1*cdf0e10cSrcweir/************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XSimpleCanvas_idl__ 28*cdf0e10cSrcweir#define __com_sun_star_rendering_XSimpleCanvas_idl__ 29*cdf0e10cSrcweir 30*cdf0e10cSrcweir#ifndef __com_sun_star_util_Color_idl__ 31*cdf0e10cSrcweir#include <com/sun/star/util/Color.idl> 32*cdf0e10cSrcweir#endif 33*cdf0e10cSrcweir#ifndef __com_sun_star_geometry_RealPoint2D_idl__ 34*cdf0e10cSrcweir#include <com/sun/star/geometry/RealPoint2D.idl> 35*cdf0e10cSrcweir#endif 36*cdf0e10cSrcweir#ifndef __com_sun_star_geometry_RealRectangle2D_idl__ 37*cdf0e10cSrcweir#include <com/sun/star/geometry/RealRectangle2D.idl> 38*cdf0e10cSrcweir#endif 39*cdf0e10cSrcweir#ifndef __com_sun_star_geometry_AffineMatrix2D_idl__ 40*cdf0e10cSrcweir#include <com/sun/star/geometry/AffineMatrix2D.idl> 41*cdf0e10cSrcweir#endif 42*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_StringContext_idl__ 43*cdf0e10cSrcweir#include <com/sun/star/rendering/StringContext.idl> 44*cdf0e10cSrcweir#endif 45*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_ViewState_idl__ 46*cdf0e10cSrcweir#include <com/sun/star/rendering/ViewState.idl> 47*cdf0e10cSrcweir#endif 48*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_RenderState_idl__ 49*cdf0e10cSrcweir#include <com/sun/star/rendering/RenderState.idl> 50*cdf0e10cSrcweir#endif 51*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_FontMetrics_idl__ 52*cdf0e10cSrcweir#include <com/sun/star/rendering/FontMetrics.idl> 53*cdf0e10cSrcweir#endif 54*cdf0e10cSrcweir 55*cdf0e10cSrcweir//============================================================================= 56*cdf0e10cSrcweir 57*cdf0e10cSrcweirmodule com { module sun { module star { module rendering { 58*cdf0e10cSrcweir 59*cdf0e10cSrcweirinterface XCanvas; 60*cdf0e10cSrcweirinterface XCanvasFont; 61*cdf0e10cSrcweirinterface XBitmap; 62*cdf0e10cSrcweirinterface XGraphicDevice; 63*cdf0e10cSrcweirinterface XPolyPolygon2D; 64*cdf0e10cSrcweir 65*cdf0e10cSrcweir/** Provides the basic graphical output operations for a canvas.<p> 66*cdf0e10cSrcweir 67*cdf0e10cSrcweir This interface is a simplified version of the <type>XCanvas</type> 68*cdf0e10cSrcweir interface. It holds explicit state, i.e. the pen and fill color, 69*cdf0e10cSrcweir the current transformation, clip and font are persistently 70*cdf0e10cSrcweir remembered.<p> 71*cdf0e10cSrcweir 72*cdf0e10cSrcweir In contrast to the <type>XCanvas</type> interface, XSimpleCanvas 73*cdf0e10cSrcweir does not distinguish between stroke and fill operations; instead, 74*cdf0e10cSrcweir switching between stroke and fill (or taking both) works by 75*cdf0e10cSrcweir setting appropriate pen and fill colors.<p> 76*cdf0e10cSrcweir */ 77*cdf0e10cSrcweirinterface XSimpleCanvas: com::sun::star::uno::XInterface 78*cdf0e10cSrcweir{ 79*cdf0e10cSrcweir /** Select a font.<p> 80*cdf0e10cSrcweir 81*cdf0e10cSrcweir This method selects the specified font (or a close substitute) 82*cdf0e10cSrcweir as the current font for text output.<p> 83*cdf0e10cSrcweir 84*cdf0e10cSrcweir @param sFontName 85*cdf0e10cSrcweir The name of the font (like e.g. Arial) 86*cdf0e10cSrcweir 87*cdf0e10cSrcweir @param size 88*cdf0e10cSrcweir The size of the font (note that this is not the usual points 89*cdf0e10cSrcweir unit, but in the same coordinate system as the other rendering 90*cdf0e10cSrcweir operations - usually, device pixel). 