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27*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_IntegerBitmapLayout_idl__
28*cdf0e10cSrcweir#define __com_sun_star_rendering_IntegerBitmapLayout_idl__
29*cdf0e10cSrcweir
30*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XIntegerBitmapColorSpace_idl__
31*cdf0e10cSrcweir#include <com/sun/star/rendering/XIntegerBitmapColorSpace.idl>
32*cdf0e10cSrcweir#endif
33*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XBitmapPalette_idl__
34*cdf0e10cSrcweir#include <com/sun/star/rendering/XBitmapPalette.idl>
35*cdf0e10cSrcweir#endif
36*cdf0e10cSrcweir
37*cdf0e10cSrcweirmodule com { module sun { module star { module rendering {
38*cdf0e10cSrcweir
39*cdf0e10cSrcweir/** This structure describes the memory layout of a bitmap having
40*cdf0e10cSrcweir    integer color channels.<p>
41*cdf0e10cSrcweir
42*cdf0e10cSrcweir    This structure collects all necessary information to describe the
43*cdf0e10cSrcweir    memory layout of a bitmap having integer color channels<p>
44*cdf0e10cSrcweir
45*cdf0e10cSrcweir    @since OOo 2.0
46*cdf0e10cSrcweir */
47*cdf0e10cSrcweirstruct IntegerBitmapLayout
48*cdf0e10cSrcweir{
49*cdf0e10cSrcweir    /** Number of scanlines for this bitmap.
50*cdf0e10cSrcweir
51*cdf0e10cSrcweir    	This value must not be negative
52*cdf0e10cSrcweir     */
53*cdf0e10cSrcweir    long				     ScanLines;
54*cdf0e10cSrcweir
55*cdf0e10cSrcweir    /** Number of data bytes per scanline.
56*cdf0e10cSrcweir
57*cdf0e10cSrcweir    	This value must not be negative
58*cdf0e10cSrcweir     */
59*cdf0e10cSrcweir    long 				     ScanLineBytes;
60*cdf0e10cSrcweir
61*cdf0e10cSrcweir    /** Byte offset between the start of two consecutive scanlines.
62*cdf0e10cSrcweir
63*cdf0e10cSrcweir    	This value is permitted to be negative, denoting a bitmap
64*cdf0e10cSrcweir    	whose content is flipped at the x axis.
65*cdf0e10cSrcweir     */
66*cdf0e10cSrcweir    long				     ScanLineStride;
67*cdf0e10cSrcweir
68*cdf0e10cSrcweir    /** Byte offset between the start of two consecutive planes.
69*cdf0e10cSrcweir
70*cdf0e10cSrcweir    	This value is permitted to be negative. If this value is zero,
71*cdf0e10cSrcweir    	the bitmap is assumed to be in chunky format, otherwise it is
72*cdf0e10cSrcweir    	assumed to be planar.  The difference between chunky and
73*cdf0e10cSrcweir    	planar layout lies in the way how color channels are
74*cdf0e10cSrcweir    	interleaved. For a chunky format, all channel data for a
75*cdf0e10cSrcweir    	single pixel lies consecutively in memory. For a planar
76*cdf0e10cSrcweir    	layout, the first channel of all pixel is stored consecutive,
77*cdf0e10cSrcweir    	followed by the second channel, and so forth.<p>
78*cdf0e10cSrcweir     */
79*cdf0e10cSrcweir    long				     PlaneStride;
80*cdf0e10cSrcweir
81*cdf0e10cSrcweir    /** Color space the bitmap colors shall be interpreted within.<p>
82*cdf0e10cSrcweir
83*cdf0e10cSrcweir        Note that the actual pixel layout is specified at the color
84*cdf0e10cSrcweir        space. If this layout describes a palette bitmap format, this
85*cdf0e10cSrcweir        color space describes the index format (plus maybe an extra
86*cdf0e10cSrcweir        alpha channel). The palette itself references another color
87*cdf0e10cSrcweir        space, which describes the layout of the palette entries.
88*cdf0e10cSrcweir
89*cdf0e10cSrcweir        @see XBitmapPalette
90*cdf0e10cSrcweir     */
91*cdf0e10cSrcweir    XIntegerBitmapColorSpace ColorSpace;
92*cdf0e10cSrcweir
93*cdf0e10cSrcweir    /** This member determines whether the bitmap data are actually
94*cdf0e10cSrcweir        indices into a color map.<p>
95*cdf0e10cSrcweir
96*cdf0e10cSrcweir        When set to the nil reference, the bitmap data is assumed to
97*cdf0e10cSrcweir        contain direct color values (to be interpreted according to
98*cdf0e10cSrcweir        the associated color space). If this member references a valid
99*cdf0e10cSrcweir        palette, one of the pixel components as returned by the color
100*cdf0e10cSrcweir        space referenced from the <member>ColorSpace</member> is
101*cdf0e10cSrcweir        required to be of type
102*cdf0e10cSrcweir        <member>ColorComponentTag::INDEX</member>. That component is
103*cdf0e10cSrcweir        then used to index the palette.<p>
104*cdf0e10cSrcweir     */
105*cdf0e10cSrcweir    XBitmapPalette		     Palette;
106*cdf0e10cSrcweir
107*cdf0e10cSrcweir    /** This member determines the bit order (only relevant if a pixel
108*cdf0e10cSrcweir        uses less than 8 bits, of course).<p>
109*cdf0e10cSrcweir
110*cdf0e10cSrcweir        When <TRUE/>, this member denotes that the leftmost pixel from
111*cdf0e10cSrcweir        an 8 bit amount of pixel data consists of the bits starting
112*cdf0e10cSrcweir        with the most significant bit. When <FALSE/>, it's starting
113*cdf0e10cSrcweir        with the least significant bit.<p>
114*cdf0e10cSrcweir
115*cdf0e10cSrcweir        Example: for a 1bpp bitmap, each pixel is represented by
116*cdf0e10cSrcweir        exactly one bit. If this member is <TRUE/>, the first pixel is
117*cdf0e10cSrcweir        the MSB of the first byte, and the eighth pixel is the LSB of
118*cdf0e10cSrcweir        the first byte. If this member is <FALSE/>, it's just the
119*cdf0e10cSrcweir        opposite.
120*cdf0e10cSrcweir     */
121*cdf0e10cSrcweir    boolean                  IsMsbFirst;
122*cdf0e10cSrcweir
123*cdf0e10cSrcweir};
124*cdf0e10cSrcweir
125*cdf0e10cSrcweir}; }; }; };
126*cdf0e10cSrcweir
127*cdf0e10cSrcweir#endif
128