal() - rNA.getZ().getVal()) * xInvDelta); 345cdf0e10cSrcweir } 346cdf0e10cSrcweir 347cdf0e10cSrcweir if(mbUseCol) 348cdf0e10cSrcweir { 349cdf0e10cSrcweir const basegfx::ip_triple& rCA(getColorInterpolators()[rA.getColorIndex()]); 350cdf0e10cSrcweir const basegfx::ip_triple& rCB(getColorInterpolators()[rB.getColorIndex()]); 351cdf0e10cSrcweir maIntColor = basegfx::ip_triple( 352cdf0e10cSrcweir rCA.getX().getVal(), (rCB.getX().getVal() - rCA.getX().getVal()) * xInvDelta, 353cdf0e10cSrcweir rCA.getY().getVal(), (rCB.getY().getVal() - rCA.getY().getVal()) * xInvDelta, 354cdf0e10cSrcweir rCA.getZ().getVal(), (rCB.getZ().getVal() - rCA.getZ().getVal()) * xInvDelta); 355cdf0e10cSrcweir } 356cdf0e10cSrcweir } 357cdf0e10cSrcweir 358cdf0e10cSrcweir virtual void processLineSpan(const basegfx::RasterConversionLineEntry3D& rA, const basegfx::RasterConversionLineEntry3D& rB, sal_Int32 nLine, sal_uInt32 nSpanCount); 359cdf0e10cSrcweir 360cdf0e10cSrcweir public: 361cdf0e10cSrcweir ZBufferRasterConverter3D(basegfx::BZPixelRaster& rBuffer, const drawinglayer::processor3d::ZBufferProcessor3D& rProcessor) 362cdf0e10cSrcweir : basegfx::RasterConverter3D(), 363cdf0e10cSrcweir mrProcessor(rProcessor), 364cdf0e10cSrcweir mrBuffer(rBuffer), 365cdf0e10cSrcweir maIntZ(), 366cdf0e10cSrcweir maIntColor(), 367cdf0e10cSrcweir maIntNormal(), 368cdf0e10cSrcweir maIntTexture(), 369cdf0e10cSrcweir maIntInvTexture(), 370cdf0e10cSrcweir mpCurrentMaterial(0), 371cdf0e10cSrcweir mbModifyColor(false), 372cdf0e10cSrcweir mbUseTex(false), 373cdf0e10cSrcweir mbHasTexCoor(false), 374cdf0e10cSrcweir mbUseNrm(false), 375cdf0e10cSrcweir mbUseCol(false) 376cdf0e10cSrcweir {} 377cdf0e10cSrcweir 378cdf0e10cSrcweir void setCurrentMaterial(const drawinglayer::attribute::MaterialAttribute3D& rMaterial) 379cdf0e10cSrcweir { 380cdf0e10cSrcweir mpCurrentMaterial = &rMaterial; 381cdf0e10cSrcweir } 382cdf0e10cSrcweir }; 383cdf0e10cSrcweir 384cdf0e10cSrcweir void ZBufferRasterConverter3D::processLineSpan(const basegfx::RasterConversionLineEntry3D& rA, const basegfx::RasterConversionLineEntry3D& rB, sal_Int32 nLine, sal_uInt32 nSpanCount) 385cdf0e10cSrcweir { 386cdf0e10cSrcweir if(!(nSpanCount & 0x0001)) 387cdf0e10cSrcweir { 388cdf0e10cSrcweir if(nLine >= 0 && nLine < (sal_Int32)mrBuffer.getHeight()) 389cdf0e10cSrcweir { 390cdf0e10cSrcweir sal_uInt32 nXA(::std::min(mrBuffer.getWidth(), (sal_uInt32)::std::max((sal_Int32)0, basegfx::fround(rA.getX().getVal())))); 391cdf0e10cSrcweir const sal_uInt32 nXB(::std::min(mrBuffer.getWidth(), (sal_uInt32)::std::max((sal_Int32)0, basegfx::fround(rB.getX().getVal())))); 392cdf0e10cSrcweir 393cdf0e10cSrcweir if(nXA < nXB) 394cdf0e10cSrcweir { 395cdf0e10cSrcweir // prepare the span interpolators 396cdf0e10cSrcweir setupLineSpanInterpolators(rA, rB); 397cdf0e10cSrcweir 398cdf0e10cSrcweir // bring span interpolators to start condition by incrementing with the possible difference of 399cdf0e10cSrcweir // clamped and non-clamped XStart. Interpolators are setup relying on double precision 400cdf0e10cSrcweir // X-values, so that difference is the correct value to compensate for