91*cdf0e10cSrcweir 92*cdf0e10cSrcweir @param bold 93*cdf0e10cSrcweir When true, selected font is bold. 94*cdf0e10cSrcweir 95*cdf0e10cSrcweir @param italic 96*cdf0e10cSrcweir When true, selected font is italic 97*cdf0e10cSrcweir */ 98*cdf0e10cSrcweir void selectFont( [in] string sFontName, [in]double size, [in] boolean bold, [in] boolean italic ); 99*cdf0e10cSrcweir 100*cdf0e10cSrcweir //------------------------------------------------------------------------- 101*cdf0e10cSrcweir 102*cdf0e10cSrcweir /** Sets the color used by line and text operations.<p> 103*cdf0e10cSrcweir 104*cdf0e10cSrcweir To disable stroking, simply set this color to something with 105*cdf0e10cSrcweir zero alpha (i.e. fully transparent).<p> 106*cdf0e10cSrcweir 107*cdf0e10cSrcweir @param nsRgbaColor 108*cdf0e10cSrcweir RGBA color tuple, interpreted in the sRGB color space. 109*cdf0e10cSrcweir */ 110*cdf0e10cSrcweir void setPenColor( [in] com::sun::star::util::Color nsRgbaColor ); 111*cdf0e10cSrcweir 112*cdf0e10cSrcweir //------------------------------------------------------------------------- 113*cdf0e10cSrcweir 114*cdf0e10cSrcweir /** Sets the fill color.<p> 115*cdf0e10cSrcweir 116*cdf0e10cSrcweir To disable filling, simply set this color to something with 117*cdf0e10cSrcweir zero alpha (i.e. fully transparent).<p> 118*cdf0e10cSrcweir 119*cdf0e10cSrcweir @param nsRgbaColor 120*cdf0e10cSrcweir RGBA color tuple, interpreted in the sRGB color space. 121*cdf0e10cSrcweir */ 122*cdf0e10cSrcweir void setFillColor( [in] com::sun::star::util::Color nsRgbaColor ); 123*cdf0e10cSrcweir 124*cdf0e10cSrcweir //------------------------------------------------------------------------- 125*cdf0e10cSrcweir 126*cdf0e10cSrcweir /** Sets the clip to the specified rectangle.<p> 127*cdf0e10cSrcweir */ 128*cdf0e10cSrcweir void setRectClip( [in] ::com::sun::star::geometry::RealRectangle2D aRect ); 129*cdf0e10cSrcweir 130*cdf0e10cSrcweir //------------------------------------------------------------------------- 131*cdf0e10cSrcweir 132*cdf0e10cSrcweir /** Set the current transform matrix.<p> 133*cdf0e10cSrcweir */ 134*cdf0e10cSrcweir void setTransformation( [in] ::com::sun::star::geometry::AffineMatrix2D aTransform ); 135*cdf0e10cSrcweir 136*cdf0e10cSrcweir //------------------------------------------------------------------------- 137*cdf0e10cSrcweir 138*cdf0e10cSrcweir /** Sets a single pixel on the canvas.<p> 139*cdf0e10cSrcweir */ 140*cdf0e10cSrcweir void drawPixel( [in] ::com::sun::star::geometry::RealPoint2D aPoint ); 141*cdf0e10cSrcweir 142*cdf0e10cSrcweir //------------------------------------------------------------------------- 143*cdf0e10cSrcweir 144*cdf0e10cSrcweir /** Draws a line on the canvas.<p> 145*cdf0e10cSrcweir */ 146*cdf0e10cSrcweir void drawLine( [in] ::com::sun::star::geometry::RealPoint2D aStartPoint, 147*cdf0e10cSrcweir [in] ::com::sun::star::geometry::RealPoint2D aEndPoint ); 148*cdf0e10cSrcweir 149*cdf0e10cSrcweir //------------------------------------------------------------------------- 150*cdf0e10cSrcweir 151*cdf0e10cSrcweir /** Draws a rectangle on the canvas.<p> 152*cdf0e10cSrcweir */ 153*cdf0e10cSrcweir void drawRect( [in] ::com::sun::star::geometry::RealRectangle2D aRect ); 154*cdf0e10cSrcweir 155*cdf0e10cSrcweir //------------------------------------------------------------------------- 156*cdf0e10cSrcweir 157*cdf0e10cSrcweir /** Draws a poly-polygon on the canvas.