1*5b190011SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*5b190011SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*5b190011SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*5b190011SAndrew Rist * distributed with this work for additional information 6*5b190011SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*5b190011SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*5b190011SAndrew Rist * "License"); you may not use this file except in compliance 9*5b190011SAndrew Rist * with the License. You may obtain a copy of the License at 10*5b190011SAndrew Rist * 11*5b190011SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*5b190011SAndrew Rist * 13*5b190011SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*5b190011SAndrew Rist * software distributed under the License is distributed on an 15*5b190011SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*5b190011SAndrew Rist * KIND, either express or implied. See the License for the 17*5b190011SAndrew Rist * specific language governing permissions and limitations 18*5b190011SAndrew Rist * under the License. 19*5b190011SAndrew Rist * 20*5b190011SAndrew Rist *************************************************************/ 21*5b190011SAndrew Rist 22*5b190011SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_sd.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include "fucon3d.hxx" 28cdf0e10cSrcweir #include <vcl/waitobj.hxx> 29cdf0e10cSrcweir 30cdf0e10cSrcweir #include <svx/svxids.hrc> 31cdf0e10cSrcweir #include <svl/aeitem.hxx> 32cdf0e10cSrcweir #include <sfx2/app.hxx> 33cdf0e10cSrcweir #include <sfx2/dispatch.hxx> 34cdf0e10cSrcweir #include <sfx2/viewfrm.hxx> 35cdf0e10cSrcweir #include <tools/poly.hxx> 36cdf0e10cSrcweir 37cdf0e10cSrcweir #include <math.h> 38cdf0e10cSrcweir #include <svx/globl3d.hxx> 39cdf0e10cSrcweir #include <svx/scene3d.hxx> 40cdf0e10cSrcweir #include <svx/sphere3d.hxx> 41cdf0e10cSrcweir #include <svx/cube3d.hxx> 42cdf0e10cSrcweir #include <svx/lathe3d.hxx> 43cdf0e10cSrcweir #include <svx/camera3d.hxx> 44cdf0e10cSrcweir 45cdf0e10cSrcweir #include "app.hrc" 46cdf0e10cSrcweir #include "res_bmp.hrc" 47cdf0e10cSrcweir #include "View.hxx" 48cdf0e10cSrcweir #include "Window.hxx" 49cdf0e10cSrcweir #include "ViewShell.hxx" 50cdf0e10cSrcweir #include "drawdoc.hxx" 51cdf0e10cSrcweir #include "ViewShellBase.hxx" 52cdf0e10cSrcweir #include "ToolBarManager.hxx" 53cdf0e10cSrcweir #include <svx/svx3ditems.hxx> 54cdf0e10cSrcweir 55cdf0e10cSrcweir // #97016# 56cdf0e10cSrcweir #include <svx/polysc3d.hxx> 57cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx> 58cdf0e10cSrcweir 59cdf0e10cSrcweir namespace sd { 60cdf0e10cSrcweir 61cdf0e10cSrcweir TYPEINIT1( FuConstruct3dObject, FuConstruct ); 62cdf0e10cSrcweir 63cdf0e10cSrcweir /************************************************************************* 64cdf0e10cSrcweir |* 65cdf0e10cSrcweir |* Konstruktor 66cdf0e10cSrcweir |* 67cdf0e10cSrcweir \************************************************************************/ 68cdf0e10cSrcweir 69cdf0e10cSrcweir FuConstruct3dObject::FuConstruct3dObject ( 70cdf0e10cSrcweir ViewShell* pViewSh, 71cdf0e10cSrcweir ::sd::Window* pWin, 72cdf0e10cSrcweir ::sd::View* pView, 73cdf0e10cSrcweir SdDrawDocument* pDoc, 74cdf0e10cSrcweir SfxRequest& rReq) 75cdf0e10cSrcweir : FuConstruct(pViewSh, pWin, pView, pDoc, rReq) 76cdf0e10cSrcweir { 77cdf0e10cSrcweir } 78cdf0e10cSrcweir 79cdf0e10cSrcweir FunctionReference FuConstruct3dObject::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent ) 80cdf0e10cSrcweir { 81cdf0e10cSrcweir FuConstruct3dObject* pFunc; 82cdf0e10cSrcweir FunctionReference xFunc( pFunc = new FuConstruct3dObject( pViewSh, pWin, pView, pDoc, rReq ) ); 83cdf0e10cSrcweir xFunc->DoExecute(rReq); 84cdf0e10cSrcweir pFunc->SetPermanent(bPermanent); 85cdf0e10cSrcweir return xFunc; 86cdf0e10cSrcweir } 87cdf0e10cSrcweir 88cdf0e10cSrcweir void FuConstruct3dObject::DoExecute( SfxRequest& rReq ) 89cdf0e10cSrcweir { 90cdf0e10cSrcweir FuConstruct::DoExecute( rReq ); 91cdf0e10cSrcweir mpViewShell->GetViewShellBase().GetToolBarManager()->SetToolBar( 92cdf0e10cSrcweir ToolBarManager::TBG_FUNCTION, 93cdf0e10cSrcweir ToolBarManager::msDrawingObjectToolBar); 94cdf0e10cSrcweir } 95cdf0e10cSrcweir 96cdf0e10cSrcweir /************************************************************************* 97cdf0e10cSrcweir |* 98cdf0e10cSrcweir |* MouseButtonDown-event 99cdf0e10cSrcweir |* 100cdf0e10cSrcweir \************************************************************************/ 101cdf0e10cSrcweir 102cdf0e10cSrcweir // #97016# 103cdf0e10cSrcweir E3dCompoundObject* FuConstruct3dObject::ImpCreateBasic3DShape() 104cdf0e10cSrcweir { 105cdf0e10cSrcweir E3dCompoundObject* p3DObj = NULL; 106cdf0e10cSrcweir 107cdf0e10cSrcweir switch (nSlotId) 108cdf0e10cSrcweir { 109cdf0e10cSrcweir default: 110cdf0e10cSrcweir case SID_3D_CUBE: 111cdf0e10cSrcweir { 112cdf0e10cSrcweir p3DObj = new E3dCubeObj( 113cdf0e10cSrcweir mpView->Get3DDefaultAttributes(), 114cdf0e10cSrcweir ::basegfx::B3DPoint(-2500, -2500, -2500), 115cdf0e10cSrcweir ::basegfx::B3DVector(5000, 5000, 5000)); 116cdf0e10cSrcweir break; 117cdf0e10cSrcweir } 118cdf0e10cSrcweir 119cdf0e10cSrcweir case SID_3D_SPHERE: 120cdf0e10cSrcweir { 121cdf0e10cSrcweir p3DObj = new E3dSphereObj( 122cdf0e10cSrcweir mpView->Get3DDefaultAttributes(), 123cdf0e10cSrcweir ::basegfx::B3DPoint(0, 0, 0), 124cdf0e10cSrcweir ::basegfx::B3DVector(5000, 5000, 5000)); 125cdf0e10cSrcweir break; 126cdf0e10cSrcweir } 127cdf0e10cSrcweir 128cdf0e10cSrcweir case SID_3D_SHELL: 129cdf0e10cSrcweir { 130cdf0e10cSrcweir XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0, 900, sal_False); 131cdf0e10cSrcweir aXPoly.Scale(5.0, 5.0); 132cdf0e10cSrcweir 133cdf0e10cSrcweir ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon()); 134cdf0e10cSrcweir if(aB2DPolygon.areControlPointsUsed()) 135cdf0e10cSrcweir { 136cdf0e10cSrcweir aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon); 137cdf0e10cSrcweir } 138cdf0e10cSrcweir p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon)); 139cdf0e10cSrcweir 140cdf0e10cSrcweir // Dies ist ein offenes Objekt, muss daher defaultmaessig 141cdf0e10cSrcweir // doppelseitig behandelt werden 142cdf0e10cSrcweir p3DObj->SetMergedItem(Svx3DDoubleSidedItem(sal_True)); 143cdf0e10cSrcweir break; 144cdf0e10cSrcweir } 145cdf0e10cSrcweir 146cdf0e10cSrcweir case SID_3D_HALF_SPHERE: 147cdf0e10cSrcweir { 148cdf0e10cSrcweir XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0, 900, sal_False); 149cdf0e10cSrcweir aXPoly.Scale(5.0, 5.0); 150cdf0e10cSrcweir 151cdf0e10cSrcweir aXPoly.Insert(0, Point (2400*5, 1250*5), XPOLY_NORMAL); 152cdf0e10cSrcweir aXPoly.Insert(0, Point (2000*5, 1250*5), XPOLY_NORMAL); 153cdf0e10cSrcweir aXPoly.Insert(0, Point (1500*5, 