possible clampings 401cdf0e10cSrcweir incrementLineSpanInterpolators(static_cast<double>(nXA) - rA.getX().getVal()); 402cdf0e10cSrcweir 403cdf0e10cSrcweir // prepare scanline index 404cdf0e10cSrcweir sal_uInt32 nScanlineIndex(mrBuffer.getIndexFromXY(nXA, static_cast<sal_uInt32>(nLine))); 405cdf0e10cSrcweir basegfx::BColor aNewColor; 406cdf0e10cSrcweir 407cdf0e10cSrcweir while(nXA < nXB) 408cdf0e10cSrcweir { 409cdf0e10cSrcweir // early-test Z values if we need to do anything at all 410cdf0e10cSrcweir const double fNewZ(::std::max(0.0, ::std::min((double)0xffff, maIntZ.getVal()))); 411cdf0e10cSrcweir const sal_uInt16 nNewZ(static_cast< sal_uInt16 >(fNewZ)); 412cdf0e10cSrcweir sal_uInt16& rOldZ(mrBuffer.getZ(nScanlineIndex)); 413cdf0e10cSrcweir 414cdf0e10cSrcweir if(nNewZ > rOldZ) 415cdf0e10cSrcweir { 416cdf0e10cSrcweir // detect color and opacity for this pixel 417cdf0e10cSrcweir const sal_uInt16 nOpacity(::std::max((sal_Int16)0, static_cast< sal_Int16 >(decideColorAndOpacity(aNewColor) * 255.0))); 418cdf0e10cSrcweir 419cdf0e10cSrcweir if(nOpacity > 0) 420cdf0e10cSrcweir { 421cdf0e10cSrcweir // avoid color overrun 422cdf0e10cSrcweir aNewColor.clamp(); 423cdf0e10cSrcweir 424cdf0e10cSrcweir if(nOpacity >= 0x00ff) 425cdf0e10cSrcweir { 426cdf0e10cSrcweir // full opacity (not transparent), set z and color 427cdf0e10cSrcweir rOldZ = nNewZ; 428cdf0e10cSrcweir mrBuffer.getBPixel(nScanlineIndex) = basegfx::BPixel(aNewColor, 0xff); 429cdf0e10cSrcweir } 430cdf0e10cSrcweir else 431cdf0e10cSrcweir { 432cdf0e10cSrcweir basegfx::BPixel& rDest = mrBuffer.getBPixel(nScanlineIndex); 433cdf0e10cSrcweir 434cdf0e10cSrcweir if(rDest.getOpacity()) 435cdf0e10cSrcweir { 436cdf0e10cSrcweir // mix new color by using 437cdf0e10cSrcweir // color' = color * (1 - opacity) + newcolor * opacity 438cdf0e10cSrcweir const sal_uInt16 nTransparence(0x0100 - nOpacity); 439cdf0e10cSrcweir rDest.setRed((sal_uInt8)(((rDest.getRed() * nTransparence) + ((sal_uInt16)(255.0 * aNewColor.getRed()) * nOpacity)) >> 8)); 440cdf0e10cSrcweir rDest.setGreen((sal_uInt8)(((rDest.getGreen() * nTransparence) + ((sal_uInt16)(255.0 * aNewColor.getGreen()) * nOpacity)) >> 8)); 441cdf0e10cSrcweir rDest.setBlue((sal_uInt8)(((rDest.getBlue() * nTransparence) + ((sal_uInt16)(255.0 * aNewColor.getBlue()) * nOpacity)) >> 8)); 442cdf0e10cSrcweir 443cdf0e10cSrcweir if(0xff != rDest.getOpacity()) 444cdf0e10cSrcweir { 445cdf0e10cSrcweir // both are transparent, mix new opacity by using 446cdf0e10cSrcweir // opacity = newopacity * (1 - oldopacity) + oldopacity 447cdf0e10cSrcweir rDest.setOpacity(((sal_uInt8)((nOpacity * (0x0100 - rDest.getOpacity())) >> 8)) + rDest.getOpacity()); 448cdf0e10cSrcweir } 449cdf0e10cSrcweir } 450cdf0e10cSrcweir else 451cdf0e10cSrcweir { 452cdf0e10cSrcweir // dest is unused, set color 453cdf0e10cSrcweir rDest = basegfx::BPixel(aNewColor, (sal_uInt8)nOpacity); 454cdf0e10cSrcweir } 455cdf0e10cSrcweir } 456cdf0e10cSrcweir } 457cdf0e10cSrcweir } 458cdf0e10cSrcweir 459cdf0e10cSrcweir // increments 460cdf0e10cSrcweir nScanlineIndex++; 461cdf0e10cSrcweir nXA++; 462cdf0e10cSrcweir incrementLineSpanInterpolators(1.0); 