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21 
22 
23 
24 #ifndef __FRAMEWORK_UIELEMENT_STATUSBAR_HXX_
25 #define __FRAMEWORK_UIELEMENT_STATUSBAR_HXX_
26 
27 //_________________________________________________________________________________________________________________
28 //	my own includes
29 //_________________________________________________________________________________________________________________
30 
31 #include <uielement/statusbarmanager.hxx>
32 
33 //_________________________________________________________________________________________________________________
34 //	interface includes
35 //_________________________________________________________________________________________________________________
36 
37 //_________________________________________________________________________________________________________________
38 //	other includes
39 //_________________________________________________________________________________________________________________
40 
41 #include <vcl/status.hxx>
42 
43 namespace framework
44 {
45 
46 class FrameworkStatusBar : public StatusBar
47 {
48     public:
49 
50         FrameworkStatusBar( Window*           pParent,
51                             WinBits           nWinBits );
52         virtual ~FrameworkStatusBar();
53 
54         void         SetStatusBarManager( StatusBarManager* pStatusBarManager );
55 
56 	    virtual void StateChanged( StateChangedType nType );
57 	    virtual void DataChanged( const DataChangedEvent& rDCEvt );
58         virtual void UserDraw(const UserDrawEvent& rUDEvt);
59 	    virtual void Command( const CommandEvent &rEvt );
60         virtual void MouseMove( const MouseEvent& rMEvt );
61         virtual void MouseButtonDown( const MouseEvent& rMEvt );
62         virtual void MouseButtonUp( const MouseEvent& rMEvt );
63 
64     private:
65         StatusBarManager*	    m_pMgr;
66         sal_Bool				m_bShow : 1,
67                                 m_bLock : 1;
68 };
69 
70 }
71 
72 #endif // __FRAMEWORK_UIELEMENT_STATUSBAR_HXX_
73