1250*5), XPOLY_NORMAL); 154cdf0e10cSrcweir aXPoly.Insert(0, Point (1000*5, 1250*5), XPOLY_NORMAL); 155cdf0e10cSrcweir aXPoly.Insert(0, Point (500*5, 1250*5), XPOLY_NORMAL); 156cdf0e10cSrcweir aXPoly.Insert(0, Point (250*5, 1250*5), XPOLY_NORMAL); 157cdf0e10cSrcweir aXPoly.Insert(0, Point (50*5, 1250*5), XPOLY_NORMAL); 158cdf0e10cSrcweir aXPoly.Insert(0, Point (0*5, 1250*5), XPOLY_NORMAL); 159cdf0e10cSrcweir 160cdf0e10cSrcweir ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon()); 161cdf0e10cSrcweir if(aB2DPolygon.areControlPointsUsed()) 162cdf0e10cSrcweir { 163cdf0e10cSrcweir aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon); 164cdf0e10cSrcweir } 165cdf0e10cSrcweir p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon)); 166cdf0e10cSrcweir break; 167cdf0e10cSrcweir } 168cdf0e10cSrcweir 169cdf0e10cSrcweir case SID_3D_TORUS: 170cdf0e10cSrcweir { 171cdf0e10cSrcweir ::basegfx::B2DPolygon aB2DPolygon(::basegfx::tools::createPolygonFromCircle(::basegfx::B2DPoint(1000.0, 0.0), 500.0)); 172cdf0e10cSrcweir if(aB2DPolygon.areControlPointsUsed()) 173cdf0e10cSrcweir { 174cdf0e10cSrcweir aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon); 175cdf0e10cSrcweir } 176cdf0e10cSrcweir p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon)); 177cdf0e10cSrcweir break; 178cdf0e10cSrcweir } 179cdf0e10cSrcweir 180cdf0e10cSrcweir case SID_3D_CYLINDER: 181cdf0e10cSrcweir { 182cdf0e10cSrcweir ::basegfx::B2DPolygon aInnerPoly; 183cdf0e10cSrcweir 184cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5)); 185cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5)); 186cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5)); 187cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5)); 188cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5)); 189cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5)); 190cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(450*5, 1000*5)); 191cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5)); 192cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(500*5, -1000*5)); 193cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(450*5, -1000*5)); 194cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(400*5, -1000*5)); 195cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(300*5, -1000*5)); 196cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(200*5, -1000*5)); 197cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(100*5, -1000*5)); 198cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(50*5, -1000*5)); 199cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(0*5, -1000*5)); 200cdf0e10cSrcweir aInnerPoly.setClosed(true); 201cdf0e10cSrcweir 202cdf0e10cSrcweir p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly)); 203cdf0e10cSrcweir break; 204cdf0e10cSrcweir } 205cdf0e10cSrcweir 206cdf0e10cSrcweir case SID_3D_CONE: 207cdf0e10cSrcweir { 208cdf0e10cSrcweir ::basegfx::B2DPolygon aInnerPoly; 209cdf0e10cSrcweir 210cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5)); 211cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5)); 212cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5)); 213cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5)); 214cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5)); 215cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5)); 216cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5)); 217cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5)); 218cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5)); 219cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5)); 220cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5)); 221cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5)); 222cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5)); 223cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(0*5, 1000*5)); 224cdf0e10cSrcweir aInnerPoly.setClosed(true); 225cdf0e10cSrcweir 226cdf0e10cSrcweir p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly)); 227cdf0e10cSrcweir break; 228cdf0e10cSrcweir } 229cdf0e10cSrcweir 230cdf0e10cSrcweir case SID_3D_PYRAMID: 231cdf0e10cSrcweir { 232cdf0e10cSrcweir ::basegfx::B2DPolygon aInnerPoly; 233cdf0e10cSrcweir 234cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5)); 235cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5)); 236cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5)); 237cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5)); 238cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5)); 239cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5)); 240cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5)); 241cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5)); 242cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5)); 243cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5)); 244cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5)); 245cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5)); 246cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5)); 247cdf0e10cSrcweir aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5)); 248cdf0e10cSrcweir aInnerPoly.setClosed(true); 249cdf0e10cSrcweir 250cdf0e10cSrcweir p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly)); 251cdf0e10cSrcweir p3DObj->SetMergedItem(Svx3DHorizontalSegmentsItem(4)); 252cdf0e10cSrcweir break; 253cdf0e10cSrcweir } 254cdf0e10cSrcweir } 255cdf0e10cSrcweir 256cdf0e10cSrcweir return p3DObj; 257cdf0e10cSrcweir } 258cdf0e10cSrcweir 259cdf0e10cSrcweir // #97016# 260cdf0e10cSrcweir void FuConstruct3dObject::ImpPrepareBasic3DShape(E3dCompoundObject* p3DObj, E3dScene *pScene) 261cdf0e10cSrcweir { 262cdf0e10cSrcweir Camera3D &aCamera = (Camera3D&) pScene->GetCamera (); 263cdf0e10cSrcweir 264cdf0e10cSrcweir // get transformed BoundVolume of the new object 265cdf0e10cSrcweir basegfx::B3DRange aBoundVol; 266cdf0e10cSrcweir basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume()); 267cdf0e10cSrcweir aObjVol.transform(p3DObj->GetTransform()); 268cdf0e10cSrcweir aBoundVol.expand(aObjVol); 269cdf0e10cSrcweir double fDeepth(aBoundVol.getDepth()); 270cdf0e10cSrcweir 271cdf0e10cSrcweir aCamera.SetPRP(::basegfx::B3DPoint(0.0, 0.0, 1000.0)); 272cdf0e10cSrcweir aCamera.SetPosition(::basegfx::B3DPoint(0.0, 0.0, mpView->GetDefaultCamPosZ() + fDeepth / 2)); 273cdf0e10cSrcweir aCamera.SetFocalLength(mpView->GetDefaultCamFocal()); 274cdf0e10cSrcweir pScene->SetCamera(aCamera); 275cdf0e10cSrcweir basegfx::B3DHomMatrix aTransformation; 276cdf0e10cSrcweir 277cdf0e10cSrcweir switch (nSlotId) 278cdf0e10cSrcweir { 279cdf0e10cSrcweir case SID_3D_CUBE: 280cdf0e10cSrcweir { 281cdf0e10cSrcweir aTransformation.rotate(DEG2RAD(20), 0.0, 0.0); 282cdf0e10cSrcweir } 283cdf0e10cSrcweir break; 284cdf0e10cSrcweir 285cdf0e10cSrcweir case SID_3D_SPHERE: 286cdf0e10cSrcweir { 