463cdf0e10cSrcweir } 464cdf0e10cSrcweir } 465cdf0e10cSrcweir } 466cdf0e10cSrcweir } 467cdf0e10cSrcweir } 468cdf0e10cSrcweir 469cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 470cdf0e10cSrcweir // helper class to buffer output for transparent rasterprimitives (filled areas 471cdf0e10cSrcweir // and lines) until the end of processing. To ensure correct transparent 472cdf0e10cSrcweir // visualisation, ZBuffers require to not set Z and to mix with the transparent 473cdf0e10cSrcweir // color. If transparent rasterprimitives overlap, it gets necessary to 474cdf0e10cSrcweir // paint transparent rasterprimitives from back to front to ensure that the 475cdf0e10cSrcweir // mixing happens from back to front. For that purpose, transparent 476cdf0e10cSrcweir // rasterprimitives are held in this class during the processing run, remember 477cdf0e10cSrcweir // all data and will be rendered 478cdf0e10cSrcweir 479cdf0e10cSrcweir class RasterPrimitive3D 480cdf0e10cSrcweir { 481cdf0e10cSrcweir private: 482cdf0e10cSrcweir boost::shared_ptr< drawinglayer::texture::GeoTexSvx > mpGeoTexSvx; 483cdf0e10cSrcweir boost::shared_ptr< drawinglayer::texture::GeoTexSvx > mpTransparenceGeoTexSvx; 484cdf0e10cSrcweir drawinglayer::attribute::MaterialAttribute3D maMaterial; 485cdf0e10cSrcweir basegfx::B3DPolyPolygon maPolyPolygon; 486cdf0e10cSrcweir double mfCenterZ; 487cdf0e10cSrcweir 488cdf0e10cSrcweir // bitfield 489cdf0e10cSrcweir bool mbModulate : 1; 490cdf0e10cSrcweir bool mbFilter : 1; 491cdf0e10cSrcweir bool mbSimpleTextureActive : 1; 492cdf0e10cSrcweir bool mbIsLine : 1; 493cdf0e10cSrcweir 494cdf0e10cSrcweir public: 495cdf0e10cSrcweir RasterPrimitive3D( 496cdf0e10cSrcweir const boost::shared_ptr< drawinglayer::texture::GeoTexSvx >& pGeoTexSvx, 497cdf0e10cSrcweir const boost::shared_ptr< drawinglayer::texture::GeoTexSvx >& pTransparenceGeoTexSvx, 498cdf0e10cSrcweir const drawinglayer::attribute::MaterialAttribute3D& rMaterial, 499cdf0e10cSrcweir const basegfx::B3DPolyPolygon& rPolyPolygon, 500cdf0e10cSrcweir bool bModulate, 501cdf0e10cSrcweir bool bFilter, 502cdf0e10cSrcweir bool bSimpleTextureActive, 503cdf0e10cSrcweir bool bIsLine) 504cdf0e10cSrcweir : mpGeoTexSvx(pGeoTexSvx), 505cdf0e10cSrcweir mpTransparenceGeoTexSvx(pTransparenceGeoTexSvx), 506cdf0e10cSrcweir maMaterial(rMaterial), 507cdf0e10cSrcweir maPolyPolygon(rPolyPolygon), 508cdf0e10cSrcweir mfCenterZ(basegfx::tools::getRange(rPolyPolygon).getCenter().getZ()), 509cdf0e10cSrcweir mbModulate(bModulate), 510cdf0e10cSrcweir mbFilter(bFilter), 511cdf0e10cSrcweir mbSimpleTextureActive(bSimpleTextureActive), 512cdf0e10cSrcweir mbIsLine(bIsLine) 513cdf0e10cSrcweir { 514cdf0e10cSrcweir } 515cdf0e10cSrcweir 516cdf0e10cSrcweir RasterPrimitive3D& operator=(const RasterPrimitive3D& rComp) 517cdf0e10cSrcweir { 518cdf0e10cSrcweir mpGeoTexSvx = rComp.mpGeoTexSvx; 519cdf0e10cSrcweir mpTransparenceGeoTexSvx = rComp.mpTransparenceGeoTexSvx; 520cdf0e10cSrcweir maMaterial = rComp.maMaterial; 521cdf0e10cSrcweir maPolyPolygon = rComp.maPolyPolygon; 522cdf0e10cSrcweir mfCenterZ = rComp.mfCenterZ; 523cdf0e10cSrcweir