<p> 158*cdf0e10cSrcweir */ 159*cdf0e10cSrcweir void drawPolyPolygon( [in] XPolyPolygon2D xPolyPolygon ); 160*cdf0e10cSrcweir 161*cdf0e10cSrcweir //------------------------------------------------------------------------- 162*cdf0e10cSrcweir 163*cdf0e10cSrcweir /** Draws text on the canvas.<p> 164*cdf0e10cSrcweir 165*cdf0e10cSrcweir @param aText 166*cdf0e10cSrcweir Text to render. The text color is the current pen color. 167*cdf0e10cSrcweir 168*cdf0e10cSrcweir @param aOutPos 169*cdf0e10cSrcweir Output position of the text. This is the left or right edge, 170*cdf0e10cSrcweir depending on nTextDirection. Output position is always 171*cdf0e10cSrcweir relative to the font baseline. 172*cdf0e10cSrcweir 173*cdf0e10cSrcweir @param nTextDirection 174*cdf0e10cSrcweir A value from the <type>TextDirection</type> collection, 175*cdf0e10cSrcweir denoting the main writing direction for this string. The main 176*cdf0e10cSrcweir writing direction determines the origin of the text output, 177*cdf0e10cSrcweir i.e. the left edge for left-to-right and the right edge for 178*cdf0e10cSrcweir right-to-left text. 179*cdf0e10cSrcweir */ 180*cdf0e10cSrcweir void drawText( [in] StringContext aText, 181*cdf0e10cSrcweir [in] ::com::sun::star::geometry::RealPoint2D aOutPos, 182*cdf0e10cSrcweir [in] byte nTextDirection ); 183*cdf0e10cSrcweir 184*cdf0e10cSrcweir //------------------------------------------------------------------------- 185*cdf0e10cSrcweir 186*cdf0e10cSrcweir /** Draws the bitmap on the canvas.<p> 187*cdf0e10cSrcweir 188*cdf0e10cSrcweir @param xBitmap 189*cdf0e10cSrcweir Bitmap to render 190*cdf0e10cSrcweir 191*cdf0e10cSrcweir @param aLeftTop 192*cdf0e10cSrcweir Left, top position of the bitmap on the destination canvas. 193*cdf0e10cSrcweir */ 194*cdf0e10cSrcweir void drawBitmap( [in] XBitmap xBitmap, 195*cdf0e10cSrcweir [in] ::com::sun::star::geometry::RealPoint2D aLeftTop ); 196*cdf0e10cSrcweir 197*cdf0e10cSrcweir //------------------------------------------------------------------------- 198*cdf0e10cSrcweir 199*cdf0e10cSrcweir /** Request the associated graphic device for this canvas.<p> 200*cdf0e10cSrcweir 201*cdf0e10cSrcweir A graphic device provides methods specific to the underlying 202*cdf0e10cSrcweir output device capabilities, which are common for all canvases 203*cdf0e10cSrcweir rendering to such a device. This includes device resolution, 204*cdf0e10cSrcweir color space, or bitmap formats.<p> 205*cdf0e10cSrcweir 206*cdf0e10cSrcweir @return the associated <type>XGraphicDevice</type>. 207*cdf0e10cSrcweir */ 208*cdf0e10cSrcweir XGraphicDevice getDevice(); 209*cdf0e10cSrcweir 210*cdf0e10cSrcweir //------------------------------------------------------------------------- 211*cdf0e10cSrcweir 212*cdf0e10cSrcweir /** Query the underlying <type>XCanvas</type>.<p> 213*cdf0e10cSrcweir 214*cdf0e10cSrcweir @return the canvas interface this object is internally based 215*cdf0e10cSrcweir on. 216*cdf0e10cSrcweir */ 217*cdf0e10cSrcweir XCanvas getCanvas(); 218*cdf0e10cSrcweir 219*cdf0e10cSrcweir //------------------------------------------------------------------------- 220*cdf0e10cSrcweir 221*cdf0e10cSrcweir /** Request the font metrics of the current font.