287cdf0e10cSrcweir // pScene->RotateX(DEG2RAD(60)); 288cdf0e10cSrcweir } 289cdf0e10cSrcweir break; 290cdf0e10cSrcweir 291cdf0e10cSrcweir case SID_3D_SHELL: 292cdf0e10cSrcweir case SID_3D_HALF_SPHERE: 293cdf0e10cSrcweir { 294cdf0e10cSrcweir aTransformation.rotate(DEG2RAD(200), 0.0, 0.0); 295cdf0e10cSrcweir } 296cdf0e10cSrcweir break; 297cdf0e10cSrcweir 298cdf0e10cSrcweir case SID_3D_CYLINDER: 299cdf0e10cSrcweir case SID_3D_CONE: 300cdf0e10cSrcweir case SID_3D_PYRAMID: 301cdf0e10cSrcweir { 302cdf0e10cSrcweir // pScene->RotateX(DEG2RAD(25)); 303cdf0e10cSrcweir } 304cdf0e10cSrcweir break; 305cdf0e10cSrcweir 306cdf0e10cSrcweir case SID_3D_TORUS: 307cdf0e10cSrcweir { 308cdf0e10cSrcweir // pScene->RotateX(DEG2RAD(15)); 309cdf0e10cSrcweir aTransformation.rotate(DEG2RAD(90), 0.0, 0.0); 310cdf0e10cSrcweir } 311cdf0e10cSrcweir break; 312cdf0e10cSrcweir 313cdf0e10cSrcweir default: 314cdf0e10cSrcweir { 315cdf0e10cSrcweir } 316cdf0e10cSrcweir break; 317cdf0e10cSrcweir } 318cdf0e10cSrcweir 319cdf0e10cSrcweir pScene->SetTransform(aTransformation * pScene->GetTransform()); 320cdf0e10cSrcweir 321cdf0e10cSrcweir SfxItemSet aAttr (mpViewShell->GetPool()); 322cdf0e10cSrcweir pScene->SetMergedItemSetAndBroadcast(aAttr); 323cdf0e10cSrcweir } 324cdf0e10cSrcweir 325cdf0e10cSrcweir sal_Bool FuConstruct3dObject::MouseButtonDown(const MouseEvent& rMEvt) 326cdf0e10cSrcweir { 327cdf0e10cSrcweir sal_Bool bReturn = FuConstruct::MouseButtonDown(rMEvt); 328cdf0e10cSrcweir 329cdf0e10cSrcweir if ( rMEvt.IsLeft() && !mpView->IsAction() ) 330cdf0e10cSrcweir { 331cdf0e10cSrcweir Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) ); 332cdf0e10cSrcweir 333cdf0e10cSrcweir mpWindow->CaptureMouse(); 334cdf0e10cSrcweir sal_uInt16 nDrgLog = sal_uInt16 ( mpWindow->PixelToLogic(Size(DRGPIX,0)).Width() ); 335cdf0e10cSrcweir 336cdf0e10cSrcweir E3dCompoundObject* p3DObj = NULL; 337cdf0e10cSrcweir 338cdf0e10cSrcweir WaitObject aWait( (Window*)mpViewShell->GetActiveWindow() ); 339cdf0e10cSrcweir 340cdf0e10cSrcweir // #97016# 341cdf0e10cSrcweir p3DObj = ImpCreateBasic3DShape(); 342cdf0e10cSrcweir E3dScene* pScene = mpView->SetCurrent3DObj(p3DObj); 343cdf0e10cSrcweir 344cdf0e10cSrcweir // #97016# 345cdf0e10cSrcweir ImpPrepareBasic3DShape(p3DObj, pScene); 346cdf0e10cSrcweir bReturn = mpView->BegCreatePreparedObject(aPnt, nDrgLog, pScene); 347cdf0e10cSrcweir 348cdf0e10cSrcweir SdrObject* pObj = mpView->GetCreateObj(); 349cdf0e10cSrcweir 350cdf0e10cSrcweir if (pObj) 351cdf0e10cSrcweir { 352cdf0e10cSrcweir SfxItemSet aAttr(mpDoc->GetPool()); 353cdf0e10cSrcweir SetStyleSheet(aAttr, pObj); 354cdf0e10cSrcweir 355cdf0e10cSrcweir // LineStyle rausnehmen 356cdf0e10cSrcweir aAttr.Put(XLineStyleItem (XLINE_NONE)); 357cdf0e10cSrcweir 358cdf0e10cSrcweir pObj->SetMergedItemSet(aAttr); 359cdf0e10cSrcweir } 360cdf0e10cSrcweir } 361cdf0e10cSrcweir 362cdf0e10cSrcweir return bReturn; 363cdf0e10cSrcweir } 364cdf0e10cSrcweir 365cdf0e10cSrcweir /************************************************************************* 366cdf0e10cSrcweir |* 367cdf0e10cSrcweir |* MouseMove-event 368cdf0e10cSrcweir |* 369cdf0e10cSrcweir \************************************************************************/ 370cdf0e10cSrcweir 371cdf0e10cSrcweir sal_Bool FuConstruct3dObject::MouseMove(const MouseEvent& rMEvt) 372cdf0e10cSrcweir { 373cdf0e10cSrcweir return FuConstruct::MouseMove(rMEvt); 374cdf0e10cSrcweir } 375cdf0e10cSrcweir 376cdf0e10cSrcweir /************************************************************************* 377cdf0e10cSrcweir |* 378cdf0e10cSrcweir |* MouseButtonUp-event 379cdf0e10cSrcweir |* 380cdf0e10cSrcweir \************************************************************************/ 381cdf0e10cSrcweir 382cdf0e10cSrcweir sal_Bool FuConstruct3dObject::MouseButtonUp(const MouseEvent& rMEvt) 383cdf0e10cSrcweir { 384cdf0e10cSrcweir sal_Bool bReturn = sal_False; 385cdf0e10cSrcweir 386cdf0e10cSrcweir if ( mpView->IsCreateObj() && rMEvt.IsLeft() ) 387cdf0e10cSrcweir { 388cdf0e10cSrcweir Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) ); 389cdf0e10cSrcweir mpView->EndCreateObj(SDRCREATE_FORCEEND); 390cdf0e10cSrcweir bReturn = sal_True; 391cdf0e10cSrcweir } 392cdf0e10cSrcweir 393cdf0e10cSrcweir bReturn = FuConstruct::MouseButtonUp(rMEvt) || bReturn; 394cdf0e10cSrcweir 395cdf0e10cSrcweir if (!bPermanent) 396cdf0e10cSrcweir mpViewShell->GetViewFrame()->GetDispatcher()->Execute(SID_OBJECT_SELECT, SFX_CALLMODE_ASYNCHRON); 397cdf0e10cSrcweir 398cdf0e10cSrcweir return bReturn; 399cdf0e10cSrcweir } 400cdf0e10cSrcweir 401cdf0e10cSrcweir /************************************************************************* 402cdf0e10cSrcweir |* 403cdf0e10cSrcweir |* Tastaturereignisse bearbeiten 404cdf0e10cSrcweir |* 405cdf0e10cSrcweir |* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls 406cdf0e10cSrcweir |* sal_False. 407cdf0e10cSrcweir |* 408cdf0e10cSrcweir \************************************************************************/ 409cdf0e10cSrcweir 410cdf0e10cSrcweir sal_Bool FuConstruct3dObject::KeyInput(const KeyEvent& rKEvt) 411cdf0e10cSrcweir { 412cdf0e10cSrcweir return( FuConstruct::KeyInput(rKEvt) ); 413cdf0e10cSrcweir } 414cdf0e10cSrcweir 415cdf0e10cSrcweir /************************************************************************* 416cdf0e10cSrcweir |* 417cdf0e10cSrcweir |* Function aktivieren 418cdf0e10cSrcweir |* 419cdf0e10cSrcweir \************************************************************************/ 420cdf0e10cSrcweir 421cdf0e10cSrcweir void FuConstruct3dObject::Activate() 422cdf0e10cSrcweir { 423cdf0e10cSrcweir mpView->SetCurrentObj(OBJ_NONE); 424cdf0e10cSrcweir 425cdf0e10cSrcweir FuConstruct::Activate(); 426cdf0e10cSrcweir } 427cdf0e10cSrcweir 428cdf0e10cSrcweir /************************************************************************* 429cdf0e10cSrcweir |* 430cdf0e10cSrcweir |* Function deaktivieren 431cdf0e10cSrcweir |* 432cdf0e10cSrcweir \************************************************************************/ 433cdf0e10cSrcweir 434cdf0e10cSrcweir void FuConstruct3dObject::Deactivate() 435cdf0e10cSrcweir { 436cdf0e10cSrcweir FuConstruct::Deactivate(); 437cdf0e10cSrcweir } 438cdf0e10cSrcweir 439cdf0e10cSrcweir // #97016# 440cdf0e10cSrcweir SdrObject* FuConstruct3dObject::CreateDefaultObject(const sal_uInt16 nID, const Rectangle& rRectangle) 441cdf0e10cSrcweir { 442cdf0e10cSrcweir // case SID_3D_CUBE: 443cdf0e10cSrcweir // case SID_3D_SHELL: 444cdf0e10cSrcweir // case SID_3D_SPHERE: 445cdf0e10cSrcweir // case SID_3D_TORUS: 446cdf0e10cSrcweir // case SID_3D_HALF_SPHERE: 447cdf0e10cSrcweir // case SID_3D_CYLINDER: 448cdf0e10cSrcweir // case SID_3D_CONE: 449cdf0e10cSrcweir // case SID_3D_PYRAMID: 450cdf0e10cSrcweir 451cdf0e10cSrcweir E3dCompoundObject* p3DObj = ImpCreateBasic3DShape(); 