mbModulate = rComp.mbModulate; 524cdf0e10cSrcweir mbFilter = rComp.mbFilter; 525cdf0e10cSrcweir mbSimpleTextureActive = rComp.mbSimpleTextureActive; 526cdf0e10cSrcweir mbIsLine = rComp.mbIsLine; 527cdf0e10cSrcweir 528cdf0e10cSrcweir return *this; 529cdf0e10cSrcweir } 530cdf0e10cSrcweir 531cdf0e10cSrcweir bool operator<(const RasterPrimitive3D& rComp) const 532cdf0e10cSrcweir { 533cdf0e10cSrcweir return mfCenterZ < rComp.mfCenterZ; 534cdf0e10cSrcweir } 535cdf0e10cSrcweir 536cdf0e10cSrcweir const boost::shared_ptr< drawinglayer::texture::GeoTexSvx >& getGeoTexSvx() const { return mpGeoTexSvx; } 537cdf0e10cSrcweir const boost::shared_ptr< drawinglayer::texture::GeoTexSvx >& getTransparenceGeoTexSvx() const { return mpTransparenceGeoTexSvx; } 538cdf0e10cSrcweir const drawinglayer::attribute::MaterialAttribute3D& getMaterial() const { return maMaterial; } 539cdf0e10cSrcweir const basegfx::B3DPolyPolygon& getPolyPolygon() const { return maPolyPolygon; } 540cdf0e10cSrcweir bool getModulate() const { return mbModulate; } 541cdf0e10cSrcweir bool getFilter() const { return mbFilter; } 542cdf0e10cSrcweir bool getSimpleTextureActive() const { return mbSimpleTextureActive; } 543cdf0e10cSrcweir bool getIsLine() const { return mbIsLine; } 544cdf0e10cSrcweir }; 545cdf0e10cSrcweir 546cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 547cdf0e10cSrcweir 548cdf0e10cSrcweir namespace drawinglayer 549cdf0e10cSrcweir { 550cdf0e10cSrcweir namespace processor3d 551cdf0e10cSrcweir { 552cdf0e10cSrcweir void ZBufferProcessor3D::rasterconvertB3DPolygon(const attribute::MaterialAttribute3D& rMaterial, const basegfx::B3DPolygon& rHairline) const 553cdf0e10cSrcweir { 554cdf0e10cSrcweir if(mpBZPixelRaster) 555cdf0e10cSrcweir { 556cdf0e10cSrcweir if(getTransparenceCounter()) 557cdf0e10cSrcweir { 558cdf0e10cSrcweir // transparent output; record for later sorting and painting from 559cdf0e10cSrcweir // back to front 560cdf0e10cSrcweir if(!mpRasterPrimitive3Ds) 561cdf0e10cSrcweir { 562cdf0e10cSrcweir const_cast< ZBufferProcessor3D* >(this)->mpRasterPrimitive3Ds = new std::vector< RasterPrimitive3D >; 563cdf0e10cSrcweir } 564cdf0e10cSrcweir 565cdf0e10cSrcweir mpRasterPrimitive3Ds->push_back(RasterPrimitive3D( 566cdf0e10cSrcweir getGeoTexSvx(), 567cdf0e10cSrcweir getTransparenceGeoTexSvx(), 568cdf0e10cSrcweir rMaterial, 569cdf0e10cSrcweir basegfx::B3DPolyPolygon(rHairline), 570cdf0e10cSrcweir getModulate(), 571cdf0e10cSrcweir getFilter(), 572cdf0e10cSrcweir getSimpleTextureActive(), 573cdf0e10cSrcweir true)); 574cdf0e10cSrcweir } 575cdf0e10cSrcweir else 576cdf0e10cSrcweir { 577cdf0e10cSrcweir // do rasterconversion 578cdf0e10cSrcweir mpZBufferRasterConverter3D->setCurrentMaterial(rMaterial); 579cdf0e10cSrcweir 580cdf0e10cSrcweir if(mnAntiAlialize > 1) 581cdf0e10cSrcweir { 582cdf0e10cSrcweir const bool bForceLineSnap(getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete()); 583cdf0e10cSrcweir 584cdf0e10cSrcweir if(bForceLineSnap) 585cdf0e10cSrcweir { 586cdf0e10cSrcweir basegfx::B3DHomMatrix aTransform; 587cdf0e10cSrcweir basegfx::B3DPolygon aSnappedHairline(rHairline); 588cdf0e10cSrcweir