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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_slideshow.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <canvas/debug.hxx>
32*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
33*cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx>
34*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrixtools.hxx>
35*cdf0e10cSrcweir #include "clockwipe.hxx"
36*cdf0e10cSrcweir #include "sweepwipe.hxx"
37*cdf0e10cSrcweir #include "transitiontools.hxx"
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir namespace slideshow {
41*cdf0e10cSrcweir namespace internal {
42*cdf0e10cSrcweir 
43*cdf0e10cSrcweir ::basegfx::B2DPolyPolygon SweepWipe::operator () ( double t )
44*cdf0e10cSrcweir {
45*cdf0e10cSrcweir     t /= 2.0;
46*cdf0e10cSrcweir     if (! m_center)
47*cdf0e10cSrcweir         t /= 2.0;
48*cdf0e10cSrcweir     if (!m_single && !m_oppositeVertical)
49*cdf0e10cSrcweir         t /= 2.0;
50*cdf0e10cSrcweir 
51*cdf0e10cSrcweir     ::basegfx::B2DPolygon poly( ClockWipe::calcCenteredClock( 0.25 + t ) );
52*cdf0e10cSrcweir     ::basegfx::B2DHomMatrix aTransform;
53*cdf0e10cSrcweir 
54*cdf0e10cSrcweir     if (m_center)
55*cdf0e10cSrcweir     {
56*cdf0e10cSrcweir         aTransform = basegfx::tools::createTranslateB2DHomMatrix(0.5, 0.0);
57*cdf0e10cSrcweir         poly.transform( aTransform );
58*cdf0e10cSrcweir     }
59*cdf0e10cSrcweir     ::basegfx::B2DPolyPolygon res(poly);
60*cdf0e10cSrcweir 
61*cdf0e10cSrcweir     if (! m_single)
62*cdf0e10cSrcweir     {
63*cdf0e10cSrcweir         if (m_oppositeVertical)
64*cdf0e10cSrcweir         {
65*cdf0e10cSrcweir             aTransform = basegfx::tools::createScaleB2DHomMatrix(1.0, -1.0);
66*cdf0e10cSrcweir             aTransform.translate( 0.0, 1.0 );
67*cdf0e10cSrcweir             poly.transform( aTransform );
68*cdf0e10cSrcweir             poly.flip();
69*cdf0e10cSrcweir         }
70*cdf0e10cSrcweir         else
71*cdf0e10cSrcweir         {
72*cdf0e10cSrcweir             aTransform = basegfx::tools::createTranslateB2DHomMatrix(-0.5, -0.5);
73*cdf0e10cSrcweir             aTransform.rotate( M_PI );
74*cdf0e10cSrcweir             aTransform.translate( 0.5, 0.5 );
75*cdf0e10cSrcweir             poly.transform( aTransform );
76*cdf0e10cSrcweir         }
77*cdf0e10cSrcweir         res.append(poly);
78*cdf0e10cSrcweir     }
79*cdf0e10cSrcweir 
80*cdf0e10cSrcweir     return m_flipOnYAxis ? flipOnYAxis(res) : res;
81*cdf0e10cSrcweir }
82*cdf0e10cSrcweir 
83*cdf0e10cSrcweir }
84*cdf0e10cSrcweir }
85