<p> 222*cdf0e10cSrcweir 223*cdf0e10cSrcweir @return the font metrics of the currently selected font. 224*cdf0e10cSrcweir */ 225*cdf0e10cSrcweir FontMetrics getFontMetrics(); 226*cdf0e10cSrcweir 227*cdf0e10cSrcweir //------------------------------------------------------------------------- 228*cdf0e10cSrcweir 229*cdf0e10cSrcweir /** Retrieve currently selected font.<p> 230*cdf0e10cSrcweir 231*cdf0e10cSrcweir @return the font instance that's currently used for rendering 232*cdf0e10cSrcweir text. 233*cdf0e10cSrcweir */ 234*cdf0e10cSrcweir XCanvasFont getCurrentFont(); 235*cdf0e10cSrcweir 236*cdf0e10cSrcweir //------------------------------------------------------------------------- 237*cdf0e10cSrcweir 238*cdf0e10cSrcweir /** Retrieve color currently used for lines. 239*cdf0e10cSrcweir */ 240*cdf0e10cSrcweir com::sun::star::util::Color getCurrentPenColor(); 241*cdf0e10cSrcweir 242*cdf0e10cSrcweir //------------------------------------------------------------------------- 243*cdf0e10cSrcweir 244*cdf0e10cSrcweir /** Retrieve color currently used for fills 245*cdf0e10cSrcweir */ 246*cdf0e10cSrcweir com::sun::star::util::Color getCurrentFillColor(); 247*cdf0e10cSrcweir 248*cdf0e10cSrcweir //------------------------------------------------------------------------- 249*cdf0e10cSrcweir 250*cdf0e10cSrcweir /** Retrieve current clip rect 251*cdf0e10cSrcweir */ 252*cdf0e10cSrcweir com::sun::star::geometry::RealRectangle2D getCurrentClipRect(); 253*cdf0e10cSrcweir 254*cdf0e10cSrcweir //------------------------------------------------------------------------- 255*cdf0e10cSrcweir 256*cdf0e10cSrcweir /** Retrieve current transformation matrix 257*cdf0e10cSrcweir */ 258*cdf0e10cSrcweir com::sun::star::geometry::AffineMatrix2D getCurrentTransformation(); 259*cdf0e10cSrcweir 260*cdf0e10cSrcweir //------------------------------------------------------------------------- 261*cdf0e10cSrcweir 262*cdf0e10cSrcweir /** Retrieve view state.<p> 263*cdf0e10cSrcweir 264*cdf0e10cSrcweir @return the view state, that would generate matching output, 265*cdf0e10cSrcweir when rendering to an XCanvas instead. 266*cdf0e10cSrcweir */ 267*cdf0e10cSrcweir ViewState getCurrentViewState(); 268*cdf0e10cSrcweir 269*cdf0e10cSrcweir //------------------------------------------------------------------------- 270*cdf0e10cSrcweir 271*cdf0e10cSrcweir /** Retrieve render state.<p> 272*cdf0e10cSrcweir 273*cdf0e10cSrcweir @param bUseFillColor 274*cdf0e10cSrcweir When true, the Color member of the RenderState is initialized 275*cdf0e10cSrcweir with the current fill color; when false, the current pen color 276*cdf0e10cSrcweir is used. 277*cdf0e10cSrcweir 278*cdf0e10cSrcweir @return the render state, that would generate matching output, 279*cdf0e10cSrcweir when rendering to an XCanvas instead. 280*cdf0e10cSrcweir */ 281*cdf0e10cSrcweir RenderState getCurrentRenderState( [in] boolean bUseFillColor ); 282*cdf0e10cSrcweir 283*cdf0e10cSrcweir //------------------------------------------------------------------------- 284*cdf0e10cSrcweir 285*cdf0e10cSrcweir}; 286*cdf0e10cSrcweir 287*cdf0e10cSrcweir//============================================================================= 288*cdf0e10cSrcweir 289*cdf0e10cSrcweir}; }; }; }; 290*cdf0e10cSrcweir 291*cdf0e10cSrcweir#endif 292