const double fScaleDown(1.0 / mnAntiAlialize); 589cdf0e10cSrcweir const double fScaleUp(mnAntiAlialize); 590cdf0e10cSrcweir 591cdf0e10cSrcweir // take oversampling out 592cdf0e10cSrcweir aTransform.scale(fScaleDown, fScaleDown, 1.0); 593cdf0e10cSrcweir aSnappedHairline.transform(aTransform); 594cdf0e10cSrcweir 595cdf0e10cSrcweir // snap to integer 596cdf0e10cSrcweir aSnappedHairline = basegfx::tools::snapPointsOfHorizontalOrVerticalEdges(aSnappedHairline); 597cdf0e10cSrcweir 598cdf0e10cSrcweir // add oversampling again 599cdf0e10cSrcweir aTransform.identity(); 600cdf0e10cSrcweir aTransform.scale(fScaleUp, fScaleUp, 1.0); 601cdf0e10cSrcweir 602cdf0e10cSrcweir if(false) 603cdf0e10cSrcweir { 604cdf0e10cSrcweir // when really want to go to single pixel lines, move to center. 605cdf0e10cSrcweir // Without this translation, all hor/ver hairlines will be centered exactly 606cdf0e10cSrcweir // between two pixel lines (which looks best) 607cdf0e10cSrcweir const double fTranslateToCenter(mnAntiAlialize * 0.5); 608cdf0e10cSrcweir aTransform.translate(fTranslateToCenter, fTranslateToCenter, 0.0); 609cdf0e10cSrcweir } 610cdf0e10cSrcweir 611cdf0e10cSrcweir aSnappedHairline.transform(aTransform); 612cdf0e10cSrcweir 613cdf0e10cSrcweir mpZBufferRasterConverter3D->rasterconvertB3DPolygon(aSnappedHairline, 0, mpBZPixelRaster->getHeight(), mnAntiAlialize); 614cdf0e10cSrcweir } 615cdf0e10cSrcweir else 616cdf0e10cSrcweir { 617cdf0e10cSrcweir mpZBufferRasterConverter3D->rasterconvertB3DPolygon(rHairline, 0, mpBZPixelRaster->getHeight(), mnAntiAlialize); 618cdf0e10cSrcweir } 619cdf0e10cSrcweir } 620cdf0e10cSrcweir else 621cdf0e10cSrcweir { 622cdf0e10cSrcweir mpZBufferRasterConverter3D->rasterconvertB3DPolygon(rHairline, 0, mpBZPixelRaster->getHeight(), 1); 623cdf0e10cSrcweir } 624cdf0e10cSrcweir } 625cdf0e10cSrcweir } 626cdf0e10cSrcweir } 627cdf0e10cSrcweir 628cdf0e10cSrcweir void ZBufferProcessor3D::rasterconvertB3DPolyPolygon(const attribute::MaterialAttribute3D& rMaterial, const basegfx::B3DPolyPolygon& rFill) const 629cdf0e10cSrcweir { 630cdf0e10cSrcweir if(mpBZPixelRaster) 631cdf0e10cSrcweir { 632cdf0e10cSrcweir if(getTransparenceCounter()) 633cdf0e10cSrcweir { 634cdf0e10cSrcweir // transparent output; record for later sorting and painting from 635cdf0e10cSrcweir // back to front 636cdf0e10cSrcweir if(!mpRasterPrimitive3Ds) 637cdf0e10cSrcweir { 638cdf0e10cSrcweir const_cast< ZBufferProcessor3D* >(this)->mpRasterPrimitive3Ds = new std::vector< RasterPrimitive3D >; 639cdf0e10cSrcweir } 640cdf0e10cSrcweir 641cdf0e10cSrcweir mpRasterPrimitive3Ds->push_back(RasterPrimitive3D( 642cdf0e10cSrcweir getGeoTexSvx(), 643cdf0e10cSrcweir getTransparenceGeoTexSvx(), 644cdf0e10cSrcweir rMaterial, 645cdf0e10cSrcweir rFill, 646cdf0e10cSrcweir getModulate(), 647cdf0e10cSrcweir getFilter(), 648cdf0e10cSrcweir getSimpleTextureActive(), 649cdf0e10cSrcweir false)); 650cdf0e10cSrcweir } 651cdf0e10cSrcweir else 652cdf0e10cSrcweir { 653cdf0e10cSrcweir mpZBufferRasterConverter3D->setCurrentMaterial(rMaterial); 654cdf0e10cSrcweir mpZBufferRasterConverter3D->rasterconvertB3DPolyPolygon(rFill, &maInvEyeToView, 