452cdf0e10cSrcweir 453cdf0e10cSrcweir // E3dView::SetCurrent3DObj part 454cdf0e10cSrcweir // get transformed BoundVolume of the object 455cdf0e10cSrcweir basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume()); 456cdf0e10cSrcweir aObjVol.transform(p3DObj->GetTransform()); 457cdf0e10cSrcweir basegfx::B3DRange aVolume(aObjVol); 458cdf0e10cSrcweir double fW(aVolume.getWidth()); 459cdf0e10cSrcweir double fH(aVolume.getHeight()); 460cdf0e10cSrcweir Rectangle a3DRect(0, 0, (long)fW, (long)fH); 461cdf0e10cSrcweir E3dScene* pScene = new E3dPolyScene(mpView->Get3DDefaultAttributes()); 462cdf0e10cSrcweir 463cdf0e10cSrcweir // mpView->InitScene(pScene, fW, fH, aVolume.MaxVec().Z() + ((fW + fH) / 4.0)); 464cdf0e10cSrcweir // copied code from E3dView::InitScene 465cdf0e10cSrcweir double fCamZ(aVolume.getMaxZ() + ((fW + fH) / 4.0)); 466cdf0e10cSrcweir Camera3D aCam(pScene->GetCamera()); 467cdf0e10cSrcweir aCam.SetAutoAdjustProjection(sal_False); 468cdf0e10cSrcweir aCam.SetViewWindow(- fW / 2, - fH / 2, fW, fH); 469cdf0e10cSrcweir ::basegfx::B3DPoint aLookAt; 470cdf0e10cSrcweir double fDefaultCamPosZ = mpView->GetDefaultCamPosZ(); 471cdf0e10cSrcweir ::basegfx::B3DPoint aCamPos(0.0, 0.0, fCamZ < fDefaultCamPosZ ? fDefaultCamPosZ : fCamZ); 472cdf0e10cSrcweir aCam.SetPosAndLookAt(aCamPos, aLookAt); 473cdf0e10cSrcweir aCam.SetFocalLength(mpView->GetDefaultCamFocal()); 474cdf0e10cSrcweir aCam.SetDefaults(::basegfx::B3DPoint(0.0, 0.0, fDefaultCamPosZ), aLookAt, mpView->GetDefaultCamFocal()); 475cdf0e10cSrcweir pScene->SetCamera(aCam); 476cdf0e10cSrcweir 477cdf0e10cSrcweir pScene->Insert3DObj(p3DObj); 478cdf0e10cSrcweir pScene->NbcSetSnapRect(a3DRect); 479cdf0e10cSrcweir pScene->SetModel(mpDoc); 480cdf0e10cSrcweir 481cdf0e10cSrcweir ImpPrepareBasic3DShape(p3DObj, pScene); 482cdf0e10cSrcweir 483cdf0e10cSrcweir SfxItemSet aAttr(mpDoc->GetPool()); 484cdf0e10cSrcweir SetStyleSheet(aAttr, p3DObj); 485cdf0e10cSrcweir aAttr.Put(XLineStyleItem (XLINE_NONE)); 486cdf0e10cSrcweir p3DObj->SetMergedItemSet(aAttr); 487cdf0e10cSrcweir 488cdf0e10cSrcweir // make object interactive at once 489cdf0e10cSrcweir pScene->SetRectsDirty(); 490cdf0e10cSrcweir 491cdf0e10cSrcweir // Take care of restrictions for the rectangle 492cdf0e10cSrcweir Rectangle aRect(rRectangle); 493cdf0e10cSrcweir 494cdf0e10cSrcweir switch(nID) 495cdf0e10cSrcweir { 496cdf0e10cSrcweir case SID_3D_CUBE: 497cdf0e10cSrcweir case SID_3D_SPHERE: 498cdf0e10cSrcweir case SID_3D_TORUS: 499cdf0e10cSrcweir { 500cdf0e10cSrcweir // force quadratic 501cdf0e10cSrcweir ImpForceQuadratic(aRect); 502cdf0e10cSrcweir break; 503cdf0e10cSrcweir } 504cdf0e10cSrcweir 505cdf0e10cSrcweir case SID_3D_SHELL: 506cdf0e10cSrcweir case SID_3D_HALF_SPHERE: 507cdf0e10cSrcweir { 508cdf0e10cSrcweir // force horizontal layout 509cdf0e10cSrcweir break; 510cdf0e10cSrcweir } 511cdf0e10cSrcweir 512cdf0e10cSrcweir case SID_3D_CYLINDER: 513cdf0e10cSrcweir case SID_3D_CONE: 514cdf0e10cSrcweir case SID_3D_PYRAMID: 515cdf0e10cSrcweir { 516cdf0e10cSrcweir // force vertical layout 517cdf0e10cSrcweir break; 518cdf0e10cSrcweir } 519cdf0e10cSrcweir } 520cdf0e10cSrcweir 521cdf0e10cSrcweir // #97016#, #98245# use changed rectangle, not original one 522cdf0e10cSrcweir pScene->SetLogicRect(aRect); 523cdf0e10cSrcweir 524cdf0e10cSrcweir return pScene; 525cdf0e10cSrcweir } 526cdf0e10cSrcweir 527cdf0e10cSrcweir } // end of namespace sd 528