0, mpBZPixelRaster->getHeight()); 655cdf0e10cSrcweir } 656cdf0e10cSrcweir } 657cdf0e10cSrcweir } 658cdf0e10cSrcweir 659cdf0e10cSrcweir ZBufferProcessor3D::ZBufferProcessor3D( 660cdf0e10cSrcweir const geometry::ViewInformation3D& rViewInformation3D, 661cdf0e10cSrcweir const geometry::ViewInformation2D& rViewInformation2D, 662cdf0e10cSrcweir const attribute::SdrSceneAttribute& rSdrSceneAttribute, 663cdf0e10cSrcweir const attribute::SdrLightingAttribute& rSdrLightingAttribute, 664cdf0e10cSrcweir double fSizeX, 665cdf0e10cSrcweir double fSizeY, 666cdf0e10cSrcweir const basegfx::B2DRange& rVisiblePart, 667cdf0e10cSrcweir sal_uInt16 nAntiAlialize) 668cdf0e10cSrcweir : DefaultProcessor3D(rViewInformation3D, rSdrSceneAttribute, rSdrLightingAttribute), 669cdf0e10cSrcweir mpBZPixelRaster(0), 670cdf0e10cSrcweir maInvEyeToView(), 671cdf0e10cSrcweir mpZBufferRasterConverter3D(0), 672cdf0e10cSrcweir mnAntiAlialize(nAntiAlialize), 673cdf0e10cSrcweir mpRasterPrimitive3Ds(0) 674cdf0e10cSrcweir { 675cdf0e10cSrcweir // generate ViewSizes 676cdf0e10cSrcweir const double fFullViewSizeX((rViewInformation2D.getObjectToViewTransformation() * basegfx::B2DVector(fSizeX, 0.0)).getLength()); 677cdf0e10cSrcweir const double fFullViewSizeY((rViewInformation2D.getObjectToViewTransformation() * basegfx::B2DVector(0.0, fSizeY)).getLength()); 678cdf0e10cSrcweir const double fViewSizeX(fFullViewSizeX * rVisiblePart.getWidth()); 679cdf0e10cSrcweir const double fViewSizeY(fFullViewSizeY * rVisiblePart.getHeight()); 680cdf0e10cSrcweir 681cdf0e10cSrcweir // generate RasterWidth and RasterHeight 682cdf0e10cSrcweir const sal_uInt32 nRasterWidth((sal_uInt32)basegfx::fround(fViewSizeX) + 1); 683cdf0e10cSrcweir const sal_uInt32 nRasterHeight((sal_uInt32)basegfx::fround(fViewSizeY) + 1); 684cdf0e10cSrcweir 685cdf0e10cSrcweir if(nRasterWidth && nRasterHeight) 686cdf0e10cSrcweir { 687cdf0e10cSrcweir // create view unit buffer 688cdf0e10cSrcweir mpBZPixelRaster = new basegfx::BZPixelRaster( 689cdf0e10cSrcweir mnAntiAlialize ? nRasterWidth * mnAntiAlialize : nRasterWidth, 690cdf0e10cSrcweir mnAntiAlialize ? nRasterHeight * mnAntiAlialize : nRasterHeight); 691cdf0e10cSrcweir OSL_ENSURE(mpBZPixelRaster, "ZBufferProcessor3D: Could not allocate basegfx::BZPixelRaster (!)"); 692cdf0e10cSrcweir 693cdf0e10cSrcweir // create DeviceToView for Z-Buffer renderer since Z is handled 694cdf0e10cSrcweir // different from standard 3D transformations (Z is mirrored). Also 695cdf0e10cSrcweir // the transformation includes the step from unit device coordinates 696cdf0e10cSrcweir // to discrete units ([-1.0 .. 1.0] -> [minDiscrete .. maxDiscrete] 697cdf0e10cSrcweir 698cdf0e10cSrcweir basegfx::B3DHomMatrix aDeviceToView; 699cdf0e10cSrcweir 700cdf0e10cSrcweir { 701cdf0e10cSrcweir // step one: 702cdf0e10cSrcweir // 703cdf0e10cSrcweir // bring from [-1.0 .. 1.0] in X,Y and Z to [0.0 .. 1.0]. Also 704cdf0e10cSrcweir // necessary to 705cdf0e10cSrcweir // - flip Y due to screen orientation 706cdf0e10cSrcweir // - flip Z due to Z-Buffer orientation from back to front 707cdf0e10cSrcweir 708cdf0e10cSrcweir aDeviceToView.scale(0.5, -0.5, -0.5); 709cdf0e10cSrcweir aDeviceToView.translate(0.5, 0.5, 0.5); 710cdf0e10cSrcweir } 711cdf0e10cSrcweir 712cdf0e10cSrcweir { 713cdf0e10cSrcweir // step two: 714cdf0e10cSrcweir // 715cdf0e10cSrcweir // bring from [0.0 .. 1.0] in X,Y and Z to view cordinates 716cdf0e10cSrcweir // 717cdf0e10cSrcweir // #i102611# 718cdf0e10cSrcweir // also: scale Z to [1.5 .. 65534.5]. Normally, a range of [0.0 .. 65535.0] 719cdf0e10cSrcweir // could be used, but a 'unused' value is needed, so '0' is used what reduces 720cdf0e10cSrcweir // the range to [1.0 .. 65535.0]. It has also shown that small numerical errors 721cdf0e10cSrcweir // (smaller as basegfx::fTools::mfSmallValue, which is 0.000000001) happen. 722cdf0e10cSrcweir // Instead of checking those by basegfx::fTools methods which would cost 723cdf0e10cSrcweir // runtime, just add another 0.5 tolerance to the start and end of the Z-Buffer 724cdf0e10cSrcweir // range, thus resulting in [1.5 .. 65534.5] 725cdf0e10cSrcweir const double fMaxZDepth(65533.0); 726cdf0e10cSrcweir aDeviceToView.translate(-rVisiblePart.getMinX(), -rVisiblePart.getMinY(), 0.0); 727cdf0e10cSrcweir 728cdf0e10cSrcweir if(mnAntiAlialize) 729cdf0e10cSrcweir aDeviceToView.scale(fFullViewSizeX * mnAntiAlialize, fFullViewSizeY * mnAntiAlialize, fMaxZDepth); 730cdf0e10cSrcweir else 731cdf0e10cSrcweir aDeviceToView.scale(fFullViewSizeX, fFullViewSizeY, fMaxZDepth); 732cdf0e10cSrcweir 733cdf0e10cSrcweir aDeviceToView.translate(0.0, 0.0, 1.5); 734cdf0e10cSrcweir } 735cdf0e10cSrcweir 736cdf0e10cSrcweir // update local ViewInformation3D with own DeviceToView 737cdf0e10cSrcweir const geometry::ViewInformation3D aNewViewInformation3D( 738cdf0e10cSrcweir getViewInformation3D().getObjectTransformation(), 739cdf0e10cSrcweir getViewInformation3D().getOrientation(), 740cdf0e10cSrcweir getViewInformation3D().getProjection(), 741cdf0e10cSrcweir aDeviceToView, 742cdf0e10cSrcweir getViewInformation3D().getViewTime(), 743cdf0e10cSrcweir getViewInformation3D().getExtendedInformationSequence()); 744cdf0e10cSrcweir updateViewInformation(aNewViewInformation3D); 745cdf0e10cSrcweir 746cdf0e10cSrcweir // prepare inverse EyeToView transformation. This can be done in constructor 747cdf0e10cSrcweir // since changes in object transformations when processing TransformPrimitive3Ds 748cdf0e10cSrcweir // do not influence this prepared partial transformation 749cdf0e10cSrcweir maInvEyeToView = getViewInformation3D().getDeviceToView() * getViewInformation3D().getProjection(); 750cdf0e10cSrcweir maInvEyeToView.invert(); 751cdf0e10cSrcweir 752cdf0e10cSrcweir // prepare maRasterRange 753cdf0e10cSrcweir maRasterRange.reset(); 754cdf0e10cSrcweir maRasterRange.expand(basegfx::B2DPoint(0.0, 0.0)); 755cdf0e10cSrcweir maRasterRange.expand(basegfx::B2DPoint(mpBZPixelRaster->getWidth(), mpBZPixelRaster->getHeight())); 756cdf0e10cSrcweir 757cdf0e10cSrcweir // create the raster converter 758cdf0e10cSrcweir mpZBufferRasterConverter3D = new ZBufferRasterConverter3D(*mpBZPixelRaster, *this); 759cdf0e10cSrcweir } 760cdf0e10cSrcweir } 761cdf0e10cSrcweir 762cdf0e10cSrcweir ZBufferProcessor3D::~ZBufferProcessor3D() 763cdf0e10cSrcweir { 764cdf0e10cSrcweir if(mpBZPixelRaster) 765cdf0e10cSrcweir { 766cdf0e10cSrcweir delete mpZBufferRasterConverter3D; 767cdf0e10cSrcweir delete mpBZPixelRaster; 768cdf0e10cSrcweir } 769cdf0e10cSrcweir 770cdf0e10cSrcweir if(mpRasterPrimitive3Ds) 771cdf0e10cSrcweir { 772cdf0e10cSrcweir OSL_ASSERT("ZBufferProcessor3D: destructed, but there are unrendered transparent geometries. Use ZBufferProcessor3D::finish() to render these (!)"); 773cdf0e10cSrcweir delete mpRasterPrimitive3Ds; 774cdf0e10cSrcweir } 775cdf0e10cSrcweir } 776cdf0e10cSrcweir 777cdf0e10cSrcweir void ZBufferProcessor3D::finish() 778cdf0e10cSrcweir { 779cdf0e10cSrcweir if(mpRasterPrimitive3Ds) 780cdf0e10cSrcweir { 781cdf0e10cSrcweir // there are transparent rasterprimitives 782cdf0e10cSrcweir const sal_uInt32 nSize(mpRasterPrimitive3Ds->size()); 783cdf0e10cSrcweir 784cdf0e10cSrcweir if(nSize > 1) 785cdf0e10cSrcweir { 786cdf0e10cSrcweir // sort them from back to front 787cdf0e10cSrcweir std::sort(mpRasterPrimitive3Ds->begin(), mpRasterPrimitive3Ds->end()); 788cdf0e10cSrcweir } 789cdf0e10cSrcweir 790cdf0e10cSrcweir for(sal_uInt32 a(0); a < nSize; a++) 791cdf0e10cSrcweir { 792cdf0e10cSrcweir // paint each one by setting the remembered data and calling 793cdf0e10cSrcweir // the render method 794cdf0e10cSrcweir const RasterPrimitive3D& rCandidate = (*mpRasterPrimitive3Ds)[a]; 795cdf0e10cSrcweir 796cdf0e10cSrcweir mpGeoTexSvx = rCandidate.getGeoTexSvx(); 797cdf0e10cSrcweir mpTransparenceGeoTexSvx = rCandidate.getTransparenceGeoTexSvx(); 798cdf0e10cSrcweir mbModulate = rCandidate.getModulate(); 799cdf0e10cSrcweir mbFilter = rCandidate.getFilter(); 800cdf0e10cSrcweir mbSimpleTextureActive = rCandidate.getSimpleTextureActive(); 801cdf0e10cSrcweir 802cdf0e10cSrcweir if(rCandidate.getIsLine()) 803cdf0e10cSrcweir { 804cdf0e10cSrcweir rasterconvertB3DPolygon( 805cdf0e10cSrcweir rCandidate.getMaterial(), 806cdf0e10cSrcweir rCandidate.getPolyPolygon().getB3DPolygon(0)); 807cdf0e10cSrcweir } 808cdf0e10cSrcweir else 809cdf0e10cSrcweir { 810cdf0e10cSrcweir rasterconvertB3DPolyPolygon( 811cdf0e10cSrcweir rCandidate.getMaterial(), 812cdf0e10cSrcweir rCandidate.getPolyPolygon()); 813cdf0e10cSrcweir } 814cdf0e10cSrcweir } 815cdf0e10cSrcweir 816cdf0e10cSrcweir // delete them to signal the destructor that all is done and 817cdf0e10cSrcweir // to allow asserting there 818cdf0e10cSrcweir delete mpRasterPrimitive3Ds; 819cdf0e10cSrcweir mpRasterPrimitive3Ds = 0; 820cdf0e10cSrcweir } 821cdf0e10cSrcweir } 822cdf0e10cSrcweir 823cdf0e10cSrcweir BitmapEx ZBufferProcessor3D::getBitmapEx() const 824cdf0e10cSrcweir { 825cdf0e10cSrcweir if(mpBZPixelRaster) 826cdf0e10cSrcweir { 827cdf0e10cSrcweir return BPixelRasterToBitmapEx(*mpBZPixelRaster, mnAntiAlialize); 828cdf0e10cSrcweir } 829cdf0e10cSrcweir 830cdf0e10cSrcweir return BitmapEx(); 831cdf0e10cSrcweir } 832cdf0e10cSrcweir } // end of namespace processor3d 833cdf0e10cSrcweir } // end of namespace drawinglayer 834cdf0e10cSrcweir 835cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 836cdf0e10cSrcweir // eof 837